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+local comm = require "comm"
+local nmap = require "nmap"
+local shortport = require "shortport"
+local string = require "string"
+local stdnse = require "stdnse"
+
+description = [[
+Detects the Freelancer game server (FLServer.exe) service by sending a
+status query UDP probe.
+
+When run as a version detection script (<code>-sV</code>), the script
+will report on the server name, current number of players, maximum
+number of players, and whether it has a password set. When run
+explicitly (<code>--script freelancer-info</code>), the script will
+additionally report on the server description, whether players can harm
+other players, and whether new players are allowed.
+
+See http://sourceforge.net/projects/gameq/
+(relevant files: games.ini, packets.ini, freelancer.php)
+]]
+
+---
+-- @usage
+-- nmap -sU -sV -p 2302 <target>
+-- nmap -sU -p 2302 --script=freelancer-info <target>
+-- @output
+-- PORT STATE SERVICE REASON VERSION
+-- 2302/udp open freelancer udp-response Freelancer (name: Discovery Freelancer RP 24/7; players: 152/225; password: no)
+-- | freelancer-info:
+-- | server name: Discovery Freelancer RP 24/7
+-- | server description: This is the official discovery freelancer RP server. To know more about the server, please visit www.discoverygc.com
+-- | players: 152
+-- | max. players: 225
+-- | password: no
+-- | allow players to harm other players: yes
+-- |_ allow new players: yes
+--
+-- @xmloutput
+-- <elem key="server name">Discovery Freelancer RP 24/7</elem>
+-- <elem key="server description">This is the official discovery freelancer RP server. To know more about the server, please visit www.discoverygc.com</elem>
+-- <elem key="players">152</elem>
+-- <elem key="max. players">225</elem>
+-- <elem key="password">no</elem>
+-- <elem key="allow players to harm other players">yes</elem>
+-- <elem key="allow new players">yes</elem>
+
+author = "Marin Maržić"
+license = "Same as Nmap--See https://nmap.org/book/man-legal.html"
+categories = { "default", "discovery", "safe", "version" }
+
+portrule = shortport.version_port_or_service({2302}, "freelancer", "udp")
+
+action = function(host, port)
+ local status, data = comm.exchange(host, port,
+ "\x00\x02\xf1\x26\x01\x26\xf0\x90\xa6\xf0\x26\x57\x4e\xac\xa0\xec\xf8\x68\xe4\x8d\x21",
+ { timeout = 3000 })
+ if not status then
+ return
+ end
+
+ -- port is open
+ nmap.set_port_state(host, port, "open")
+
+ local passwordbyte, maxplayers, numplayers, name, pvpallow, newplayersallow, description =
+ string.match(data, "^\x00\x03\xf1\x26............(.)...(.)...(.)...................................................................(.*)\0\0(.):(.):.*:.*:.*:(.*)\0\0$")
+ if not passwordbyte then
+ return
+ end
+
+ local o = stdnse.output_table()
+
+ o["server name"] = string.gsub(name, "[^%g%s]", "")
+ o["server description"] = string.gsub(description, "[^%g%s]", "")
+ o["players"] = numplayers:byte(1) - 1
+ o["max. players"] = maxplayers:byte(1) - 1
+
+ passwordbyte = passwordbyte:byte(1)
+ if passwordbyte & 128 ~= 0 then
+ o["password"] = "yes"
+ else
+ o["password"] = "no"
+ end
+
+ o["allow players to harm other players"] = "n/a"
+ if pvpallow == "1" then
+ o["allow players to harm other players"] = "yes"
+ elseif pvpallow == "0" then
+ o["allow players to harm other players"] = "no"
+ end
+
+ o["allow new players"] = "n/a"
+ if newplayersallow == "1" then
+ o["allow new players"] = "yes"
+ elseif newplayersallow == "0" then
+ o["allow new players"] = "no"
+ end
+
+ port.version.name = "freelancer"
+ port.version.name_confidence = 10
+ port.version.product = "Freelancer"
+ port.version.extrainfo = "name: " .. o["server name"] .. "; players: " ..
+ o["players"] .. "/" .. o["max. players"] .. "; password: " .. o["password"]
+
+ nmap.set_port_version(host, port, "hardmatched")
+
+ return o
+end