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diff --git a/contrib/hiredis/README.md b/contrib/hiredis/README.md new file mode 100644 index 0000000..4f1a58d --- /dev/null +++ b/contrib/hiredis/README.md @@ -0,0 +1,392 @@ +[![Build Status](https://travis-ci.org/redis/hiredis.png)](https://travis-ci.org/redis/hiredis) + +# HIREDIS + +Hiredis is a minimalistic C client library for the [Redis](http://redis.io/) database. + +It is minimalistic because it just adds minimal support for the protocol, but +at the same time it uses a high level printf-alike API in order to make it +much higher level than otherwise suggested by its minimal code base and the +lack of explicit bindings for every Redis command. + +Apart from supporting sending commands and receiving replies, it comes with +a reply parser that is decoupled from the I/O layer. It +is a stream parser designed for easy reusability, which can for instance be used +in higher level language bindings for efficient reply parsing. + +Hiredis only supports the binary-safe Redis protocol, so you can use it with any +Redis version >= 1.2.0. + +The library comes with multiple APIs. There is the +*synchronous API*, the *asynchronous API* and the *reply parsing API*. + +## UPGRADING + +Version 0.9.0 is a major overhaul of hiredis in every aspect. However, upgrading existing +code using hiredis should not be a big pain. The key thing to keep in mind when +upgrading is that hiredis >= 0.9.0 uses a `redisContext*` to keep state, in contrast to +the stateless 0.0.1 that only has a file descriptor to work with. + +## Synchronous API + +To consume the synchronous API, there are only a few function calls that need to be introduced: + +```c +redisContext *redisConnect(const char *ip, int port); +void *redisCommand(redisContext *c, const char *format, ...); +void freeReplyObject(void *reply); +``` + +### Connecting + +The function `redisConnect` is used to create a so-called `redisContext`. The +context is where Hiredis holds state for a connection. The `redisContext` +struct has an integer `err` field that is non-zero when the connection is in +an error state. The field `errstr` will contain a string with a description of +the error. More information on errors can be found in the **Errors** section. +After trying to connect to Redis using `redisConnect` you should +check the `err` field to see if establishing the connection was successful: +```c +redisContext *c = redisConnect("127.0.0.1", 6379); +if (c != NULL && c->err) { + printf("Error: %s\n", c->errstr); + // handle error +} +``` + +### Sending commands + +There are several ways to issue commands to Redis. The first that will be introduced is +`redisCommand`. This function takes a format similar to printf. In the simplest form, +it is used like this: +```c +reply = redisCommand(context, "SET foo bar"); +``` + +The specifier `%s` interpolates a string in the command, and uses `strlen` to +determine the length of the string: +```c +reply = redisCommand(context, "SET foo %s", value); +``` +When you need to pass binary safe strings in a command, the `%b` specifier can be +used. Together with a pointer to the string, it requires a `size_t` length argument +of the string: +```c +reply = redisCommand(context, "SET foo %b", value, (size_t) valuelen); +``` +Internally, Hiredis splits the command in different arguments and will +convert it to the protocol used to communicate with Redis. +One or more spaces separates arguments, so you can use the specifiers +anywhere in an argument: +```c +reply = redisCommand(context, "SET key:%s %s", myid, value); +``` + +### Using replies + +The return value of `redisCommand` holds a reply when the command was +successfully executed. When an error occurs, the return value is `NULL` and +the `err` field in the context will be set (see section on **Errors**). +Once an error is returned the context cannot be reused and you should set up +a new connection. + +The standard replies that `redisCommand` are of the type `redisReply`. The +`type` field in the `redisReply` should be used to test what kind of reply +was received: + +* **`REDIS_REPLY_STATUS`**: + * The command replied with a status reply. The status string can be accessed using `reply->str`. + The length of this string can be accessed using `reply->len`. + +* **`REDIS_REPLY_ERROR`**: + * The command replied with an error. The error string can be accessed identical to `REDIS_REPLY_STATUS`. + +* **`REDIS_REPLY_INTEGER`**: + * The command replied with an integer. The integer value can be accessed using the + `reply->integer` field of type `long long`. + +* **`REDIS_REPLY_NIL`**: + * The command replied with a **nil** object. There is no data to access. + +* **`REDIS_REPLY_STRING`**: + * A bulk (string) reply. The value of the reply can be accessed using `reply->str`. + The length of this string can be accessed using `reply->len`. + +* **`REDIS_REPLY_ARRAY`**: + * A multi bulk reply. The number of elements in the multi bulk reply is stored in + `reply->elements`. Every element in the multi bulk reply is a `redisReply` object as well + and can be accessed via `reply->element[..index..]`. + Redis may reply with nested arrays but this is fully supported. + +Replies should be freed using the `freeReplyObject()` function. +Note that this function will take care of freeing sub-reply objects +contained in arrays and nested arrays, so there is no need for the user to +free the sub replies (it is actually harmful and will corrupt the memory). + +**Important:** the current version of hiredis (0.10.0) frees replies when the +asynchronous API is used. This means you should not call `freeReplyObject` when +you use this API. The reply is cleaned up by hiredis _after_ the callback +returns. This behavior will probably change in future releases, so make sure to +keep an eye on the changelog when upgrading (see issue #39). + +### Cleaning up + +To disconnect and free the context the following function can be used: +```c +void redisFree(redisContext *c); +``` +This function immediately closes the socket and then frees the allocations done in +creating the context. + +### Sending commands (cont'd) + +Together with `redisCommand`, the function `redisCommandArgv` can be used to issue commands. +It has the following prototype: +```c +void *redisCommandArgv(redisContext *c, int argc, const char **argv, const size_t *argvlen); +``` +It takes the number of arguments `argc`, an array of strings `argv` and the lengths of the +arguments `argvlen`. For convenience, `argvlen` may be set to `NULL` and the function will +use `strlen(3)` on every argument to determine its length. Obviously, when any of the arguments +need to be binary safe, the entire array of lengths `argvlen` should be provided. + +The return value has the same semantic as `redisCommand`. + +### Pipelining + +To explain how Hiredis supports pipelining in a blocking connection, there needs to be +understanding of the internal execution flow. + +When any of the functions in the `redisCommand` family is called, Hiredis first formats the +command according to the Redis protocol. The formatted command is then put in the output buffer +of the context. This output buffer is dynamic, so it can hold any number of commands. +After the command is put in the output buffer, `redisGetReply` is called. This function has the +following two execution paths: + +1. The input buffer is non-empty: + * Try to parse a single reply from the input buffer and return it + * If no reply could be parsed, continue at *2* +2. The input buffer is empty: + * Write the **entire** output buffer to the socket + * Read from the socket until a single reply could be parsed + +The function `redisGetReply` is exported as part of the Hiredis API and can be used when a reply +is expected on the socket. To pipeline commands, the only things that needs to be done is +filling up the output buffer. For this cause, two commands can be used that are identical +to the `redisCommand` family, apart from not returning a reply: +```c +void redisAppendCommand(redisContext *c, const char *format, ...); +void redisAppendCommandArgv(redisContext *c, int argc, const char **argv, const size_t *argvlen); +``` +After calling either function one or more times, `redisGetReply` can be used to receive the +subsequent replies. The return value for this function is either `REDIS_OK` or `REDIS_ERR`, where +the latter means an error occurred while reading a reply. Just as with the other commands, +the `err` field in the context can be used to find out what the cause of this error is. + +The following examples shows a simple pipeline (resulting in only a single call to `write(2)` and +a single call to `read(2)`): +```c +redisReply *reply; +redisAppendCommand(context,"SET foo bar"); +redisAppendCommand(context,"GET foo"); +redisGetReply(context,&reply); // reply for SET +freeReplyObject(reply); +redisGetReply(context,&reply); // reply for GET +freeReplyObject(reply); +``` +This API can also be used to implement a blocking subscriber: +```c +reply = redisCommand(context,"SUBSCRIBE foo"); +freeReplyObject(reply); +while(redisGetReply(context,&reply) == REDIS_OK) { + // consume message + freeReplyObject(reply); +} +``` +### Errors + +When a function call is not successful, depending on the function either `NULL` or `REDIS_ERR` is +returned. The `err` field inside the context will be non-zero and set to one of the +following constants: + +* **`REDIS_ERR_IO`**: + There was an I/O error while creating the connection, trying to write + to the socket or read from the socket. If you included `errno.h` in your + application, you can use the global `errno` variable to find out what is + wrong. + +* **`REDIS_ERR_EOF`**: + The server closed the connection which resulted in an empty read. + +* **`REDIS_ERR_PROTOCOL`**: + There was an error while parsing the protocol. + +* **`REDIS_ERR_OTHER`**: + Any other error. Currently, it is only used when a specified hostname to connect + to cannot be resolved. + +In every case, the `errstr` field in the context will be set to hold a string representation +of the error. + +## Asynchronous API + +Hiredis comes with an asynchronous API that works easily with any event library. +Examples are bundled that show using Hiredis with [libev](http://software.schmorp.de/pkg/libev.html) +and [libevent](http://monkey.org/~provos/libevent/). + +### Connecting + +The function `redisAsyncConnect` can be used to establish a non-blocking connection to +Redis. It returns a pointer to the newly created `redisAsyncContext` struct. The `err` field +should be checked after creation to see if there were errors creating the connection. +Because the connection that will be created is non-blocking, the kernel is not able to +instantly return if the specified host and port is able to accept a connection. +```c +redisAsyncContext *c = redisAsyncConnect("127.0.0.1", 6379); +if (c->err) { + printf("Error: %s\n", c->errstr); + // handle error +} +``` + +The asynchronous context can hold a disconnect callback function that is called when the +connection is disconnected (either because of an error or per user request). This function should +have the following prototype: +```c +void(const redisAsyncContext *c, int status); +``` +On a disconnect, the `status` argument is set to `REDIS_OK` when disconnection was initiated by the +user, or `REDIS_ERR` when the disconnection was caused by an error. When it is `REDIS_ERR`, the `err` +field in the context can be accessed to find out the cause of the error. + +The context object is always freed after the disconnect callback fired. When a reconnect is needed, +the disconnect callback is a good point to do so. + +Setting the disconnect callback can only be done once per context. For subsequent calls it will +return `REDIS_ERR`. The function to set the disconnect callback has the following prototype: +```c +int redisAsyncSetDisconnectCallback(redisAsyncContext *ac, redisDisconnectCallback *fn); +``` +### Sending commands and their callbacks + +In an asynchronous context, commands are automatically pipelined due to the nature of an event loop. +Therefore, unlike the synchronous API, there is only a single way to send commands. +Because commands are sent to Redis asynchronously, issuing a command requires a callback function +that is called when the reply is received. Reply callbacks should have the following prototype: +```c +void(redisAsyncContext *c, void *reply, void *privdata); +``` +The `privdata` argument can be used to curry arbitrary data to the callback from the point where +the command is initially queued for execution. + +The functions that can be used to issue commands in an asynchronous context are: +```c +int redisAsyncCommand( + redisAsyncContext *ac, redisCallbackFn *fn, void *privdata, + const char *format, ...); +int redisAsyncCommandArgv( + redisAsyncContext *ac, redisCallbackFn *fn, void *privdata, + int argc, const char **argv, const size_t *argvlen); +``` +Both functions work like their blocking counterparts. The return value is `REDIS_OK` when the command +was successfully added to the output buffer and `REDIS_ERR` otherwise. Example: when the connection +is being disconnected per user-request, no new commands may be added to the output buffer and `REDIS_ERR` is +returned on calls to the `redisAsyncCommand` family. + +If the reply for a command with a `NULL` callback is read, it is immediately freed. When the callback +for a command is non-`NULL`, the memory is freed immediately following the callback: the reply is only +valid for the duration of the callback. + +All pending callbacks are called with a `NULL` reply when the context encountered an error. + +### Disconnecting + +An asynchronous connection can be terminated using: +```c +void redisAsyncDisconnect(redisAsyncContext *ac); +``` +When this function is called, the connection is **not** immediately terminated. Instead, new +commands are no longer accepted and the connection is only terminated when all pending commands +have been written to the socket, their respective replies have been read and their respective +callbacks have been executed. After this, the disconnection callback is executed with the +`REDIS_OK` status and the context object is freed. + +### Hooking it up to event library *X* + +There are a few hooks that need to be set on the context object after it is created. +See the `adapters/` directory for bindings to *libev* and *libevent*. + +## Reply parsing API + +Hiredis comes with a reply parsing API that makes it easy for writing higher +level language bindings. + +The reply parsing API consists of the following functions: +```c +redisReader *redisReaderCreate(void); +void redisReaderFree(redisReader *reader); +int redisReaderFeed(redisReader *reader, const char *buf, size_t len); +int redisReaderGetReply(redisReader *reader, void **reply); +``` +The same set of functions are used internally by hiredis when creating a +normal Redis context, the above API just exposes it to the user for a direct +usage. + +### Usage + +The function `redisReaderCreate` creates a `redisReader` structure that holds a +buffer with unparsed data and state for the protocol parser. + +Incoming data -- most likely from a socket -- can be placed in the internal +buffer of the `redisReader` using `redisReaderFeed`. This function will make a +copy of the buffer pointed to by `buf` for `len` bytes. This data is parsed +when `redisReaderGetReply` is called. This function returns an integer status +and a reply object (as described above) via `void **reply`. The returned status +can be either `REDIS_OK` or `REDIS_ERR`, where the latter means something went +wrong (either a protocol error, or an out of memory error). + +The parser limits the level of nesting for multi bulk payloads to 7. If the +multi bulk nesting level is higher than this, the parser returns an error. + +### Customizing replies + +The function `redisReaderGetReply` creates `redisReply` and makes the function +argument `reply` point to the created `redisReply` variable. For instance, if +the response of type `REDIS_REPLY_STATUS` then the `str` field of `redisReply` +will hold the status as a vanilla C string. However, the functions that are +responsible for creating instances of the `redisReply` can be customized by +setting the `fn` field on the `redisReader` struct. This should be done +immediately after creating the `redisReader`. + +For example, [hiredis-rb](https://github.com/pietern/hiredis-rb/blob/master/ext/hiredis_ext/reader.c) +uses customized reply object functions to create Ruby objects. + +### Reader max buffer + +Both when using the Reader API directly or when using it indirectly via a +normal Redis context, the redisReader structure uses a buffer in order to +accumulate data from the server. +Usually this buffer is destroyed when it is empty and is larger than 16 +KiB in order to avoid wasting memory in unused buffers + +However when working with very big payloads destroying the buffer may slow +down performances considerably, so it is possible to modify the max size of +an idle buffer changing the value of the `maxbuf` field of the reader structure +to the desired value. The special value of 0 means that there is no maximum +value for an idle buffer, so the buffer will never get freed. + +For instance if you have a normal Redis context you can set the maximum idle +buffer to zero (unlimited) just with: +```c +context->reader->maxbuf = 0; +``` +This should be done only in order to maximize performances when working with +large payloads. The context should be set back to `REDIS_READER_MAX_BUF` again +as soon as possible in order to prevent allocation of useless memory. + +## AUTHORS + +Hiredis was written by Salvatore Sanfilippo (antirez at gmail) and +Pieter Noordhuis (pcnoordhuis at gmail) and is released under the BSD license. +Hiredis is currently maintained by Matt Stancliff (matt at genges dot com) and +Jan-Erik Rediger (janerik at fnordig dot com) |