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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-06-19 09:26:03 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-06-19 09:26:03 +0000
commit9918693037dce8aa4bb6f08741b6812923486c18 (patch)
tree21d2b40bec7e6a7ea664acee056eb3d08e15a1cf /vendor/web-sys/src/features/gen_GpuRenderBundleEncoder.rs
parentReleasing progress-linux version 1.75.0+dfsg1-5~progress7.99u1. (diff)
downloadrustc-9918693037dce8aa4bb6f08741b6812923486c18.tar.xz
rustc-9918693037dce8aa4bb6f08741b6812923486c18.zip
Merging upstream version 1.76.0+dfsg1.
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'vendor/web-sys/src/features/gen_GpuRenderBundleEncoder.rs')
-rw-r--r--vendor/web-sys/src/features/gen_GpuRenderBundleEncoder.rs26
1 files changed, 15 insertions, 11 deletions
diff --git a/vendor/web-sys/src/features/gen_GpuRenderBundleEncoder.rs b/vendor/web-sys/src/features/gen_GpuRenderBundleEncoder.rs
index 7c3728cc3..9aaecf3d4 100644
--- a/vendor/web-sys/src/features/gen_GpuRenderBundleEncoder.rs
+++ b/vendor/web-sys/src/features/gen_GpuRenderBundleEncoder.rs
@@ -76,7 +76,11 @@ extern "C" {
#[doc = ""]
#[doc = "*This API is unstable and requires `--cfg=web_sys_unstable_apis` to be activated, as"]
#[doc = "[described in the `wasm-bindgen` guide](https://rustwasm.github.io/docs/wasm-bindgen/web-sys/unstable-apis.html)*"]
- pub fn set_bind_group(this: &GpuRenderBundleEncoder, index: u32, bind_group: &GpuBindGroup);
+ pub fn set_bind_group(
+ this: &GpuRenderBundleEncoder,
+ index: u32,
+ bind_group: Option<&GpuBindGroup>,
+ );
#[cfg(web_sys_unstable_apis)]
#[cfg(feature = "GpuBindGroup")]
# [wasm_bindgen (method , structural , js_class = "GPURenderBundleEncoder" , js_name = setBindGroup)]
@@ -91,7 +95,7 @@ extern "C" {
pub fn set_bind_group_with_u32_sequence(
this: &GpuRenderBundleEncoder,
index: u32,
- bind_group: &GpuBindGroup,
+ bind_group: Option<&GpuBindGroup>,
dynamic_offsets: &::wasm_bindgen::JsValue,
);
#[cfg(web_sys_unstable_apis)]
@@ -108,7 +112,7 @@ extern "C" {
pub fn set_bind_group_with_u32_array_and_u32_and_dynamic_offsets_data_length(
this: &GpuRenderBundleEncoder,
index: u32,
- bind_group: &GpuBindGroup,
+ bind_group: Option<&GpuBindGroup>,
dynamic_offsets_data: &[u32],
dynamic_offsets_data_start: u32,
dynamic_offsets_data_length: u32,
@@ -127,7 +131,7 @@ extern "C" {
pub fn set_bind_group_with_u32_array_and_f64_and_dynamic_offsets_data_length(
this: &GpuRenderBundleEncoder,
index: u32,
- bind_group: &GpuBindGroup,
+ bind_group: Option<&GpuBindGroup>,
dynamic_offsets_data: &[u32],
dynamic_offsets_data_start: f64,
dynamic_offsets_data_length: u32,
@@ -510,7 +514,7 @@ extern "C" {
#[doc = ""]
#[doc = "*This API is unstable and requires `--cfg=web_sys_unstable_apis` to be activated, as"]
#[doc = "[described in the `wasm-bindgen` guide](https://rustwasm.github.io/docs/wasm-bindgen/web-sys/unstable-apis.html)*"]
- pub fn set_vertex_buffer(this: &GpuRenderBundleEncoder, slot: u32, buffer: &GpuBuffer);
+ pub fn set_vertex_buffer(this: &GpuRenderBundleEncoder, slot: u32, buffer: Option<&GpuBuffer>);
#[cfg(web_sys_unstable_apis)]
#[cfg(feature = "GpuBuffer")]
# [wasm_bindgen (method , structural , js_class = "GPURenderBundleEncoder" , js_name = setVertexBuffer)]
@@ -525,7 +529,7 @@ extern "C" {
pub fn set_vertex_buffer_with_u32(
this: &GpuRenderBundleEncoder,
slot: u32,
- buffer: &GpuBuffer,
+ buffer: Option<&GpuBuffer>,
offset: u32,
);
#[cfg(web_sys_unstable_apis)]
@@ -542,7 +546,7 @@ extern "C" {
pub fn set_vertex_buffer_with_f64(
this: &GpuRenderBundleEncoder,
slot: u32,
- buffer: &GpuBuffer,
+ buffer: Option<&GpuBuffer>,
offset: f64,
);
#[cfg(web_sys_unstable_apis)]
@@ -559,7 +563,7 @@ extern "C" {
pub fn set_vertex_buffer_with_u32_and_u32(
this: &GpuRenderBundleEncoder,
slot: u32,
- buffer: &GpuBuffer,
+ buffer: Option<&GpuBuffer>,
offset: u32,
size: u32,
);
@@ -577,7 +581,7 @@ extern "C" {
pub fn set_vertex_buffer_with_f64_and_u32(
this: &GpuRenderBundleEncoder,
slot: u32,
- buffer: &GpuBuffer,
+ buffer: Option<&GpuBuffer>,
offset: f64,
size: u32,
);
@@ -595,7 +599,7 @@ extern "C" {
pub fn set_vertex_buffer_with_u32_and_f64(
this: &GpuRenderBundleEncoder,
slot: u32,
- buffer: &GpuBuffer,
+ buffer: Option<&GpuBuffer>,
offset: u32,
size: f64,
);
@@ -613,7 +617,7 @@ extern "C" {
pub fn set_vertex_buffer_with_f64_and_f64(
this: &GpuRenderBundleEncoder,
slot: u32,
- buffer: &GpuBuffer,
+ buffer: Option<&GpuBuffer>,
offset: f64,
size: f64,
);