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use std::ptr::NonNull;

/// This will have a destructor manually implemented via variant_body, and
/// similarly a Drop impl in Rust.
#[repr(C)]
pub struct OwnedSlice<T> {
    len: usize,
    ptr: NonNull<T>,
}

#[repr(u8)]
pub enum FillRule { A, B }

#[repr(C)]
pub struct Polygon<LengthPercentage> {
    pub fill: FillRule,
    pub coordinates: OwnedSlice<LengthPercentage>,
}

#[repr(C, u8)]
pub enum Foo<T> {
    Bar,
    Polygon1(Polygon<T>),
    Slice1(OwnedSlice<T>),
    Slice2(OwnedSlice<i32>),
    Slice3 {
        fill: FillRule,
        coords: OwnedSlice<T>,
    },
    Slice4 {
        fill: FillRule,
        coords: OwnedSlice<i32>,
    },
}

#[repr(u8)]
pub enum Baz<T> {
    Bar2,
    Polygon21(Polygon<T>),
    Slice21(OwnedSlice<T>),
    Slice22(OwnedSlice<i32>),
    Slice23 {
        fill: FillRule,
        coords: OwnedSlice<T>,
    },
    Slice24 {
        fill: FillRule,
        coords: OwnedSlice<i32>,
    },
}

#[repr(u8)]
pub enum Taz {
    Bar3,
    Taz1(i32),
    Taz3(OwnedSlice<i32>),
}

/// cbindgen:derive-tagged-enum-destructor=false
/// cbindgen:derive-tagged-enum-copy-constructor=false
#[repr(u8)]
pub enum Tazz {
    Bar4,
    Taz2(i32),
}

/// cbindgen:derive-tagged-enum-copy-assignment=false
#[repr(u8)]
pub enum Tazzz {
    Bar5,
    Taz5(i32),
}

#[repr(u8)]
pub enum Tazzzz {
    Taz6(i32),
    Taz7(u32),
}

/// cbindgen:derive-eq=true
/// cbindgen:derive-neq=true
/// cbindgen:neq-attributes=NODISCARD
/// cbindgen:eq-attributes=NODISCARD
/// cbindgen:destructor-attributes=NOINLINE
/// cbindgen:copy-constructor-attributes=NOINLINE
/// cbindgen:copy-assignment-attributes=NOINLINE
#[repr(u8)]
pub enum Qux {
    /// cbindgen:derive-eq=true
    Qux1(i32),
    /// cbindgen:derive-eq=true
    Qux2(u32),
}


#[no_mangle]
pub extern "C" fn root(a: &Foo<u32>, b: &Baz<i32>, c: &Taz, d: Tazz, e: &Tazzz, f: &Tazzzz, g: &Qux) {}