diff options
author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-06-17 10:52:33 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-06-17 10:52:33 +0000 |
commit | 2c3307fb903f427be3d021c5780b75cac9af2ce8 (patch) | |
tree | 65cf431f40b7481d81ae2dfce9576342686448f7 /upstream/opensuse-tumbleweed/man7/charsets.7 | |
parent | Releasing progress-linux version 4.22.0-1~progress7.99u1. (diff) | |
download | manpages-l10n-2c3307fb903f427be3d021c5780b75cac9af2ce8.tar.xz manpages-l10n-2c3307fb903f427be3d021c5780b75cac9af2ce8.zip |
Merging upstream version 4.23.0.
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'upstream/opensuse-tumbleweed/man7/charsets.7')
-rw-r--r-- | upstream/opensuse-tumbleweed/man7/charsets.7 | 128 |
1 files changed, 64 insertions, 64 deletions
diff --git a/upstream/opensuse-tumbleweed/man7/charsets.7 b/upstream/opensuse-tumbleweed/man7/charsets.7 index 0692d8d8..58dfee79 100644 --- a/upstream/opensuse-tumbleweed/man7/charsets.7 +++ b/upstream/opensuse-tumbleweed/man7/charsets.7 @@ -8,7 +8,7 @@ .\" .\" Changes also by David Starner <dstarner98@aasaa.ofe.org>. .\" -.TH charsets 7 2023-03-12 "Linux man-pages 6.05.01" +.TH charsets 7 2024-05-02 "Linux man-pages (unreleased)" .SH NAME charsets \- character set standards and internationalization .SH DESCRIPTION @@ -16,10 +16,10 @@ This manual page gives an overview on different character set standards and how they were used on Linux before Unicode became ubiquitous. Some of this information is still helpful for people working with legacy systems and documents. -.PP +.P Standards discussed include such as -ASCII, GB 2312, ISO 8859, JIS, KOI8-R, KS, and Unicode. -.PP +ASCII, GB 2312, ISO/IEC\~8859, JIS, KOI8-R, KS, and Unicode. +.P The primary emphasis is on character sets that were actually used by locale character sets, not the myriad others that could be found in data from other systems. @@ -27,9 +27,9 @@ from other systems. ASCII (American Standard Code For Information Interchange) is the original 7-bit character set, originally designed for American English. Also known as US-ASCII. -It is currently described by the ISO 646:1991 IRV +It is currently described by the ISO/IEC\~646:1991 IRV (International Reference Version) standard. -.PP +.P Various ASCII variants replacing the dollar sign with other currency symbols and replacing punctuation with non-English alphabetic characters to cover German, French, Spanish, and others in 7 bits @@ -37,30 +37,30 @@ emerged. All are deprecated; glibc does not support locales whose character sets are not true supersets of ASCII. -.PP +.P As Unicode, when using UTF-8, is ASCII-compatible, plain ASCII text still renders properly on modern UTF-8 using systems. -.SS ISO 8859 -ISO 8859 is a series of 15 8-bit character sets, all of which have ASCII +.SS ISO/IEC\~8859 +ISO/IEC\~8859 is a series of 15 8-bit character sets, all of which have ASCII in their low (7-bit) half, invisible control characters in positions 128 to 159, and 96 fixed-width graphics in positions 160\[en]255. -.PP -Of these, the most important is ISO 8859-1 +.P +Of these, the most important is ISO/IEC\~8859-1 ("Latin Alphabet No. 1" / Latin-1). It was widely adopted and supported by different systems, and is gradually being replaced with Unicode. -The ISO 8859-1 characters are also the first 256 characters of Unicode. -.PP -Console support for the other 8859 character sets is available under +The ISO/IEC\~8859-1 characters are also the first 256 characters of Unicode. +.P +Console support for the other ISO/IEC\~8859 character sets is available under Linux through user-mode utilities (such as .BR setfont (8)) that modify keyboard bindings and the EGA graphics table and employ the "user mapping" font table in the console driver. -.PP +.P Here are brief descriptions of each character set: .TP -8859-1 (Latin-1) +ISO/IEC\~8859-1 (Latin-1) Latin-1 covers many European languages such as Albanian, Basque, Danish, English, Faroese, Galician, Icelandic, Irish, Italian, Norwegian, Portuguese, Spanish, and Swedish. @@ -70,81 +70,81 @@ French œ, and „German“ quotation marks was considered tolerable. .TP -8859-2 (Latin-2) +ISO/IEC\~8859-2 (Latin-2) Latin-2 supports many Latin-written Central and East European languages such as Bosnian, Croatian, Czech, German, Hungarian, Polish, Slovak, and Slovene. Replacing Romanian ș/ț with ş/ţ was considered tolerable. .TP -8859-3 (Latin-3) +ISO/IEC\~8859-3 (Latin-3) Latin-3 was designed to cover of Esperanto, Maltese, and Turkish, but -8859-9 later superseded it for Turkish. +ISO/IEC\~8859-9 later superseded it for Turkish. .TP -8859-4 (Latin-4) +ISO/IEC\~8859-4 (Latin-4) Latin-4 introduced letters for North European languages such as -Estonian, Latvian, and Lithuanian, but was superseded by 8859-10 and -8859-13. +Estonian, Latvian, and Lithuanian, but was superseded by ISO/IEC\~8859-10 and +ISO/IEC\~8859-13. .TP -8859-5 +ISO/IEC\~8859-5 Cyrillic letters supporting Bulgarian, Byelorussian, Macedonian, Russian, Serbian, and (almost completely) Ukrainian. It was never widely used, see the discussion of KOI8-R/KOI8-U below. .TP -8859-6 +ISO/IEC\~8859-6 Was created for Arabic. -The 8859-6 glyph table is a fixed font of separate +The ISO/IEC\~8859-6 glyph table is a fixed font of separate letter forms, but a proper display engine should combine these using the proper initial, medial, and final forms. .TP -8859-7 +ISO/IEC\~8859-7 Was created for Modern Greek in 1987, updated in 2003. .TP -8859-8 +ISO/IEC\~8859-8 Supports Modern Hebrew without niqud (punctuation signs). Niqud and full-fledged Biblical Hebrew were outside the scope of this character set. .TP -8859-9 (Latin-5) +ISO/IEC\~8859-9 (Latin-5) This is a variant of Latin-1 that replaces Icelandic letters with Turkish ones. .TP -8859-10 (Latin-6) +ISO/IEC\~8859-10 (Latin-6) Latin-6 added the Inuit (Greenlandic) and Sami (Lappish) letters that were missing in Latin-4 to cover the entire Nordic area. .TP -8859-11 +ISO/IEC\~8859-11 Supports the Thai alphabet and is nearly identical to the TIS-620 standard. .TP -8859-12 +ISO/IEC\~8859-12 This character set does not exist. .TP -8859-13 (Latin-7) +ISO/IEC\~8859-13 (Latin-7) Supports the Baltic Rim languages; in particular, it includes Latvian characters not found in Latin-4. .TP -8859-14 (Latin-8) +ISO/IEC\~8859-14 (Latin-8) This is the Celtic character set, covering Old Irish, Manx, Gaelic, Welsh, Cornish, and Breton. .TP -8859-15 (Latin-9) +ISO/IEC\~8859-15 (Latin-9) Latin-9 is similar to the widely used Latin-1 but replaces some less common symbols with the Euro sign and French and Finnish letters that were missing in Latin-1. .TP -8859-16 (Latin-10) +ISO/IEC\~8859-16 (Latin-10) This character set covers many Southeast European languages, and most importantly supports Romanian more completely than Latin-2. .SS KOI8-R / KOI8-U KOI8-R is a non-ISO character set popular in Russia before Unicode. The lower half is ASCII; the upper is a Cyrillic character set somewhat better designed than -ISO 8859-5. +ISO/IEC\~8859-5. KOI8-U, based on KOI8-R, has better support for Ukrainian. -Neither of these sets are ISO-2022 compatible, -unlike the ISO 8859 series. -.PP +Neither of these sets are ISO/IEC\~2022 compatible, +unlike the ISO/IEC\~8859 series. +.P Console support for KOI8-R is available under Linux through user-mode utilities that modify keyboard bindings and the EGA graphics table, and employ the "user mapping" font table in the console driver. @@ -165,7 +165,7 @@ It is a superset of ASCII. Non-ASCII characters are expressed in two bytes. Bytes 0xa1\[en]0xfe are used as leading bytes for two-byte characters. Big5 and its extension were widely used in Taiwan and Hong Kong. -It is not ISO 2022 compliant. +It is not ISO/IEC\~2022 compliant. .\" Thanks to Tomohiro KUBOTA for the following sections about .\" national standards. .SS JIS X 0208 @@ -179,7 +179,7 @@ This means that JIS X 0208 itself is not used for expressing text data. JIS X 0208 is used as a component to construct encodings such as EUC-JP, Shift_JIS, -and ISO-2022-JP. +and ISO/IEC\~2022-JP. EUC-JP is the most important encoding for Linux and includes ASCII and JIS X 0208. In EUC-JP, JIS X 0208 @@ -190,19 +190,19 @@ KS X 1001 is a Korean national standard character set. Just as JIS X 0208, characters are mapped into a 94x94 two-byte matrix. KS X 1001 is used like JIS X 0208, as a component -to construct encodings such as EUC-KR, Johab, and ISO-2022-KR. +to construct encodings such as EUC-KR, Johab, and ISO/IEC\~2022-KR. EUC-KR is the most important encoding for Linux and includes ASCII and KS X 1001. KS C 5601 is an older name for KS X 1001. -.SS ISO 2022 and ISO 4873 -The ISO 2022 and 4873 standards describe a font-control model +.SS ISO/IEC\~2022 and ISO/IEC\~4873 +The ISO/IEC\~2022 and ISO/IEC\~4873 standards describe a font-control model based on VT100 practice. This model is (partially) supported by the Linux kernel and by .BR xterm (1). -Several ISO 2022-based character encodings have been defined, +Several ISO/IEC\~2022-based character encodings have been defined, especially for Japanese. -.PP +.P There are 4 graphic character sets, called G0, G1, G2, and G3, and one of them is the current character set for codes with high bit zero (initially G0), and one of them is the current @@ -212,7 +212,7 @@ essentially a 7-bit character set. It uses codes either 040\[en]0177 (041\[en]0176) or 0240\[en]0377 (0241\[en]0376). G0 always has size 94 and uses codes 041\[en]0176. -.PP +.P Switching between character sets is done using the shift functions \fB\[ha]N\fP (SO or LS1), \fB\[ha]O\fP (SI or LS0), ESC n (LS2), ESC o (LS3), ESC N (SS2), ESC O (SS3), ESC \[ti] (LS1R), ESC } (LS2R), ESC | (LS3R). @@ -223,32 +223,32 @@ for codes with high bit one. The function SS\fIn\fP makes character set G\fIn\fP (\fIn\fP=2 or 3) the current one for the next character only (regardless of the value of its high order bit). -.PP +.P A 94-character set is designated as G\fIn\fP character set by an escape sequence ESC ( xx (for G0), ESC ) xx (for G1), ESC * xx (for G2), ESC + xx (for G3), where xx is a symbol -or a pair of symbols found in the ISO 2375 International +or a pair of symbols found in the ISO/IEC\~2375 International Register of Coded Character Sets. -For example, ESC ( @ selects the ISO 646 character set as G0, +For example, ESC ( @ selects the ISO/IEC\~646 character set as G0, ESC ( A selects the UK standard character set (with pound instead of number sign), ESC ( B selects ASCII (with dollar instead of currency sign), ESC ( M selects a character set for African languages, ESC ( ! A selects the Cuban character set, and so on. -.PP +.P A 96-character set is designated as G\fIn\fP character set by an escape sequence ESC \- xx (for G1), ESC . xx (for G2) or ESC / xx (for G3). For example, ESC \- G selects the Hebrew alphabet as G1. -.PP +.P A multibyte character set is designated as G\fIn\fP character set by an escape sequence ESC $ xx or ESC $ ( xx (for G0), ESC $ ) xx (for G1), ESC $ * xx (for G2), ESC $ + xx (for G3). For example, ESC $ ( C selects the Korean character set for G0. The Japanese character set selected by ESC $ B has a more recent version selected by ESC & @ ESC $ B. -.PP -ISO 4873 stipulates a narrower use of character sets, where G0 +.P +ISO/IEC\~4873 stipulates a narrower use of character sets, where G0 is fixed (always ASCII), so that G1, G2, and G3 can be invoked only for codes with the high order bit set. In particular, \fB\[ha]N\fP and \fB\[ha]O\fP are not used anymore, ESC ( xx @@ -257,7 +257,7 @@ are equivalent to ESC \- xx, ESC . xx, ESC / xx, respectively. .SS TIS-620 TIS-620 is a Thai national standard character set and a superset of ASCII. -In the same fashion as the ISO 8859 series, Thai characters are mapped into +In the same fashion as the ISO/IEC\~8859 series, Thai characters are mapped into 0xa1\[en]0xfe. .SS Unicode Unicode (ISO/IEC 10646) is a standard which aims to unambiguously represent @@ -267,14 +267,14 @@ Since most computers don't include 20.1-bit integers, Unicode is usually encoded as 32-bit integers internally and either a series of 16-bit integers (UTF-16) (needing two 16-bit integers only when encoding certain rare characters) or a series of 8-bit bytes (UTF-8). -.PP +.P Linux represents Unicode using the 8-bit Unicode Transformation Format (UTF-8). UTF-8 is a variable length encoding of Unicode. It uses 1 byte to code 7 bits, 2 bytes for 11 bits, 3 bytes for 16 bits, 4 bytes for 21 bits, 5 bytes for 26 bits, 6 bytes for 31 bits. -.PP +.P Let 0,1,x stand for a zero, one, or arbitrary bit. A byte 0xxxxxxx stands for the Unicode 00000000 0xxxxxxx which codes the same symbol @@ -282,7 +282,7 @@ as the ASCII 0xxxxxxx. Thus, ASCII goes unchanged into UTF-8, and people using only ASCII do not notice any change: not in code, and not in file size. -.PP +.P A byte 110xxxxx is the start of a 2-byte code, and 110xxxxx 10yyyyyy is assembled into 00000xxx xxyyyyyy. A byte 1110xxxx is the start @@ -290,8 +290,8 @@ of a 3-byte code, and 1110xxxx 10yyyyyy 10zzzzzz is assembled into xxxxyyyy yyzzzzzz. (When UTF-8 is used to code the 31-bit ISO/IEC 10646 then this progression continues up to 6-byte codes.) -.PP -For most texts in ISO 8859 character sets, this means that the +.P +For most texts in ISO/IEC\~8859 character sets, this means that the characters outside of ASCII are now coded with two bytes. This tends to expand ordinary text files by only one or two percent. @@ -301,10 +301,10 @@ those languages is mostly outside of ASCII. For Japanese users this means that the 16-bit codes now in common use will take three bytes. While there are algorithmic conversions from some character sets -(especially ISO 8859-1) to Unicode, general conversion requires +(especially ISO/IEC\~8859-1) to Unicode, general conversion requires carrying around conversion tables, which can be quite large for 16-bit codes. -.PP +.P Note that UTF-8 is self-synchronizing: 10xxxxxx is a tail, any other byte is the head of a code. @@ -313,12 +313,12 @@ is as themselves. In particular, there are no embedded NULs (\[aq]\e0\[aq]) or \[aq]/\[aq]s that form part of some larger code. -.PP +.P Since ASCII, and, in particular, NUL and \[aq]/\[aq], are unchanged, the kernel does not notice that UTF-8 is being used. It does not care at all what the bytes it is handling stand for. -.PP +.P Rendering of Unicode data streams is typically handled through "subfont" tables which map a subset of Unicode to glyphs. Internally |