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-rw-r--r--ml/dlib/dlib/sockets/sockets_kernel_1.cpp979
1 files changed, 979 insertions, 0 deletions
diff --git a/ml/dlib/dlib/sockets/sockets_kernel_1.cpp b/ml/dlib/dlib/sockets/sockets_kernel_1.cpp
new file mode 100644
index 00000000..55e39569
--- /dev/null
+++ b/ml/dlib/dlib/sockets/sockets_kernel_1.cpp
@@ -0,0 +1,979 @@
+// Copyright (C) 2003 Davis E. King (davis@dlib.net), Miguel Grinberg
+// License: Boost Software License See LICENSE.txt for the full license.
+#ifndef DLIB_SOCKETS_KERNEL_1_CPp_
+#define DLIB_SOCKETS_KERNEL_1_CPp_
+#include "../platform.h"
+
+#ifdef WIN32
+
+#include <winsock2.h>
+
+#ifndef _WINSOCKAPI_
+#define _WINSOCKAPI_ /* Prevent inclusion of winsock.h in windows.h */
+#endif
+
+#include "../windows_magic.h"
+
+#include "sockets_kernel_1.h"
+
+#include <windows.h>
+
+#ifndef NI_MAXHOST
+#define NI_MAXHOST 1025
+#endif
+
+
+// tell visual studio to link to the libraries we need if we are
+// in fact using visual studio
+#ifdef _MSC_VER
+#pragma comment (lib, "ws2_32.lib")
+#endif
+
+#include "../assert.h"
+
+namespace dlib
+{
+
+// ----------------------------------------------------------------------------------------
+
+ class SOCKET_container
+ {
+ /*!
+ This object is just a wrapper around the SOCKET type. It exists
+ so that we can #include the windows.h and Winsock2.h header files
+ in this cpp file and not at all in the header file.
+ !*/
+ public:
+ SOCKET_container (
+ SOCKET s = INVALID_SOCKET
+ ) : val(s) {}
+
+ SOCKET val;
+ operator SOCKET&() { return val; }
+
+ SOCKET_container& operator= (
+ const SOCKET& s
+ ) { val = s; return *this; }
+
+ bool operator== (
+ const SOCKET& s
+ ) const { return s == val; }
+ };
+
+// ----------------------------------------------------------------------------------------
+// stuff to ensure that WSAStartup() is always called before any sockets stuff is needed
+
+ namespace sockets_kernel_1_mutex
+ {
+ mutex startup_lock;
+ }
+
+ class sockets_startupdown
+ {
+ public:
+ sockets_startupdown();
+ ~sockets_startupdown() { WSACleanup( ); }
+
+ };
+ sockets_startupdown::sockets_startupdown (
+ )
+ {
+ WSADATA wsaData;
+ WSAStartup (MAKEWORD(2,0), &wsaData);
+ }
+
+ void sockets_startup()
+ {
+ // mutex crap to make this function thread-safe
+ sockets_kernel_1_mutex::startup_lock.lock();
+ static sockets_startupdown a;
+ sockets_kernel_1_mutex::startup_lock.unlock();
+ }
+
+// ----------------------------------------------------------------------------------------
+
+ // lookup functions
+
+ int
+ get_local_hostname (
+ std::string& hostname
+ )
+ {
+ // ensure that WSAStartup has been called and WSACleanup will eventually
+ // be called when program ends
+ sockets_startup();
+
+ try
+ {
+
+ char temp[NI_MAXHOST];
+ if (gethostname(temp,NI_MAXHOST) == SOCKET_ERROR )
+ {
+ return OTHER_ERROR;
+ }
+
+ hostname = temp;
+ }
+ catch (...)
+ {
+ return OTHER_ERROR;
+ }
+
+ return 0;
+ }
+
+// -----------------
+
+ int
+ hostname_to_ip (
+ const std::string& hostname,
+ std::string& ip,
+ int n
+ )
+ {
+ // ensure that WSAStartup has been called and WSACleanup will eventually
+ // be called when program ends
+ sockets_startup();
+
+ try
+ {
+ // lock this mutex since gethostbyname isn't really thread safe
+ auto_mutex M(sockets_kernel_1_mutex::startup_lock);
+
+ // if no hostname was given then return error
+ if ( hostname.empty())
+ return OTHER_ERROR;
+
+ hostent* address;
+ address = gethostbyname(hostname.c_str());
+
+ if (address == 0)
+ {
+ return OTHER_ERROR;
+ }
+
+ // find the nth address
+ in_addr* addr = reinterpret_cast<in_addr*>(address->h_addr_list[0]);
+ for (int i = 1; i <= n; ++i)
+ {
+ addr = reinterpret_cast<in_addr*>(address->h_addr_list[i]);
+
+ // if there is no nth address then return error
+ if (addr == 0)
+ return OTHER_ERROR;
+ }
+
+ char* resolved_ip = inet_ntoa(*addr);
+
+ // check if inet_ntoa returned an error
+ if (resolved_ip == NULL)
+ {
+ return OTHER_ERROR;
+ }
+
+ ip.assign(resolved_ip);
+
+ }
+ catch(...)
+ {
+ return OTHER_ERROR;
+ }
+
+ return 0;
+ }
+
+// -----------------
+
+ int
+ ip_to_hostname (
+ const std::string& ip,
+ std::string& hostname
+ )
+ {
+ // ensure that WSAStartup has been called and WSACleanup will eventually
+ // be called when program ends
+ sockets_startup();
+
+ try
+ {
+ // lock this mutex since gethostbyaddr isn't really thread safe
+ auto_mutex M(sockets_kernel_1_mutex::startup_lock);
+
+ // if no ip was given then return error
+ if (ip.empty())
+ return OTHER_ERROR;
+
+ hostent* address;
+ unsigned long ipnum = inet_addr(ip.c_str());
+
+ // if inet_addr couldn't convert ip then return an error
+ if (ipnum == INADDR_NONE)
+ {
+ return OTHER_ERROR;
+ }
+ address = gethostbyaddr(reinterpret_cast<char*>(&ipnum),4,AF_INET);
+
+ // check if gethostbyaddr returned an error
+ if (address == 0)
+ {
+ return OTHER_ERROR;
+ }
+ hostname.assign(address->h_name);
+
+ }
+ catch (...)
+ {
+ return OTHER_ERROR;
+ }
+ return 0;
+
+ }
+
+// ----------------------------------------------------------------------------------------
+// ----------------------------------------------------------------------------------------
+ // connection object
+// ----------------------------------------------------------------------------------------
+// ----------------------------------------------------------------------------------------
+
+ connection::
+ connection(
+ SOCKET_container sock,
+ unsigned short foreign_port,
+ const std::string& foreign_ip,
+ unsigned short local_port,
+ const std::string& local_ip
+ ) :
+ user_data(0),
+ connection_socket(*(new SOCKET_container())),
+ connection_foreign_port(foreign_port),
+ connection_foreign_ip(foreign_ip),
+ connection_local_port(local_port),
+ connection_local_ip(local_ip),
+ sd(false),
+ sdo(false),
+ sdr(0)
+ {
+ connection_socket = sock;
+ }
+
+// ----------------------------------------------------------------------------------------
+
+ connection::
+ ~connection (
+ )
+ {
+ if (connection_socket != INVALID_SOCKET)
+ closesocket(connection_socket);
+ delete &connection_socket;
+ }
+
+// ----------------------------------------------------------------------------------------
+
+ int connection::
+ disable_nagle()
+ {
+ int flag = 1;
+ int status = setsockopt( connection_socket, IPPROTO_TCP, TCP_NODELAY, (char *)&flag, sizeof(flag) );
+
+ if (status == SOCKET_ERROR)
+ return OTHER_ERROR;
+ else
+ return 0;
+ }
+
+// ----------------------------------------------------------------------------------------
+
+ long connection::
+ write (
+ const char* buf,
+ long num
+ )
+ {
+ const long old_num = num;
+ long status;
+ const long max_send_length = 1024*1024*100;
+ while (num > 0)
+ {
+ // Make sure to cap the max value num can take on so that if it is
+ // really large (it might be big on 64bit platforms) so that the OS
+ // can't possibly get upset about it being large.
+ const long length = std::min(max_send_length, num);
+ if ( (status = send(connection_socket,buf,length,0)) == SOCKET_ERROR)
+ {
+ if (sdo_called())
+ return SHUTDOWN;
+ else
+ return OTHER_ERROR;
+ }
+ num -= status;
+ buf += status;
+ }
+ return old_num;
+ }
+
+// ----------------------------------------------------------------------------------------
+
+ long connection::
+ read (
+ char* buf,
+ long num
+ )
+ {
+ const long max_recv_length = 1024*1024*100;
+ // Make sure to cap the max value num can take on so that if it is
+ // really large (it might be big on 64bit platforms) so that the OS
+ // can't possibly get upset about it being large.
+ const long length = std::min(max_recv_length, num);
+ long status = recv(connection_socket,buf,length,0);
+ if (status == SOCKET_ERROR)
+ {
+ // if this error is the result of a shutdown call then return SHUTDOWN
+ if (sd_called())
+ return SHUTDOWN;
+ else
+ return OTHER_ERROR;
+ }
+ else if (status == 0 && sd_called())
+ {
+ return SHUTDOWN;
+ }
+ return status;
+ }
+
+// ----------------------------------------------------------------------------------------
+
+ long connection::
+ read (
+ char* buf,
+ long num,
+ unsigned long timeout
+ )
+ {
+ if (readable(timeout) == false)
+ return TIMEOUT;
+
+ const long max_recv_length = 1024*1024*100;
+ // Make sure to cap the max value num can take on so that if it is
+ // really large (it might be big on 64bit platforms) so that the OS
+ // can't possibly get upset about it being large.
+ const long length = std::min(max_recv_length, num);
+ long status = recv(connection_socket,buf,length,0);
+ if (status == SOCKET_ERROR)
+ {
+ // if this error is the result of a shutdown call then return SHUTDOWN
+ if (sd_called())
+ return SHUTDOWN;
+ else
+ return OTHER_ERROR;
+ }
+ else if (status == 0 && sd_called())
+ {
+ return SHUTDOWN;
+ }
+ return status;
+ }
+
+// ----------------------------------------------------------------------------------------
+
+ bool connection::
+ readable (
+ unsigned long timeout
+ ) const
+ {
+ fd_set read_set;
+ // initialize read_set
+ FD_ZERO(&read_set);
+
+ // add the listening socket to read_set
+ FD_SET(connection_socket, &read_set);
+
+ // setup a timeval structure
+ timeval time_to_wait;
+ time_to_wait.tv_sec = static_cast<long>(timeout/1000);
+ time_to_wait.tv_usec = static_cast<long>((timeout%1000)*1000);
+
+ // wait on select
+ int status = select(0,&read_set,0,0,&time_to_wait);
+
+ // if select timed out or there was an error
+ if (status <= 0)
+ return false;
+
+ // data is ready to be read
+ return true;
+ }
+
+// ----------------------------------------------------------------------------------------
+
+ int connection::
+ shutdown_outgoing (
+ )
+ {
+ sd_mutex.lock();
+ if (sdo || sd)
+ {
+ sd_mutex.unlock();
+ return sdr;
+ }
+ sdo = true;
+ sdr = ::shutdown(connection_socket,SD_SEND);
+
+ // convert -1 error code into the OTHER_ERROR error code
+ if (sdr == -1)
+ sdr = OTHER_ERROR;
+
+ int temp = sdr;
+
+ sd_mutex.unlock();
+ return temp;
+ }
+
+// ----------------------------------------------------------------------------------------
+
+ int connection::
+ shutdown (
+ )
+ {
+ sd_mutex.lock();
+ if (sd)
+ {
+ sd_mutex.unlock();
+ return sdr;
+ }
+ sd = true;
+ SOCKET stemp = connection_socket;
+ connection_socket = INVALID_SOCKET;
+ sdr = closesocket(stemp);
+
+ // convert SOCKET_ERROR error code into the OTHER_ERROR error code
+ if (sdr == SOCKET_ERROR)
+ sdr = OTHER_ERROR;
+
+ int temp = sdr;
+
+ sd_mutex.unlock();
+ return temp;
+ }
+
+// ----------------------------------------------------------------------------------------
+
+ connection::socket_descriptor_type connection::
+ get_socket_descriptor (
+ ) const
+ {
+ return connection_socket.val;
+ }
+
+// ----------------------------------------------------------------------------------------
+// ----------------------------------------------------------------------------------------
+ // listener object
+// ----------------------------------------------------------------------------------------
+// ----------------------------------------------------------------------------------------
+
+ listener::
+ listener(
+ SOCKET_container sock,
+ unsigned short port,
+ const std::string& ip
+ ) :
+ listening_socket(*(new SOCKET_container)),
+ listening_port(port),
+ listening_ip(ip),
+ inaddr_any(listening_ip.empty())
+ {
+ listening_socket = sock;
+ }
+
+// ----------------------------------------------------------------------------------------
+
+ listener::
+ ~listener (
+ )
+ {
+ closesocket(listening_socket);
+ delete &listening_socket;
+ }
+
+// ----------------------------------------------------------------------------------------
+
+ int listener::
+ accept (
+ std::unique_ptr<connection>& new_connection,
+ unsigned long timeout
+ )
+ {
+ new_connection.reset(0);
+ connection* con;
+ int status = this->accept(con, timeout);
+
+ if (status == 0)
+ new_connection.reset(con);
+
+ return status;
+ }
+
+// ----------------------------------------------------------------------------------------
+
+ int listener::
+ accept (
+ connection*& new_connection,
+ unsigned long timeout
+ )
+ {
+ SOCKET incoming;
+ sockaddr_in incomingAddr;
+ int length = sizeof(sockaddr_in);
+
+ // implement timeout with select if timeout is > 0
+ if (timeout > 0)
+ {
+ fd_set read_set;
+ // initialize read_set
+ FD_ZERO(&read_set);
+
+ // add the listening socket to read_set
+ FD_SET(listening_socket, &read_set);
+
+ // setup a timeval structure
+ timeval time_to_wait;
+ time_to_wait.tv_sec = static_cast<long>(timeout/1000);
+ time_to_wait.tv_usec = static_cast<long>((timeout%1000)*1000);
+
+
+ // wait on select
+ int status = select(0,&read_set,0,0,&time_to_wait);
+
+ // if select timed out
+ if (status == 0)
+ return TIMEOUT;
+
+ // if select returned an error
+ if (status == SOCKET_ERROR)
+ return OTHER_ERROR;
+
+ }
+
+
+ // call accept to get a new connection
+ incoming=::accept(listening_socket,reinterpret_cast<sockaddr*>(&incomingAddr),&length);
+
+ // if there was an error return OTHER_ERROR
+ if ( incoming == INVALID_SOCKET )
+ return OTHER_ERROR;
+
+
+ // get the port of the foreign host into foreign_port
+ int foreign_port = ntohs(incomingAddr.sin_port);
+
+ // get the IP of the foreign host into foreign_ip
+ std::string foreign_ip;
+ {
+ char* foreign_ip_temp = inet_ntoa(incomingAddr.sin_addr);
+
+ // check if inet_ntoa() returned an error
+ if (foreign_ip_temp == NULL)
+ {
+ closesocket(incoming);
+ return OTHER_ERROR;
+ }
+
+ foreign_ip.assign(foreign_ip_temp);
+ }
+
+
+ // get the local ip
+ std::string local_ip;
+ if (inaddr_any == true)
+ {
+ sockaddr_in local_info;
+ length = sizeof(sockaddr_in);
+ // get the local sockaddr_in structure associated with this new connection
+ if ( getsockname (
+ incoming,
+ reinterpret_cast<sockaddr*>(&local_info),
+ &length
+ ) == SOCKET_ERROR
+ )
+ { // an error occurred
+ closesocket(incoming);
+ return OTHER_ERROR;
+ }
+ char* temp = inet_ntoa(local_info.sin_addr);
+
+ // check if inet_ntoa() returned an error
+ if (temp == NULL)
+ {
+ closesocket(incoming);
+ return OTHER_ERROR;
+ }
+ local_ip.assign(temp);
+ }
+ else
+ {
+ local_ip = listening_ip;
+ }
+
+
+ // set the SO_OOBINLINE option
+ int flag_value = 1;
+ if (setsockopt(incoming,SOL_SOCKET,SO_OOBINLINE,reinterpret_cast<const char*>(&flag_value),sizeof(int)) == SOCKET_ERROR )
+ {
+ closesocket(incoming);
+ return OTHER_ERROR;
+ }
+
+
+ // make a new connection object for this new connection
+ try
+ {
+ new_connection = new connection (
+ incoming,
+ foreign_port,
+ foreign_ip,
+ listening_port,
+ local_ip
+ );
+ }
+ catch (...) { closesocket(incoming); return OTHER_ERROR; }
+
+ return 0;
+ }
+
+// ----------------------------------------------------------------------------------------
+// ----------------------------------------------------------------------------------------
+ // socket creation functions
+// ----------------------------------------------------------------------------------------
+// ----------------------------------------------------------------------------------------
+
+ int create_listener (
+ std::unique_ptr<listener>& new_listener,
+ unsigned short port,
+ const std::string& ip
+ )
+ {
+ new_listener.reset();
+ listener* temp;
+ int status = create_listener(temp,port,ip);
+
+ if (status == 0)
+ new_listener.reset(temp);
+
+ return status;
+ }
+
+ int create_listener (
+ listener*& new_listener,
+ unsigned short port,
+ const std::string& ip
+ )
+ {
+ // ensure that WSAStartup has been called and WSACleanup will eventually
+ // be called when program ends
+ sockets_startup();
+
+ sockaddr_in sa; // local socket structure
+ ZeroMemory(&sa,sizeof(sockaddr_in)); // initialize sa
+
+ SOCKET sock = socket (AF_INET, SOCK_STREAM, 0); // get a new socket
+
+ // if socket() returned an error then return OTHER_ERROR
+ if (sock == INVALID_SOCKET )
+ {
+ return OTHER_ERROR;
+ }
+
+ // set the local socket structure
+ sa.sin_family = AF_INET;
+ sa.sin_port = htons(port);
+ if (ip.empty())
+ {
+ // if the listener should listen on any IP
+ sa.sin_addr.S_un.S_addr = htons(INADDR_ANY);
+ }
+ else
+ {
+ // if there is a specific ip to listen on
+ sa.sin_addr.S_un.S_addr = inet_addr(ip.c_str());
+ // if inet_addr couldn't convert the ip then return an error
+ if ( sa.sin_addr.S_un.S_addr == INADDR_NONE )
+ {
+ closesocket(sock);
+ return OTHER_ERROR;
+ }
+ }
+
+ // set the SO_REUSEADDR option
+ int flag_value = 1;
+ setsockopt(sock,SOL_SOCKET,SO_REUSEADDR,reinterpret_cast<const char*>(&flag_value),sizeof(int));
+
+ // bind the new socket to the requested port and ip
+ if (bind(sock,reinterpret_cast<sockaddr*>(&sa),sizeof(sockaddr_in))==SOCKET_ERROR)
+ {
+ const int err = WSAGetLastError();
+ // if there was an error
+ closesocket(sock);
+
+ // if the port is already bound then return PORTINUSE
+ if (err == WSAEADDRINUSE)
+ return PORTINUSE;
+ else
+ return OTHER_ERROR;
+ }
+
+
+ // tell the new socket to listen
+ if ( listen(sock,SOMAXCONN) == SOCKET_ERROR)
+ {
+ const int err = WSAGetLastError();
+ // if there was an error return OTHER_ERROR
+ closesocket(sock);
+
+ // if the port is already bound then return PORTINUSE
+ if (err == WSAEADDRINUSE)
+ return PORTINUSE;
+ else
+ return OTHER_ERROR;
+ }
+
+ // determine the port used if necessary
+ if (port == 0)
+ {
+ sockaddr_in local_info;
+ int length = sizeof(sockaddr_in);
+ if ( getsockname (
+ sock,
+ reinterpret_cast<sockaddr*>(&local_info),
+ &length
+ ) == SOCKET_ERROR
+ )
+ {
+ closesocket(sock);
+ return OTHER_ERROR;
+ }
+ port = ntohs(local_info.sin_port);
+ }
+
+
+ // initialize a listener object on the heap with the new socket
+ try { new_listener = new listener(sock,port,ip); }
+ catch(...) { closesocket(sock); return OTHER_ERROR; }
+
+ return 0;
+ }
+
+// ----------------------------------------------------------------------------------------
+
+ int create_connection (
+ std::unique_ptr<connection>& new_connection,
+ unsigned short foreign_port,
+ const std::string& foreign_ip,
+ unsigned short local_port,
+ const std::string& local_ip
+ )
+ {
+ new_connection.reset();
+ connection* temp;
+ int status = create_connection(temp,foreign_port, foreign_ip, local_port, local_ip);
+
+ if (status == 0)
+ new_connection.reset(temp);
+
+ return status;
+ }
+
+ int create_connection (
+ connection*& new_connection,
+ unsigned short foreign_port,
+ const std::string& foreign_ip,
+ unsigned short local_port,
+ const std::string& local_ip
+ )
+ {
+ // ensure that WSAStartup has been called and WSACleanup
+ // will eventually be called when program ends
+ sockets_startup();
+
+
+ sockaddr_in local_sa; // local socket structure
+ sockaddr_in foreign_sa; // foreign socket structure
+ ZeroMemory(&local_sa,sizeof(sockaddr_in)); // initialize local_sa
+ ZeroMemory(&foreign_sa,sizeof(sockaddr_in)); // initialize foreign_sa
+
+ int length;
+
+ SOCKET sock = socket (AF_INET, SOCK_STREAM, 0); // get a new socket
+
+ // if socket() returned an error then return OTHER_ERROR
+ if (sock == INVALID_SOCKET )
+ {
+ return OTHER_ERROR;
+ }
+
+ // set the foreign socket structure
+ foreign_sa.sin_family = AF_INET;
+ foreign_sa.sin_port = htons(foreign_port);
+ foreign_sa.sin_addr.S_un.S_addr = inet_addr(foreign_ip.c_str());
+
+ // if inet_addr couldn't convert the ip then return an error
+ if ( foreign_sa.sin_addr.S_un.S_addr == INADDR_NONE )
+ {
+ closesocket(sock);
+ return OTHER_ERROR;
+ }
+
+
+ // set up the local socket structure
+ local_sa.sin_family = AF_INET;
+
+ // set the local ip
+ if (local_ip.empty())
+ {
+ // if the listener should listen on any IP
+ local_sa.sin_addr.S_un.S_addr = htons(INADDR_ANY);
+ }
+ else
+ {
+ // if there is a specific ip to listen on
+ local_sa.sin_addr.S_un.S_addr = inet_addr(local_ip.c_str());
+
+ // if inet_addr couldn't convert the ip then return an error
+ if (local_sa.sin_addr.S_un.S_addr == INADDR_NONE)
+ {
+ closesocket(sock);
+ return OTHER_ERROR;
+ }
+ }
+
+ // set the local port
+ local_sa.sin_port = htons(local_port);
+
+
+
+ // bind the new socket to the requested local port and local ip
+ if ( bind (
+ sock,
+ reinterpret_cast<sockaddr*>(&local_sa),
+ sizeof(sockaddr_in)
+ ) == SOCKET_ERROR
+ )
+ {
+ const int err = WSAGetLastError();
+ // if there was an error
+ closesocket(sock);
+
+ // if the port is already bound then return PORTINUSE
+ if (err == WSAEADDRINUSE)
+ return PORTINUSE;
+ else
+ return OTHER_ERROR;
+ }
+
+ // connect the socket
+ if (connect (
+ sock,
+ reinterpret_cast<sockaddr*>(&foreign_sa),
+ sizeof(sockaddr_in)
+ ) == SOCKET_ERROR
+ )
+ {
+ const int err = WSAGetLastError();
+ closesocket(sock);
+ // if the port is already bound then return PORTINUSE
+ if (err == WSAEADDRINUSE)
+ return PORTINUSE;
+ else
+ return OTHER_ERROR;
+ }
+
+
+
+ // determine the local port and IP and store them in used_local_ip
+ // and used_local_port
+ int used_local_port;
+ std::string used_local_ip;
+ sockaddr_in local_info;
+ if (local_port == 0)
+ {
+ length = sizeof(sockaddr_in);
+ if (getsockname (
+ sock,
+ reinterpret_cast<sockaddr*>(&local_info),
+ &length
+ ) == SOCKET_ERROR
+ )
+ {
+ closesocket(sock);
+ return OTHER_ERROR;
+ }
+ used_local_port = ntohs(local_info.sin_port);
+ }
+ else
+ {
+ used_local_port = local_port;
+ }
+
+ // determine real local ip
+ if (local_ip.empty())
+ {
+ // if local_port is not 0 then we must fill the local_info structure
+ if (local_port != 0)
+ {
+ length = sizeof(sockaddr_in);
+ if ( getsockname (
+ sock,
+ reinterpret_cast<sockaddr*>(&local_info),
+ &length
+ ) == SOCKET_ERROR
+ )
+ {
+ closesocket(sock);
+ return OTHER_ERROR;
+ }
+ }
+ char* temp = inet_ntoa(local_info.sin_addr);
+
+ // check if inet_ntoa returned an error
+ if (temp == NULL)
+ {
+ closesocket(sock);
+ return OTHER_ERROR;
+ }
+ used_local_ip.assign(temp);
+ }
+ else
+ {
+ used_local_ip = local_ip;
+ }
+
+ // set the SO_OOBINLINE option
+ int flag_value = 1;
+ if (setsockopt(sock,SOL_SOCKET,SO_OOBINLINE,reinterpret_cast<const char*>(&flag_value),sizeof(int)) == SOCKET_ERROR )
+ {
+ closesocket(sock);
+ return OTHER_ERROR;
+ }
+
+ // initialize a connection object on the heap with the new socket
+ try
+ {
+ new_connection = new connection (
+ sock,
+ foreign_port,
+ foreign_ip,
+ used_local_port,
+ used_local_ip
+ );
+ }
+ catch(...) {closesocket(sock); return OTHER_ERROR; }
+
+ return 0;
+ }
+
+// ----------------------------------------------------------------------------------------
+
+}
+
+#endif // WIN32
+
+#endif // DLIB_SOCKETS_KERNEL_1_CPp_
+