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-rw-r--r--proto/POSTSCREEN_README.html4
1 files changed, 2 insertions, 2 deletions
diff --git a/proto/POSTSCREEN_README.html b/proto/POSTSCREEN_README.html
index eb9c9f5..afd5cd3 100644
--- a/proto/POSTSCREEN_README.html
+++ b/proto/POSTSCREEN_README.html
@@ -120,7 +120,7 @@ of time to deliver spam before their IP address becomes denylisted.
To speed up spam deliveries, zombies make compromises in their SMTP
protocol implementation. For example, they speak before their turn,
or they ignore responses from SMTP servers and continue sending
-mail even when the server tells them to go away. </p>
+commands even when the server tells them to go away. </p>
<p> postscreen(8) uses a variety of measurements to recognize
zombies. First, postscreen(8) determines if the remote SMTP client
@@ -159,7 +159,7 @@ overhead for legitimate clients. </p>
<h2> <a name="quick">Quick tests before everything else</a> </h2>
-<p> Before engaging in SMTP-level tests. postscreen(8) queries a
+<p> Before engaging in SMTP-level tests, postscreen(8) queries a
number of local deny and allowlists. These tests speed up the
handling of known clients. </p>