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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-15 19:43:11 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-15 19:43:11 +0000 |
commit | fc22b3d6507c6745911b9dfcc68f1e665ae13dbc (patch) | |
tree | ce1e3bce06471410239a6f41282e328770aa404a /upstream/archlinux/man6/drop4.6 | |
parent | Initial commit. (diff) | |
download | manpages-l10n-fc22b3d6507c6745911b9dfcc68f1e665ae13dbc.tar.xz manpages-l10n-fc22b3d6507c6745911b9dfcc68f1e665ae13dbc.zip |
Adding upstream version 4.22.0.upstream/4.22.0
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'upstream/archlinux/man6/drop4.6')
-rw-r--r-- | upstream/archlinux/man6/drop4.6 | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/upstream/archlinux/man6/drop4.6 b/upstream/archlinux/man6/drop4.6 new file mode 100644 index 00000000..c0ef4cbc --- /dev/null +++ b/upstream/archlinux/man6/drop4.6 @@ -0,0 +1,71 @@ +.\" This file is free software, distributed under the BSD license. +.Dd May 31, 1993 +.Dt drop4 6 +.Os +.Sh NAME +.Nm drop4 +.Nd the game of drop4 +.Sh SYNOPSIS +.Nm +.Op level +.Sh DESCRIPTION +.Nm +is a tetromino packing game. The object is to fit the shapes together +forming complete rows, which then vanish. When the shapes fill up to +the top, the game ends. You can optionally select a level of play. +.Pp +The default level of play is 1. +.Pp +The default control keys are as follows: +.Pp +.Bl -tag -width "xxspacexx" -compact -offset indent +.It j +move left +.It k +rotate 1/4 turn counterclockwise +.It l +move right +.It Aq space +drop +.It p +pause +.It q +quit +.El +.Pp +Play level can be given as an argument to the program. +.El +.Pp +.Sh PLAY +At the start of the game, a shape will appear at the top of the screen, +falling one square at a time. The speed at which it falls is determined +directly by the level: if you select level 2, the blocks will fall +twice per second; at level 9, they fall 9 times per second. (As the +game goes on, things speed up, no matter what your initial selection.) +When this shape +.Dq touches down +on the bottom of the field, another will appear at the top. +.Pp +You can move shapes to the left or right, rotate them counterclockwise, +or drop them to the bottom by pressing the appropriate keys. As you fit +them together, completed horizontal rows vanish, and any blocks above +fall down to fill in. When the blocks stack up to the top of the screen, +the game is over. +.Sh SCORING +The score list is produced at the end of the game. The printout includes +each player's overall ranking, name, score, and how many points were +scored on what level. +.Dq * . +.Sh FILES +.Bl -tag -width /var/lib/bsdgames/drop4.scoresxx +.It /var/lib/bsdgames/drop4.scores +high score file +.El +.Sh AUTHORS +Adapted from a 1989 International Obfuscated C Code Contest winner by +Chris Torek and Darren F. Provine. +.Pp +Manual adapted from the original entry written by Nancy L. Tinkham and +Darren F. Provine. +.Pp +Code for previewing next shape added by Hubert Feyrer in 1999. |