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|
/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <inttypes.h>
#include <limits.h>
#include <assert.h>
#include <VapourSynth.h>
#include <VSHelper.h>
#include <libavutil/rational.h>
#include <libavutil/cpu.h>
#include "common/msg.h"
#include "filters/f_autoconvert.h"
#include "filters/f_utils.h"
#include "filters/filter_internal.h"
#include "filters/filter.h"
#include "filters/user_filters.h"
#include "options/m_option.h"
#include "options/path.h"
#include "osdep/threads.h"
#include "video/img_format.h"
#include "video/mp_image.h"
#include "video/sws_utils.h"
struct vapoursynth_opts {
char *file;
int maxbuffer;
int maxrequests;
const struct script_driver *drv;
};
struct priv {
struct mp_log *log;
struct vapoursynth_opts *opts;
char *script_path;
VSCore *vscore;
const VSAPI *vsapi;
VSNodeRef *out_node;
VSNodeRef *in_node;
const struct script_driver *drv;
// drv_vss
bool vs_initialized;
struct VSScript *se;
struct mp_filter *f;
struct mp_pin *in_pin;
// Format for which VS is currently configured.
struct mp_image_params fmt_in;
mp_mutex lock;
mp_cond wakeup;
// --- the following members are all protected by lock
struct mp_image **buffered; // oldest image first
int num_buffered;
int in_frameno; // frame number of buffered[0] (the oldest)
int requested_frameno; // last frame number for which we woke up core
int out_frameno; // frame number of first requested/ready frame
double out_pts; // pts corresponding to first requested/ready frame
struct mp_image **requested;// frame callback results (can point to dummy_img)
// requested[0] is the frame to return first
int max_requests; // upper bound for requested[] array
bool failed; // frame callback returned with an error
bool shutdown; // ask node to return
bool eof; // drain remaining data
int64_t frames_sent; // total nr. of frames ever added to input queue
bool initializing; // filters are being built
bool in_node_active; // node might still be called
};
// priv->requested[n] points to this if a request for frame n is in-progress
static const struct mp_image dummy_img;
// or if a request failed during EOF/reinit draining
static const struct mp_image dummy_img_eof;
static void destroy_vs(struct priv *p);
static int reinit_vs(struct priv *p, struct mp_image *input);
struct script_driver {
int (*init)(struct priv *p); // first time init
void (*uninit)(struct priv *p); // last time uninit
int (*load_core)(struct priv *p); // make vsapi/vscore available
int (*load)(struct priv *p, VSMap *vars); // also sets p->out_node
void (*unload)(struct priv *p); // unload script and maybe vs
};
struct mpvs_fmt {
VSPresetFormat vs;
int bits, xs, ys;
};
static const struct mpvs_fmt mpvs_fmt_table[] = {
{pfYUV420P8, 8, 1, 1},
{pfYUV420P9, 9, 1, 1},
{pfYUV420P10, 10, 1, 1},
{pfYUV420P16, 16, 1, 1},
{pfYUV422P8, 8, 1, 0},
{pfYUV422P9, 9, 1, 0},
{pfYUV422P10, 10, 1, 0},
{pfYUV422P16, 16, 1, 0},
{pfYUV410P8, 8, 2, 2},
{pfYUV411P8, 8, 2, 0},
{pfYUV440P8, 8, 0, 1},
{pfYUV444P8, 8, 0, 0},
{pfYUV444P9, 9, 0, 0},
{pfYUV444P10, 10, 0, 0},
{pfYUV444P16, 16, 0, 0},
{pfNone}
};
static bool compare_fmt(int imgfmt, const struct mpvs_fmt *vs)
{
struct mp_regular_imgfmt rfmt;
if (!mp_get_regular_imgfmt(&rfmt, imgfmt))
return false;
if (rfmt.component_pad > 0)
return false;
if (rfmt.chroma_xs != vs->xs || rfmt.chroma_ys != vs->ys)
return false;
if (rfmt.component_size * 8 + rfmt.component_pad != vs->bits)
return false;
if (rfmt.num_planes != 3)
return false;
for (int n = 0; n < 3; n++) {
if (rfmt.planes[n].num_components != 1)
return false;
if (rfmt.planes[n].components[0] != n + 1)
return false;
}
return true;
}
static VSPresetFormat mp_to_vs(int imgfmt)
{
for (int n = 0; mpvs_fmt_table[n].bits; n++) {
const struct mpvs_fmt *vsentry = &mpvs_fmt_table[n];
if (compare_fmt(imgfmt, vsentry))
return vsentry->vs;
}
return pfNone;
}
static int mp_from_vs(VSPresetFormat vs)
{
for (int n = 0; mpvs_fmt_table[n].bits; n++) {
const struct mpvs_fmt *vsentry = &mpvs_fmt_table[n];
if (vsentry->vs == vs) {
for (int imgfmt = IMGFMT_START; imgfmt < IMGFMT_END; imgfmt++) {
if (compare_fmt(imgfmt, vsentry))
return imgfmt;
}
break;
}
}
return 0;
}
static void copy_mp_to_vs_frame_props_map(struct priv *p, VSMap *map,
struct mp_image *img)
{
struct mp_image_params *params = &img->params;
p->vsapi->propSetInt(map, "_SARNum", params->p_w, 0);
p->vsapi->propSetInt(map, "_SARDen", params->p_h, 0);
if (params->color.levels) {
p->vsapi->propSetInt(map, "_ColorRange",
params->color.levels == MP_CSP_LEVELS_TV, 0);
}
// The docs explicitly say it uses libavcodec values.
p->vsapi->propSetInt(map, "_ColorSpace",
mp_csp_to_avcol_spc(params->color.space), 0);
if (params->chroma_location) {
p->vsapi->propSetInt(map, "_ChromaLocation",
params->chroma_location == MP_CHROMA_CENTER, 0);
}
char pict_type = 0;
switch (img->pict_type) {
case 1: pict_type = 'I'; break;
case 2: pict_type = 'P'; break;
case 3: pict_type = 'B'; break;
}
if (pict_type)
p->vsapi->propSetData(map, "_PictType", &pict_type, 1, 0);
int field = 0;
if (img->fields & MP_IMGFIELD_INTERLACED)
field = img->fields & MP_IMGFIELD_TOP_FIRST ? 2 : 1;
p->vsapi->propSetInt(map, "_FieldBased", field, 0);
}
static int set_vs_frame_props(struct priv *p, VSFrameRef *frame,
struct mp_image *img, int dur_num, int dur_den)
{
VSMap *map = p->vsapi->getFramePropsRW(frame);
if (!map)
return -1;
p->vsapi->propSetInt(map, "_DurationNum", dur_num, 0);
p->vsapi->propSetInt(map, "_DurationDen", dur_den, 0);
copy_mp_to_vs_frame_props_map(p, map, img);
return 0;
}
static VSFrameRef *alloc_vs_frame(struct priv *p, struct mp_image_params *fmt)
{
const VSFormat *vsfmt =
p->vsapi->getFormatPreset(mp_to_vs(fmt->imgfmt), p->vscore);
return p->vsapi->newVideoFrame(vsfmt, fmt->w, fmt->h, NULL, p->vscore);
}
static struct mp_image map_vs_frame(struct priv *p, const VSFrameRef *ref,
bool w)
{
const VSFormat *fmt = p->vsapi->getFrameFormat(ref);
struct mp_image img = {0};
mp_image_setfmt(&img, mp_from_vs(fmt->id));
mp_image_set_size(&img, p->vsapi->getFrameWidth(ref, 0),
p->vsapi->getFrameHeight(ref, 0));
for (int n = 0; n < img.num_planes; n++) {
if (w) {
img.planes[n] = p->vsapi->getWritePtr((VSFrameRef *)ref, n);
} else {
img.planes[n] = (uint8_t *)p->vsapi->getReadPtr(ref, n);
}
img.stride[n] = p->vsapi->getStride(ref, n);
}
return img;
}
static void drain_oldest_buffered_frame(struct priv *p)
{
if (!p->num_buffered)
return;
talloc_free(p->buffered[0]);
for (int n = 0; n < p->num_buffered - 1; n++)
p->buffered[n] = p->buffered[n + 1];
p->num_buffered--;
p->in_frameno++;
}
static void VS_CC vs_frame_done(void *userData, const VSFrameRef *f, int n,
VSNodeRef *node, const char *errorMsg)
{
struct priv *p = userData;
struct mp_image *res = NULL;
if (f) {
struct mp_image img = map_vs_frame(p, f, false);
struct mp_image dummy = {.params = p->fmt_in};
if (p->fmt_in.w != img.w || p->fmt_in.h != img.h)
dummy.params.crop = (struct mp_rect){0, 0, img.w, img.h};
mp_image_copy_attributes(&img, &dummy);
img.pkt_duration = -1;
const VSMap *map = p->vsapi->getFramePropsRO(f);
if (map) {
int err1, err2;
int num = p->vsapi->propGetInt(map, "_DurationNum", 0, &err1);
int den = p->vsapi->propGetInt(map, "_DurationDen", 0, &err2);
if (!err1 && !err2)
img.pkt_duration = num / (double)den;
}
if (img.pkt_duration < 0) {
MP_ERR(p, "No PTS after filter at frame %d!\n", n);
} else {
img.nominal_fps = 1.0 / img.pkt_duration;
}
res = mp_image_new_copy(&img);
p->vsapi->freeFrame(f);
}
mp_mutex_lock(&p->lock);
// If these assertions fail, n is an unrequested frame (or filtered twice).
assert(n >= p->out_frameno && n < p->out_frameno + p->max_requests);
int index = n - p->out_frameno;
MP_TRACE(p, "filtered frame %d (%d)\n", n, index);
assert(p->requested[index] == &dummy_img);
if (!res && !p->shutdown) {
if (p->eof) {
res = (struct mp_image *)&dummy_img_eof;
} else {
p->failed = true;
MP_ERR(p, "Filter error at frame %d: %s\n", n, errorMsg);
}
}
p->requested[index] = res;
mp_cond_broadcast(&p->wakeup);
mp_mutex_unlock(&p->lock);
mp_filter_wakeup(p->f);
}
static void vf_vapoursynth_process(struct mp_filter *f)
{
struct priv *p = f->priv;
mp_mutex_lock(&p->lock);
if (p->failed) {
// Not sure what we do on errors, but at least don't deadlock.
MP_ERR(f, "failed, no action taken\n");
mp_filter_internal_mark_failed(f);
goto done;
}
// Read input and pass it to the input queue VS reads.
while (p->num_buffered < MP_TALLOC_AVAIL(p->buffered) && !p->eof) {
// Note: this requests new input frames even if no output was ever
// requested. Normally this is not how mp_filter works, but since VS
// works asynchronously, it's probably ok.
struct mp_frame frame = mp_pin_out_read(p->in_pin);
if (frame.type == MP_FRAME_EOF) {
if (p->out_node && !p->eof) {
MP_VERBOSE(p, "initiate EOF\n");
p->eof = true;
mp_cond_broadcast(&p->wakeup);
}
if (!p->out_node && mp_pin_in_needs_data(f->ppins[1])) {
MP_VERBOSE(p, "return EOF\n");
mp_pin_in_write(f->ppins[1], frame);
} else {
// Keep it until we can propagate it.
mp_pin_out_unread(p->in_pin, frame);
break;
}
} else if (frame.type == MP_FRAME_VIDEO) {
struct mp_image *mpi = frame.data;
// Init VS script, or reinit it to change video format. (This
// includes derived parameters we pass manually to the script.)
if (!p->out_node || mpi->imgfmt != p->fmt_in.imgfmt ||
mpi->w != p->fmt_in.w || mpi->h != p->fmt_in.h ||
mpi->params.p_w != p->fmt_in.p_w ||
mpi->params.p_h != p->fmt_in.p_h)
{
if (p->out_node) {
// Drain still buffered frames.
MP_VERBOSE(p, "draining VS for format change\n");
mp_pin_out_unread(p->in_pin, frame);
p->eof = true;
mp_cond_broadcast(&p->wakeup);
mp_filter_internal_mark_progress(f);
goto done;
}
mp_mutex_unlock(&p->lock);
if (p->out_node)
destroy_vs(p);
p->fmt_in = mpi->params;
if (reinit_vs(p, mpi) < 0) {
MP_ERR(p, "could not init VS\n");
mp_frame_unref(&frame);
mp_filter_internal_mark_failed(f);
return;
}
mp_mutex_lock(&p->lock);
}
if (p->out_pts == MP_NOPTS_VALUE)
p->out_pts = mpi->pts;
p->frames_sent++;
p->buffered[p->num_buffered++] = mpi;
mp_cond_broadcast(&p->wakeup);
} else if (frame.type != MP_FRAME_NONE) {
MP_ERR(p, "discarding unknown frame type\n");
mp_frame_unref(&frame);
goto done;
} else {
break; // no new data available
}
}
// Read output and return them from the VS output queue.
if (mp_pin_in_needs_data(f->ppins[1]) && p->requested[0] &&
p->requested[0] != &dummy_img &&
p->requested[0] != &dummy_img_eof)
{
struct mp_image *out = p->requested[0];
out->pts = p->out_pts;
if (p->out_pts != MP_NOPTS_VALUE && out->pkt_duration >= 0)
p->out_pts += out->pkt_duration;
mp_pin_in_write(f->ppins[1], MAKE_FRAME(MP_FRAME_VIDEO, out));
for (int n = 0; n < p->max_requests - 1; n++)
p->requested[n] = p->requested[n + 1];
p->requested[p->max_requests - 1] = NULL;
p->out_frameno++;
}
// This happens on EOF draining and format changes.
if (p->requested[0] == &dummy_img_eof) {
MP_VERBOSE(p, "finishing up\n");
assert(p->eof);
mp_mutex_unlock(&p->lock);
destroy_vs(p);
mp_filter_internal_mark_progress(f);
return;
}
// Don't request frames if we haven't sent any input yet.
if (p->frames_sent && p->out_node) {
// Request new future frames as far as possible.
for (int n = 0; n < p->max_requests; n++) {
if (!p->requested[n]) {
// Note: this assumes getFrameAsync() will never call
// infiltGetFrame (if it does, we would deadlock)
p->requested[n] = (struct mp_image *)&dummy_img;
p->failed = false;
MP_TRACE(p, "requesting frame %d (%d)\n", p->out_frameno + n, n);
p->vsapi->getFrameAsync(p->out_frameno + n, p->out_node,
vs_frame_done, p);
}
}
}
done:
mp_mutex_unlock(&p->lock);
}
static void VS_CC infiltInit(VSMap *in, VSMap *out, void **instanceData,
VSNode *node, VSCore *core, const VSAPI *vsapi)
{
struct priv *p = *instanceData;
// The number of frames of our input node is obviously unknown. The user
// could for example seek any time, randomly "ending" the clip.
// This specific value was suggested by the VapourSynth developer.
int enough_for_everyone = INT_MAX / 16;
// Note: this is called from createFilter, so no need for locking.
VSVideoInfo fmt = {
.format = p->vsapi->getFormatPreset(mp_to_vs(p->fmt_in.imgfmt), p->vscore),
.width = p->fmt_in.w,
.height = p->fmt_in.h,
.numFrames = enough_for_everyone,
};
if (!fmt.format) {
p->vsapi->setError(out, "Unsupported input format.\n");
return;
}
p->vsapi->setVideoInfo(&fmt, 1, node);
p->in_node_active = true;
}
static const VSFrameRef *VS_CC infiltGetFrame(int frameno, int activationReason,
void **instanceData, void **frameData,
VSFrameContext *frameCtx, VSCore *core,
const VSAPI *vsapi)
{
struct priv *p = *instanceData;
VSFrameRef *ret = NULL;
mp_mutex_lock(&p->lock);
MP_TRACE(p, "VS asking for frame %d (at %d)\n", frameno, p->in_frameno);
while (1) {
if (p->shutdown) {
p->vsapi->setFilterError("EOF or filter reset/uninit", frameCtx);
MP_DBG(p, "returning error on reset/uninit\n");
break;
}
if (p->initializing) {
MP_WARN(p, "Frame requested during init! This is unsupported.\n"
"Returning black dummy frame with 0 duration.\n");
ret = alloc_vs_frame(p, &p->fmt_in);
if (!ret) {
p->vsapi->setFilterError("Could not allocate VS frame", frameCtx);
break;
}
struct mp_image vsframe = map_vs_frame(p, ret, true);
mp_image_clear(&vsframe, 0, 0, p->fmt_in.w, p->fmt_in.h);
struct mp_image dummy = {0};
mp_image_set_params(&dummy, &p->fmt_in);
set_vs_frame_props(p, ret, &dummy, 0, 1);
break;
}
if (frameno < p->in_frameno) {
char msg[180];
snprintf(msg, sizeof(msg),
"Frame %d requested, but only have frames starting from %d. "
"Try increasing the buffered-frames suboption.",
frameno, p->in_frameno);
MP_FATAL(p, "%s\n", msg);
p->vsapi->setFilterError(msg, frameCtx);
break;
}
if (frameno >= p->in_frameno + MP_TALLOC_AVAIL(p->buffered)) {
// Too far in the future. Remove frames, so that the main thread can
// queue new frames.
if (p->num_buffered) {
drain_oldest_buffered_frame(p);
mp_cond_broadcast(&p->wakeup);
mp_filter_wakeup(p->f);
continue;
}
}
if (frameno >= p->in_frameno + p->num_buffered) {
// If there won't be any new frames, abort the request.
if (p->eof) {
p->vsapi->setFilterError("EOF or filter EOF/reinit", frameCtx);
MP_DBG(p, "returning error on EOF/reinit\n");
break;
}
// Request more frames.
if (p->requested_frameno <= p->in_frameno + p->num_buffered) {
p->requested_frameno = p->in_frameno + p->num_buffered + 1;
mp_filter_wakeup(p->f);
}
} else {
struct mp_image *img = p->buffered[frameno - p->in_frameno];
ret = alloc_vs_frame(p, &img->params);
if (!ret) {
p->vsapi->setFilterError("Could not allocate VS frame", frameCtx);
break;
}
mp_mutex_unlock(&p->lock);
struct mp_image vsframe = map_vs_frame(p, ret, true);
mp_image_copy(&vsframe, img);
int res = 1e6;
int dur = img->pkt_duration * res + 0.5;
set_vs_frame_props(p, ret, img, dur, res);
mp_mutex_lock(&p->lock);
break;
}
mp_cond_wait(&p->wakeup, &p->lock);
}
mp_cond_broadcast(&p->wakeup);
mp_mutex_unlock(&p->lock);
return ret;
}
static void VS_CC infiltFree(void *instanceData, VSCore *core, const VSAPI *vsapi)
{
struct priv *p = instanceData;
mp_mutex_lock(&p->lock);
p->in_node_active = false;
mp_cond_broadcast(&p->wakeup);
mp_mutex_unlock(&p->lock);
}
// number of getAsyncFrame calls in progress
// must be called with p->lock held
static int num_requested(struct priv *p)
{
int r = 0;
for (int n = 0; n < p->max_requests; n++)
r += p->requested[n] == &dummy_img;
return r;
}
static void destroy_vs(struct priv *p)
{
if (!p->out_node && !p->initializing)
return;
MP_DBG(p, "destroying VS filters\n");
// Wait until our frame callbacks return.
mp_mutex_lock(&p->lock);
p->initializing = false;
p->shutdown = true;
mp_cond_broadcast(&p->wakeup);
while (num_requested(p))
mp_cond_wait(&p->wakeup, &p->lock);
mp_mutex_unlock(&p->lock);
MP_DBG(p, "all requests terminated\n");
if (p->in_node)
p->vsapi->freeNode(p->in_node);
if (p->out_node)
p->vsapi->freeNode(p->out_node);
p->in_node = p->out_node = NULL;
p->drv->unload(p);
assert(!p->in_node_active);
assert(num_requested(p) == 0); // async callback didn't return?
p->shutdown = false;
p->eof = false;
p->frames_sent = 0;
// Kill filtered images that weren't returned yet
for (int n = 0; n < p->max_requests; n++) {
if (p->requested[n] != &dummy_img_eof)
mp_image_unrefp(&p->requested[n]);
p->requested[n] = NULL;
}
// Kill queued frames too
for (int n = 0; n < p->num_buffered; n++)
talloc_free(p->buffered[n]);
p->num_buffered = 0;
p->out_frameno = p->in_frameno = 0;
p->requested_frameno = 0;
p->failed = false;
MP_DBG(p, "uninitialized.\n");
}
static int reinit_vs(struct priv *p, struct mp_image *input)
{
VSMap *vars = NULL, *in = NULL, *out = NULL;
int res = -1;
destroy_vs(p);
MP_DBG(p, "initializing...\n");
struct mp_imgfmt_desc desc = mp_imgfmt_get_desc(p->fmt_in.imgfmt);
if (p->fmt_in.w % desc.align_x || p->fmt_in.h % desc.align_y) {
MP_FATAL(p, "VapourSynth does not allow unaligned/cropped video sizes.\n");
return -1;
}
p->initializing = true;
p->out_pts = MP_NOPTS_VALUE;
if (p->drv->load_core(p) < 0 || !p->vsapi || !p->vscore) {
MP_FATAL(p, "Could not get vapoursynth API handle.\n");
goto error;
}
in = p->vsapi->createMap();
out = p->vsapi->createMap();
vars = p->vsapi->createMap();
if (!in || !out || !vars)
goto error;
p->vsapi->createFilter(in, out, "Input", infiltInit, infiltGetFrame,
infiltFree, fmSerial, 0, p, p->vscore);
int vserr;
p->in_node = p->vsapi->propGetNode(out, "clip", 0, &vserr);
if (!p->in_node) {
MP_FATAL(p, "Could not get our own input node.\n");
goto error;
}
if (p->vsapi->propSetNode(vars, "video_in", p->in_node, 0))
goto error;
int d_w, d_h;
mp_image_params_get_dsize(&p->fmt_in, &d_w, &d_h);
p->vsapi->propSetInt(vars, "video_in_dw", d_w, 0);
p->vsapi->propSetInt(vars, "video_in_dh", d_h, 0);
struct mp_stream_info *info = mp_filter_find_stream_info(p->f);
double container_fps = input->nominal_fps;
double display_fps = 0;
int64_t display_res[2] = {0};
if (info) {
if (info->get_display_fps)
display_fps = info->get_display_fps(info);
if (info->get_display_res) {
int tmp[2] = {0};
info->get_display_res(info, tmp);
display_res[0] = tmp[0];
display_res[1] = tmp[1];
}
}
p->vsapi->propSetFloat(vars, "container_fps", container_fps, 0);
p->vsapi->propSetFloat(vars, "display_fps", display_fps, 0);
p->vsapi->propSetIntArray(vars, "display_res", display_res, 2);
if (p->drv->load(p, vars) < 0)
goto error;
if (!p->out_node) {
MP_FATAL(p, "Could not get script output node.\n");
goto error;
}
const VSVideoInfo *vi = p->vsapi->getVideoInfo(p->out_node);
if (!mp_from_vs(vi->format->id)) {
MP_FATAL(p, "Unsupported output format.\n");
goto error;
}
mp_mutex_lock(&p->lock);
p->initializing = false;
mp_mutex_unlock(&p->lock);
MP_DBG(p, "initialized.\n");
res = 0;
error:
if (p->vsapi) {
p->vsapi->freeMap(in);
p->vsapi->freeMap(out);
p->vsapi->freeMap(vars);
}
if (res < 0)
destroy_vs(p);
return res;
}
static void vf_vapoursynth_reset(struct mp_filter *f)
{
struct priv *p = f->priv;
destroy_vs(p);
}
static void vf_vapoursynth_destroy(struct mp_filter *f)
{
struct priv *p = f->priv;
destroy_vs(p);
p->drv->uninit(p);
mp_cond_destroy(&p->wakeup);
mp_mutex_destroy(&p->lock);
mp_filter_free_children(f);
}
static const struct mp_filter_info vf_vapoursynth_filter = {
.name = "vapoursynth",
.process = vf_vapoursynth_process,
.reset = vf_vapoursynth_reset,
.destroy = vf_vapoursynth_destroy,
.priv_size = sizeof(struct priv),
};
static struct mp_filter *vf_vapoursynth_create(struct mp_filter *parent,
void *options)
{
struct mp_filter *f = mp_filter_create(parent, &vf_vapoursynth_filter);
if (!f) {
talloc_free(options);
return NULL;
}
// In theory, we could allow multiple inputs and outputs, but since this
// wrapper is for --vf only, we don't.
mp_filter_add_pin(f, MP_PIN_IN, "in");
mp_filter_add_pin(f, MP_PIN_OUT, "out");
struct priv *p = f->priv;
p->opts = talloc_steal(p, options);
p->log = f->log;
p->drv = p->opts->drv;
p->f = f;
mp_mutex_init(&p->lock);
mp_cond_init(&p->wakeup);
if (!p->opts->file || !p->opts->file[0]) {
MP_FATAL(p, "'file' parameter must be set.\n");
goto error;
}
p->script_path = mp_get_user_path(p, f->global, p->opts->file);
p->max_requests = p->opts->maxrequests;
if (p->max_requests < 0)
p->max_requests = av_cpu_count();
MP_VERBOSE(p, "using %d concurrent requests.\n", p->max_requests);
int maxbuffer = p->opts->maxbuffer * p->max_requests;
p->buffered = talloc_array(p, struct mp_image *, maxbuffer);
p->requested = talloc_zero_array(p, struct mp_image *, p->max_requests);
struct mp_autoconvert *conv = mp_autoconvert_create(f);
if (!conv)
goto error;
for (int n = 0; mpvs_fmt_table[n].bits; n++) {
int imgfmt = mp_from_vs(mpvs_fmt_table[n].vs);
if (imgfmt)
mp_autoconvert_add_imgfmt(conv, imgfmt, 0);
}
struct mp_filter *dur = mp_compute_frame_duration_create(f);
if (!dur)
goto error;
mp_pin_connect(conv->f->pins[0], f->ppins[0]);
mp_pin_connect(dur->pins[0], conv->f->pins[1]);
p->in_pin = dur->pins[1];
if (p->drv->init(p) < 0)
goto error;
return f;
error:
talloc_free(f);
return NULL;
}
#define OPT_BASE_STRUCT struct vapoursynth_opts
static const m_option_t vf_opts_fields[] = {
{"file", OPT_STRING(file), .flags = M_OPT_FILE},
{"buffered-frames", OPT_INT(maxbuffer), M_RANGE(1, 9999),
OPTDEF_INT(4)},
{"concurrent-frames", OPT_CHOICE(maxrequests, {"auto", -1}),
M_RANGE(1, 99), OPTDEF_INT(-1)},
{0}
};
#include <VSScript.h>
static int drv_vss_init(struct priv *p)
{
if (!vsscript_init()) {
MP_FATAL(p, "Could not initialize VapourSynth scripting.\n");
return -1;
}
p->vs_initialized = true;
return 0;
}
static void drv_vss_uninit(struct priv *p)
{
if (p->vs_initialized)
vsscript_finalize();
p->vs_initialized = false;
}
static int drv_vss_load_core(struct priv *p)
{
// First load an empty script to get a VSScript, so that we get the vsapi
// and vscore.
if (vsscript_createScript(&p->se))
return -1;
p->vsapi = vsscript_getVSApi();
p->vscore = vsscript_getCore(p->se);
return 0;
}
static int drv_vss_load(struct priv *p, VSMap *vars)
{
vsscript_setVariable(p->se, vars);
if (vsscript_evaluateFile(&p->se, p->script_path, 0)) {
MP_FATAL(p, "Script evaluation failed:\n%s\n", vsscript_getError(p->se));
return -1;
}
p->out_node = vsscript_getOutput(p->se, 0);
return 0;
}
static void drv_vss_unload(struct priv *p)
{
if (p->se)
vsscript_freeScript(p->se);
p->se = NULL;
p->vsapi = NULL;
p->vscore = NULL;
}
static const struct script_driver drv_vss = {
.init = drv_vss_init,
.uninit = drv_vss_uninit,
.load_core = drv_vss_load_core,
.load = drv_vss_load,
.unload = drv_vss_unload,
};
const struct mp_user_filter_entry vf_vapoursynth = {
.desc = {
.description = "VapourSynth bridge",
.name = "vapoursynth",
.priv_size = sizeof(OPT_BASE_STRUCT),
.priv_defaults = &(const OPT_BASE_STRUCT){
.drv = &drv_vss,
},
.options = vf_opts_fields,
},
.create = vf_vapoursynth_create,
};
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