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+/***************************************************************************
+ * ncat_lua.c -- ncat lua facilities *
+ ***********************IMPORTANT NMAP LICENSE TERMS************************
+ *
+ * The Nmap Security Scanner is (C) 1996-2023 Nmap Software LLC ("The Nmap
+ * Project"). Nmap is also a registered trademark of the Nmap Project.
+ *
+ * This program is distributed under the terms of the Nmap Public Source
+ * License (NPSL). The exact license text applying to a particular Nmap
+ * release or source code control revision is contained in the LICENSE
+ * file distributed with that version of Nmap or source code control
+ * revision. More Nmap copyright/legal information is available from
+ * https://nmap.org/book/man-legal.html, and further information on the
+ * NPSL license itself can be found at https://nmap.org/npsl/ . This
+ * header summarizes some key points from the Nmap license, but is no
+ * substitute for the actual license text.
+ *
+ * Nmap is generally free for end users to download and use themselves,
+ * including commercial use. It is available from https://nmap.org.
+ *
+ * The Nmap license generally prohibits companies from using and
+ * redistributing Nmap in commercial products, but we sell a special Nmap
+ * OEM Edition with a more permissive license and special features for
+ * this purpose. See https://nmap.org/oem/
+ *
+ * If you have received a written Nmap license agreement or contract
+ * stating terms other than these (such as an Nmap OEM license), you may
+ * choose to use and redistribute Nmap under those terms instead.
+ *
+ * The official Nmap Windows builds include the Npcap software
+ * (https://npcap.com) for packet capture and transmission. It is under
+ * separate license terms which forbid redistribution without special
+ * permission. So the official Nmap Windows builds may not be redistributed
+ * without special permission (such as an Nmap OEM license).
+ *
+ * Source is provided to this software because we believe users have a
+ * right to know exactly what a program is going to do before they run it.
+ * This also allows you to audit the software for security holes.
+ *
+ * Source code also allows you to port Nmap to new platforms, fix bugs, and add
+ * new features. You are highly encouraged to submit your changes as a Github PR
+ * or by email to the dev@nmap.org mailing list for possible incorporation into
+ * the main distribution. Unless you specify otherwise, it is understood that
+ * you are offering us very broad rights to use your submissions as described in
+ * the Nmap Public Source License Contributor Agreement. This is important
+ * because we fund the project by selling licenses with various terms, and also
+ * because the inability to relicense code has caused devastating problems for
+ * other Free Software projects (such as KDE and NASM).
+ *
+ * The free version of Nmap is distributed in the hope that it will be
+ * useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Warranties,
+ * indemnification and commercial support are all available through the
+ * Npcap OEM program--see https://nmap.org/oem/
+ *
+ ***************************************************************************/
+
+/* $Id$ */
+
+#include "ncat.h"
+#include "ncat_lua.h"
+
+static lua_State *L;
+static int last_function_number;
+
+static void report(char *prefix)
+{
+ const char *errormsg;
+ errormsg = lua_tostring(L, -1);
+ if (errormsg == NULL)
+ errormsg = "(error object is not a string)";
+ bye("%s: %s.", prefix, errormsg);
+}
+
+static int traceback (lua_State *LL)
+{
+ const char *msg;
+ msg = lua_tostring(LL, 1);
+ if (msg) {
+ luaL_traceback(LL, LL, msg, 1);
+ } else {
+ if (!lua_isnoneornil(LL, 1)) { /* is there an error object? */
+ if (!luaL_callmeta(LL, 1, "__tostring")) /* try its 'tostring' metamethod */
+ lua_pushliteral(LL, "(no error message)");
+ }
+ }
+ return 1;
+}
+
+void lua_setup(void)
+{
+ ncat_assert(o.cmdexec != NULL);
+
+ L = luaL_newstate();
+ luaL_openlibs(L);
+
+ if (luaL_loadfile(L, o.cmdexec) != 0)
+ report("Error loading the Lua script");
+
+ /* install the traceback function */
+ last_function_number = lua_gettop(L);
+ lua_pushcfunction(L, traceback);
+ lua_insert(L, last_function_number);
+}
+
+void lua_run(void)
+{
+ if (lua_pcall(L, 0, 0, last_function_number) != LUA_OK && !lua_isnil(L, -1)) {
+ /* handle the error; the code below is taken from lua.c, Lua source code */
+ lua_remove(L, last_function_number);
+ report("Error running the Lua script");
+ } else {
+ if (o.debug)
+ logdebug("%s returned successfully.\n", o.cmdexec);
+ lua_close(L);
+ exit(EXIT_SUCCESS);
+ }
+}