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-rw-r--r--doc/programmers-guide.rst42
1 files changed, 21 insertions, 21 deletions
diff --git a/doc/programmers-guide.rst b/doc/programmers-guide.rst
index 820cd20..4bf5e28 100644
--- a/doc/programmers-guide.rst
+++ b/doc/programmers-guide.rst
@@ -40,28 +40,28 @@ most event-based architecture applications use is single thread per
core, and handling one connection I/O is done by single thread.
To feed input to :type:`nghttp2_session` object, one can use
-`nghttp2_session_recv()` or `nghttp2_session_mem_recv()` functions.
+`nghttp2_session_recv()` or `nghttp2_session_mem_recv2()` functions.
They behave similarly, and the difference is that
`nghttp2_session_recv()` will use :type:`nghttp2_read_callback` to get
-input. On the other hand, `nghttp2_session_mem_recv()` will take
-input as its parameter. If in doubt, use `nghttp2_session_mem_recv()`
-since it is simpler, and could be faster since it avoids calling
-callback function.
+input. On the other hand, `nghttp2_session_mem_recv2()` will take
+input as its parameter. If in doubt, use
+`nghttp2_session_mem_recv2()` since it is simpler, and could be faster
+since it avoids calling callback function.
To get output from :type:`nghttp2_session` object, one can use
-`nghttp2_session_send()` or `nghttp2_session_mem_send()`. The
+`nghttp2_session_send()` or `nghttp2_session_mem_send2()`. The
difference between them is that the former uses
:type:`nghttp2_send_callback` to pass output to an application. On
the other hand, the latter returns the output to the caller. If in
-doubt, use `nghttp2_session_mem_send()` since it is simpler. But
+doubt, use `nghttp2_session_mem_send2()` since it is simpler. But
`nghttp2_session_send()` might be easier to use if the output buffer
an application has is fixed sized.
-In general, an application should call `nghttp2_session_mem_send()`
+In general, an application should call `nghttp2_session_mem_send2()`
when it gets input from underlying connection. Since there is great
chance to get something pushed into transmission queue while the call
-of `nghttp2_session_mem_send()`, it is recommended to call
-`nghttp2_session_mem_recv()` after `nghttp2_session_mem_send()`.
+of `nghttp2_session_mem_send2()`, it is recommended to call
+`nghttp2_session_mem_recv2()` after `nghttp2_session_mem_send2()`.
There is a question when we are safe to close HTTP/2 session without
waiting for the closure of underlying connection. We offer 2 API
@@ -70,7 +70,7 @@ calls for this: `nghttp2_session_want_read()` and
can destroy :type:`nghttp2_session`, and then close the underlying
connection. But make sure that the buffered output has been
transmitted to the peer before closing the connection when
-`nghttp2_session_mem_send()` is used, since
+`nghttp2_session_mem_send2()` is used, since
`nghttp2_session_want_write()` does not take into account the
transmission of the buffered data outside of :type:`nghttp2_session`.
@@ -87,18 +87,18 @@ The header files are also available online: :doc:`nghttp2.h` and
Remarks
-------
-Do not call `nghttp2_session_send()`, `nghttp2_session_mem_send()`,
-`nghttp2_session_recv()` or `nghttp2_session_mem_recv()` from the
+Do not call `nghttp2_session_send()`, `nghttp2_session_mem_send2()`,
+`nghttp2_session_recv()` or `nghttp2_session_mem_recv2()` from the
nghttp2 callback functions directly or indirectly. It will lead to the
crash. You can submit requests or frames in the callbacks then call
these functions outside the callbacks.
-`nghttp2_session_send()` and `nghttp2_session_mem_send()` send first
+`nghttp2_session_send()` and `nghttp2_session_mem_send2()` send first
24 bytes of client magic string (MAGIC)
(:macro:`NGHTTP2_CLIENT_MAGIC`) on client configuration. The
applications are responsible to send SETTINGS frame as part of
connection preface using `nghttp2_submit_settings()`. Similarly,
-`nghttp2_session_recv()` and `nghttp2_session_mem_recv()` consume
+`nghttp2_session_recv()` and `nghttp2_session_mem_recv2()` consume
MAGIC on server configuration unless
`nghttp2_option_set_no_recv_client_magic()` is used with nonzero
option value.
@@ -222,7 +222,7 @@ above, the following code does not work:
.. code-block:: c
- nghttp2_submit_response(...)
+ nghttp2_submit_response2(...)
nghttp2_submit_rst_stream(...)
RST_STREAM cancels HEADERS (and DATA), and just RST_STREAM is sent.
@@ -258,9 +258,9 @@ For example, we will illustrate how to send `ALTSVC
const char *field;
} alt_svc;
- ssize_t pack_extension_callback(nghttp2_session *session, uint8_t *buf,
- size_t len, const nghttp2_frame *frame,
- void *user_data) {
+ nghttp2_ssize pack_extension_callback(nghttp2_session *session, uint8_t *buf,
+ size_t len, const nghttp2_frame *frame,
+ void *user_data) {
const alt_svc *altsvc = (const alt_svc *)frame->ext.payload;
size_t originlen = strlen(altsvc->origin);
size_t fieldlen = strlen(altsvc->field);
@@ -497,8 +497,8 @@ order to receive and process PRIORITY_UPDATE frame, server has to call
NGHTTP2_PRIORITY_UPDATE)`` (see the above section), and pass the
option to `nghttp2_session_server_new2()` or
`nghttp2_session_server_new3()` to create a server session. Client
-can send Priority header field via `nghttp2_submit_request()`. It can
-also send PRIORITY_UPDATE frame via
+can send Priority header field via `nghttp2_submit_request2()`. It
+can also send PRIORITY_UPDATE frame via
`nghttp2_submit_priority_update()`. Server processes Priority header
field in a request header field and updates the stream priority unless
HTTP messaging rule enforcement is disabled (see