diff options
author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-18 02:49:50 +0000 |
---|---|---|
committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-18 02:49:50 +0000 |
commit | 9835e2ae736235810b4ea1c162ca5e65c547e770 (patch) | |
tree | 3fcebf40ed70e581d776a8a4c65923e8ec20e026 /vendor/varisat/src/decision/vsids.rs | |
parent | Releasing progress-linux version 1.70.0+dfsg2-1~progress7.99u1. (diff) | |
download | rustc-9835e2ae736235810b4ea1c162ca5e65c547e770.tar.xz rustc-9835e2ae736235810b4ea1c162ca5e65c547e770.zip |
Merging upstream version 1.71.1+dfsg1.
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'vendor/varisat/src/decision/vsids.rs')
-rw-r--r-- | vendor/varisat/src/decision/vsids.rs | 346 |
1 files changed, 346 insertions, 0 deletions
diff --git a/vendor/varisat/src/decision/vsids.rs b/vendor/varisat/src/decision/vsids.rs new file mode 100644 index 000000000..e59656d1b --- /dev/null +++ b/vendor/varisat/src/decision/vsids.rs @@ -0,0 +1,346 @@ +//! The VSIDS branching heuristic. +//! +//! The VSIDS (Variable State Independent Decaying Sum) branching heuristic keeps an activity value +//! for each variable. For each conflict some variables are bumped, which means that their activity +//! is increased by a constant. After bumping some variables, the activity of all variables is +//! decayed by multiplying it with a constant below 1. +//! +//! When a decision is made, it branches on the vairable with the highest activity among the +//! unassigned variables. +//! +//! There are a few variants that differ in which variables are bumped. Varisat follows Minisat (and +//! others) by bumping all variables in the conflict clause and all variables resolved on during +//! conflict analysis. + +use ordered_float::OrderedFloat; + +use varisat_formula::Var; + +use crate::config::SolverConfig; + +/// The VSIDS branching heuristic. +/// +/// As an optimization instead of decaying all activities each conflict, the bump value is divided +/// by the decay factor each conflict. When this would cause a value to overflow all activities and +/// the bump value are scaled down. Apart from a scaling factor that is the same for all involved +/// values, this is equivalent to the naive implementation. As we only care about the order of +/// activities we can ignore the scaling factor. +pub struct Vsids { + /// The activity of each variable. + activity: Vec<OrderedFloat<f32>>, + /// A binary heap of the variables. + heap: Vec<Var>, + /// The position in the binary heap for each variable. + position: Vec<Option<usize>>, + /// The value to add on bumping. + bump: f32, + /// The inverse of the decay factor. + inv_decay: f32, +} + +impl Default for Vsids { + fn default() -> Vsids { + Vsids { + activity: vec![], + heap: vec![], + position: vec![], + bump: 1.0, + inv_decay: 1.0 / SolverConfig::default().vsids_decay, + } + } +} + +impl Vsids { + /// Update structures for a new variable count. + pub fn set_var_count(&mut self, count: usize) { + self.activity.resize(count, OrderedFloat(0.0)); + self.position.resize(count, None); + } + + /// Rescale activities if any value exceeds this value. + fn rescale_limit() -> f32 { + std::f32::MAX / 16.0 + } + + /// Change the decay factor. + pub fn set_decay(&mut self, decay: f32) { + assert!(decay < 1.0); + assert!(decay > 1.0 / 16.0); + self.inv_decay = 1.0 / decay; + } + + /// Bump a variable by increasing its activity. + pub fn bump(&mut self, var: Var) { + let rescale = { + let value = &mut self.activity[var.index()]; + value.0 += self.bump; + value.0 >= Self::rescale_limit() + }; + if rescale { + self.rescale(); + } + if let Some(pos) = self.position[var.index()] { + self.sift_up(pos); + } + } + + /// Decay all variable activities. + pub fn decay(&mut self) { + self.bump *= self.inv_decay; + if self.bump >= Self::rescale_limit() { + self.rescale(); + } + } + + /// Rescale all values to avoid an overflow. + fn rescale(&mut self) { + let rescale_factor = 1.0 / Self::rescale_limit(); + for activity in &mut self.activity { + activity.0 *= rescale_factor; + } + self.bump *= rescale_factor; + } + + /// Reset the activity of an unavailable variable to zero. + /// + /// Panics if the variable is still available. + pub fn reset(&mut self, var: Var) { + assert!(self.position[var.index()].is_none()); + self.activity[var.index()] = OrderedFloat(0.0); + } + + /// Remove a variable from the heap if present. + pub fn make_unavailable(&mut self, var: Var) { + if let Some(position) = self.position[var.index()] { + self.heap.swap_remove(position); + if self.heap.len() > position { + let moved_var = self.heap[position]; + self.position[moved_var.index()] = Some(position); + self.sift_down(position); + } + self.position[var.index()] = None; + } + } + + /// Insert a variable into the heap if not already present. + pub fn make_available(&mut self, var: Var) { + if self.position[var.index()].is_none() { + let position = self.heap.len(); + self.position[var.index()] = Some(position); + self.heap.push(var); + self.sift_up(position); + } + } + + /// Move a variable closer to the root until the heap property is satisfied. + fn sift_up(&mut self, mut pos: usize) { + let var = self.heap[pos]; + loop { + if pos == 0 { + return; + } + let parent_pos = (pos - 1) / 2; + let parent_var = self.heap[parent_pos]; + if self.activity[parent_var.index()] >= self.activity[var.index()] { + return; + } + self.position[var.index()] = Some(parent_pos); + self.heap[parent_pos] = var; + self.position[parent_var.index()] = Some(pos); + self.heap[pos] = parent_var; + pos = parent_pos; + } + } + + /// Move a variable away from the root until the heap property is satisfied. + fn sift_down(&mut self, mut pos: usize) { + let var = self.heap[pos]; + loop { + let mut largest_pos = pos; + let mut largest_var = var; + + let left_pos = pos * 2 + 1; + if left_pos < self.heap.len() { + let left_var = self.heap[left_pos]; + + if self.activity[largest_var.index()] < self.activity[left_var.index()] { + largest_pos = left_pos; + largest_var = left_var; + } + } + + let right_pos = pos * 2 + 2; + if right_pos < self.heap.len() { + let right_var = self.heap[right_pos]; + + if self.activity[largest_var.index()] < self.activity[right_var.index()] { + largest_pos = right_pos; + largest_var = right_var; + } + } + + if largest_pos == pos { + return; + } + + self.position[var.index()] = Some(largest_pos); + self.heap[largest_pos] = var; + self.position[largest_var.index()] = Some(pos); + self.heap[pos] = largest_var; + pos = largest_pos; + } + } +} + +impl Iterator for Vsids { + type Item = Var; + + fn next(&mut self) -> Option<Var> { + if self.heap.is_empty() { + None + } else { + let var = self.heap.swap_remove(0); + if !self.heap.is_empty() { + let top_var = self.heap[0]; + self.position[top_var.index()] = Some(0); + self.sift_down(0); + } + self.position[var.index()] = None; + Some(var) + } + } +} + +#[cfg(test)] +mod tests { + use super::*; + + use varisat_formula::var; + + #[test] + fn rescale_bump() { + let mut vsids = Vsids::default(); + vsids.set_var_count(4); + vsids.set_decay(1.0 / 8.0); + + for _ in 0..4 { + vsids.next(); + } + + for i in 0..4 { + for _ in 0..i { + vsids.bump(Var::from_index(i)); + } + } + + for _ in 0..41 { + vsids.decay(); + } + + for _ in 0..30 { + vsids.bump(var!(4)); + } + + // Decay is a power of two so these values are exact + #[allow(clippy::float_cmp)] + { + assert_eq!(vsids.activity[0].0, 0.0); + assert_eq!(vsids.activity[2].0, vsids.activity[1].0 * 2.0); + assert!(vsids.activity[3] > vsids.activity[2]); + } + } + + #[test] + fn rescale_decay() { + let mut vsids = Vsids::default(); + vsids.set_var_count(4); + vsids.set_decay(1.0 / 8.0); + + for _ in 0..4 { + vsids.next(); + } + + for i in 0..4 { + for _ in 0..i { + vsids.bump(Var::from_index(i)); + } + } + + for _ in 0..60 { + vsids.decay(); + } + + // Decay is a power of two so these values are exact + #[allow(clippy::float_cmp)] + { + assert_eq!(vsids.activity[0].0, 0.0); + assert_eq!(vsids.activity[2].0, vsids.activity[1].0 * 2.0); + assert_eq!(vsids.activity[3].0, vsids.activity[1].0 * 3.0); + } + } + + #[test] + fn heap_sorts() { + let mut vsids = Vsids::default(); + vsids.set_var_count(8); + + for _ in 0..8 { + vsids.next(); + } + + for i in 0..8 { + for _ in 0..i { + vsids.bump(Var::from_index(i)); + } + } + + for i in 0..8 { + vsids.make_available(Var::from_index((i * 5) % 8)); + } + + for i in (0..8).rev() { + assert_eq!(vsids.next(), Some(Var::from_index(i))); + } + assert_eq!(vsids.next(), None); + } + + #[test] + fn heap_bump() { + let mut vsids = Vsids::default(); + vsids.set_var_count(8); + vsids.set_decay(1.0 / 8.0); + + for _ in 0..8 { + vsids.next(); + } + + for i in 0..8 { + for _ in 0..i { + vsids.bump(Var::from_index(i)); + } + } + + for i in 0..8 { + vsids.make_available(Var::from_index((i * 5) % 8)); + } + + for i in (0..4).rev() { + assert_eq!(vsids.next(), Some(Var::from_index(i + 4))); + } + + vsids.decay(); + vsids.decay(); + + for i in 0..8 { + for _ in 0..(8 - i) { + vsids.bump(Var::from_index(i)); + } + } + + for i in 0..4 { + assert_eq!(vsids.next(), Some(Var::from_index(i))); + } + + assert_eq!(vsids.next(), None); + } +} |