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+\documentclass[a4paper]{article}
+\begin{document}
+
+
+\title{The rsync algorithm}
+
+\author{Andrew Tridgell \quad\quad Paul Mackerras\\
+Department of Computer Science \\
+Australian National University \\
+Canberra, ACT 0200, Australia}
+
+\maketitle
+
+\begin{abstract}
+ This report presents an algorithm for updating a file on one machine
+ to be identical to a file on another machine. We assume that the
+ two machines are connected by a low-bandwidth high-latency
+ bi-directional communications link. The algorithm identifies parts
+ of the source file which are identical to some part of the
+ destination file, and only sends those parts which cannot be matched
+ in this way. Effectively, the algorithm computes a set of
+ differences without having both files on the same machine. The
+ algorithm works best when the files are similar, but will also
+ function correctly and reasonably efficiently when the files are
+ quite different.
+\end{abstract}
+
+\section{The problem}
+
+Imagine you have two files, $A$ and $B$, and you wish to update $B$ to be
+the same as $A$. The obvious method is to copy $A$ onto $B$.
+
+Now imagine that the two files are on machines connected by a slow
+communications link, for example a dialup IP link. If $A$ is large,
+copying $A$ onto $B$ will be slow. To make it faster you could
+compress $A$ before sending it, but that will usually only gain a
+factor of 2 to 4.
+
+Now assume that $A$ and $B$ are quite similar, perhaps both derived
+from the same original file. To really speed things up you would need
+to take advantage of this similarity. A common method is to send just
+the differences between $A$ and $B$ down the link and then use this
+list of differences to reconstruct the file.
+
+The problem is that the normal methods for creating a set of
+differences between two files rely on being able to read both files.
+Thus they require that both files are available beforehand at one end
+of the link. If they are not both available on the same machine,
+these algorithms cannot be used (once you had copied the file over,
+you wouldn't need the differences). This is the problem that rsync
+addresses.
+
+The rsync algorithm efficiently computes which parts of a source file
+match some part of an existing destination file. These parts need not
+be sent across the link; all that is needed is a reference to the part
+of the destination file. Only parts of the source file which are not
+matched in this way need to be sent verbatim. The receiver can then
+construct a copy of the source file using the references to parts of
+the existing destination file and the verbatim material.
+
+Trivially, the data sent to the receiver can be compressed using any
+of a range of common compression algorithms, for further speed
+improvements.
+
+\section{The rsync algorithm}
+
+Suppose we have two general purpose computers $\alpha$ and $\beta$.
+Computer $\alpha$ has access to a file $A$ and $\beta$ has access to
+file $B$, where $A$ and $B$ are ``similar''. There is a slow
+communications link between $\alpha$ and $\beta$.
+
+The rsync algorithm consists of the following steps:
+
+\begin{enumerate}
+\item $\beta$ splits the file $B$ into a series of non-overlapping
+ fixed-sized blocks of size S bytes\footnote{We have found that
+ values of S between 500 and 1000 are quite good for most purposes}.
+ The last block may be shorter than $S$ bytes.
+
+\item For each of these blocks $\beta$ calculates two checksums:
+ a weak ``rolling'' 32-bit checksum (described below) and a strong
+ 128-bit MD4 checksum.
+
+\item $\beta$ sends these checksums to $\alpha$.
+
+\item $\alpha$ searches through $A$ to find all blocks of length $S$
+ bytes (at any offset, not just multiples of $S$) that have the same
+ weak and strong checksum as one of the blocks of $B$. This can be
+ done in a single pass very quickly using a special property of the
+ rolling checksum described below.
+
+\item $\alpha$ sends $\beta$ a sequence of instructions for
+ constructing a copy of $A$. Each instruction is either a reference
+ to a block of $B$, or literal data. Literal data is sent only for
+ those sections of $A$ which did not match any of the blocks of $B$.
+\end{enumerate}
+
+The end result is that $\beta$ gets a copy of $A$, but only the pieces
+of $A$ that are not found in $B$ (plus a small amount of data for
+checksums and block indexes) are sent over the link. The algorithm
+also only requires one round trip, which minimises the impact of the
+link latency.
+
+The most important details of the algorithm are the rolling checksum
+and the associated multi-alternate search mechanism which allows the
+all-offsets checksum search to proceed very quickly. These will be
+discussed in greater detail below.
+
+\section{Rolling checksum}
+
+The weak rolling checksum used in the rsync algorithm needs to have
+the property that it is very cheap to calculate the checksum of a
+buffer $X_2 .. X_{n+1}$ given the checksum of buffer $X_1 .. X_n$ and
+the values of the bytes $X_1$ and $X_{n+1}$.
+
+The weak checksum algorithm we used in our implementation was inspired
+by Mark Adler's adler-32 checksum. Our checksum is defined by
+$$ a(k,l) = (\sum_{i=k}^l X_i) \bmod M $$
+$$ b(k,l) = (\sum_{i=k}^l (l-i+1)X_i) \bmod M $$
+$$ s(k,l) = a(k,l) + 2^{16} b(k,l) $$
+
+where $s(k,l)$ is the rolling checksum of the bytes $X_k \ldots X_l$.
+For simplicity and speed, we use $M = 2^{16}$.
+
+The important property of this checksum is that successive values can
+be computed very efficiently using the recurrence relations
+
+$$ a(k+1,l+1) = (a(k,l) - X_k + X_{l+1}) \bmod M $$
+$$ b(k+1,l+1) = (b(k,l) - (l-k+1) X_k + a(k+1,l+1)) \bmod M $$
+
+Thus the checksum can be calculated for blocks of length S at all
+possible offsets within a file in a ``rolling'' fashion, with very
+little computation at each point.
+
+Despite its simplicity, this checksum was found to be quite adequate as
+a first-level check for a match of two file blocks. We have found in
+practice that the probability of this checksum matching when the
+blocks are not equal is quite low. This is important because the much
+more expensive strong checksum must be calculated for each block where
+the weak checksum matches.
+
+\section{Checksum searching}
+
+Once $\alpha$ has received the list of checksums of the blocks of $B$,
+it must search $A$ for any blocks at any offset that match the
+checksum of some block of $B$. The basic strategy is to compute the
+32-bit rolling checksum for a block of length $S$ starting at each
+byte of $A$ in turn, and for each checksum, search the list for a
+match. To do this our implementation uses a
+simple 3 level searching scheme.
+
+The first level uses a 16-bit hash of the 32-bit rolling checksum and
+a $2^{16}$ entry hash table. The list of checksum values (i.e., the
+checksums from the blocks of $B$) is sorted according to the 16-bit
+hash of the 32-bit rolling checksum. Each entry in the hash table
+points to the first element of the list for that hash value, or
+contains a null value if no element of the list has that hash value.
+
+At each offset in the file the 32-bit rolling checksum and its 16-bit
+hash are calculated. If the hash table entry for that hash value is
+not a null value, the second-level check is invoked.
+
+The second-level check involves scanning the sorted checksum list
+starting with the entry pointed to by the hash table entry, looking
+for an entry whose 32-bit rolling checksum matches the current value.
+The scan terminates when it reaches an entry whose 16-bit hash
+differs. If this search finds a match, the third-level check is
+invoked.
+
+The third-level check involves calculating the strong checksum for the
+current offset in the file and comparing it with the strong checksum
+value in the current list entry. If the two strong checksums match,
+we assume that we have found a block of $A$ which matches a block of
+$B$. In fact the blocks could be different, but the probability of
+this is microscopic, and in practice this is a reasonable assumption.
+
+When a match is found, $\alpha$ sends $\beta$ the data in $A$ between
+the current file offset and the end of the previous match, followed by
+the index of the block in $B$ that matched. This data is sent
+immediately a match is found, which allows us to overlap the
+communication with further computation.
+
+If no match is found at a given offset in the file, the rolling
+checksum is updated to the next offset and the search proceeds. If a
+match is found, the search is restarted at the end of the matched
+block. This strategy saves a considerable amount of computation for
+the common case where the two files are nearly identical. In
+addition, it would be a simple matter to encode the block indexes as
+runs, for the common case where a portion of $A$ matches a series of
+blocks of $B$ in order.
+
+\section{Pipelining}
+
+The above sections describe the process for constructing a copy of one
+file on a remote system. If we have a several files to copy, we can
+gain a considerable latency advantage by pipelining the process.
+
+This involves $\beta$ initiating two independent processes. One of the
+processes generates and sends the checksums to $\alpha$ while the
+other receives the difference information from $\alpha$ and
+reconstructs the files.
+
+If the communications link is buffered then these two processes can
+proceed independently and the link should be kept fully utilised in
+both directions for most of the time.
+
+\section{Results}
+
+To test the algorithm, tar files were created of the Linux kernel
+sources for two versions of the kernel. The two kernel versions were
+1.99.10 and 2.0.0. These tar files are approximately 24MB in size and
+are separated by 5 released patch levels.
+
+Out of the 2441 files in the 1.99.10 release, 291 files had changed in
+the 2.0.0 release, 19 files had been removed and 25 files had been
+added.
+
+A ``diff'' of the two tar files using the standard GNU diff utility
+produced over 32 thousand lines of output totalling 2.1 MB.
+
+The following table shows the results for rsync between the two files
+with a varying block size.\footnote{All the tests in this section were
+ carried out using rsync version 0.5}
+
+\vspace*{5mm}
+\begin{tabular}{|l|l|l|l|l|l|l|} \hline
+{\bf block} & {\bf matches} & {\bf tag} & {\bf false} & {\bf data} & {\bf written} & {\bf read} \\
+{\bf size} & & {\bf hits} & {\bf alarms} & & & \\ \hline \hline
+
+300 & 64247 & 3817434 & 948 & 5312200 & 5629158 & 1632284 \\ \hline
+500 & 46989 & 620013 & 64 & 1091900 & 1283906 & 979384 \\ \hline
+700 & 33255 & 571970 & 22 & 1307800 & 1444346 & 699564 \\ \hline
+900 & 25686 & 525058 & 24 & 1469500 & 1575438 & 544124 \\ \hline
+1100 & 20848 & 496844 & 21 & 1654500 & 1740838 & 445204 \\ \hline
+\end{tabular}
+\vspace*{5mm}
+
+In each case, the CPU time taken was less than the
+time it takes to run ``diff'' on the two files.\footnote{The wall
+ clock time was approximately 2 minutes per run on a 50 MHz SPARC 10
+ running SunOS, using rsh over loopback for communication. GNU diff
+ took about 4 minutes.}
+
+The columns in the table are as follows:
+
+\begin{description}
+\item [block size] The size in bytes of the checksummed blocks.
+\item [matches] The number of times a block of $B$ was found in $A$.
+\item [tag hits] The number of times the 16-bit hash of the rolling
+ checksum matched a hash of one of the checksums from $B$.
+\item [false alarms] The number of times the 32-bit rolling checksum
+ matched but the strong checksum didn't.
+\item [data] The amount of file data transferred verbatim, in bytes.
+\item [written] The total number of bytes written by $\alpha$,
+ including protocol overheads. This is almost all file data.
+\item [read] The total number of bytes read by $\alpha$, including
+ protocol overheads. This is almost all checksum information.
+\end{description}
+
+The results demonstrate that for block sizes above 300 bytes, only a
+small fraction (around 5\%) of the file was transferred. The amount
+transferred was also considerably less than the size of the diff file
+that would have been transferred if the diff/patch method of updating
+a remote file was used.
+
+The checksums themselves took up a considerable amount of space,
+although much less than the size of the data transferred in each
+case. Each pair of checksums consumes 20 bytes: 4 bytes for the
+rolling checksum plus 16 bytes for the 128-bit MD4 checksum.
+
+The number of false alarms was less than $1/1000$ of the number of
+true matches, indicating that the 32-bit rolling checksum is quite
+good at screening out false matches.
+
+The number of tag hits indicates that the second level of the
+checksum search algorithm was invoked about once every 50
+characters. This is quite high because the total number of blocks in
+the file is a large fraction of the size of the tag hash table. For
+smaller files we would expect the tag hit rate to be much closer to
+the number of matches. For extremely large files, we should probably
+increase the size of the hash table.
+
+The next table shows similar results for a much smaller set of files.
+In this case the files were not packed into a tar file first. Rather,
+rsync was invoked with an option to recursively descend the directory
+tree. The files used were from two source releases of another software
+package called Samba. The total source code size is 1.7 MB and the
+diff between the two releases is 4155 lines long totalling 120 kB.
+
+\vspace*{5mm}
+\begin{tabular}{|l|l|l|l|l|l|l|} \hline
+{\bf block} & {\bf matches} & {\bf tag} & {\bf false} & {\bf data} & {\bf written} & {\bf read} \\
+{\bf size} & & {\bf hits} & {\bf alarms} & & & \\ \hline \hline
+
+300 & 3727 & 3899 & 0 & 129775 & 153999 & 83948 \\ \hline
+500 & 2158 & 2325 & 0 & 171574 & 189330 & 50908 \\ \hline
+700 & 1517 & 1649 & 0 & 195024 & 210144 & 36828 \\ \hline
+900 & 1156 & 1281 & 0 & 222847 & 236471 & 29048 \\ \hline
+1100 & 921 & 1049 & 0 & 250073 & 262725 & 23988 \\ \hline
+\end{tabular}
+\vspace*{5mm}
+
+
+\section{Availability}
+
+An implementation of rsync which provides a convenient interface
+similar to the common UNIX command rcp has been written and is
+available for download from http://rsync.samba.org/
+
+\end{document}