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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-30 18:31:44 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-30 18:31:44 +0000 |
commit | c23a457e72abe608715ac76f076f47dc42af07a5 (patch) | |
tree | 2772049aaf84b5c9d0ed12ec8d86812f7a7904b6 /vendor/indicatif/src/draw_target.rs | |
parent | Releasing progress-linux version 1.73.0+dfsg1-1~progress7.99u1. (diff) | |
download | rustc-c23a457e72abe608715ac76f076f47dc42af07a5.tar.xz rustc-c23a457e72abe608715ac76f076f47dc42af07a5.zip |
Merging upstream version 1.74.1+dfsg1.
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'vendor/indicatif/src/draw_target.rs')
-rw-r--r-- | vendor/indicatif/src/draw_target.rs | 556 |
1 files changed, 556 insertions, 0 deletions
diff --git a/vendor/indicatif/src/draw_target.rs b/vendor/indicatif/src/draw_target.rs new file mode 100644 index 000000000..b894c2651 --- /dev/null +++ b/vendor/indicatif/src/draw_target.rs @@ -0,0 +1,556 @@ +use std::io; +use std::sync::{Arc, RwLock, RwLockWriteGuard}; +use std::thread::panicking; +use std::time::Duration; +#[cfg(not(target_arch = "wasm32"))] +use std::time::Instant; + +use console::Term; +#[cfg(target_arch = "wasm32")] +use instant::Instant; + +use crate::multi::{MultiProgressAlignment, MultiState}; +use crate::TermLike; + +/// Target for draw operations +/// +/// This tells a progress bar or a multi progress object where to paint to. +/// The draw target is a stateful wrapper over a drawing destination and +/// internally optimizes how often the state is painted to the output +/// device. +#[derive(Debug)] +pub struct ProgressDrawTarget { + kind: TargetKind, +} + +impl ProgressDrawTarget { + /// Draw to a buffered stdout terminal at a max of 20 times a second. + /// + /// For more information see [`ProgressDrawTarget::term`]. + pub fn stdout() -> Self { + Self::term(Term::buffered_stdout(), 20) + } + + /// Draw to a buffered stderr terminal at a max of 20 times a second. + /// + /// This is the default draw target for progress bars. For more + /// information see [`ProgressDrawTarget::term`]. + pub fn stderr() -> Self { + Self::term(Term::buffered_stderr(), 20) + } + + /// Draw to a buffered stdout terminal at a max of `refresh_rate` times a second. + /// + /// For more information see [`ProgressDrawTarget::term`]. + pub fn stdout_with_hz(refresh_rate: u8) -> Self { + Self::term(Term::buffered_stdout(), refresh_rate) + } + + /// Draw to a buffered stderr terminal at a max of `refresh_rate` times a second. + /// + /// For more information see [`ProgressDrawTarget::term`]. + pub fn stderr_with_hz(refresh_rate: u8) -> Self { + Self::term(Term::buffered_stderr(), refresh_rate) + } + + pub(crate) fn new_remote(state: Arc<RwLock<MultiState>>, idx: usize) -> Self { + Self { + kind: TargetKind::Multi { state, idx }, + } + } + + /// Draw to a terminal, with a specific refresh rate. + /// + /// Progress bars are by default drawn to terminals however if the + /// terminal is not user attended the entire progress bar will be + /// hidden. This is done so that piping to a file will not produce + /// useless escape codes in that file. + /// + /// Will panic if refresh_rate is `0`. + pub fn term(term: Term, refresh_rate: u8) -> Self { + Self { + kind: TargetKind::Term { + term, + last_line_count: 0, + rate_limiter: RateLimiter::new(refresh_rate), + draw_state: DrawState::default(), + }, + } + } + + /// Draw to a boxed object that implements the [`TermLike`] trait. + pub fn term_like(term_like: Box<dyn TermLike>) -> Self { + Self { + kind: TargetKind::TermLike { + inner: term_like, + last_line_count: 0, + rate_limiter: None, + draw_state: DrawState::default(), + }, + } + } + + /// Draw to a boxed object that implements the [`TermLike`] trait, + /// with a specific refresh rate. + pub fn term_like_with_hz(term_like: Box<dyn TermLike>, refresh_rate: u8) -> Self { + Self { + kind: TargetKind::TermLike { + inner: term_like, + last_line_count: 0, + rate_limiter: Option::from(RateLimiter::new(refresh_rate)), + draw_state: DrawState::default(), + }, + } + } + + /// A hidden draw target. + /// + /// This forces a progress bar to be not rendered at all. + pub fn hidden() -> Self { + Self { + kind: TargetKind::Hidden, + } + } + + /// Returns true if the draw target is hidden. + /// + /// This is internally used in progress bars to figure out if overhead + /// from drawing can be prevented. + pub fn is_hidden(&self) -> bool { + match self.kind { + TargetKind::Hidden => true, + TargetKind::Term { ref term, .. } => !term.is_term(), + TargetKind::Multi { ref state, .. } => state.read().unwrap().is_hidden(), + _ => false, + } + } + + /// Returns the current width of the draw target. + pub(crate) fn width(&self) -> u16 { + match self.kind { + TargetKind::Term { ref term, .. } => term.size().1, + TargetKind::Multi { ref state, .. } => state.read().unwrap().width(), + TargetKind::Hidden => 0, + TargetKind::TermLike { ref inner, .. } => inner.width(), + } + } + + /// Notifies the backing `MultiProgress` (if applicable) that the associated progress bar should + /// be marked a zombie. + pub(crate) fn mark_zombie(&self) { + if let TargetKind::Multi { idx, state } = &self.kind { + state.write().unwrap().mark_zombie(*idx); + } + } + + /// Apply the given draw state (draws it). + pub(crate) fn drawable(&mut self, force_draw: bool, now: Instant) -> Option<Drawable<'_>> { + match &mut self.kind { + TargetKind::Term { + term, + last_line_count, + rate_limiter, + draw_state, + } => { + if !term.is_term() { + return None; + } + + match force_draw || rate_limiter.allow(now) { + true => Some(Drawable::Term { + term, + last_line_count, + draw_state, + }), + false => None, // rate limited + } + } + TargetKind::Multi { idx, state, .. } => { + let state = state.write().unwrap(); + Some(Drawable::Multi { + idx: *idx, + state, + force_draw, + now, + }) + } + TargetKind::TermLike { + inner, + last_line_count, + rate_limiter, + draw_state, + } => match force_draw || rate_limiter.as_mut().map_or(true, |r| r.allow(now)) { + true => Some(Drawable::TermLike { + term_like: &**inner, + last_line_count, + draw_state, + }), + false => None, // rate limited + }, + // Hidden, finished, or no need to refresh yet + _ => None, + } + } + + /// Properly disconnects from the draw target + pub(crate) fn disconnect(&self, now: Instant) { + match self.kind { + TargetKind::Term { .. } => {} + TargetKind::Multi { idx, ref state, .. } => { + let state = state.write().unwrap(); + let _ = Drawable::Multi { + state, + idx, + force_draw: true, + now, + } + .clear(); + } + TargetKind::Hidden => {} + TargetKind::TermLike { .. } => {} + }; + } + + pub(crate) fn remote(&self) -> Option<(&Arc<RwLock<MultiState>>, usize)> { + match &self.kind { + TargetKind::Multi { state, idx } => Some((state, *idx)), + _ => None, + } + } + + pub(crate) fn adjust_last_line_count(&mut self, adjust: LineAdjust) { + self.kind.adjust_last_line_count(adjust); + } +} + +#[derive(Debug)] +enum TargetKind { + Term { + term: Term, + last_line_count: usize, + rate_limiter: RateLimiter, + draw_state: DrawState, + }, + Multi { + state: Arc<RwLock<MultiState>>, + idx: usize, + }, + Hidden, + TermLike { + inner: Box<dyn TermLike>, + last_line_count: usize, + rate_limiter: Option<RateLimiter>, + draw_state: DrawState, + }, +} + +impl TargetKind { + /// Adjust `last_line_count` such that the next draw operation keeps/clears additional lines + fn adjust_last_line_count(&mut self, adjust: LineAdjust) { + let last_line_count: &mut usize = match self { + Self::Term { + last_line_count, .. + } => last_line_count, + Self::TermLike { + last_line_count, .. + } => last_line_count, + _ => return, + }; + + match adjust { + LineAdjust::Clear(count) => *last_line_count = last_line_count.saturating_add(count), + LineAdjust::Keep(count) => *last_line_count = last_line_count.saturating_sub(count), + } + } +} + +pub(crate) enum Drawable<'a> { + Term { + term: &'a Term, + last_line_count: &'a mut usize, + draw_state: &'a mut DrawState, + }, + Multi { + state: RwLockWriteGuard<'a, MultiState>, + idx: usize, + force_draw: bool, + now: Instant, + }, + TermLike { + term_like: &'a dyn TermLike, + last_line_count: &'a mut usize, + draw_state: &'a mut DrawState, + }, +} + +impl<'a> Drawable<'a> { + /// Adjust `last_line_count` such that the next draw operation keeps/clears additional lines + pub(crate) fn adjust_last_line_count(&mut self, adjust: LineAdjust) { + let last_line_count: &mut usize = match self { + Drawable::Term { + last_line_count, .. + } => last_line_count, + Drawable::TermLike { + last_line_count, .. + } => last_line_count, + _ => return, + }; + + match adjust { + LineAdjust::Clear(count) => *last_line_count = last_line_count.saturating_add(count), + LineAdjust::Keep(count) => *last_line_count = last_line_count.saturating_sub(count), + } + } + + pub(crate) fn state(&mut self) -> DrawStateWrapper<'_> { + let mut state = match self { + Drawable::Term { draw_state, .. } => DrawStateWrapper::for_term(draw_state), + Drawable::Multi { state, idx, .. } => state.draw_state(*idx), + Drawable::TermLike { draw_state, .. } => DrawStateWrapper::for_term(draw_state), + }; + + state.reset(); + state + } + + pub(crate) fn clear(mut self) -> io::Result<()> { + let state = self.state(); + drop(state); + self.draw() + } + + pub(crate) fn draw(self) -> io::Result<()> { + match self { + Drawable::Term { + term, + last_line_count, + draw_state, + } => draw_state.draw_to_term(term, last_line_count), + Drawable::Multi { + mut state, + force_draw, + now, + .. + } => state.draw(force_draw, None, now), + Drawable::TermLike { + term_like, + last_line_count, + draw_state, + } => draw_state.draw_to_term(term_like, last_line_count), + } + } +} + +pub(crate) enum LineAdjust { + /// Adds to `last_line_count` so that the next draw also clears those lines + Clear(usize), + /// Subtracts from `last_line_count` so that the next draw retains those lines + Keep(usize), +} + +pub(crate) struct DrawStateWrapper<'a> { + state: &'a mut DrawState, + orphan_lines: Option<&'a mut Vec<String>>, +} + +impl<'a> DrawStateWrapper<'a> { + pub(crate) fn for_term(state: &'a mut DrawState) -> Self { + Self { + state, + orphan_lines: None, + } + } + + pub(crate) fn for_multi(state: &'a mut DrawState, orphan_lines: &'a mut Vec<String>) -> Self { + Self { + state, + orphan_lines: Some(orphan_lines), + } + } +} + +impl std::ops::Deref for DrawStateWrapper<'_> { + type Target = DrawState; + + fn deref(&self) -> &Self::Target { + self.state + } +} + +impl std::ops::DerefMut for DrawStateWrapper<'_> { + fn deref_mut(&mut self) -> &mut Self::Target { + self.state + } +} + +impl Drop for DrawStateWrapper<'_> { + fn drop(&mut self) { + if let Some(orphaned) = &mut self.orphan_lines { + orphaned.extend(self.state.lines.drain(..self.state.orphan_lines_count)); + self.state.orphan_lines_count = 0; + } + } +} + +#[derive(Debug)] +struct RateLimiter { + interval: u16, // in milliseconds + capacity: u8, + prev: Instant, +} + +/// Rate limit but allow occasional bursts above desired rate +impl RateLimiter { + fn new(rate: u8) -> Self { + Self { + interval: 1000 / (rate as u16), // between 3 and 1000 milliseconds + capacity: MAX_BURST, + prev: Instant::now(), + } + } + + fn allow(&mut self, now: Instant) -> bool { + if now < self.prev { + return false; + } + + let elapsed = now - self.prev; + // If `capacity` is 0 and not enough time (`self.interval` ms) has passed since + // `self.prev` to add new capacity, return `false`. The goal of this method is to + // make this decision as efficient as possible. + if self.capacity == 0 && elapsed < Duration::from_millis(self.interval as u64) { + return false; + } + + // We now calculate `new`, the number of ms, since we last returned `true`, + // and `remainder`, which represents a number of ns less than 1ms which we cannot + // convert into capacity now, so we're saving it for later. + let (new, remainder) = ( + elapsed.as_millis() / self.interval as u128, + elapsed.as_nanos() % (self.interval as u128 * 1_000_000), + ); + + // We add `new` to `capacity`, subtract one for returning `true` from here, + // then make sure it does not exceed a maximum of `MAX_BURST`, then store it. + self.capacity = Ord::min(MAX_BURST as u128, (self.capacity as u128) + new - 1) as u8; + // Store `prev` for the next iteration after subtracting the `remainder`. + // Just use `unwrap` here because it shouldn't be possible for this to underflow. + self.prev = now + .checked_sub(Duration::from_nanos(remainder as u64)) + .unwrap(); + true + } +} + +const MAX_BURST: u8 = 20; + +/// The drawn state of an element. +#[derive(Clone, Debug, Default)] +pub(crate) struct DrawState { + /// The lines to print (can contain ANSI codes) + pub(crate) lines: Vec<String>, + /// The number of lines that shouldn't be reaped by the next tick. + pub(crate) orphan_lines_count: usize, + /// True if we should move the cursor up when possible instead of clearing lines. + pub(crate) move_cursor: bool, + /// Controls how the multi progress is aligned if some of its progress bars get removed, default is `Top` + pub(crate) alignment: MultiProgressAlignment, +} + +impl DrawState { + fn draw_to_term( + &mut self, + term: &(impl TermLike + ?Sized), + last_line_count: &mut usize, + ) -> io::Result<()> { + if panicking() { + return Ok(()); + } + + if !self.lines.is_empty() && self.move_cursor { + term.move_cursor_up(*last_line_count)?; + } else { + // Fork of console::clear_last_lines that assumes that the last line doesn't contain a '\n' + let n = *last_line_count; + term.move_cursor_up(n.saturating_sub(1))?; + for i in 0..n { + term.clear_line()?; + if i + 1 != n { + term.move_cursor_down(1)?; + } + } + term.move_cursor_up(n.saturating_sub(1))?; + } + + let shift = match self.alignment { + MultiProgressAlignment::Bottom if self.lines.len() < *last_line_count => { + let shift = *last_line_count - self.lines.len(); + for _ in 0..shift { + term.write_line("")?; + } + shift + } + _ => 0, + }; + + let term_height = term.height() as usize; + let term_width = term.width() as usize; + let len = self.lines.len(); + let mut real_len = 0; + let mut last_line_filler = 0; + for (idx, line) in self.lines.iter().enumerate() { + let line_width = console::measure_text_width(line); + let diff = if line.is_empty() { + // Empty line are new line + 1 + } else { + // Calculate real length based on terminal width + // This take in account linewrap from terminal + let terminal_len = (line_width as f64 / term_width as f64).ceil() as usize; + + // If the line is effectively empty (for example when it consists + // solely of ANSI color code sequences, count it the same as a + // new line. If the line is measured to be len = 0, we will + // subtract with overflow later. + usize::max(terminal_len, 1) + }; + if real_len + diff > term_height { + break; + } + real_len += diff; + if idx != 0 { + term.write_line("")?; + } + term.write_str(line)?; + if idx + 1 == len { + // Keep the cursor on the right terminal side + // So that next user writes/prints will happen on the next line + last_line_filler = term_width.saturating_sub(line_width); + } + } + term.write_str(&" ".repeat(last_line_filler))?; + + term.flush()?; + *last_line_count = real_len - self.orphan_lines_count + shift; + Ok(()) + } + + fn reset(&mut self) { + self.lines.clear(); + self.orphan_lines_count = 0; + } +} + +#[cfg(test)] +mod tests { + use crate::{MultiProgress, ProgressBar, ProgressDrawTarget}; + + #[test] + fn multi_is_hidden() { + let mp = MultiProgress::with_draw_target(ProgressDrawTarget::hidden()); + + let pb = mp.add(ProgressBar::new(100)); + assert!(mp.is_hidden()); + assert!(pb.is_hidden()); + } +} |