diff options
Diffstat (limited to 'gl/floor.c')
-rw-r--r-- | gl/floor.c | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/gl/floor.c b/gl/floor.c new file mode 100644 index 0000000..238f487 --- /dev/null +++ b/gl/floor.c @@ -0,0 +1,105 @@ +/* Round towards negative infinity. + Copyright (C) 2007, 2010-2023 Free Software Foundation, Inc. + + This file is free software: you can redistribute it and/or modify + it under the terms of the GNU Lesser General Public License as + published by the Free Software Foundation, either version 3 of the + License, or (at your option) any later version. + + This file is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public License + along with this program. If not, see <https://www.gnu.org/licenses/>. */ + +/* Written by Bruno Haible <bruno@clisp.org>, 2007. */ + +#if ! defined USE_LONG_DOUBLE +# include <config.h> +#endif + +/* Specification. */ +#include <math.h> + +#include <float.h> + +#ifdef USE_LONG_DOUBLE +# define FUNC floorl +# define DOUBLE long double +# define MANT_DIG LDBL_MANT_DIG +# define L_(literal) literal##L +#elif ! defined USE_FLOAT +# define FUNC floor +# define DOUBLE double +# define MANT_DIG DBL_MANT_DIG +# define L_(literal) literal +#else /* defined USE_FLOAT */ +# define FUNC floorf +# define DOUBLE float +# define MANT_DIG FLT_MANT_DIG +# define L_(literal) literal##f +#endif + +/* MSVC with option -fp:strict refuses to compile constant initializers that + contain floating-point operations. Pacify this compiler. */ +#if defined _MSC_VER && !defined __clang__ +# pragma fenv_access (off) +#endif + +/* 2^(MANT_DIG-1). */ +static const DOUBLE TWO_MANT_DIG = + /* Assume MANT_DIG <= 5 * 31. + Use the identity + n = floor(n/5) + floor((n+1)/5) + ... + floor((n+4)/5). */ + (DOUBLE) (1U << ((MANT_DIG - 1) / 5)) + * (DOUBLE) (1U << ((MANT_DIG - 1 + 1) / 5)) + * (DOUBLE) (1U << ((MANT_DIG - 1 + 2) / 5)) + * (DOUBLE) (1U << ((MANT_DIG - 1 + 3) / 5)) + * (DOUBLE) (1U << ((MANT_DIG - 1 + 4) / 5)); + +DOUBLE +FUNC (DOUBLE x) +{ + /* The use of 'volatile' guarantees that excess precision bits are dropped + at each addition step and before the following comparison at the caller's + site. It is necessary on x86 systems where double-floats are not IEEE + compliant by default, to avoid that the results become platform and compiler + option dependent. 'volatile' is a portable alternative to gcc's + -ffloat-store option. */ + volatile DOUBLE y = x; + volatile DOUBLE z = y; + + if (z > L_(0.0)) + { + /* For 0 < x < 1, return +0.0 even if the current rounding mode is + FE_DOWNWARD. */ + if (z < L_(1.0)) + z = L_(0.0); + /* Avoid rounding errors for values near 2^k, where k >= MANT_DIG-1. */ + else if (z < TWO_MANT_DIG) + { + /* Round to the next integer (nearest or up or down, doesn't matter). */ + z += TWO_MANT_DIG; + z -= TWO_MANT_DIG; + /* Enforce rounding down. */ + if (z > y) + z -= L_(1.0); + } + } + else if (z < L_(0.0)) + { + /* Avoid rounding errors for values near -2^k, where k >= MANT_DIG-1. */ + if (z > - TWO_MANT_DIG) + { + /* Round to the next integer (nearest or up or down, doesn't matter). */ + z -= TWO_MANT_DIG; + z += TWO_MANT_DIG; + /* Enforce rounding down. */ + if (z > y) + z -= L_(1.0); + } + } + return z; +} |