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#[repr(u8)]
pub enum DisplayItem {
Fill(Rect, Color),
Image { id: u32, bounds: Rect },
ClearScreen,
}
#[repr(C)]
pub struct Rect { x: f32, y: f32, w: f32, h: f32 }
#[repr(C)]
pub struct Color { r: u8, g: u8, b: u8, a: u8 }
#[no_mangle]
pub extern "C" fn push_item(item: DisplayItem) -> bool {
::std::mem::drop(item);
true
}
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