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+#ifndef JSON_LIB_INCLUDED
+#define JSON_LIB_INCLUDED
+
+#include <my_sys.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define JSON_DEPTH_LIMIT 32
+
+/*
+ When error happens, the c_next of the JSON engine contains the
+ character that caused the error, and the c_str is the position
+ in string where the error occurs.
+*/
+enum json_errors {
+ JE_BAD_CHR= -1, /* Invalid character, charset handler cannot read it. */
+
+ JE_NOT_JSON_CHR= -2, /* Character met not used in JSON. */
+ /* ASCII 00-08 for instance. */
+
+ JE_EOS= -3, /* Unexpected end of string. */
+
+ JE_SYN= -4, /* The next character breaks the JSON syntax. */
+
+ JE_STRING_CONST= -5, /* Character disallowed in string constant. */
+
+ JE_ESCAPING= -6, /* Error in the escaping. */
+
+ JE_DEPTH= -7, /* The limit on the JSON depth was overrun. */
+};
+
+
+typedef struct st_json_string_t
+{
+ const uchar *c_str; /* Current position in JSON string */
+ const uchar *str_end; /* The end on the string. */
+ my_wc_t c_next; /* UNICODE of the last read character */
+ int c_next_len; /* character lenght of the last read character. */
+ int error; /* error code. */
+
+ CHARSET_INFO *cs; /* Character set of the JSON string. */
+
+ my_charset_conv_mb_wc wc; /* UNICODE conversion function. */
+ /* It's taken out of the cs just to speed calls. */
+} json_string_t;
+
+
+void json_string_set_cs(json_string_t *s, CHARSET_INFO *i_cs);
+void json_string_set_str(json_string_t *s,
+ const uchar *str, const uchar *end);
+#define json_next_char(j) \
+ ((j)->c_next_len= (j)->wc((j)->cs, &(j)->c_next, (j)->c_str, (j)->str_end))
+#define json_eos(j) ((j)->c_str >= (j)->str_end)
+/*
+ read_string_const_chr() reads the next character of the string constant
+ and saves it to the js->c_next.
+ It takes into account possible escapings, so if for instance
+ the string is '\b', the read_string_const_chr() sets 8.
+*/
+int json_read_string_const_chr(json_string_t *js);
+
+
+/*
+ Various JSON-related operations expect JSON path as a parameter.
+ The path is a string like this "$.keyA[2].*"
+ The path itself is a number of steps specifying either a key or a position
+ in an array. Some of them can be wildcards.
+ So the representation of the JSON path is the json_path_t class
+ containing an array of json_path_step_t objects.
+*/
+
+
+/* Path step types - actually bitmasks to let '&' or '|' operations. */
+enum json_path_step_types
+{
+ JSON_PATH_KEY_NULL=0,
+ JSON_PATH_KEY=1, /* Must be equal to JSON_VALUE_OBJECT. */
+ JSON_PATH_ARRAY=2, /* Must be equal to JSON_VALUE_ARRAY. */
+ JSON_PATH_KEY_OR_ARRAY=3,
+ JSON_PATH_WILD=4, /* Step like .* or [*] */
+ JSON_PATH_DOUBLE_WILD=8, /* Step like **.k or **[1] */
+ JSON_PATH_KEY_WILD= 1+4,
+ JSON_PATH_KEY_DOUBLEWILD= 1+8,
+ JSON_PATH_ARRAY_WILD= 2+4,
+ JSON_PATH_ARRAY_DOUBLEWILD= 2+8,
+ JSON_PATH_NEGATIVE_INDEX= 16,
+ JSON_PATH_ARRAY_RANGE= 32
+};
+
+
+typedef struct st_json_path_step_t
+{
+ enum json_path_step_types type; /* The type of the step - */
+ /* see json_path_step_types */
+ const uchar *key; /* Pointer to the beginning of the key. */
+ const uchar *key_end; /* Pointer to the end of the key. */
+ int n_item; /* Item number in an array. No meaning for the key step. */
+ int n_item_end; /* Last index of the range. */
+} json_path_step_t;
+
+
+typedef struct st_json_path_t
+{
+ json_string_t s; /* The string to be parsed. */
+ json_path_step_t steps[JSON_DEPTH_LIMIT]; /* Steps of the path. */
+ json_path_step_t *last_step; /* Points to the last step. */
+
+ int mode_strict; /* TRUE if the path specified as 'strict' */
+ enum json_path_step_types types_used; /* The '|' of all step's 'type'-s */
+} json_path_t;
+
+
+int json_path_setup(json_path_t *p,
+ CHARSET_INFO *i_cs, const uchar *str, const uchar *end);
+
+
+/*
+ The set of functions and structures below provides interface
+ to the JSON text parser.
+ Running the parser normally goes like this:
+
+ json_engine_t j_eng; // structure keeps parser's data
+ json_scan_start(j_eng) // begin the parsing
+
+ do
+ {
+ // The parser has read next piece of JSON
+ // and set fields of j_eng structure accordingly.
+ // So let's see what we have:
+ switch (j_eng.state)
+ {
+ case JST_KEY:
+ // Handle key name. See the json_read_keyname_chr()
+ // Probably compare it with the keyname we're looking for
+ case JST_VALUE:
+ // Handle value. It is either value of the key or an array item.
+ // see the json_read_value()
+ case JST_OBJ_START:
+ // parser found an object (the '{' in JSON)
+ case JST_OBJ_END:
+ // parser found the end of the object (the '}' in JSON)
+ case JST_ARRAY_START:
+ // parser found an array (the '[' in JSON)
+ case JST_ARRAY_END:
+ // parser found the end of the array (the ']' in JSON)
+
+ };
+ } while (json_scan_next() == 0); // parse next structure
+
+
+ if (j_eng.s.error) // we need to check why the loop ended.
+ // Did we get to the end of JSON, or came upon error.
+ {
+ signal_error_in_JSON()
+ }
+
+
+ Parts of JSON can be quickly skipped. If we are not interested
+ in a particular key, we can just skip it with json_skip_key() call.
+ Similarly json_skip_level() goes right to the end of an object
+ or an array.
+*/
+
+
+/* These are JSON parser states that user can expect and handle. */
+enum json_states {
+ JST_VALUE, /* value found */
+ JST_KEY, /* key found */
+ JST_OBJ_START, /* object */
+ JST_OBJ_END, /* object ended */
+ JST_ARRAY_START, /* array */
+ JST_ARRAY_END, /* array ended */
+ NR_JSON_USER_STATES
+};
+
+
+enum json_value_types
+{
+ JSON_VALUE_UNINITIALIZED=0,
+ JSON_VALUE_OBJECT=1,
+ JSON_VALUE_ARRAY=2,
+ JSON_VALUE_STRING=3,
+ JSON_VALUE_NUMBER=4,
+ JSON_VALUE_TRUE=5,
+ JSON_VALUE_FALSE=6,
+ JSON_VALUE_NULL=7
+};
+
+
+enum json_num_flags
+{
+ JSON_NUM_NEG=1, /* Number is negative. */
+ JSON_NUM_FRAC_PART=2, /* The fractional part is not empty. */
+ JSON_NUM_EXP=4, /* The number has the 'e' part. */
+};
+
+
+typedef struct st_json_engine_t
+{
+ json_string_t s; /* String to parse. */
+ int sav_c_len; /* Length of the current character.
+ Can be more than 1 for multibyte charsets */
+
+ int state; /* The state of the parser. One of 'enum json_states'.
+ It tells us what construction of JSON we've just read. */
+
+ /* These values are only set after the json_read_value() call. */
+ enum json_value_types value_type; /* type of the value.*/
+ const uchar *value; /* Points to the value. */
+ const uchar *value_begin;/* Points to where the value starts in the JSON. */
+ int value_escaped; /* Flag telling if the string value has escaping.*/
+ uint num_flags; /* the details of the JSON_VALUE_NUMBER, is it negative,
+ or if it has the fractional part.
+ See the enum json_num_flags. */
+
+ /*
+ In most cases the 'value' and 'value_begin' are equal.
+ They only differ if the value is a string constants. Then 'value_begin'
+ points to the starting quotation mark, while the 'value' - to
+ the first character of the string.
+ */
+
+ const uchar *value_end; /* Points to the next character after the value. */
+ int value_len; /* The length of the value. Does not count quotations for */
+ /* string constants. */
+
+ int stack[JSON_DEPTH_LIMIT]; /* Keeps the stack of nested JSON structures. */
+ int stack_p; /* The 'stack' pointer. */
+ volatile uchar *killed_ptr;
+} json_engine_t;
+
+
+int json_scan_start(json_engine_t *je,
+ CHARSET_INFO *i_cs, const uchar *str, const uchar *end);
+int json_scan_next(json_engine_t *j);
+
+
+/*
+ json_read_keyname_chr() function assists parsing the name of an JSON key.
+ It only can be called when the json_engine is in JST_KEY.
+ The json_read_keyname_chr() reads one character of the name of the key,
+ and puts it in j_eng.s.next_c.
+ Typical usage is like this:
+
+ if (j_eng.state == JST_KEY)
+ {
+ while (json_read_keyname_chr(&j) == 0)
+ {
+ //handle next character i.e. match it against the pattern
+ }
+ }
+*/
+
+int json_read_keyname_chr(json_engine_t *j);
+
+
+/*
+ Check if the name of the current JSON key matches
+ the step of the path.
+*/
+int json_key_matches(json_engine_t *je, json_string_t *k);
+
+
+/*
+ json_read_value() function parses the JSON value syntax,
+ so that we can handle the value of a key or an array item.
+ It only returns meaningful result when the engine is in
+ the JST_VALUE state.
+
+ Typical usage is like this:
+
+ if (j_eng.state == JST_VALUE)
+ {
+ json_read_value(&j_eng);
+ switch(j_eng.value_type)
+ {
+ case JSON_VALUE_STRING:
+ // get the string
+ str= j_eng.value;
+ str_length= j_eng.value_len;
+ case JSON_VALUE_NUMBER:
+ // get the number
+ ... etc
+ }
+*/
+int json_read_value(json_engine_t *j);
+
+
+/*
+ json_skip_key() makes parser skip the content of the current
+ JSON key quickly.
+ It can be called only when the json_engine state is JST_KEY.
+ Typical usage is:
+
+ if (j_eng.state == JST_KEY)
+ {
+ if (key_does_not_match(j_eng))
+ json_skip_key(j_eng);
+ }
+*/
+
+int json_skip_key(json_engine_t *j);
+
+
+typedef const int *json_level_t;
+
+/*
+ json_skip_to_level() makes parser quickly get out of nested
+ loops and arrays. It is used when we're not interested in what is
+ there in the rest of these structures.
+ The 'level' should be remembered in advance.
+ json_level_t level= json_get_level(j);
+ .... // getting into the nested JSON structures
+ json_skip_to_level(j, level);
+*/
+#define json_get_level(j) (j->stack_p)
+
+int json_skip_to_level(json_engine_t *j, int level);
+
+/*
+ json_skip_level() works as above with just current structure.
+ So it gets to the end of the current JSON array or object.
+*/
+#define json_skip_level(json_engine) \
+ json_skip_to_level((json_engine), (json_engine)->stack_p)
+
+
+/*
+ works as json_skip_level() but also counts items on the current
+ level skipped.
+*/
+int json_skip_level_and_count(json_engine_t *j, int *n_items_skipped);
+
+#define json_skip_array_item json_skip_key
+
+/*
+ Checks if the current value is of scalar type -
+ not an OBJECT nor ARRAY.
+*/
+#define json_value_scalar(je) ((je)->value_type > JSON_VALUE_ARRAY)
+
+
+/*
+ Look for the JSON PATH in the json string.
+ Function can be called several times with same JSON/PATH to
+ find multiple matches.
+ On the first call, the json_engine_t parameter should be
+ initialized with the JSON string, and the json_path_t with the JSON path
+ appropriately. The 'p_cur_step' should point at the first
+ step of the path.
+ The 'array_counters' is the array of JSON_DEPTH_LIMIT size.
+ It stores the array counters of the parsed JSON.
+ If function returns 0, it means it found the match. The position of
+ the match is je->s.c_str. Then we can call the json_find_path()
+ with same engine/path/p_cur_step to get the next match.
+ Non-zero return means no matches found.
+ Check je->s.error to see if there was an error in JSON.
+*/
+int json_find_path(json_engine_t *je,
+ json_path_t *p, json_path_step_t **p_cur_step,
+ int *array_counters);
+
+
+typedef struct st_json_find_paths_t
+{
+ uint n_paths;
+ json_path_t *paths;
+ uint cur_depth;
+ uint *path_depths;
+ int array_counters[JSON_DEPTH_LIMIT];
+} json_find_paths_t;
+
+
+int json_find_paths_first(json_engine_t *je, json_find_paths_t *state,
+ uint n_paths, json_path_t *paths, uint *path_depths);
+int json_find_paths_next(json_engine_t *je, json_find_paths_t *state);
+
+
+#define JSON_ERROR_OUT_OF_SPACE (-1)
+#define JSON_ERROR_ILLEGAL_SYMBOL (-2)
+
+/*
+ Convert JSON string constant into ordinary string constant
+ which can involve unpacking json escapes and changing character set.
+ Returns negative integer in the case of an error,
+ the length of the result otherwise.
+*/
+int json_unescape(CHARSET_INFO *json_cs,
+ const uchar *json_str, const uchar *json_end,
+ CHARSET_INFO *res_cs,
+ uchar *res, uchar *res_end);
+
+/*
+ Convert a string constant into JSON string constant.
+ This can involve appropriate escaping and changing the character set.
+ Returns the length of the result on success,
+ on error returns a negative error code.
+ Some error codes:
+ JSON_ERROR_OUT_OF_SPACE Not enough space in the provided buffer
+ JSON_ERROR_ILLEGAL_SYMBOL Source symbol cannot be represented in JSON
+*/
+int json_escape(CHARSET_INFO *str_cs, const uchar *str, const uchar *str_end,
+ CHARSET_INFO *json_cs, uchar *json, uchar *json_end);
+
+
+/*
+ Appends the ASCII string to the json with the charset conversion.
+*/
+int json_append_ascii(CHARSET_INFO *json_cs,
+ uchar *json, uchar *json_end,
+ const uchar *ascii, const uchar *ascii_end);
+
+
+/*
+ Scan the JSON and return paths met one-by-one.
+ json_get_path_start(&p)
+ while (json_get_path_next(&p))
+ {
+ handle_the_next_path();
+ }
+*/
+
+int json_get_path_start(json_engine_t *je, CHARSET_INFO *i_cs,
+ const uchar *str, const uchar *end,
+ json_path_t *p);
+
+
+int json_get_path_next(json_engine_t *je, json_path_t *p);
+
+int json_path_compare(const json_path_t *a, const json_path_t *b,
+ enum json_value_types vt, const int* array_size_counter);
+
+int json_valid(const char *js, size_t js_len, CHARSET_INFO *cs);
+
+int json_locate_key(const char *js, const char *js_end,
+ const char *kname,
+ const char **key_start, const char **key_end,
+ int *comma_pos);
+
+int json_normalize(DYNAMIC_STRING *result,
+ const char *s, size_t size, CHARSET_INFO *cs);
+
+int json_skip_array_and_count(json_engine_t *j, int* n_item);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* JSON_LIB_INCLUDED */