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/***************************************************************************
* PacketStats.cc -- The PacketStats class handles packet statistics. It *
* is intended to keep track of the number of packets and bytes sent and *
* received, keep track of start and finish times, etc. *
* *
***********************IMPORTANT NMAP LICENSE TERMS************************
*
* The Nmap Security Scanner is (C) 1996-2023 Nmap Software LLC ("The Nmap
* Project"). Nmap is also a registered trademark of the Nmap Project.
*
* This program is distributed under the terms of the Nmap Public Source
* License (NPSL). The exact license text applying to a particular Nmap
* release or source code control revision is contained in the LICENSE
* file distributed with that version of Nmap or source code control
* revision. More Nmap copyright/legal information is available from
* https://nmap.org/book/man-legal.html, and further information on the
* NPSL license itself can be found at https://nmap.org/npsl/ . This
* header summarizes some key points from the Nmap license, but is no
* substitute for the actual license text.
*
* Nmap is generally free for end users to download and use themselves,
* including commercial use. It is available from https://nmap.org.
*
* The Nmap license generally prohibits companies from using and
* redistributing Nmap in commercial products, but we sell a special Nmap
* OEM Edition with a more permissive license and special features for
* this purpose. See https://nmap.org/oem/
*
* If you have received a written Nmap license agreement or contract
* stating terms other than these (such as an Nmap OEM license), you may
* choose to use and redistribute Nmap under those terms instead.
*
* The official Nmap Windows builds include the Npcap software
* (https://npcap.com) for packet capture and transmission. It is under
* separate license terms which forbid redistribution without special
* permission. So the official Nmap Windows builds may not be redistributed
* without special permission (such as an Nmap OEM license).
*
* Source is provided to this software because we believe users have a
* right to know exactly what a program is going to do before they run it.
* This also allows you to audit the software for security holes.
*
* Source code also allows you to port Nmap to new platforms, fix bugs, and add
* new features. You are highly encouraged to submit your changes as a Github PR
* or by email to the dev@nmap.org mailing list for possible incorporation into
* the main distribution. Unless you specify otherwise, it is understood that
* you are offering us very broad rights to use your submissions as described in
* the Nmap Public Source License Contributor Agreement. This is important
* because we fund the project by selling licenses with various terms, and also
* because the inability to relicense code has caused devastating problems for
* other Free Software projects (such as KDE and NASM).
*
* The free version of Nmap is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Warranties,
* indemnification and commercial support are all available through the
* Npcap OEM program--see https://nmap.org/oem/
*
***************************************************************************/
#include "nping.h"
#include "stats.h"
#include "NpingOps.h"
#include "output.h"
/*****************************************************************************/
/* Implementation of NpingTimer class. */
/*****************************************************************************/
NpingTimer::NpingTimer(){
this->reset();
}
NpingTimer::~NpingTimer(){
}
void NpingTimer::reset(){
this->start_tv.tv_sec=0;
this->start_tv.tv_usec=0;
this->stop_tv.tv_sec=0;
this->stop_tv.tv_usec=0;
}
int NpingTimer::start(){
if( timeval_set(&start_tv) || timeval_set(&stop_tv) )
return OP_FAILURE;
gettimeofday(&start_tv, NULL);
return OP_SUCCESS;
}
int NpingTimer::stop(){
if( !timeval_set(&start_tv) || timeval_set(&stop_tv) )
return OP_FAILURE;
gettimeofday(&stop_tv, NULL);
return OP_SUCCESS;
}
double NpingTimer::elapsed(struct timeval *now){
struct timeval tv;
const struct timeval *end_tv=NULL;
/* If for some reason the clock has not been started,
* just return 0 seconds elapsed. */
if(!timeval_set(&start_tv)){
return 0.0;
}
/* If the caller supplied a time, use it */
if(now!=NULL){
end_tv=now;
/* If the clock has been stopped already, use the stop time */
}else if(timeval_set(&stop_tv)){
end_tv = &stop_tv;
}else{
gettimeofday(&tv, NULL);
end_tv = &tv;
}
return TIMEVAL_FSEC_SUBTRACT(*end_tv, start_tv);
}
bool NpingTimer::is_started(){
return timeval_set(&this->start_tv);
}
bool NpingTimer::is_stopped(){
return timeval_set(&this->stop_tv);
}
/* Returns true if tv has been initialized; i.e., its members are not all zero. */
bool NpingTimer::timeval_set(const struct timeval *tv) {
return (tv->tv_sec != 0 || tv->tv_usec != 0);
}
/*****************************************************************************/
/* Implementation of NpingStats class. */
/*****************************************************************************/
NpingStats::NpingStats(){
this->reset();
}
NpingStats::~NpingStats(){
}
void NpingStats::reset(){
this->packets_sent=0;
this->packets_received=0;
this->packets_echoed=0;
this->bytes_sent=0;
this->bytes_received=0;
this->bytes_echoed=0;
this->echo_clients_served=0;
this->tx_timer.reset();
this->rx_timer.reset();
this->run_timer.reset();
} /* End of reset() */
/** Updates packet and byte count for transmitted packets. */
int NpingStats::addSentPacket(u32 len){
this->packets_sent++;
this->bytes_sent+=len;
return OP_SUCCESS;
} /* End of addSentPacket() */
/** Updates packet and byte count for received packets. */
int NpingStats::addRecvPacket(u32 len){
this->packets_received++;
this->bytes_received+=len;
return OP_SUCCESS;
} /* End of addRecvPacket() */
/** Updates packet and byte count for echoed packets. */
int NpingStats::addEchoedPacket(u32 len){
this->packets_echoed++;
this->bytes_echoed+=len;
return OP_SUCCESS;
} /* End of addEchoedPacket() */
/** Updates count for echo clients served by the echo server. */
int NpingStats::addEchoClientServed(){
this->echo_clients_served++;
return OP_SUCCESS;
} /* End of addEchoClientServed() */
int NpingStats::startClocks(){
this->startTxClock();
this->startRxClock();
return OP_SUCCESS;
}
int NpingStats::stopClocks(){
this->stopTxClock();
this->stopRxClock();
return OP_SUCCESS;
}
int NpingStats::startTxClock(){
this->tx_timer.start();
return OP_SUCCESS;
}
int NpingStats::stopTxClock(){
this->tx_timer.stop();
return OP_SUCCESS;
}
int NpingStats::startRxClock(){
this->rx_timer.start();
return OP_SUCCESS;
}
int NpingStats::stopRxClock(){
this->rx_timer.stop();
return OP_SUCCESS;
}
int NpingStats::startRuntime(){
this->run_timer.start();
return OP_SUCCESS;
}
int NpingStats::stopRuntime(){
this->run_timer.start();
return OP_SUCCESS;
}
double NpingStats::elapsedTx(){
return this->tx_timer.elapsed();
}
double NpingStats::elapsedRx(){
return this->rx_timer.elapsed();
}
double NpingStats::elapsedRuntime(struct timeval *now){
return this->run_timer.elapsed(now);
}
u64_t NpingStats::getSentPackets(){
return this->packets_sent;
} /* End of getSentPackets() */
u64_t NpingStats::getSentBytes(){
return this->bytes_sent;
} /* End of getSentBytes() */
u64_t NpingStats::getRecvPackets(){
return this->packets_received;
} /* End of getRecvPackets() */
u64_t NpingStats::getRecvBytes(){
return this->bytes_received;
} /* End of getRecvBytes() */
u64_t NpingStats::getEchoedPackets(){
return this->packets_echoed;
} /* End of getEchoedPackets() */
u64_t NpingStats::getEchoedBytes(){
return this->bytes_echoed;
} /* End of getEchoedBytes() */
u32 NpingStats::getEchoClientsServed(){
return this->echo_clients_served;
} /* End of getEchoClientsServed() */
u64_t NpingStats::getLostPackets(){
if(this->packets_sent <= this->packets_received)
return 0;
else
return this->packets_sent - this->packets_received;
} /* End of getLostPackets() */
double NpingStats::getLostPacketPercentage(){
u32 pkt_rcvd=this->packets_received;
u32 pkt_sent=this->packets_sent;
u32 pkt_lost=(pkt_rcvd>=pkt_sent) ? 0 : (u32)(pkt_sent-pkt_rcvd);
/* Only compute percentage if we actually sent packets, don't do divisions
* by zero! (this could happen when user presses CTRL-C and we print the
* stats */
double percentlost=0.0;
if( pkt_lost!=0 && pkt_sent!=0)
percentlost=((double)pkt_lost)/((double)pkt_sent);
return percentlost;
} /* End of getLostPacketPercentage() */
double NpingStats::getLostPacketPercentage100(){
return this->getLostPacketPercentage()*100;
} /* End of getLostPacketPercentage100() */
u64_t NpingStats::getUnmatchedPackets(){
if(this->packets_received <= this->packets_echoed)
return 0;
else
return this->packets_received - this->packets_echoed;
} /* End of getUnmatchedPackets() */
double NpingStats::getUnmatchedPacketPercentage(){
u32 pkt_captured=this->packets_received;
u32 pkt_echoed=this->packets_echoed;
u32 pkt_unmatched=(pkt_captured<=pkt_echoed) ? 0 : (u32)(pkt_captured-pkt_echoed);
double percentunmatched=0.0;
if( pkt_unmatched!=0 && pkt_captured!=0)
percentunmatched=((double)pkt_unmatched)/((double)pkt_captured);
return percentunmatched;
} /* End of getUnmatchedPacketPercentage() */
double NpingStats::getUnmatchedPacketPercentage100(){
return this->getUnmatchedPacketPercentage()*100;
} /* End of getUnmatchedPacketPercentage100() */
double NpingStats::getOverallTxPacketRate(){
double elapsed = this->tx_timer.elapsed();
if(elapsed <= 0.0)
return 0.0;
else
return this->packets_sent / elapsed;
}
double NpingStats::getOverallTxByteRate(){
double elapsed = this->tx_timer.elapsed();
if(elapsed <= 0.0)
return 0.0;
else
return this->bytes_sent / elapsed;
}
double NpingStats::getOverallRxPacketRate(){
double elapsed = this->rx_timer.elapsed();
if(elapsed <= 0.0)
return 0.0;
else
return this->packets_received / elapsed;
}
double NpingStats::getOverallRxByteRate(){
double elapsed = this->rx_timer.elapsed();
if(elapsed <= 0.0)
return 0.0;
else
return this->bytes_received / elapsed;
}
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