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In order to port software to a new platform:
- Choose a SYSTEMTYPE name for the new system. You must use a name
that includes at least the major version of the operating system
(such as SUNOS4 or LINUX2), so that different releases of the same
system can be supported without confusion.
- Add a case statement to the "makedefs" shell script in the source
code top-level directory that recognizes the new system reliably,
and that emits the right system-specific information. Be sure to
make the code robust against user PATH settings; if the system
offers multiple UNIX flavors (e.g. BSD and SYSV) be sure to build
for the native flavor, instead of the emulated one.
- Add an "#ifdef SYSTEMTYPE" section to the central util/sys_defs.h
include file. You may have to invent new feature macro names.
Please choose sensible feature macro names such as HAS_DBM or
FIONREAD_IN_SYS_FILIO_H.
I strongly recommend against using "#ifdef SYSTEMTYPE" in individual
source files. While this may look like the quickest solution, it
will create a mess when newer versions of the same SYSTEMTYPE need
to be supported. You're likely to end up placing "#ifdef" sections
all over the source code again.
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