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+// SPDX-License-Identifier: Apache-2.0 OR MIT
+
+use crate::alloc::{Allocator, Global};
+use core::mem::{ManuallyDrop, SizedTypeProperties};
+use core::ptr;
+use core::slice;
+
+use super::Vec;
+
+/// An iterator which uses a closure to determine if an element should be removed.
+///
+/// This struct is created by [`Vec::drain_filter`].
+/// See its documentation for more.
+///
+/// # Example
+///
+/// ```
+/// #![feature(drain_filter)]
+///
+/// let mut v = vec![0, 1, 2];
+/// let iter: std::vec::DrainFilter<'_, _, _> = v.drain_filter(|x| *x % 2 == 0);
+/// ```
+#[unstable(feature = "drain_filter", reason = "recently added", issue = "43244")]
+#[derive(Debug)]
+pub struct DrainFilter<
+ 'a,
+ T,
+ F,
+ #[unstable(feature = "allocator_api", issue = "32838")] A: Allocator = Global,
+> where
+ F: FnMut(&mut T) -> bool,
+{
+ pub(super) vec: &'a mut Vec<T, A>,
+ /// The index of the item that will be inspected by the next call to `next`.
+ pub(super) idx: usize,
+ /// The number of items that have been drained (removed) thus far.
+ pub(super) del: usize,
+ /// The original length of `vec` prior to draining.
+ pub(super) old_len: usize,
+ /// The filter test predicate.
+ pub(super) pred: F,
+ /// A flag that indicates a panic has occurred in the filter test predicate.
+ /// This is used as a hint in the drop implementation to prevent consumption
+ /// of the remainder of the `DrainFilter`. Any unprocessed items will be
+ /// backshifted in the `vec`, but no further items will be dropped or
+ /// tested by the filter predicate.
+ pub(super) panic_flag: bool,
+}
+
+impl<T, F, A: Allocator> DrainFilter<'_, T, F, A>
+where
+ F: FnMut(&mut T) -> bool,
+{
+ /// Returns a reference to the underlying allocator.
+ #[unstable(feature = "allocator_api", issue = "32838")]
+ #[inline]
+ pub fn allocator(&self) -> &A {
+ self.vec.allocator()
+ }
+
+ /// Keep unyielded elements in the source `Vec`.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// #![feature(drain_filter)]
+ /// #![feature(drain_keep_rest)]
+ ///
+ /// let mut vec = vec!['a', 'b', 'c'];
+ /// let mut drain = vec.drain_filter(|_| true);
+ ///
+ /// assert_eq!(drain.next().unwrap(), 'a');
+ ///
+ /// // This call keeps 'b' and 'c' in the vec.
+ /// drain.keep_rest();
+ ///
+ /// // If we wouldn't call `keep_rest()`,
+ /// // `vec` would be empty.
+ /// assert_eq!(vec, ['b', 'c']);
+ /// ```
+ #[unstable(feature = "drain_keep_rest", issue = "101122")]
+ pub fn keep_rest(self) {
+ // At this moment layout looks like this:
+ //
+ // _____________________/-- old_len
+ // / \
+ // [kept] [yielded] [tail]
+ // \_______/ ^-- idx
+ // \-- del
+ //
+ // Normally `Drop` impl would drop [tail] (via .for_each(drop), ie still calling `pred`)
+ //
+ // 1. Move [tail] after [kept]
+ // 2. Update length of the original vec to `old_len - del`
+ // a. In case of ZST, this is the only thing we want to do
+ // 3. Do *not* drop self, as everything is put in a consistent state already, there is nothing to do
+ let mut this = ManuallyDrop::new(self);
+
+ unsafe {
+ // ZSTs have no identity, so we don't need to move them around.
+ if !T::IS_ZST && this.idx < this.old_len && this.del > 0 {
+ let ptr = this.vec.as_mut_ptr();
+ let src = ptr.add(this.idx);
+ let dst = src.sub(this.del);
+ let tail_len = this.old_len - this.idx;
+ src.copy_to(dst, tail_len);
+ }
+
+ let new_len = this.old_len - this.del;
+ this.vec.set_len(new_len);
+ }
+ }
+}
+
+#[unstable(feature = "drain_filter", reason = "recently added", issue = "43244")]
+impl<T, F, A: Allocator> Iterator for DrainFilter<'_, T, F, A>
+where
+ F: FnMut(&mut T) -> bool,
+{
+ type Item = T;
+
+ fn next(&mut self) -> Option<T> {
+ unsafe {
+ while self.idx < self.old_len {
+ let i = self.idx;
+ let v = slice::from_raw_parts_mut(self.vec.as_mut_ptr(), self.old_len);
+ self.panic_flag = true;
+ let drained = (self.pred)(&mut v[i]);
+ self.panic_flag = false;
+ // Update the index *after* the predicate is called. If the index
+ // is updated prior and the predicate panics, the element at this
+ // index would be leaked.
+ self.idx += 1;
+ if drained {
+ self.del += 1;
+ return Some(ptr::read(&v[i]));
+ } else if self.del > 0 {
+ let del = self.del;
+ let src: *const T = &v[i];
+ let dst: *mut T = &mut v[i - del];
+ ptr::copy_nonoverlapping(src, dst, 1);
+ }
+ }
+ None
+ }
+ }
+
+ fn size_hint(&self) -> (usize, Option<usize>) {
+ (0, Some(self.old_len - self.idx))
+ }
+}
+
+#[unstable(feature = "drain_filter", reason = "recently added", issue = "43244")]
+impl<T, F, A: Allocator> Drop for DrainFilter<'_, T, F, A>
+where
+ F: FnMut(&mut T) -> bool,
+{
+ fn drop(&mut self) {
+ struct BackshiftOnDrop<'a, 'b, T, F, A: Allocator>
+ where
+ F: FnMut(&mut T) -> bool,
+ {
+ drain: &'b mut DrainFilter<'a, T, F, A>,
+ }
+
+ impl<'a, 'b, T, F, A: Allocator> Drop for BackshiftOnDrop<'a, 'b, T, F, A>
+ where
+ F: FnMut(&mut T) -> bool,
+ {
+ fn drop(&mut self) {
+ unsafe {
+ if self.drain.idx < self.drain.old_len && self.drain.del > 0 {
+ // This is a pretty messed up state, and there isn't really an
+ // obviously right thing to do. We don't want to keep trying
+ // to execute `pred`, so we just backshift all the unprocessed
+ // elements and tell the vec that they still exist. The backshift
+ // is required to prevent a double-drop of the last successfully
+ // drained item prior to a panic in the predicate.
+ let ptr = self.drain.vec.as_mut_ptr();
+ let src = ptr.add(self.drain.idx);
+ let dst = src.sub(self.drain.del);
+ let tail_len = self.drain.old_len - self.drain.idx;
+ src.copy_to(dst, tail_len);
+ }
+ self.drain.vec.set_len(self.drain.old_len - self.drain.del);
+ }
+ }
+ }
+
+ let backshift = BackshiftOnDrop { drain: self };
+
+ // Attempt to consume any remaining elements if the filter predicate
+ // has not yet panicked. We'll backshift any remaining elements
+ // whether we've already panicked or if the consumption here panics.
+ if !backshift.drain.panic_flag {
+ backshift.drain.for_each(drop);
+ }
+ }
+}