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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-17 12:02:58 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-17 12:02:58 +0000
commit698f8c2f01ea549d77d7dc3338a12e04c11057b9 (patch)
tree173a775858bd501c378080a10dca74132f05bc50 /vendor/cmake/src/lib.rs
parentInitial commit. (diff)
downloadrustc-698f8c2f01ea549d77d7dc3338a12e04c11057b9.tar.xz
rustc-698f8c2f01ea549d77d7dc3338a12e04c11057b9.zip
Adding upstream version 1.64.0+dfsg1.upstream/1.64.0+dfsg1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'vendor/cmake/src/lib.rs')
-rw-r--r--vendor/cmake/src/lib.rs976
1 files changed, 976 insertions, 0 deletions
diff --git a/vendor/cmake/src/lib.rs b/vendor/cmake/src/lib.rs
new file mode 100644
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+//! A build dependency for running `cmake` to build a native library
+//!
+//! This crate provides some necessary boilerplate and shim support for running
+//! the system `cmake` command to build a native library. It will add
+//! appropriate cflags for building code to link into Rust, handle cross
+//! compilation, and use the necessary generator for the platform being
+//! targeted.
+//!
+//! The builder-style configuration allows for various variables and such to be
+//! passed down into the build as well.
+//!
+//! ## Installation
+//!
+//! Add this to your `Cargo.toml`:
+//!
+//! ```toml
+//! [build-dependencies]
+//! cmake = "0.1"
+//! ```
+//!
+//! ## Examples
+//!
+//! ```no_run
+//! use cmake;
+//!
+//! // Builds the project in the directory located in `libfoo`, installing it
+//! // into $OUT_DIR
+//! let dst = cmake::build("libfoo");
+//!
+//! println!("cargo:rustc-link-search=native={}", dst.display());
+//! println!("cargo:rustc-link-lib=static=foo");
+//! ```
+//!
+//! ```no_run
+//! use cmake::Config;
+//!
+//! let dst = Config::new("libfoo")
+//! .define("FOO", "BAR")
+//! .cflag("-foo")
+//! .build();
+//! println!("cargo:rustc-link-search=native={}", dst.display());
+//! println!("cargo:rustc-link-lib=static=foo");
+//! ```
+
+#![deny(missing_docs)]
+
+extern crate cc;
+
+use std::collections::HashMap;
+use std::env;
+use std::ffi::{OsStr, OsString};
+use std::fs::{self, File};
+use std::io::prelude::*;
+use std::io::ErrorKind;
+use std::path::{Path, PathBuf};
+use std::process::Command;
+
+/// Builder style configuration for a pending CMake build.
+pub struct Config {
+ path: PathBuf,
+ generator: Option<OsString>,
+ generator_toolset: Option<OsString>,
+ cflags: OsString,
+ cxxflags: OsString,
+ asmflags: OsString,
+ defines: Vec<(OsString, OsString)>,
+ deps: Vec<String>,
+ target: Option<String>,
+ host: Option<String>,
+ out_dir: Option<PathBuf>,
+ profile: Option<String>,
+ configure_args: Vec<OsString>,
+ build_args: Vec<OsString>,
+ cmake_target: Option<String>,
+ env: Vec<(OsString, OsString)>,
+ static_crt: Option<bool>,
+ uses_cxx11: bool,
+ always_configure: bool,
+ no_build_target: bool,
+ verbose_cmake: bool,
+ verbose_make: bool,
+ pic: Option<bool>,
+ c_cfg: Option<cc::Build>,
+ cxx_cfg: Option<cc::Build>,
+ env_cache: HashMap<String, Option<OsString>>,
+}
+
+/// Builds the native library rooted at `path` with the default cmake options.
+/// This will return the directory in which the library was installed.
+///
+/// # Examples
+///
+/// ```no_run
+/// use cmake;
+///
+/// // Builds the project in the directory located in `libfoo`, installing it
+/// // into $OUT_DIR
+/// let dst = cmake::build("libfoo");
+///
+/// println!("cargo:rustc-link-search=native={}", dst.display());
+/// println!("cargo:rustc-link-lib=static=foo");
+/// ```
+///
+pub fn build<P: AsRef<Path>>(path: P) -> PathBuf {
+ Config::new(path.as_ref()).build()
+}
+
+impl Config {
+ /// Return explicitly set profile or infer `CMAKE_BUILD_TYPE` from Rust's compilation profile.
+ ///
+ /// * if `opt-level=0` then `CMAKE_BUILD_TYPE=Debug`,
+ /// * if `opt-level={1,2,3}` and:
+ /// * `debug=false` then `CMAKE_BUILD_TYPE=Release`
+ /// * otherwise `CMAKE_BUILD_TYPE=RelWithDebInfo`
+ /// * if `opt-level={s,z}` then `CMAKE_BUILD_TYPE=MinSizeRel`
+ pub fn get_profile(&self) -> &str {
+ if let Some(profile) = self.profile.as_ref() {
+ profile
+ } else {
+ // Determine Rust's profile, optimization level, and debug info:
+ #[derive(PartialEq)]
+ enum RustProfile {
+ Debug,
+ Release,
+ }
+ #[derive(PartialEq, Debug)]
+ enum OptLevel {
+ Debug,
+ Release,
+ Size,
+ }
+
+ let rust_profile = match &getenv_unwrap("PROFILE")[..] {
+ "debug" => RustProfile::Debug,
+ "release" | "bench" => RustProfile::Release,
+ unknown => {
+ eprintln!(
+ "Warning: unknown Rust profile={}; defaulting to a release build.",
+ unknown
+ );
+ RustProfile::Release
+ }
+ };
+
+ let opt_level = match &getenv_unwrap("OPT_LEVEL")[..] {
+ "0" => OptLevel::Debug,
+ "1" | "2" | "3" => OptLevel::Release,
+ "s" | "z" => OptLevel::Size,
+ unknown => {
+ let default_opt_level = match rust_profile {
+ RustProfile::Debug => OptLevel::Debug,
+ RustProfile::Release => OptLevel::Release,
+ };
+ eprintln!(
+ "Warning: unknown opt-level={}; defaulting to a {:?} build.",
+ unknown, default_opt_level
+ );
+ default_opt_level
+ }
+ };
+
+ let debug_info: bool = match &getenv_unwrap("DEBUG")[..] {
+ "false" => false,
+ "true" => true,
+ unknown => {
+ eprintln!("Warning: unknown debug={}; defaulting to `true`.", unknown);
+ true
+ }
+ };
+
+ match (opt_level, debug_info) {
+ (OptLevel::Debug, _) => "Debug",
+ (OptLevel::Release, false) => "Release",
+ (OptLevel::Release, true) => "RelWithDebInfo",
+ (OptLevel::Size, _) => "MinSizeRel",
+ }
+ }
+ }
+
+ /// Creates a new blank set of configuration to build the project specified
+ /// at the path `path`.
+ pub fn new<P: AsRef<Path>>(path: P) -> Config {
+ Config {
+ path: env::current_dir().unwrap().join(path),
+ generator: None,
+ generator_toolset: None,
+ cflags: OsString::new(),
+ cxxflags: OsString::new(),
+ asmflags: OsString::new(),
+ defines: Vec::new(),
+ deps: Vec::new(),
+ profile: None,
+ out_dir: None,
+ target: None,
+ host: None,
+ configure_args: Vec::new(),
+ build_args: Vec::new(),
+ cmake_target: None,
+ env: Vec::new(),
+ static_crt: None,
+ uses_cxx11: false,
+ always_configure: true,
+ no_build_target: false,
+ verbose_cmake: false,
+ verbose_make: false,
+ pic: None,
+ c_cfg: None,
+ cxx_cfg: None,
+ env_cache: HashMap::new(),
+ }
+ }
+
+ /// Sets flag for PIC. Otherwise use cc::Build platform default
+ pub fn pic(&mut self, explicit_flag: bool) -> &mut Config {
+ self.pic = Some(explicit_flag);
+ self
+ }
+
+ /// Sets the build-tool generator (`-G`) for this compilation.
+ ///
+ /// If unset, this crate will use the `CMAKE_GENERATOR` environment variable
+ /// if set. Otherwise, it will guess the best generator to use based on the
+ /// build target.
+ pub fn generator<T: AsRef<OsStr>>(&mut self, generator: T) -> &mut Config {
+ self.generator = Some(generator.as_ref().to_owned());
+ self
+ }
+
+ /// Sets the toolset name (-T) if supported by generator.
+ /// Can be used to compile with CLang/LLV instead of msvc when Visual Studio generator is selected.
+ ///
+ /// If unset, will use the default toolset of the selected generator.
+ pub fn generator_toolset<T: AsRef<OsStr>>(&mut self, toolset_name: T) -> &mut Config {
+ self.generator_toolset = Some(toolset_name.as_ref().to_owned());
+ self
+ }
+
+ /// Adds a custom flag to pass down to the C compiler, supplementing those
+ /// that this library already passes.
+ pub fn cflag<P: AsRef<OsStr>>(&mut self, flag: P) -> &mut Config {
+ self.cflags.push(" ");
+ self.cflags.push(flag.as_ref());
+ self
+ }
+
+ /// Adds a custom flag to pass down to the C++ compiler, supplementing those
+ /// that this library already passes.
+ pub fn cxxflag<P: AsRef<OsStr>>(&mut self, flag: P) -> &mut Config {
+ self.cxxflags.push(" ");
+ self.cxxflags.push(flag.as_ref());
+ self
+ }
+
+ /// Adds a custom flag to pass down to the ASM compiler, supplementing those
+ /// that this library already passes.
+ pub fn asmflag<P: AsRef<OsStr>>(&mut self, flag: P) -> &mut Config {
+ self.asmflags.push(" ");
+ self.asmflags.push(flag.as_ref());
+ self
+ }
+
+ /// Adds a new `-D` flag to pass to cmake during the generation step.
+ pub fn define<K, V>(&mut self, k: K, v: V) -> &mut Config
+ where
+ K: AsRef<OsStr>,
+ V: AsRef<OsStr>,
+ {
+ self.defines
+ .push((k.as_ref().to_owned(), v.as_ref().to_owned()));
+ self
+ }
+
+ /// Registers a dependency for this compilation on the native library built
+ /// by Cargo previously.
+ ///
+ /// This registration will modify the `CMAKE_PREFIX_PATH` environment
+ /// variable for the build system generation step.
+ pub fn register_dep(&mut self, dep: &str) -> &mut Config {
+ self.deps.push(dep.to_string());
+ self
+ }
+
+ /// Sets the target triple for this compilation.
+ ///
+ /// This is automatically scraped from `$TARGET` which is set for Cargo
+ /// build scripts so it's not necessary to call this from a build script.
+ pub fn target(&mut self, target: &str) -> &mut Config {
+ self.target = Some(target.to_string());
+ self
+ }
+
+ /// Disables the cmake target option for this compilation.
+ ///
+ /// Note that this isn't related to the target triple passed to the compiler!
+ pub fn no_build_target(&mut self, no_build_target: bool) -> &mut Config {
+ self.no_build_target = no_build_target;
+ self
+ }
+
+ /// Sets the host triple for this compilation.
+ ///
+ /// This is automatically scraped from `$HOST` which is set for Cargo
+ /// build scripts so it's not necessary to call this from a build script.
+ pub fn host(&mut self, host: &str) -> &mut Config {
+ self.host = Some(host.to_string());
+ self
+ }
+
+ /// Sets the output directory for this compilation.
+ ///
+ /// This is automatically scraped from `$OUT_DIR` which is set for Cargo
+ /// build scripts so it's not necessary to call this from a build script.
+ pub fn out_dir<P: AsRef<Path>>(&mut self, out: P) -> &mut Config {
+ self.out_dir = Some(out.as_ref().to_path_buf());
+ self
+ }
+
+ /// Sets the `CMAKE_BUILD_TYPE=build_type` variable.
+ ///
+ /// By default, this value is automatically inferred from Rust's compilation
+ /// profile as follows:
+ ///
+ /// * if `opt-level=0` then `CMAKE_BUILD_TYPE=Debug`,
+ /// * if `opt-level={1,2,3}` and:
+ /// * `debug=false` then `CMAKE_BUILD_TYPE=Release`
+ /// * otherwise `CMAKE_BUILD_TYPE=RelWithDebInfo`
+ /// * if `opt-level={s,z}` then `CMAKE_BUILD_TYPE=MinSizeRel`
+ pub fn profile(&mut self, profile: &str) -> &mut Config {
+ self.profile = Some(profile.to_string());
+ self
+ }
+
+ /// Configures whether the /MT flag or the /MD flag will be passed to msvc build tools.
+ ///
+ /// This option defaults to `false`, and affect only msvc targets.
+ pub fn static_crt(&mut self, static_crt: bool) -> &mut Config {
+ self.static_crt = Some(static_crt);
+ self
+ }
+
+ /// Add an argument to the `cmake` configure step
+ pub fn configure_arg<A: AsRef<OsStr>>(&mut self, arg: A) -> &mut Config {
+ self.configure_args.push(arg.as_ref().to_owned());
+ self
+ }
+
+ /// Add an argument to the final `cmake` build step
+ pub fn build_arg<A: AsRef<OsStr>>(&mut self, arg: A) -> &mut Config {
+ self.build_args.push(arg.as_ref().to_owned());
+ self
+ }
+
+ /// Configure an environment variable for the `cmake` processes spawned by
+ /// this crate in the `build` step.
+ pub fn env<K, V>(&mut self, key: K, value: V) -> &mut Config
+ where
+ K: AsRef<OsStr>,
+ V: AsRef<OsStr>,
+ {
+ self.env
+ .push((key.as_ref().to_owned(), value.as_ref().to_owned()));
+ self
+ }
+
+ /// Sets the build target for the final `cmake` build step, this will
+ /// default to "install" if not specified.
+ pub fn build_target(&mut self, target: &str) -> &mut Config {
+ self.cmake_target = Some(target.to_string());
+ self
+ }
+
+ /// Alters the default target triple on OSX to ensure that c++11 is
+ /// available. Does not change the target triple if it is explicitly
+ /// specified.
+ ///
+ /// This does not otherwise affect any CXX flags, i.e. it does not set
+ /// -std=c++11 or -stdlib=libc++.
+ pub fn uses_cxx11(&mut self) -> &mut Config {
+ self.uses_cxx11 = true;
+ self
+ }
+
+ /// Forces CMake to always run before building the custom target.
+ ///
+ /// In some cases, when you have a big project, you can disable
+ /// subsequents runs of cmake to make `cargo build` faster.
+ pub fn always_configure(&mut self, always_configure: bool) -> &mut Config {
+ self.always_configure = always_configure;
+ self
+ }
+
+ /// Sets very verbose output.
+ pub fn very_verbose(&mut self, value: bool) -> &mut Config {
+ self.verbose_cmake = value;
+ self.verbose_make = value;
+ self
+ }
+
+ // Simple heuristic to determine if we're cross-compiling using the Android
+ // NDK toolchain file.
+ fn uses_android_ndk(&self) -> bool {
+ // `ANDROID_ABI` is the only required flag:
+ // https://developer.android.com/ndk/guides/cmake#android_abi
+ self.defined("ANDROID_ABI")
+ && self.defines.iter().any(|(flag, value)| {
+ flag == "CMAKE_TOOLCHAIN_FILE"
+ && Path::new(value).file_name() == Some("android.toolchain.cmake".as_ref())
+ })
+ }
+
+ /// Initializes the C build configuration.
+ pub fn init_c_cfg(&mut self, c_cfg: cc::Build) -> &mut Config {
+ self.c_cfg = Some(c_cfg);
+ self
+ }
+
+ /// Initializes the C++ build configuration.
+ pub fn init_cxx_cfg(&mut self, cxx_cfg: cc::Build) -> &mut Config {
+ self.cxx_cfg = Some(cxx_cfg);
+ self
+ }
+
+ /// Run this configuration, compiling the library with all the configured
+ /// options.
+ ///
+ /// This will run both the build system generator command as well as the
+ /// command to build the library.
+ pub fn build(&mut self) -> PathBuf {
+ let target = match self.target.clone() {
+ Some(t) => t,
+ None => {
+ let mut t = getenv_unwrap("TARGET");
+ if t.ends_with("-darwin") && self.uses_cxx11 {
+ t = t + "11"
+ }
+ t
+ }
+ };
+ let host = self.host.clone().unwrap_or_else(|| getenv_unwrap("HOST"));
+
+ // Some decisions later on are made if CMAKE_TOOLCHAIN_FILE is defined,
+ // so we need to read it from the environment variables from the beginning.
+ if !self.defined("CMAKE_TOOLCHAIN_FILE") {
+ if let Some(s) = self.getenv_target_os("CMAKE_TOOLCHAIN_FILE") {
+ self.define("CMAKE_TOOLCHAIN_FILE", s);
+ }
+ }
+
+ let generator = self
+ .generator
+ .clone()
+ .or_else(|| self.getenv_target_os("CMAKE_GENERATOR"));
+
+ let msvc = target.contains("msvc");
+ let ndk = self.uses_android_ndk();
+ let mut c_cfg = self.c_cfg.clone().unwrap_or_default();
+ c_cfg
+ .cargo_metadata(false)
+ .cpp(false)
+ .opt_level(0)
+ .debug(false)
+ .warnings(false)
+ .host(&host)
+ .no_default_flags(ndk);
+ if !ndk {
+ c_cfg.target(&target);
+ }
+ let mut cxx_cfg = self.cxx_cfg.clone().unwrap_or_default();
+ cxx_cfg
+ .cargo_metadata(false)
+ .cpp(true)
+ .opt_level(0)
+ .debug(false)
+ .warnings(false)
+ .host(&host)
+ .no_default_flags(ndk);
+ if !ndk {
+ cxx_cfg.target(&target);
+ }
+ if let Some(static_crt) = self.static_crt {
+ c_cfg.static_crt(static_crt);
+ cxx_cfg.static_crt(static_crt);
+ }
+ if let Some(explicit_flag) = self.pic {
+ c_cfg.pic(explicit_flag);
+ cxx_cfg.pic(explicit_flag);
+ }
+ let c_compiler = c_cfg.get_compiler();
+ let cxx_compiler = cxx_cfg.get_compiler();
+ let asm_compiler = c_cfg.get_compiler();
+
+ let dst = self
+ .out_dir
+ .clone()
+ .unwrap_or_else(|| PathBuf::from(getenv_unwrap("OUT_DIR")));
+ let build = dst.join("build");
+ self.maybe_clear(&build);
+ let _ = fs::create_dir(&build);
+
+ // Add all our dependencies to our cmake paths
+ let mut cmake_prefix_path = Vec::new();
+ for dep in &self.deps {
+ let dep = dep.to_uppercase().replace('-', "_");
+ if let Some(root) = env::var_os(&format!("DEP_{}_ROOT", dep)) {
+ cmake_prefix_path.push(PathBuf::from(root));
+ }
+ }
+ let system_prefix = self
+ .getenv_target_os("CMAKE_PREFIX_PATH")
+ .unwrap_or(OsString::new());
+ cmake_prefix_path.extend(env::split_paths(&system_prefix).map(|s| s.to_owned()));
+ let cmake_prefix_path = env::join_paths(&cmake_prefix_path).unwrap();
+
+ // Build up the first cmake command to build the build system.
+ let executable = self
+ .getenv_target_os("CMAKE")
+ .unwrap_or(OsString::from("cmake"));
+ let mut cmd = Command::new(&executable);
+
+ if self.verbose_cmake {
+ cmd.arg("-Wdev");
+ cmd.arg("--debug-output");
+ }
+
+ cmd.arg(&self.path).current_dir(&build);
+ let mut is_ninja = false;
+ if let Some(ref generator) = generator {
+ is_ninja = generator.to_string_lossy().contains("Ninja");
+ }
+ if target.contains("windows-gnu") {
+ if host.contains("windows") {
+ // On MinGW we need to coerce cmake to not generate a visual
+ // studio build system but instead use makefiles that MinGW can
+ // use to build.
+ if generator.is_none() {
+ // If make.exe isn't found, that means we may be using a MinGW
+ // toolchain instead of a MSYS2 toolchain. If neither is found,
+ // the build cannot continue.
+ let has_msys2 = Command::new("make")
+ .arg("--version")
+ .output()
+ .err()
+ .map(|e| e.kind() != ErrorKind::NotFound)
+ .unwrap_or(true);
+ let has_mingw32 = Command::new("mingw32-make")
+ .arg("--version")
+ .output()
+ .err()
+ .map(|e| e.kind() != ErrorKind::NotFound)
+ .unwrap_or(true);
+
+ let generator = match (has_msys2, has_mingw32) {
+ (true, _) => "MSYS Makefiles",
+ (false, true) => "MinGW Makefiles",
+ (false, false) => fail("no valid generator found for GNU toolchain; MSYS or MinGW must be installed")
+ };
+
+ cmd.arg("-G").arg(generator);
+ }
+ } else {
+ // If we're cross compiling onto windows, then set some
+ // variables which will hopefully get things to succeed. Some
+ // systems may need the `windres` or `dlltool` variables set, so
+ // set them if possible.
+ if !self.defined("CMAKE_SYSTEM_NAME") {
+ cmd.arg("-DCMAKE_SYSTEM_NAME=Windows");
+ }
+ if !self.defined("CMAKE_RC_COMPILER") {
+ let exe = find_exe(c_compiler.path());
+ if let Some(name) = exe.file_name().unwrap().to_str() {
+ let name = name.replace("gcc", "windres");
+ let windres = exe.with_file_name(name);
+ if windres.is_file() {
+ let mut arg = OsString::from("-DCMAKE_RC_COMPILER=");
+ arg.push(&windres);
+ cmd.arg(arg);
+ }
+ }
+ }
+ }
+ } else if msvc {
+ // If we're on MSVC we need to be sure to use the right generator or
+ // otherwise we won't get 32/64 bit correct automatically.
+ // This also guarantees that NMake generator isn't chosen implicitly.
+ let using_nmake_generator;
+ if generator.is_none() {
+ cmd.arg("-G").arg(self.visual_studio_generator(&target));
+ using_nmake_generator = false;
+ } else {
+ using_nmake_generator = generator.as_ref().unwrap() == "NMake Makefiles";
+ }
+ if !is_ninja && !using_nmake_generator {
+ if target.contains("x86_64") {
+ if self.generator_toolset.is_none() {
+ cmd.arg("-Thost=x64");
+ }
+ cmd.arg("-Ax64");
+ } else if target.contains("thumbv7a") {
+ if self.generator_toolset.is_none() {
+ cmd.arg("-Thost=x64");
+ }
+ cmd.arg("-Aarm");
+ } else if target.contains("aarch64") {
+ if self.generator_toolset.is_none() {
+ cmd.arg("-Thost=x64");
+ }
+ cmd.arg("-AARM64");
+ } else if target.contains("i686") {
+ use cc::windows_registry::{find_vs_version, VsVers};
+ match find_vs_version() {
+ Ok(VsVers::Vs16) => {
+ // 32-bit x86 toolset used to be the default for all hosts,
+ // but Visual Studio 2019 changed the default toolset to match the host,
+ // so we need to manually override it for x86 targets
+ if self.generator_toolset.is_none() {
+ cmd.arg("-Thost=x86");
+ }
+ cmd.arg("-AWin32");
+ }
+ _ => {}
+ };
+ } else {
+ panic!("unsupported msvc target: {}", target);
+ }
+ }
+ } else if target.contains("redox") {
+ if !self.defined("CMAKE_SYSTEM_NAME") {
+ cmd.arg("-DCMAKE_SYSTEM_NAME=Generic");
+ }
+ } else if target.contains("solaris") {
+ if !self.defined("CMAKE_SYSTEM_NAME") {
+ cmd.arg("-DCMAKE_SYSTEM_NAME=SunOS");
+ }
+ } else if target.contains("apple-ios") || target.contains("apple-tvos") {
+ // These two flags prevent CMake from adding an OSX sysroot, which messes up compilation.
+ if !self.defined("CMAKE_OSX_SYSROOT") && !self.defined("CMAKE_OSX_DEPLOYMENT_TARGET") {
+ cmd.arg("-DCMAKE_OSX_SYSROOT=/");
+ cmd.arg("-DCMAKE_OSX_DEPLOYMENT_TARGET=");
+ }
+ }
+ if let Some(ref generator) = generator {
+ cmd.arg("-G").arg(generator);
+ }
+ if let Some(ref generator_toolset) = self.generator_toolset {
+ cmd.arg("-T").arg(generator_toolset);
+ }
+ let profile = self.get_profile().to_string();
+ for &(ref k, ref v) in &self.defines {
+ let mut os = OsString::from("-D");
+ os.push(k);
+ os.push("=");
+ os.push(v);
+ cmd.arg(os);
+ }
+
+ if !self.defined("CMAKE_INSTALL_PREFIX") {
+ let mut dstflag = OsString::from("-DCMAKE_INSTALL_PREFIX=");
+ dstflag.push(&dst);
+ cmd.arg(dstflag);
+ }
+
+ let build_type = self
+ .defines
+ .iter()
+ .find(|&&(ref a, _)| a == "CMAKE_BUILD_TYPE")
+ .map(|x| x.1.to_str().unwrap())
+ .unwrap_or(&profile);
+ let build_type_upcase = build_type
+ .chars()
+ .flat_map(|c| c.to_uppercase())
+ .collect::<String>();
+
+ {
+ // let cmake deal with optimization/debuginfo
+ let skip_arg = |arg: &OsStr| match arg.to_str() {
+ Some(s) => s.starts_with("-O") || s.starts_with("/O") || s == "-g",
+ None => false,
+ };
+ let mut set_compiler = |kind: &str, compiler: &cc::Tool, extra: &OsString| {
+ let flag_var = format!("CMAKE_{}_FLAGS", kind);
+ let tool_var = format!("CMAKE_{}_COMPILER", kind);
+ if !self.defined(&flag_var) {
+ let mut flagsflag = OsString::from("-D");
+ flagsflag.push(&flag_var);
+ flagsflag.push("=");
+ flagsflag.push(extra);
+ for arg in compiler.args() {
+ if skip_arg(arg) {
+ continue;
+ }
+ flagsflag.push(" ");
+ flagsflag.push(arg);
+ }
+ cmd.arg(flagsflag);
+ }
+
+ // The visual studio generator apparently doesn't respect
+ // `CMAKE_C_FLAGS` but does respect `CMAKE_C_FLAGS_RELEASE` and
+ // such. We need to communicate /MD vs /MT, so set those vars
+ // here.
+ //
+ // Note that for other generators, though, this *overrides*
+ // things like the optimization flags, which is bad.
+ if generator.is_none() && msvc {
+ let flag_var_alt = format!("CMAKE_{}_FLAGS_{}", kind, build_type_upcase);
+ if !self.defined(&flag_var_alt) {
+ let mut flagsflag = OsString::from("-D");
+ flagsflag.push(&flag_var_alt);
+ flagsflag.push("=");
+ flagsflag.push(extra);
+ for arg in compiler.args() {
+ if skip_arg(arg) {
+ continue;
+ }
+ flagsflag.push(" ");
+ flagsflag.push(arg);
+ }
+ cmd.arg(flagsflag);
+ }
+ }
+
+ // Apparently cmake likes to have an absolute path to the
+ // compiler as otherwise it sometimes thinks that this variable
+ // changed as it thinks the found compiler, /usr/bin/cc,
+ // differs from the specified compiler, cc. Not entirely sure
+ // what's up, but at least this means cmake doesn't get
+ // confused?
+ //
+ // Also specify this on Windows only if we use MSVC with Ninja,
+ // as it's not needed for MSVC with Visual Studio generators and
+ // for MinGW it doesn't really vary.
+ if !self.defined("CMAKE_TOOLCHAIN_FILE")
+ && !self.defined(&tool_var)
+ && (env::consts::FAMILY != "windows" || (msvc && is_ninja))
+ {
+ let mut ccompiler = OsString::from("-D");
+ ccompiler.push(&tool_var);
+ ccompiler.push("=");
+ ccompiler.push(find_exe(compiler.path()));
+ #[cfg(windows)]
+ {
+ // CMake doesn't like unescaped `\`s in compiler paths
+ // so we either have to escape them or replace with `/`s.
+ use std::os::windows::ffi::{OsStrExt, OsStringExt};
+ let wchars = ccompiler
+ .encode_wide()
+ .map(|wchar| {
+ if wchar == b'\\' as u16 {
+ '/' as u16
+ } else {
+ wchar
+ }
+ })
+ .collect::<Vec<_>>();
+ ccompiler = OsString::from_wide(&wchars);
+ }
+ cmd.arg(ccompiler);
+ }
+ };
+
+ set_compiler("C", &c_compiler, &self.cflags);
+ set_compiler("CXX", &cxx_compiler, &self.cxxflags);
+ set_compiler("ASM", &asm_compiler, &self.asmflags);
+ }
+
+ if !self.defined("CMAKE_BUILD_TYPE") {
+ cmd.arg(&format!("-DCMAKE_BUILD_TYPE={}", profile));
+ }
+
+ if self.verbose_make {
+ cmd.arg("-DCMAKE_VERBOSE_MAKEFILE:BOOL=ON");
+ }
+
+ for &(ref k, ref v) in c_compiler.env().iter().chain(&self.env) {
+ cmd.env(k, v);
+ }
+
+ if self.always_configure || !build.join("CMakeCache.txt").exists() {
+ cmd.args(&self.configure_args);
+ run(cmd.env("CMAKE_PREFIX_PATH", cmake_prefix_path), "cmake");
+ } else {
+ println!("CMake project was already configured. Skipping configuration step.");
+ }
+
+ // And build!
+ let target = self.cmake_target.clone().unwrap_or("install".to_string());
+ let mut cmd = Command::new(&executable);
+ cmd.current_dir(&build);
+
+ for &(ref k, ref v) in c_compiler.env().iter().chain(&self.env) {
+ cmd.env(k, v);
+ }
+
+ // If the generated project is Makefile based we should carefully transfer corresponding CARGO_MAKEFLAGS
+ if fs::metadata(&build.join("Makefile")).is_ok() {
+ match env::var_os("CARGO_MAKEFLAGS") {
+ // Only do this on non-windows and non-bsd
+ // On Windows, we could be invoking make instead of
+ // mingw32-make which doesn't work with our jobserver
+ // bsdmake also does not work with our job server
+ Some(ref makeflags)
+ if !(cfg!(windows)
+ || cfg!(target_os = "openbsd")
+ || cfg!(target_os = "netbsd")
+ || cfg!(target_os = "freebsd")
+ || cfg!(target_os = "bitrig")
+ || cfg!(target_os = "dragonflybsd")) =>
+ {
+ cmd.env("MAKEFLAGS", makeflags);
+ }
+ _ => {}
+ }
+ }
+
+ cmd.arg("--build").arg(".");
+
+ if !self.no_build_target {
+ cmd.arg("--target").arg(target);
+ }
+
+ cmd.arg("--config").arg(&profile);
+
+ if let Ok(s) = env::var("NUM_JOBS") {
+ // See https://cmake.org/cmake/help/v3.12/manual/cmake.1.html#build-tool-mode
+ cmd.arg("--parallel").arg(s);
+ }
+
+ if !&self.build_args.is_empty() {
+ cmd.arg("--").args(&self.build_args);
+ }
+
+ run(&mut cmd, "cmake");
+
+ println!("cargo:root={}", dst.display());
+ return dst;
+ }
+
+ fn getenv_os(&mut self, v: &str) -> Option<OsString> {
+ if let Some(val) = self.env_cache.get(v) {
+ return val.clone();
+ }
+ let r = env::var_os(v);
+ println!("{} = {:?}", v, r);
+ self.env_cache.insert(v.to_string(), r.clone());
+ r
+ }
+
+ /// Gets a target-specific environment variable.
+ fn getenv_target_os(&mut self, var_base: &str) -> Option<OsString> {
+ let host = self.host.clone().unwrap_or_else(|| getenv_unwrap("HOST"));
+ let target = self
+ .target
+ .clone()
+ .unwrap_or_else(|| getenv_unwrap("TARGET"));
+
+ let kind = if host == target { "HOST" } else { "TARGET" };
+ let target_u = target.replace("-", "_");
+ self.getenv_os(&format!("{}_{}", var_base, target))
+ .or_else(|| self.getenv_os(&format!("{}_{}", var_base, target_u)))
+ .or_else(|| self.getenv_os(&format!("{}_{}", kind, var_base)))
+ .or_else(|| self.getenv_os(var_base))
+ }
+
+ fn visual_studio_generator(&self, target: &str) -> String {
+ use cc::windows_registry::{find_vs_version, VsVers};
+
+ let base = match find_vs_version() {
+ Ok(VsVers::Vs17) => "Visual Studio 17 2022",
+ Ok(VsVers::Vs16) => "Visual Studio 16 2019",
+ Ok(VsVers::Vs15) => "Visual Studio 15 2017",
+ Ok(VsVers::Vs14) => "Visual Studio 14 2015",
+ Ok(VsVers::Vs12) => "Visual Studio 12 2013",
+ Ok(_) => panic!(
+ "Visual studio version detected but this crate \
+ doesn't know how to generate cmake files for it, \
+ can the `cmake` crate be updated?"
+ ),
+ Err(msg) => panic!("{}", msg),
+ };
+ if ["i686", "x86_64", "thumbv7a", "aarch64"]
+ .iter()
+ .any(|t| target.contains(t))
+ {
+ base.to_string()
+ } else {
+ panic!("unsupported msvc target: {}", target);
+ }
+ }
+
+ fn defined(&self, var: &str) -> bool {
+ self.defines.iter().any(|&(ref a, _)| a == var)
+ }
+
+ // If a cmake project has previously been built (e.g. CMakeCache.txt already
+ // exists), then cmake will choke if the source directory for the original
+ // project being built has changed. Detect this situation through the
+ // `CMAKE_HOME_DIRECTORY` variable that cmake emits and if it doesn't match
+ // we blow away the build directory and start from scratch (the recommended
+ // solution apparently [1]).
+ //
+ // [1]: https://cmake.org/pipermail/cmake/2012-August/051545.html
+ fn maybe_clear(&self, dir: &Path) {
+ // CMake will apparently store canonicalized paths which normally
+ // isn't relevant to us but we canonicalize it here to ensure
+ // we're both checking the same thing.
+ let path = fs::canonicalize(&self.path).unwrap_or(self.path.clone());
+ let mut f = match File::open(dir.join("CMakeCache.txt")) {
+ Ok(f) => f,
+ Err(..) => return,
+ };
+ let mut u8contents = Vec::new();
+ match f.read_to_end(&mut u8contents) {
+ Ok(f) => f,
+ Err(..) => return,
+ };
+ let contents = String::from_utf8_lossy(&u8contents);
+ drop(f);
+ for line in contents.lines() {
+ if line.starts_with("CMAKE_HOME_DIRECTORY") {
+ let needs_cleanup = match line.split('=').next_back() {
+ Some(cmake_home) => fs::canonicalize(cmake_home)
+ .ok()
+ .map(|cmake_home| cmake_home != path)
+ .unwrap_or(true),
+ None => true,
+ };
+ if needs_cleanup {
+ println!(
+ "detected home dir change, cleaning out entire build \
+ directory"
+ );
+ fs::remove_dir_all(dir).unwrap();
+ }
+ break;
+ }
+ }
+ }
+}
+
+fn run(cmd: &mut Command, program: &str) {
+ println!("running: {:?}", cmd);
+ let status = match cmd.status() {
+ Ok(status) => status,
+ Err(ref e) if e.kind() == ErrorKind::NotFound => {
+ fail(&format!(
+ "failed to execute command: {}\nis `{}` not installed?",
+ e, program
+ ));
+ }
+ Err(e) => fail(&format!("failed to execute command: {}", e)),
+ };
+ if !status.success() {
+ fail(&format!(
+ "command did not execute successfully, got: {}",
+ status
+ ));
+ }
+}
+
+fn find_exe(path: &Path) -> PathBuf {
+ env::split_paths(&env::var_os("PATH").unwrap_or(OsString::new()))
+ .map(|p| p.join(path))
+ .find(|p| fs::metadata(p).is_ok())
+ .unwrap_or(path.to_owned())
+}
+
+fn getenv_unwrap(v: &str) -> String {
+ match env::var(v) {
+ Ok(s) => s,
+ Err(..) => fail(&format!("environment variable `{}` not defined", v)),
+ }
+}
+
+fn fail(s: &str) -> ! {
+ panic!("\n{}\n\nbuild script failed, must exit now", s)
+}