1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
|
// Copyright 2016 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
////////////////////////////////////////////////////////////////////////////////
#ifndef UTIL_ENCODINGS_ENCODINGS_H_
#define UTIL_ENCODINGS_ENCODINGS_H_
// This interface defines the Encoding enum and various functions that
// depend only on Encoding values.
// A hash-function for Encoding, hash<Encoding>, is defined in
// i18n/encodings/public/encodings-hash.h
// On some Windows projects, UNICODE may be defined, which would prevent the
// Encoding enum below from compiling. Note that this is a quick fix that does
// not break any existing projects. The UNICODE enum may someday be changed
// to something more specific and non-colliding, but this involves careful
// testing of changes in many other projects.
#undef UNICODE
// NOTE: The Encoding enum must always start at 0. This assumption has
// been made and used.
#ifndef SWIG
#include "util/encodings/encodings.pb.h"
#else
// TODO: Include a SWIG workaround header file.
#endif
const int kNumEncodings = NUM_ENCODINGS;
// some of the popular encoding aliases
// TODO: Make these static const Encoding values instead of macros.
#define LATIN1 ISO_8859_1
#define LATIN2 ISO_8859_2
#define LATIN3 ISO_8859_3
#define LATIN4 ISO_8859_4
#define CYRILLIC ISO_8859_5
#define ARABIC_ENCODING ISO_8859_6 // avoiding the same name as language
#define GREEK_ENCODING ISO_8859_7 // avoiding the same name as language
#define HEBREW_ENCODING ISO_8859_8 // avoiding the same name as language
#define LATIN5 ISO_8859_9
#define LATIN6 ISO_8859_10
#define KOREAN_HANGUL KOREAN_EUC_KR
// The default Encoding (LATIN1).
Encoding default_encoding();
// *************************************************************
// Encoding predicates
// IsValidEncoding()
// IsEncEncCompatible
// IsSupersetOfAscii7Bit
// Is8BitEncoding
// IsCJKEncoding
// IsHebrewEncoding
// IsRightToLeftEncoding
// IsLogicalRightToLeftEncoding
// IsVisualRightToLeftEncoding
// IsIso2022Encoding
// IsIso2022JpOrVariant
// IsShiftJisOrVariant
// IsJapaneseCellPhoneCarrierSpecificEncoding
// *************************************************************
// IsValidEncoding
// ===================================
//
// Function to check if the input language enum is within range.
//
bool IsValidEncoding(Encoding enc);
//
// IsEncEncCompatible
// ------------------
//
// This function is to determine whether or not converting from the
// first encoding to the second requires any changes to the underlying
// text (e.g. ASCII_7BIT is a subset of UTF8).
//
// TODO: the current implementation is likely incomplete. It would be
// good to consider the full matrix of all pairs of encodings and to fish out
// all compatible pairs.
//
bool IsEncEncCompatible(const Encoding from, const Encoding to);
// To be a superset of 7-bit Ascii means that bytes 0...127 in the given
// encoding represent the same characters as they do in ISO_8859_1.
// WARNING: This function does not currently return true for all encodings that
// are supersets of Ascii 7-bit.
bool IsSupersetOfAscii7Bit(Encoding e);
// To be an 8-bit encoding means that there are fewer than 256 symbols.
// Each byte determines a new character; there are no multi-byte sequences.
// WARNING: This function does not currently return true for all encodings that
// are 8-bit encodings.
bool Is8BitEncoding(Encoding e);
// IsCJKEncoding
// -------------
//
// This function returns true if the encoding is either Chinese
// (simplified or traditional), Japanese, or Korean. Note: UTF8 is not
// considered a CJK encoding.
bool IsCJKEncoding(Encoding e);
// IsHebrewEncoding
// -------------
//
// This function returns true if the encoding is a Hebrew specific
// encoding (not UTF8, etc).
bool IsHebrewEncoding(Encoding e);
// IsRightToLeftEncoding
// ---------------------
//
// Returns true if the encoding is a right-to-left encoding.
//
// Note that the name of this function is somewhat misleading. There is nothing
// "right to left" about these encodings. They merely contain code points for
// characters in RTL languages such as Hebrew and Arabic. But this is also
// true for UTF-8.
//
// TODO: Get rid of this function. The only special-case we
// should need to worry about are visual encodings. Anything we
// need to do for all 'RTL' encodings we need to do for UTF-8 as well.
bool IsRightToLeftEncoding(Encoding enc);
// IsLogicalRightToLeftEncoding
// ----------------------------
//
// Returns true if the encoding is a logical right-to-left encoding.
// Logical right-to-left encodings are those that the browser renders
// right-to-left and applies the BiDi algorithm to. Therefore the characters
// appear in reading order in the file, and indexing, snippet generation etc.
// should all just work with no special processing.
//
// TODO: Get rid of this function. The only special-case we
// should need to worry about are visual encodings.
bool IsLogicalRightToLeftEncoding(Encoding enc);
// IsVisualRightToLeftEncoding
// ---------------------------
//
// Returns true if the encoding is a visual right-to-left encoding.
// Visual right-to-left encodings are those that the browser renders
// left-to-right and does not apply the BiDi algorithm to. Therefore each
// line appears in reverse order in the file, lines are manually wrapped
// by abusing <br> or <p> tags, etc. Visual RTL encoding is a relic of
// the prehistoric days when browsers couldn't render right-to-left, but
// unfortunately some visual pages persist to this day. These documents require
// special processing so that we don't index or snippet them with each line
// reversed.
bool IsVisualRightToLeftEncoding(Encoding enc);
// IsIso2022Encoding
// -----------------
//
// Returns true if the encoding is a kind of ISO 2022 such as
// ISO-2022-JP.
bool IsIso2022Encoding(Encoding enc);
// IsIso2022JpOrVariant
// --------------------
//
// Returns true if the encoding is ISO-2022-JP or a variant such as
// KDDI's ISO-2022-JP.
bool IsIso2022JpOrVariant(Encoding enc);
// IsShiftJisOrVariant
// --------------------
//
// Returns true if the encoding is Shift_JIS or a variant such as
// KDDI's Shift_JIS.
bool IsShiftJisOrVariant(Encoding enc);
// IsJapanesCellPhoneCarrierSpecificEncoding
// -----------------------------------------
//
// Returns true if it's Japanese cell phone carrier specific encoding
// such as KDDI_SHIFT_JIS.
bool IsJapaneseCellPhoneCarrierSpecificEncoding(Encoding enc);
// *************************************************************
// ENCODING NAMES
//
// This interface defines a standard name for each valid encoding, and
// a standard name for invalid encodings. (Some names use all upper
// case, but others use mixed case.)
//
// EncodingName() [Encoding to name]
// MimeEncodingName() [Encoding to name]
// EncodingFromName() [name to Encoding]
// EncodingNameAliasToEncoding() [name to Encoding]
// default_encoding_name()
// invalid_encoding_name()
// *************************************************************
// EncodingName
// ------------
//
// Given the encoding, returns its standard name.
// Return invalid_encoding_name() if the encoding is invalid.
//
const char* EncodingName(Encoding enc);
//
// MimeEncodingName
// ----------------
//
// Return the "preferred MIME name" of an encoding.
//
// This name is suitable for using in HTTP headers, HTML tags,
// and as the "charset" parameter of a MIME Content-Type.
const char* MimeEncodingName(Encoding enc);
// The maximum length of an encoding name
const int kMaxEncodingNameSize = 50;
// The standard name of the default encoding.
const char* default_encoding_name();
// The name used for an invalid encoding.
const char* invalid_encoding_name();
// EncodingFromName
// ----------------
//
// If enc_name matches the standard name of an Encoding, using a
// case-insensitive comparison, set *encoding to that Encoding and
// return true. Otherwise set *encoding to UNKNOWN_ENCODING and
// return false.
//
// REQUIRES: encoding must not be NULL.
//
bool EncodingFromName(const char* enc_name, Encoding *encoding);
//
// EncodingNameAliasToEncoding
// ---------------------------
//
// If enc_name matches the standard name or an alias of an Encoding,
// using a case-insensitive comparison, return that
// Encoding. Otherwise, return UNKNOWN_ENCODING.
//
// Aliases include most mime-encoding names (e.g., "ISO-8859-7" for
// GREEK), alternate names (e.g., "cyrillic" for ISO_8859_5) and
// common variations with hyphens and underscores (e.g., "koi8-u" and
// "koi8u" for RUSSIAN_KOI8_R).
Encoding EncodingNameAliasToEncoding(const char *enc_name);
// *************************************************************
// Miscellany
// *************************************************************
// PreferredWebOutputEncoding
// --------------------------
//
// Some multi-byte encodings use byte values that coincide with the
// ASCII codes for HTML syntax characters <>"&' and browsers like MSIE
// can misinterpret these, as indicated in an external XSS report from
// 2007-02-15. Here, we map these dangerous encodings to safer ones. We
// also use UTF8 instead of encodings that we don't support in our
// output, and we generally try to be conservative in what we send out.
// Where the client asks for single- or double-byte encodings that are
// not as common, we substitute a more common single- or double-byte
// encoding, if there is one, thereby preserving the client's intent
// to use less space than UTF-8. This also means that characters
// outside the destination set will be converted to HTML NCRs (&#NNN;)
// if requested.
Encoding PreferredWebOutputEncoding(Encoding enc);
#endif // UTIL_ENCODINGS_ENCODINGS_H_
|