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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-10 21:30:40 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-10 21:30:40 +0000 |
commit | 133a45c109da5310add55824db21af5239951f93 (patch) | |
tree | ba6ac4c0a950a0dda56451944315d66409923918 /contrib/zstd/pool.h | |
parent | Initial commit. (diff) | |
download | rspamd-133a45c109da5310add55824db21af5239951f93.tar.xz rspamd-133a45c109da5310add55824db21af5239951f93.zip |
Adding upstream version 3.8.1.upstream/3.8.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'contrib/zstd/pool.h')
-rw-r--r-- | contrib/zstd/pool.h | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/contrib/zstd/pool.h b/contrib/zstd/pool.h new file mode 100644 index 0000000..14e883f --- /dev/null +++ b/contrib/zstd/pool.h @@ -0,0 +1,90 @@ +/* + * Copyright (c) Meta Platforms, Inc. and affiliates. + * All rights reserved. + * + * This source code is licensed under both the BSD-style license (found in the + * LICENSE file in the root directory of this source tree) and the GPLv2 (found + * in the COPYING file in the root directory of this source tree). + * You may select, at your option, one of the above-listed licenses. + */ + +#ifndef POOL_H +#define POOL_H + +#if defined (__cplusplus) +extern "C" { +#endif + + +#include "zstd_deps.h" +#define ZSTD_STATIC_LINKING_ONLY /* ZSTD_customMem */ +#include "zstd.h" + +typedef struct POOL_ctx_s POOL_ctx; + +/*! POOL_create() : + * Create a thread pool with at most `numThreads` threads. + * `numThreads` must be at least 1. + * The maximum number of queued jobs before blocking is `queueSize`. + * @return : POOL_ctx pointer on success, else NULL. +*/ +POOL_ctx* POOL_create(size_t numThreads, size_t queueSize); + +POOL_ctx* POOL_create_advanced(size_t numThreads, size_t queueSize, + ZSTD_customMem customMem); + +/*! POOL_free() : + * Free a thread pool returned by POOL_create(). + */ +void POOL_free(POOL_ctx* ctx); + + +/*! POOL_joinJobs() : + * Waits for all queued jobs to finish executing. + */ +void POOL_joinJobs(POOL_ctx* ctx); + +/*! POOL_resize() : + * Expands or shrinks pool's number of threads. + * This is more efficient than releasing + creating a new context, + * since it tries to preserve and re-use existing threads. + * `numThreads` must be at least 1. + * @return : 0 when resize was successful, + * !0 (typically 1) if there is an error. + * note : only numThreads can be resized, queueSize remains unchanged. + */ +int POOL_resize(POOL_ctx* ctx, size_t numThreads); + +/*! POOL_sizeof() : + * @return threadpool memory usage + * note : compatible with NULL (returns 0 in this case) + */ +size_t POOL_sizeof(const POOL_ctx* ctx); + +/*! POOL_function : + * The function type that can be added to a thread pool. + */ +typedef void (*POOL_function)(void*); + +/*! POOL_add() : + * Add the job `function(opaque)` to the thread pool. `ctx` must be valid. + * Possibly blocks until there is room in the queue. + * Note : The function may be executed asynchronously, + * therefore, `opaque` must live until function has been completed. + */ +void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque); + + +/*! POOL_tryAdd() : + * Add the job `function(opaque)` to thread pool _if_ a queue slot is available. + * Returns immediately even if not (does not block). + * @return : 1 if successful, 0 if not. + */ +int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque); + + +#if defined (__cplusplus) +} +#endif + +#endif |