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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-15 19:43:11 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-15 19:43:11 +0000
commitfc22b3d6507c6745911b9dfcc68f1e665ae13dbc (patch)
treece1e3bce06471410239a6f41282e328770aa404a /upstream/archlinux/man6/drop4.6
parentInitial commit. (diff)
downloadmanpages-l10n-fc22b3d6507c6745911b9dfcc68f1e665ae13dbc.tar.xz
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Adding upstream version 4.22.0.upstream/4.22.0
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+.\" This file is free software, distributed under the BSD license.
+.Dd May 31, 1993
+.Dt drop4 6
+.Os
+.Sh NAME
+.Nm drop4
+.Nd the game of drop4
+.Sh SYNOPSIS
+.Nm
+.Op level
+.Sh DESCRIPTION
+.Nm
+is a tetromino packing game. The object is to fit the shapes together
+forming complete rows, which then vanish. When the shapes fill up to
+the top, the game ends. You can optionally select a level of play.
+.Pp
+The default level of play is 1.
+.Pp
+The default control keys are as follows:
+.Pp
+.Bl -tag -width "xxspacexx" -compact -offset indent
+.It j
+move left
+.It k
+rotate 1/4 turn counterclockwise
+.It l
+move right
+.It Aq space
+drop
+.It p
+pause
+.It q
+quit
+.El
+.Pp
+Play level can be given as an argument to the program.
+.El
+.Pp
+.Sh PLAY
+At the start of the game, a shape will appear at the top of the screen,
+falling one square at a time. The speed at which it falls is determined
+directly by the level: if you select level 2, the blocks will fall
+twice per second; at level 9, they fall 9 times per second. (As the
+game goes on, things speed up, no matter what your initial selection.)
+When this shape
+.Dq touches down
+on the bottom of the field, another will appear at the top.
+.Pp
+You can move shapes to the left or right, rotate them counterclockwise,
+or drop them to the bottom by pressing the appropriate keys. As you fit
+them together, completed horizontal rows vanish, and any blocks above
+fall down to fill in. When the blocks stack up to the top of the screen,
+the game is over.
+.Sh SCORING
+The score list is produced at the end of the game. The printout includes
+each player's overall ranking, name, score, and how many points were
+scored on what level.
+.Dq * .
+.Sh FILES
+.Bl -tag -width /var/lib/bsdgames/drop4.scoresxx
+.It /var/lib/bsdgames/drop4.scores
+high score file
+.El
+.Sh AUTHORS
+Adapted from a 1989 International Obfuscated C Code Contest winner by
+Chris Torek and Darren F. Provine.
+.Pp
+Manual adapted from the original entry written by Nancy L. Tinkham and
+Darren F. Provine.
+.Pp
+Code for previewing next shape added by Hubert Feyrer in 1999.