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+/***************************************************************************
+ * nbase_winunix.h -- Background code that allows checking for input on *
+ * stdin on Windows without blocking. *
+ * *
+ ***********************IMPORTANT NMAP LICENSE TERMS************************
+ *
+ * The Nmap Security Scanner is (C) 1996-2023 Nmap Software LLC ("The Nmap
+ * Project"). Nmap is also a registered trademark of the Nmap Project.
+ *
+ * This program is distributed under the terms of the Nmap Public Source
+ * License (NPSL). The exact license text applying to a particular Nmap
+ * release or source code control revision is contained in the LICENSE
+ * file distributed with that version of Nmap or source code control
+ * revision. More Nmap copyright/legal information is available from
+ * https://nmap.org/book/man-legal.html, and further information on the
+ * NPSL license itself can be found at https://nmap.org/npsl/ . This
+ * header summarizes some key points from the Nmap license, but is no
+ * substitute for the actual license text.
+ *
+ * Nmap is generally free for end users to download and use themselves,
+ * including commercial use. It is available from https://nmap.org.
+ *
+ * The Nmap license generally prohibits companies from using and
+ * redistributing Nmap in commercial products, but we sell a special Nmap
+ * OEM Edition with a more permissive license and special features for
+ * this purpose. See https://nmap.org/oem/
+ *
+ * If you have received a written Nmap license agreement or contract
+ * stating terms other than these (such as an Nmap OEM license), you may
+ * choose to use and redistribute Nmap under those terms instead.
+ *
+ * The official Nmap Windows builds include the Npcap software
+ * (https://npcap.com) for packet capture and transmission. It is under
+ * separate license terms which forbid redistribution without special
+ * permission. So the official Nmap Windows builds may not be redistributed
+ * without special permission (such as an Nmap OEM license).
+ *
+ * Source is provided to this software because we believe users have a
+ * right to know exactly what a program is going to do before they run it.
+ * This also allows you to audit the software for security holes.
+ *
+ * Source code also allows you to port Nmap to new platforms, fix bugs, and add
+ * new features. You are highly encouraged to submit your changes as a Github PR
+ * or by email to the dev@nmap.org mailing list for possible incorporation into
+ * the main distribution. Unless you specify otherwise, it is understood that
+ * you are offering us very broad rights to use your submissions as described in
+ * the Nmap Public Source License Contributor Agreement. This is important
+ * because we fund the project by selling licenses with various terms, and also
+ * because the inability to relicense code has caused devastating problems for
+ * other Free Software projects (such as KDE and NASM).
+ *
+ * The free version of Nmap is distributed in the hope that it will be
+ * useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Warranties,
+ * indemnification and commercial support are all available through the
+ * Npcap OEM program--see https://nmap.org/oem/
+ *
+ ***************************************************************************/
+
+/* $Id$ */
+
+#include <assert.h>
+
+#include "nbase.h"
+
+#include "nbase_winunix.h"
+
+/*
+This code makes it possible to check for input on stdin on Windows without
+blocking. There are two obstacles that need to be overcome. The first is that
+select on Windows works for sockets only, not stdin. The other is that the
+Windows command shell doesn't echo typed characters to the screen unless the
+program is actively reading from stdin (which would normally mean blocking).
+
+The strategy is to create a background thread that constantly reads from stdin.
+The thread blocks while reading, which lets characters be echoed. The thread
+writes each block of data into an anonymous pipe. We juggle file descriptors and
+Windows file handles to make the rest of the program think that the other end of
+the pipe is stdin. Only the thread keeps a reference to the real stdin. Windows
+has a PeekNamedPipe function that we use to check for input in the pipe without
+blocking.
+
+Call win_stdin_start_thread to start the thread and win_stdin_ready for the
+non-blocking input check. Any other operations on stdin (read, scanf, etc.)
+should be transparent, except I noticed that eof(0) returns 1 when there is
+nothing in the pipe, but will return 0 again if more is written to the pipe. Any
+data buffered but not delivered to the program before starting the background
+thread may be lost when the thread is started.
+*/
+
+/* The background thread that reads and buffers the true stdin. */
+static HANDLE stdin_thread = NULL;
+
+/* This is a copy of the true stdin file handle before any redirection. It is
+ read by the thread. */
+static HANDLE thread_stdin_handle = NULL;
+/* The thread writes to this pipe and standard input is reassigned to be the
+ read end of it. */
+static HANDLE stdin_pipe_r = NULL, stdin_pipe_w = NULL;
+
+/* This is the thread that reads from the true stdin (thread_stdin_handle) and
+ writes to stdin_pipe_w, which is reassigned to be the stdin that the rest of
+ the program sees. Once started, it never finishes except in case of error.
+ win_stdin_start_thread is responsible for setting up thread_stdin_handle. */
+static DWORD WINAPI win_stdin_thread_func(void *data) {
+ DWORD n, nwritten;
+ char buffer[BUFSIZ];
+
+ for (;;) {
+ if (ReadFile(thread_stdin_handle, buffer, sizeof(buffer), &n, NULL) == 0)
+ break;
+ if (n == -1 || n == 0)
+ break;
+
+ if (WriteFile(stdin_pipe_w, buffer, n, &nwritten, NULL) == 0)
+ break;
+ if (nwritten != n)
+ break;
+ }
+ CloseHandle(thread_stdin_handle);
+ CloseHandle(stdin_pipe_w);
+
+ return 0;
+}
+
+/* Get the newline translation mode (_O_TEXT or _O_BINARY) of a file
+ descriptor. _O_TEXT does CRLF-LF translation and _O_BINARY does none.
+ Complementary to _setmode. */
+static int _getmode(int fd)
+{
+ int mode;
+
+ /* There is no standard _getmode function, but _setmode returns the
+ previous value. Set it to a dummy value and set it back. */
+ mode = _setmode(fd, _O_BINARY);
+ _setmode(fd, mode);
+
+ return mode;
+}
+
+/* Start the reader thread and do all the file handle/descriptor redirection.
+ Returns nonzero on success, zero on error. */
+int win_stdin_start_thread(void) {
+ int stdin_fd;
+ int stdin_fmode;
+
+ assert(stdin_thread == NULL);
+ assert(stdin_pipe_r == NULL);
+ assert(stdin_pipe_w == NULL);
+ assert(thread_stdin_handle == NULL);
+
+ /* Create the pipe that win_stdin_thread_func writes to. We reassign the
+ read end to be the new stdin that the rest of the program sees. */
+ if (CreatePipe(&stdin_pipe_r, &stdin_pipe_w, NULL, 0) == 0)
+ return 0;
+
+ /* Make a copy of the stdin handle to be used by win_stdin_thread_func. It
+ will remain a reference to the the true stdin after we fake stdin to read
+ from the pipe instead. */
+ if (DuplicateHandle(GetCurrentProcess(), GetStdHandle(STD_INPUT_HANDLE),
+ GetCurrentProcess(), &thread_stdin_handle,
+ 0, FALSE, DUPLICATE_SAME_ACCESS) == 0) {
+ CloseHandle(stdin_pipe_r);
+ CloseHandle(stdin_pipe_w);
+ return 0;
+ }
+
+ /* Set the stdin handle to read from the pipe. */
+ if (SetStdHandle(STD_INPUT_HANDLE, stdin_pipe_r) == 0) {
+ CloseHandle(stdin_pipe_r);
+ CloseHandle(stdin_pipe_w);
+ CloseHandle(thread_stdin_handle);
+ return 0;
+ }
+ /* Need to redirect file descriptor 0 also. _open_osfhandle makes a new file
+ descriptor from an existing handle. */
+ /* Remember the newline translation mode (_O_TEXT or _O_BINARY), and
+ restore it in the new file descriptor. */
+ stdin_fmode = _getmode(STDIN_FILENO);
+ stdin_fd = _open_osfhandle((intptr_t) GetStdHandle(STD_INPUT_HANDLE), _O_RDONLY | stdin_fmode);
+ if (stdin_fd == -1) {
+ CloseHandle(stdin_pipe_r);
+ CloseHandle(stdin_pipe_w);
+ CloseHandle(thread_stdin_handle);
+ return 0;
+ }
+ dup2(stdin_fd, STDIN_FILENO);
+
+ /* Finally, start up the thread. We don't bother keeping a reference to it
+ because it runs until program termination. From here on out all reads
+ from the stdin handle or file descriptor 0 will be reading from the
+ anonymous pipe that is fed by the thread. */
+ stdin_thread = CreateThread(NULL, 0, win_stdin_thread_func, NULL, 0, NULL);
+ if (stdin_thread == NULL) {
+ CloseHandle(stdin_pipe_r);
+ CloseHandle(stdin_pipe_w);
+ CloseHandle(thread_stdin_handle);
+ return 0;
+ }
+
+ return 1;
+}
+
+/* Check if input is available on stdin, once all the above has taken place. */
+int win_stdin_ready(void) {
+ DWORD n;
+
+ assert(stdin_pipe_r != NULL);
+
+ if (!PeekNamedPipe(stdin_pipe_r, NULL, 0, NULL, &n, NULL))
+ return 1;
+
+ return n > 0;
+}