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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-04 12:41:41 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-04 12:41:41 +0000 |
commit | 10ee2acdd26a7f1298c6f6d6b7af9b469fe29b87 (patch) | |
tree | bdffd5d80c26cf4a7a518281a204be1ace85b4c1 /vendor/base64/src/lib.rs | |
parent | Releasing progress-linux version 1.70.0+dfsg1-9~progress7.99u1. (diff) | |
download | rustc-10ee2acdd26a7f1298c6f6d6b7af9b469fe29b87.tar.xz rustc-10ee2acdd26a7f1298c6f6d6b7af9b469fe29b87.zip |
Merging upstream version 1.70.0+dfsg2.
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'vendor/base64/src/lib.rs')
-rw-r--r-- | vendor/base64/src/lib.rs | 179 |
1 files changed, 179 insertions, 0 deletions
diff --git a/vendor/base64/src/lib.rs b/vendor/base64/src/lib.rs new file mode 100644 index 000000000..cc9d628df --- /dev/null +++ b/vendor/base64/src/lib.rs @@ -0,0 +1,179 @@ +//! # Getting started +//! +//! 1. Perhaps one of the preconfigured engines in [engine::general_purpose] will suit, e.g. +//! [engine::general_purpose::STANDARD_NO_PAD]. +//! - These are re-exported in [prelude] with a `BASE64_` prefix for those who prefer to +//! `use base64::prelude::*` or equivalent, e.g. [prelude::BASE64_STANDARD_NO_PAD] +//! 1. If not, choose which alphabet you want. Most usage will want [alphabet::STANDARD] or [alphabet::URL_SAFE]. +//! 1. Choose which [Engine] implementation you want. For the moment there is only one: [engine::GeneralPurpose]. +//! 1. Configure the engine appropriately using the engine's `Config` type. +//! - This is where you'll select whether to add padding (when encoding) or expect it (when +//! decoding). If given the choice, prefer no padding. +//! 1. Build the engine using the selected alphabet and config. +//! +//! For more detail, see below. +//! +//! ## Alphabets +//! +//! An [alphabet::Alphabet] defines what ASCII symbols are used to encode to or decode from. +//! +//! Constants in [alphabet] like [alphabet::STANDARD] or [alphabet::URL_SAFE] provide commonly used +//! alphabets, but you can also build your own custom [alphabet::Alphabet] if needed. +//! +//! ## Engines +//! +//! Once you have an `Alphabet`, you can pick which `Engine` you want. A few parts of the public +//! API provide a default, but otherwise the user must provide an `Engine` to use. +//! +//! See [Engine] for more. +//! +//! ## Config +//! +//! In addition to an `Alphabet`, constructing an `Engine` also requires an [engine::Config]. Each +//! `Engine` has a corresponding `Config` implementation since different `Engine`s may offer different +//! levels of configurability. +//! +//! # Encoding +//! +//! Several different encoding methods on [Engine] are available to you depending on your desire for +//! convenience vs performance. +//! +//! | Method | Output | Allocates | +//! | ------------------------ | ---------------------------- | ------------------------------ | +//! | [Engine::encode] | Returns a new `String` | Always | +//! | [Engine::encode_string] | Appends to provided `String` | Only if `String` needs to grow | +//! | [Engine::encode_slice] | Writes to provided `&[u8]` | Never - fastest | +//! +//! All of the encoding methods will pad as per the engine's config. +//! +//! # Decoding +//! +//! Just as for encoding, there are different decoding methods available. +//! +//! | Method | Output | Allocates | +//! | ------------------------ | ----------------------------- | ------------------------------ | +//! | [Engine::decode] | Returns a new `Vec<u8>` | Always | +//! | [Engine::decode_vec] | Appends to provided `Vec<u8>` | Only if `Vec` needs to grow | +//! | [Engine::decode_slice] | Writes to provided `&[u8]` | Never - fastest | +//! +//! Unlike encoding, where all possible input is valid, decoding can fail (see [DecodeError]). +//! +//! Input can be invalid because it has invalid characters or invalid padding. The nature of how +//! padding is checked depends on the engine's config. +//! Whitespace in the input is invalid, just like any other non-base64 byte. +//! +//! # `Read` and `Write` +//! +//! To decode a [std::io::Read] of b64 bytes, wrap a reader (file, network socket, etc) with +//! [read::DecoderReader]. +//! +//! To write raw bytes and have them b64 encoded on the fly, wrap a [std::io::Write] with +//! [write::EncoderWriter]. +//! +//! There is some performance overhead (15% or so) because of the necessary buffer shuffling -- +//! still fast enough that almost nobody cares. Also, these implementations do not heap allocate. +//! +//! # `Display` +//! +//! See [display] for how to transparently base64 data via a `Display` implementation. +//! +//! # Examples +//! +//! ## Using predefined engines +//! +//! ``` +//! use base64::{Engine as _, engine::general_purpose}; +//! +//! let orig = b"data"; +//! let encoded: String = general_purpose::STANDARD_NO_PAD.encode(orig); +//! assert_eq!("ZGF0YQ", encoded); +//! assert_eq!(orig.as_slice(), &general_purpose::STANDARD_NO_PAD.decode(encoded).unwrap()); +//! +//! // or, URL-safe +//! let encoded_url = general_purpose::URL_SAFE_NO_PAD.encode(orig); +//! ``` +//! +//! ## Custom alphabet, config, and engine +//! +//! ``` +//! use base64::{engine, alphabet, Engine as _}; +//! +//! // bizarro-world base64: +/ as the first symbols instead of the last +//! let alphabet = +//! alphabet::Alphabet::new("+/ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789") +//! .unwrap(); +//! +//! // a very weird config that encodes with padding but requires no padding when decoding...? +//! let crazy_config = engine::GeneralPurposeConfig::new() +//! .with_decode_allow_trailing_bits(true) +//! .with_encode_padding(true) +//! .with_decode_padding_mode(engine::DecodePaddingMode::RequireNone); +//! +//! let crazy_engine = engine::GeneralPurpose::new(&alphabet, crazy_config); +//! +//! let encoded = crazy_engine.encode(b"abc 123"); +//! +//! ``` +//! +//! # Panics +//! +//! If length calculations result in overflowing `usize`, a panic will result. + +#![cfg_attr(feature = "cargo-clippy", allow(clippy::cast_lossless))] +#![deny( + missing_docs, + trivial_casts, + trivial_numeric_casts, + unused_extern_crates, + unused_import_braces, + unused_results, + variant_size_differences, + warnings +)] +#![forbid(unsafe_code)] +// Allow globally until https://github.com/rust-lang/rust-clippy/issues/8768 is resolved. +// The desired state is to allow it only for the rstest_reuse import. +#![allow(clippy::single_component_path_imports)] +#![cfg_attr(not(any(feature = "std", test)), no_std)] + +#[cfg(all(feature = "alloc", not(any(feature = "std", test))))] +extern crate alloc; +#[cfg(any(feature = "std", test))] +extern crate std as alloc; + +// has to be included at top level because of the way rstest_reuse defines its macros +#[cfg(test)] +use rstest_reuse; + +mod chunked_encoder; +pub mod display; +#[cfg(any(feature = "std", test))] +pub mod read; +#[cfg(any(feature = "std", test))] +pub mod write; + +pub mod engine; +pub use engine::Engine; + +pub mod alphabet; + +mod encode; +#[allow(deprecated)] +#[cfg(any(feature = "alloc", feature = "std", test))] +pub use crate::encode::{encode, encode_engine, encode_engine_string}; +#[allow(deprecated)] +pub use crate::encode::{encode_engine_slice, encoded_len, EncodeSliceError}; + +mod decode; +#[allow(deprecated)] +#[cfg(any(feature = "alloc", feature = "std", test))] +pub use crate::decode::{decode, decode_engine, decode_engine_vec}; +#[allow(deprecated)] +pub use crate::decode::{decode_engine_slice, decoded_len_estimate, DecodeError, DecodeSliceError}; + +pub mod prelude; + +#[cfg(test)] +mod tests; + +const PAD_BYTE: u8 = b'='; |