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+/***************************************************************************
+ * ICMPv6RRBody.h -- The ICMPv6RRBody Class represents an ICMP version 6 *
+ * Router Renumbering message body. It contains methods to set any header *
+ * field. In general, these methods do error checkings and byte order *
+ * conversions. *
+ * *
+ ***********************IMPORTANT NMAP LICENSE TERMS************************
+ *
+ * The Nmap Security Scanner is (C) 1996-2023 Nmap Software LLC ("The Nmap
+ * Project"). Nmap is also a registered trademark of the Nmap Project.
+ *
+ * This program is distributed under the terms of the Nmap Public Source
+ * License (NPSL). The exact license text applying to a particular Nmap
+ * release or source code control revision is contained in the LICENSE
+ * file distributed with that version of Nmap or source code control
+ * revision. More Nmap copyright/legal information is available from
+ * https://nmap.org/book/man-legal.html, and further information on the
+ * NPSL license itself can be found at https://nmap.org/npsl/ . This
+ * header summarizes some key points from the Nmap license, but is no
+ * substitute for the actual license text.
+ *
+ * Nmap is generally free for end users to download and use themselves,
+ * including commercial use. It is available from https://nmap.org.
+ *
+ * The Nmap license generally prohibits companies from using and
+ * redistributing Nmap in commercial products, but we sell a special Nmap
+ * OEM Edition with a more permissive license and special features for
+ * this purpose. See https://nmap.org/oem/
+ *
+ * If you have received a written Nmap license agreement or contract
+ * stating terms other than these (such as an Nmap OEM license), you may
+ * choose to use and redistribute Nmap under those terms instead.
+ *
+ * The official Nmap Windows builds include the Npcap software
+ * (https://npcap.com) for packet capture and transmission. It is under
+ * separate license terms which forbid redistribution without special
+ * permission. So the official Nmap Windows builds may not be redistributed
+ * without special permission (such as an Nmap OEM license).
+ *
+ * Source is provided to this software because we believe users have a
+ * right to know exactly what a program is going to do before they run it.
+ * This also allows you to audit the software for security holes.
+ *
+ * Source code also allows you to port Nmap to new platforms, fix bugs, and add
+ * new features. You are highly encouraged to submit your changes as a Github PR
+ * or by email to the dev@nmap.org mailing list for possible incorporation into
+ * the main distribution. Unless you specify otherwise, it is understood that
+ * you are offering us very broad rights to use your submissions as described in
+ * the Nmap Public Source License Contributor Agreement. This is important
+ * because we fund the project by selling licenses with various terms, and also
+ * because the inability to relicense code has caused devastating problems for
+ * other Free Software projects (such as KDE and NASM).
+ *
+ * The free version of Nmap is distributed in the hope that it will be
+ * useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Warranties,
+ * indemnification and commercial support are all available through the
+ * Npcap OEM program--see https://nmap.org/oem/
+ *
+ ***************************************************************************/
+/* This code was originally part of the Nping tool. */
+
+#include "ICMPv6RRBody.h"
+
+
+ICMPv6RRBody::ICMPv6RRBody() {
+ this->reset();
+} /* End of ICMPv6RRBody constructor */
+
+
+ICMPv6RRBody::~ICMPv6RRBody() {
+
+} /* End of ICMPv6RRBody destructor */
+
+
+/** Sets every class attribute to zero */
+void ICMPv6RRBody::reset(){
+ memset(&this->h, 0, sizeof(nping_icmpv6_rr_body_t));
+ h_mp = (rr_match_prefix_t *)this->h.data;
+ h_up = (rr_use_prefix_t *)this->h.data;
+ h_r = (rr_result_msg_t *)this->h.data;
+} /* End of reset() */
+
+
+/** @warning This method is essential for the superclass getBinaryBuffer()
+ * method to work. Do NOT change a thing unless you know what you're doing */
+u8 *ICMPv6RRBody::getBufferPointer(){
+ return (u8*)(&this->h);
+} /* End of getBufferPointer() */
+
+
+/** Stores supplied packet in the internal buffer so the information
+ * can be accessed using the standard get & set methods.
+ * @warning The ICMPv6RRBody class is able to hold a maximum of
+ * sizeof(nping_icmpv6_rr_body_t) bytes. If the supplied buffer is longer than
+ * that, only the first sizeof(nping_icmpv6_rr_body_t) bytes will be stored in
+ * the internal buffer.
+ * @warning Supplied len MUST be at least ICMPv6_RR_MIN_LENGTH bytes
+ * @return OP_SUCCESS on success and OP_FAILURE in case of error */
+int ICMPv6RRBody::storeRecvData(const u8 *buf, size_t len){
+ if(buf==NULL || len<ICMPv6_RR_MIN_LENGTH){
+ return OP_FAILURE;
+ }else{
+ int stored_len = MIN( sizeof(nping_icmpv6_rr_body_t), len);
+ this->reset(); /* Re-init the object, just in case the caller had used it already */
+ this->length=stored_len;
+ memcpy(&(this->h), buf, stored_len);
+ }
+ return OP_SUCCESS;
+} /* End of storeRecvData() */
+