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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-17 12:02:58 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-17 12:02:58 +0000
commit698f8c2f01ea549d77d7dc3338a12e04c11057b9 (patch)
tree173a775858bd501c378080a10dca74132f05bc50 /vendor/winapi/src/um/d2d1_1.rs
parentInitial commit. (diff)
downloadrustc-698f8c2f01ea549d77d7dc3338a12e04c11057b9.tar.xz
rustc-698f8c2f01ea549d77d7dc3338a12e04c11057b9.zip
Adding upstream version 1.64.0+dfsg1.upstream/1.64.0+dfsg1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'vendor/winapi/src/um/d2d1_1.rs')
-rw-r--r--vendor/winapi/src/um/d2d1_1.rs847
1 files changed, 847 insertions, 0 deletions
diff --git a/vendor/winapi/src/um/d2d1_1.rs b/vendor/winapi/src/um/d2d1_1.rs
new file mode 100644
index 000000000..8217e30ab
--- /dev/null
+++ b/vendor/winapi/src/um/d2d1_1.rs
@@ -0,0 +1,847 @@
+// Licensed under the Apache License, Version 2.0
+// <LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
+// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your option.
+// All files in the project carrying such notice may not be copied, modified, or distributed
+// except according to those terms.
+//! Mappings for the contents of d2d1_1.h
+use ctypes::c_void;
+use shared::basetsd::{UINT32, UINT64};
+use shared::dxgi::{IDXGIDevice, IDXGISurface};
+use shared::dxgiformat::DXGI_FORMAT;
+use shared::guiddef::{CLSID, REFCLSID};
+use shared::minwindef::{BOOL, BYTE, DWORD, FLOAT};
+use um::d2d1::{
+ D2D1_ANTIALIAS_MODE, D2D1_BRUSH_PROPERTIES, D2D1_CAP_STYLE, D2D1_COLOR_F,
+ D2D1_DASH_STYLE, D2D1_DEBUG_LEVEL, D2D1_EXTEND_MODE, D2D1_GRADIENT_STOP,
+ D2D1_INTERPOLATION_MODE_DEFINITION_ANISOTROPIC, D2D1_INTERPOLATION_MODE_DEFINITION_CUBIC,
+ D2D1_INTERPOLATION_MODE_DEFINITION_HIGH_QUALITY_CUBIC,
+ D2D1_INTERPOLATION_MODE_DEFINITION_LINEAR,
+ D2D1_INTERPOLATION_MODE_DEFINITION_MULTI_SAMPLE_LINEAR,
+ D2D1_INTERPOLATION_MODE_DEFINITION_NEAREST_NEIGHBOR, D2D1_LINE_JOIN, D2D1_MATRIX_3X2_F,
+ D2D1_POINT_2F, D2D1_RECT_F, D2D1_SIZE_U, D2D1_TAG, D2D1_TEXT_ANTIALIAS_MODE, ID2D1Bitmap,
+ ID2D1BitmapBrush, ID2D1BitmapBrushVtbl, ID2D1BitmapVtbl, ID2D1Brush, ID2D1BrushVtbl,
+ ID2D1DrawingStateBlock, ID2D1DrawingStateBlockVtbl, ID2D1Factory, ID2D1FactoryVtbl,
+ ID2D1Geometry, ID2D1GradientStopCollection, ID2D1GradientStopCollectionVtbl, ID2D1Image,
+ ID2D1ImageVtbl, ID2D1Layer, ID2D1Mesh, ID2D1PathGeometry, ID2D1PathGeometryVtbl,
+ ID2D1RenderTarget, ID2D1RenderTargetVtbl, ID2D1Resource, ID2D1ResourceVtbl, ID2D1StrokeStyle,
+ ID2D1StrokeStyleVtbl,
+};
+use um::d2d1effectauthor::D2D1_PROPERTY_BINDING;
+use um::d2dbasetypes::D2D_SIZE_F;
+use um::dcommon::{D2D1_PIXEL_FORMAT, DWRITE_MEASURING_MODE};
+use um::documenttarget::IPrintDocumentPackageTarget;
+use um::dwrite::{DWRITE_GLYPH_RUN, DWRITE_GLYPH_RUN_DESCRIPTION, IDWriteRenderingParams};
+use um::objidlbase::IStream;
+use um::unknwnbase::{IUnknown, IUnknownVtbl};
+use um::wincodec::{IWICBitmapSource, IWICColorContext, IWICImagingFactory};
+use um::winnt::{HRESULT, PCWSTR, PWSTR};
+FN!{stdcall PD2D1_EFFECT_FACTORY(
+ effectImpl: *mut *mut IUnknown,
+) -> HRESULT}
+pub use um::d2dbasetypes::D2D_RECT_L as D2D1_RECT_L;
+pub use um::d2dbasetypes::D2D_POINT_2L as D2D1_POINT_2L;
+ENUM!{enum D2D1_PROPERTY_TYPE {
+ D2D1_PROPERTY_TYPE_UNKNOWN = 0,
+ D2D1_PROPERTY_TYPE_STRING = 1,
+ D2D1_PROPERTY_TYPE_BOOL = 2,
+ D2D1_PROPERTY_TYPE_UINT32 = 3,
+ D2D1_PROPERTY_TYPE_INT32 = 4,
+ D2D1_PROPERTY_TYPE_FLOAT = 5,
+ D2D1_PROPERTY_TYPE_VECTOR2 = 6,
+ D2D1_PROPERTY_TYPE_VECTOR3 = 7,
+ D2D1_PROPERTY_TYPE_VECTOR4 = 8,
+ D2D1_PROPERTY_TYPE_BLOB = 9,
+ D2D1_PROPERTY_TYPE_IUNKNOWN = 10,
+ D2D1_PROPERTY_TYPE_ENUM = 11,
+ D2D1_PROPERTY_TYPE_ARRAY = 12,
+ D2D1_PROPERTY_TYPE_CLSID = 13,
+ D2D1_PROPERTY_TYPE_MATRIX_3X2 = 14,
+ D2D1_PROPERTY_TYPE_MATRIX_4X3 = 15,
+ D2D1_PROPERTY_TYPE_MATRIX_4X4 = 16,
+ D2D1_PROPERTY_TYPE_MATRIX_5X4 = 17,
+ D2D1_PROPERTY_TYPE_COLOR_CONTEXT = 18,
+ D2D1_PROPERTY_TYPE_FORCE_DWORD = 0xffffffff,
+}}
+ENUM!{enum D2D1_PROPERTY {
+ D2D1_PROPERTY_CLSID = 0x80000000,
+ D2D1_PROPERTY_DISPLAYNAME = 0x80000001,
+ D2D1_PROPERTY_AUTHOR = 0x80000002,
+ D2D1_PROPERTY_CATEGORY = 0x80000003,
+ D2D1_PROPERTY_DESCRIPTION = 0x80000004,
+ D2D1_PROPERTY_INPUTS = 0x80000005,
+ D2D1_PROPERTY_CACHED = 0x80000006,
+ D2D1_PROPERTY_PRECISION = 0x80000007,
+ D2D1_PROPERTY_MIN_INPUTS = 0x80000008,
+ D2D1_PROPERTY_MAX_INPUTS = 0x80000009,
+ D2D1_PROPERTY_FORCE_DWORD = 0xffffffff,
+}}
+ENUM!{enum D2D1_SUBPROPERTY {
+ D2D1_SUBPROPERTY_DISPLAYNAME = 0x80000000,
+ D2D1_SUBPROPERTY_ISREADONLY = 0x80000001,
+ D2D1_SUBPROPERTY_MIN = 0x80000002,
+ D2D1_SUBPROPERTY_MAX = 0x80000003,
+ D2D1_SUBPROPERTY_DEFAULT = 0x80000004,
+ D2D1_SUBPROPERTY_FIELDS = 0x80000005,
+ D2D1_SUBPROPERTY_INDEX = 0x80000006,
+ D2D1_SUBPROPERTY_FORCE_DWORD = 0xffffffff,
+}}
+ENUM!{enum D2D1_BITMAP_OPTIONS {
+ D2D1_BITMAP_OPTIONS_NONE = 0x00000000,
+ D2D1_BITMAP_OPTIONS_TARGET = 0x00000001,
+ D2D1_BITMAP_OPTIONS_CANNOT_DRAW = 0x00000002,
+ D2D1_BITMAP_OPTIONS_CPU_READ = 0x00000004,
+ D2D1_BITMAP_OPTIONS_GDI_COMPATIBLE = 0x00000008,
+ D2D1_BITMAP_OPTIONS_FORCE_DWORD = 0xffffffff,
+}}
+// DEFINE_ENUM_FLAG_OPERATORS(D2D1_BITMAP_OPTIONS);
+ENUM!{enum D2D1_COMPOSITE_MODE {
+ D2D1_COMPOSITE_MODE_SOURCE_OVER = 0,
+ D2D1_COMPOSITE_MODE_DESTINATION_OVER = 1,
+ D2D1_COMPOSITE_MODE_SOURCE_IN = 2,
+ D2D1_COMPOSITE_MODE_DESTINATION_IN = 3,
+ D2D1_COMPOSITE_MODE_SOURCE_OUT = 4,
+ D2D1_COMPOSITE_MODE_DESTINATION_OUT = 5,
+ D2D1_COMPOSITE_MODE_SOURCE_ATOP = 6,
+ D2D1_COMPOSITE_MODE_DESTINATION_ATOP = 7,
+ D2D1_COMPOSITE_MODE_XOR = 8,
+ D2D1_COMPOSITE_MODE_PLUS = 9,
+ D2D1_COMPOSITE_MODE_SOURCE_COPY = 10,
+ D2D1_COMPOSITE_MODE_BOUNDED_SOURCE_COPY = 11,
+ D2D1_COMPOSITE_MODE_MASK_INVERT = 12,
+ D2D1_COMPOSITE_MODE_FORCE_DWORD = 0xffffffff,
+}}
+ENUM!{enum D2D1_BUFFER_PRECISION {
+ D2D1_BUFFER_PRECISION_UNKNOWN = 0,
+ D2D1_BUFFER_PRECISION_8BPC_UNORM = 1,
+ D2D1_BUFFER_PRECISION_8BPC_UNORM_SRGB = 2,
+ D2D1_BUFFER_PRECISION_16BPC_UNORM = 3,
+ D2D1_BUFFER_PRECISION_16BPC_FLOAT = 4,
+ D2D1_BUFFER_PRECISION_32BPC_FLOAT = 5,
+ D2D1_BUFFER_PRECISION_FORCE_DWORD = 0xffffffff,
+}}
+ENUM!{enum D2D1_MAP_OPTIONS {
+ D2D1_MAP_OPTIONS_NONE = 0,
+ D2D1_MAP_OPTIONS_READ = 1,
+ D2D1_MAP_OPTIONS_WRITE = 2,
+ D2D1_MAP_OPTIONS_DISCARD = 4,
+ D2D1_MAP_OPTIONS_FORCE_DWORD = 0xffffffff,
+}}
+//DEFINE_ENUM_FLAG_OPERATORS(D2D1_MAP_OPTIONS);
+ENUM!{enum D2D1_INTERPOLATION_MODE {
+ D2D1_INTERPOLATION_MODE_NEAREST_NEIGHBOR = D2D1_INTERPOLATION_MODE_DEFINITION_NEAREST_NEIGHBOR,
+ D2D1_INTERPOLATION_MODE_LINEAR = D2D1_INTERPOLATION_MODE_DEFINITION_LINEAR,
+ D2D1_INTERPOLATION_MODE_CUBIC = D2D1_INTERPOLATION_MODE_DEFINITION_CUBIC,
+ D2D1_INTERPOLATION_MODE_MULTI_SAMPLE_LINEAR
+ = D2D1_INTERPOLATION_MODE_DEFINITION_MULTI_SAMPLE_LINEAR,
+ D2D1_INTERPOLATION_MODE_ANISOTROPIC = D2D1_INTERPOLATION_MODE_DEFINITION_ANISOTROPIC,
+ D2D1_INTERPOLATION_MODE_HIGH_QUALITY_CUBIC
+ = D2D1_INTERPOLATION_MODE_DEFINITION_HIGH_QUALITY_CUBIC,
+ D2D1_INTERPOLATION_MODE_FORCE_DWORD = 0xffffffff,
+}}
+ENUM!{enum D2D1_UNIT_MODE {
+ D2D1_UNIT_MODE_DIPS = 0,
+ D2D1_UNIT_MODE_PIXELS = 1,
+ D2D1_UNIT_MODE_FORCE_DWORD = 0xffffffff,
+}}
+ENUM!{enum D2D1_COLOR_SPACE {
+ D2D1_COLOR_SPACE_CUSTOM = 0,
+ D2D1_COLOR_SPACE_SRGB = 1,
+ D2D1_COLOR_SPACE_SCRGB = 2,
+ D2D1_COLOR_SPACE_FORCE_DWORD = 0xffffffff,
+}}
+ENUM!{enum D2D1_DEVICE_CONTEXT_OPTIONS {
+ D2D1_DEVICE_CONTEXT_OPTIONS_NONE = 0,
+ D2D1_DEVICE_CONTEXT_OPTIONS_ENABLE_MULTITHREADED_OPTIMIZATIONS = 1,
+ D2D1_DEVICE_CONTEXT_OPTIONS_FORCE_DWORD = 0xffffffff,
+}}
+//DEFINE_ENUM_FLAG_OPERATORS(D2D1_DEVICE_CONTEXT_OPTIONS);
+ENUM!{enum D2D1_STROKE_TRANSFORM_TYPE {
+ D2D1_STROKE_TRANSFORM_TYPE_NORMAL = 0,
+ D2D1_STROKE_TRANSFORM_TYPE_FIXED = 1,
+ D2D1_STROKE_TRANSFORM_TYPE_HAIRLINE = 2,
+ D2D1_STROKE_TRANSFORM_TYPE_FORCE_DWORD = 0xffffffff,
+}}
+ENUM!{enum D2D1_PRIMITIVE_BLEND {
+ D2D1_PRIMITIVE_BLEND_SOURCE_OVER = 0,
+ D2D1_PRIMITIVE_BLEND_COPY = 1,
+ D2D1_PRIMITIVE_BLEND_MIN = 2,
+ D2D1_PRIMITIVE_BLEND_ADD = 3,
+ D2D1_PRIMITIVE_BLEND_FORCE_DWORD = 0xffffffff,
+}}
+ENUM!{enum D2D1_THREADING_MODE {
+ D2D1_THREADING_MODE_SINGLE_THREADED = super::d2d1::D2D1_FACTORY_TYPE_SINGLE_THREADED,
+ D2D1_THREADING_MODE_MULTI_THREADED = super::d2d1::D2D1_FACTORY_TYPE_MULTI_THREADED,
+ D2D1_THREADING_MODE_FORCE_DWORD = 0xffffffff,
+}}
+ENUM!{enum D2D1_COLOR_INTERPOLATION_MODE {
+ D2D1_COLOR_INTERPOLATION_MODE_STRAIGHT = 0,
+ D2D1_COLOR_INTERPOLATION_MODE_PREMULTIPLIED = 1,
+ D2D1_COLOR_INTERPOLATION_MODE_FORCE_DWORD = 0xffffffff,
+}}
+pub use um::d2dbasetypes::D2D_VECTOR_2F as D2D1_VECTOR_2F;
+pub use um::d2dbasetypes::D2D_VECTOR_3F as D2D1_VECTOR_3F;
+pub use um::d2dbasetypes::D2D_VECTOR_4F as D2D1_VECTOR_4F;
+STRUCT!{struct D2D1_BITMAP_PROPERTIES1 {
+ pixelFormat: D2D1_PIXEL_FORMAT,
+ dpiX: FLOAT,
+ dpiY: FLOAT,
+ bitmapOptions: D2D1_BITMAP_OPTIONS,
+ colorContext: *const ID2D1ColorContext,
+}}
+STRUCT!{struct D2D1_MAPPED_RECT {
+ pitch: UINT32,
+ bits: *const BYTE,
+}}
+STRUCT!{struct D2D1_RENDERING_CONTROLS {
+ bufferPrecision: D2D1_BUFFER_PRECISION,
+ tileSize: D2D1_SIZE_U,
+}}
+STRUCT!{struct D2D1_EFFECT_INPUT_DESCRIPTION {
+ effect: *const ID2D1Effect,
+ inputIndex: UINT32,
+ inputRectangle: D2D1_RECT_F,
+}}
+pub use um::d2dbasetypes::D2D_MATRIX_4X3_F as D2D1_MATRIX_4X3_F;
+pub use um::d2dbasetypes::D2D_MATRIX_4X4_F as D2D1_MATRIX_4X4_F;
+pub use um::d2dbasetypes::D2D_MATRIX_5X4_F as D2D1_MATRIX_5X4_F;
+STRUCT!{struct D2D1_POINT_DESCRIPTION {
+ point: D2D1_POINT_2F,
+ unitTangentVector: D2D1_POINT_2F,
+ endSegment: UINT32,
+ endFigure: UINT32,
+ lengthToEndSegment: FLOAT,
+}}
+STRUCT!{struct D2D1_IMAGE_BRUSH_PROPERTIES {
+ sourceRectangle: D2D1_RECT_F,
+ extendModeX: D2D1_EXTEND_MODE,
+ extendModeY: D2D1_EXTEND_MODE,
+ interpolationMode: D2D1_INTERPOLATION_MODE,
+}}
+STRUCT!{struct D2D1_BITMAP_BRUSH_PROPERTIES1 {
+ extendModeX: D2D1_EXTEND_MODE,
+ extendModeY: D2D1_EXTEND_MODE,
+ interpolationMode: D2D1_INTERPOLATION_MODE,
+}}
+STRUCT!{struct D2D1_STROKE_STYLE_PROPERTIES1 {
+ startCap: D2D1_CAP_STYLE,
+ endCap: D2D1_CAP_STYLE,
+ dashCap: D2D1_CAP_STYLE,
+ lineJoin: D2D1_LINE_JOIN,
+ miterLimit: FLOAT,
+ dashStyle: D2D1_DASH_STYLE,
+ dashOffset: FLOAT,
+ transformType: D2D1_STROKE_TRANSFORM_TYPE,
+}}
+ENUM!{enum D2D1_LAYER_OPTIONS1 {
+ D2D1_LAYER_OPTIONS1_NONE = 0,
+ D2D1_LAYER_OPTIONS1_INITIALIZE_FROM_BACKGROUND = 1,
+ D2D1_LAYER_OPTIONS1_IGNORE_ALPHA = 2,
+ D2D1_LAYER_OPTIONS1_FORCE_DWORD = 0xffffffff,
+}}
+//DEFINE_ENUM_FLAG_OPERATORS(D2D1_LAYER_OPTIONS1);
+STRUCT!{struct D2D1_LAYER_PARAMETERS1 {
+ contentBounds: D2D1_RECT_F,
+ geometricMask: *const ID2D1Geometry,
+ maskAntialiasMode: D2D1_ANTIALIAS_MODE,
+ maskTransform: D2D1_MATRIX_3X2_F,
+ opacity: FLOAT,
+ opacityBrush: *const ID2D1Brush,
+ layerOptions: D2D1_LAYER_OPTIONS1,
+}}
+ENUM!{enum D2D1_PRINT_FONT_SUBSET_MODE {
+ D2D1_PRINT_FONT_SUBSET_MODE_DEFAULT = 0,
+ D2D1_PRINT_FONT_SUBSET_MODE_EACHPAGE = 1,
+ D2D1_PRINT_FONT_SUBSET_MODE_NONE = 2,
+ D2D1_PRINT_FONT_SUBSET_MODE_FORCE_DWORD = 0xffffffff,
+}}
+STRUCT!{struct D2D1_DRAWING_STATE_DESCRIPTION1 {
+ antialiasMode: D2D1_ANTIALIAS_MODE,
+ textAntialiasMode: D2D1_TEXT_ANTIALIAS_MODE,
+ tag1: D2D1_TAG,
+ tag2: D2D1_TAG,
+ transform: D2D1_MATRIX_3X2_F,
+ primitiveBlend: D2D1_PRIMITIVE_BLEND,
+ unitMode: D2D1_UNIT_MODE,
+}}
+STRUCT!{struct D2D1_PRINT_CONTROL_PROPERTIES {
+ fontSubset: D2D1_PRINT_FONT_SUBSET_MODE,
+ rasterDPI: FLOAT,
+ colorSpace: D2D1_COLOR_SPACE,
+}}
+STRUCT!{struct D2D1_CREATION_PROPERTIES {
+ threadingMode: D2D1_THREADING_MODE,
+ debugLevel: D2D1_DEBUG_LEVEL,
+ options: D2D1_DEVICE_CONTEXT_OPTIONS,
+}}
+RIDL!{#[uuid(0x82237326, 0x8111, 0x4f7c, 0xbc, 0xf4, 0xb5, 0xc1, 0x17, 0x55, 0x64, 0xfe)]
+interface ID2D1GdiMetafileSink(ID2D1GdiMetafileSinkVtbl): IUnknown(IUnknownVtbl) {
+ fn ProcessRecord(
+ recordType: DWORD,
+ recordData: *const c_void,
+ recordDataSize: DWORD,
+ ) -> HRESULT,
+}}
+RIDL!{#[uuid(0x2f543dc3, 0xcfc1, 0x4211, 0x86, 0x4f, 0xcf, 0xd9, 0x1c, 0x6f, 0x33, 0x95)]
+interface ID2D1GdiMetafile(ID2D1GdiMetafileVtbl): ID2D1Resource(ID2D1ResourceVtbl) {
+ fn Stream(
+ sink: *const ID2D1GdiMetafileSink,
+ ) -> HRESULT,
+ fn GetBounds(
+ bounds: *mut D2D1_RECT_F,
+ ) -> HRESULT,
+}}
+RIDL!{#[uuid(0x54d7898a, 0xa061, 0x40a7, 0xbe, 0xc7, 0xe4, 0x65, 0xbc, 0xba, 0x2c, 0x4f)]
+interface ID2D1CommandSink(ID2D1CommandSinkVtbl): IUnknown(IUnknownVtbl) {
+ fn BeginDraw() -> HRESULT,
+ fn EndDraw() -> HRESULT,
+ fn SetAntialiasMode(
+ antialiasMode: D2D1_ANTIALIAS_MODE,
+ ) -> HRESULT,
+ fn SetTags(
+ tag1: D2D1_TAG,
+ tag2: D2D1_TAG,
+ ) -> HRESULT,
+ fn SetTextAntialiasMode(
+ textAntialiasMode: D2D1_TEXT_ANTIALIAS_MODE,
+ ) -> HRESULT,
+ fn SetTextRenderingParams(
+ textRenderingParams: *const IDWriteRenderingParams,
+ ) -> HRESULT,
+ fn SetTransform(
+ transform: *const D2D1_MATRIX_3X2_F,
+ ) -> HRESULT,
+ fn SetPrimitiveBlend(
+ primitiveBlend: D2D1_PRIMITIVE_BLEND,
+ ) -> HRESULT,
+ fn SetUnitMode(
+ unitMode: D2D1_UNIT_MODE,
+ ) -> HRESULT,
+ fn Clear(
+ color: *const D2D1_COLOR_F,
+ ) -> HRESULT,
+ fn DrawGlyphRun(
+ baselineOrigin: D2D1_POINT_2F,
+ glyphRun: *const DWRITE_GLYPH_RUN,
+ glyphRunDescription: *const DWRITE_GLYPH_RUN_DESCRIPTION,
+ foregroundBrush: *const ID2D1Brush,
+ measuringMode: DWRITE_MEASURING_MODE,
+ ) -> HRESULT,
+ fn DrawLine(
+ point0: D2D1_POINT_2F,
+ point1: D2D1_POINT_2F,
+ brush: *const ID2D1Brush,
+ strokeWidth: FLOAT,
+ strokeStyle: *const ID2D1StrokeStyle,
+ ) -> HRESULT,
+ fn DrawGeometry(
+ geometry: *const ID2D1Geometry,
+ brush: *const ID2D1Brush,
+ strokeWidth: FLOAT,
+ strokeStyle: *const ID2D1StrokeStyle,
+ ) -> HRESULT,
+ fn DrawRectangle(
+ rect: *const D2D1_RECT_F,
+ brush: *const ID2D1Brush,
+ strokeWidth: FLOAT,
+ strokeStyle: *const ID2D1StrokeStyle,
+ ) -> HRESULT,
+ fn DrawBitmap(
+ bitmap: *const ID2D1Bitmap,
+ destinationRectangle: *const D2D1_RECT_F,
+ opacity: FLOAT,
+ interpolationMode: D2D1_INTERPOLATION_MODE,
+ sourceRectangle: *const D2D1_RECT_F,
+ perspectiveTransform: *const D2D1_MATRIX_4X4_F,
+ ) -> HRESULT,
+ fn DrawImage(
+ image: *const ID2D1Image,
+ targetOffset: *const D2D1_POINT_2F,
+ imageRectangle: *const D2D1_RECT_F,
+ interpolationMode: D2D1_INTERPOLATION_MODE,
+ compositeMode: D2D1_COMPOSITE_MODE,
+ ) -> HRESULT,
+ fn DrawGdiMetafile(
+ gdiMetafile: *const ID2D1GdiMetafile,
+ targetOffset: *const D2D1_POINT_2F,
+ ) -> HRESULT,
+ fn FillMesh(
+ mesh: *const ID2D1Mesh,
+ brush: *const ID2D1Brush,
+ ) -> HRESULT,
+ fn FillOpacityMask(
+ opacityMask: *const ID2D1Bitmap,
+ brush: *const ID2D1Brush,
+ destinationRectangle: *const D2D1_RECT_F,
+ sourceRectangle: *const D2D1_RECT_F,
+ ) -> HRESULT,
+ fn FillGeometry(
+ geometry: *const ID2D1Geometry,
+ brush: *const ID2D1Brush,
+ opacityBrush: *const ID2D1Brush,
+ ) -> HRESULT,
+ fn FillRectangle(
+ rect: *const D2D1_RECT_F,
+ brush: *const ID2D1Brush,
+ ) -> HRESULT,
+ fn PushAxisAlignedClip(
+ clipRect: *const D2D1_RECT_F,
+ antialiasMode: D2D1_ANTIALIAS_MODE,
+ ) -> HRESULT,
+ fn PushLayer(
+ layerParameters1: *const D2D1_LAYER_PARAMETERS1,
+ layer: *const ID2D1Layer,
+ ) -> HRESULT,
+ fn PopAxisAlignedClip() -> HRESULT,
+ fn PopLayer() -> HRESULT,
+}}
+RIDL!{#[uuid(0xb4f34a19, 0x2383, 0x4d76, 0x94, 0xf6, 0xec, 0x34, 0x36, 0x57, 0xc3, 0xdc)]
+interface ID2D1CommandList(ID2D1CommandListVtbl): ID2D1Image(ID2D1ImageVtbl) {
+ fn Stream(
+ sink: *const ID2D1CommandSink,
+ ) -> HRESULT,
+ fn Close() -> HRESULT,
+}}
+RIDL!{#[uuid(0x2c1d867d, 0xc290, 0x41c8, 0xae, 0x7e, 0x34, 0xa9, 0x87, 0x02, 0xe9, 0xa5)]
+interface ID2D1PrintControl(ID2D1PrintControlVtbl): IUnknown(IUnknownVtbl) {
+ fn AddPage(
+ commandList: *const ID2D1CommandList,
+ pageSize: D2D_SIZE_F,
+ pagePrintTicketStream: *const IStream,
+ tag1: *mut D2D1_TAG,
+ tag2: *mut D2D1_TAG,
+ ) -> HRESULT,
+ fn Close() -> HRESULT,
+}}
+RIDL!{#[uuid(0xfe9e984d, 0x3f95, 0x407c, 0xb5, 0xdb, 0xcb, 0x94, 0xd4, 0xe8, 0xf8, 0x7c)]
+interface ID2D1ImageBrush(ID2D1ImageBrushVtbl): ID2D1Brush(ID2D1BrushVtbl) {
+ fn SetImage(
+ image: *const ID2D1Image,
+ ) -> (),
+ fn SetExtendModeX(
+ extendModeX: D2D1_EXTEND_MODE,
+ ) -> (),
+ fn SetExtendModeY(
+ extendModeY: D2D1_EXTEND_MODE,
+ ) -> (),
+ fn SetInterpolationMode(
+ interpolationMode: D2D1_INTERPOLATION_MODE,
+ ) -> (),
+ fn SetSourceRectangle(
+ sourceRectangle: *const D2D1_RECT_F,
+ ) -> (),
+ fn GetImage(
+ image: *mut *mut ID2D1Image,
+ ) -> (),
+ fn GetExtendModeX() -> D2D1_EXTEND_MODE,
+ fn GetExtendModeY() -> D2D1_EXTEND_MODE,
+ fn GetInterpolationMode() -> D2D1_INTERPOLATION_MODE,
+ fn GetSourceRectangle(
+ sourceRectangle: *mut D2D1_RECT_F,
+ ) -> (),
+}}
+RIDL!{#[uuid(0x41343a53, 0xe41a, 0x49a2, 0x91, 0xcd, 0x21, 0x79, 0x3b, 0xbb, 0x62, 0xe5)]
+interface ID2D1BitmapBrush1(ID2D1BitmapBrush1Vtbl): ID2D1BitmapBrush(ID2D1BitmapBrushVtbl) {
+ fn SetInterpolationMode1(
+ interpolationMode: D2D1_INTERPOLATION_MODE,
+ ) -> (),
+ fn GetInterpolationMode1() -> D2D1_INTERPOLATION_MODE,
+}}
+RIDL!{#[uuid(0x10a72a66, 0xe91c, 0x43f4, 0x99, 0x3f, 0xdd, 0xf4, 0xb8, 0x2b, 0x0b, 0x4a)]
+interface ID2D1StrokeStyle1(ID2D1StrokeStyle1Vtbl): ID2D1StrokeStyle(ID2D1StrokeStyleVtbl) {
+ fn GetStrokeTransformType() -> D2D1_STROKE_TRANSFORM_TYPE,
+}}
+RIDL!{#[uuid(0x62baa2d2, 0xab54, 0x41b7, 0xb8, 0x72, 0x78, 0x7e, 0x01, 0x06, 0xa4, 0x21)]
+interface ID2D1PathGeometry1(ID2D1PathGeometry1Vtbl): ID2D1PathGeometry(ID2D1PathGeometryVtbl) {
+ fn ComputePointAndSegmentAtLength(
+ length: FLOAT,
+ startSegment: UINT32,
+ worldTransform: *const D2D1_MATRIX_3X2_F,
+ flatteningTolerance: FLOAT,
+ pointDescription: *mut D2D1_POINT_DESCRIPTION,
+ ) -> HRESULT,
+}}
+RIDL!{#[uuid(0x483473d7, 0xcd46, 0x4f9d, 0x9d, 0x3a, 0x31, 0x12, 0xaa, 0x80, 0x15, 0x9d)]
+interface ID2D1Properties(ID2D1PropertiesVtbl): IUnknown(IUnknownVtbl) {
+ fn GetPropertyCount() -> UINT32,
+ fn GetPropertyName(
+ index: UINT32,
+ name: PWSTR,
+ nameCount: UINT32,
+ ) -> HRESULT,
+ fn GetPropertyNameLength(
+ index: UINT32,
+ ) -> UINT32,
+ fn GetType(
+ index: UINT32,
+ ) -> D2D1_PROPERTY_TYPE,
+ fn GetPropertyIndex(
+ name: PCWSTR,
+ ) -> UINT32,
+ fn SetValueByName(
+ name: PCWSTR,
+ prop_type: D2D1_PROPERTY_TYPE,
+ data: *const BYTE,
+ dataSize: UINT32,
+ ) -> HRESULT,
+ fn SetValue(
+ index: UINT32,
+ prop_type: D2D1_PROPERTY_TYPE,
+ data: *const BYTE,
+ dataSize: UINT32,
+ ) -> HRESULT,
+ fn GetValueByName(
+ name: PCWSTR,
+ prop_type: D2D1_PROPERTY_TYPE,
+ data: *mut BYTE,
+ dataSize: UINT32,
+ ) -> HRESULT,
+ fn GetValue(
+ index: UINT32,
+ prop_type: D2D1_PROPERTY_TYPE,
+ data: *mut BYTE,
+ dataSize: UINT32,
+ ) -> HRESULT,
+ fn GetValueSize(
+ index: UINT32,
+ ) -> UINT32,
+ fn GetSubProperties(
+ index: UINT32,
+ subProperties: *mut *mut ID2D1Properties,
+ ) -> HRESULT,
+}}
+RIDL!{#[uuid(0x28211a43, 0x7d89, 0x476f, 0x81, 0x81, 0x2d, 0x61, 0x59, 0xb2, 0x20, 0xad)]
+interface ID2D1Effect(ID2D1EffectVtbl): ID2D1Properties(ID2D1PropertiesVtbl) {
+ fn SetInput(
+ index: UINT32,
+ input: *const ID2D1Image,
+ invalidate: BOOL,
+ ) -> (),
+ fn SetInputCount(
+ inputCount: UINT32,
+ ) -> HRESULT,
+ fn GetInput(
+ index: UINT32,
+ input: *mut *mut ID2D1Image,
+ ) -> (),
+ fn GetInputCount() -> UINT32,
+ fn GetOutput(
+ outputImage: *mut *mut ID2D1Image,
+ ) -> (),
+}}
+RIDL!{#[uuid(0xa898a84c, 0x3873, 0x4588, 0xb0, 0x8b, 0xeb, 0xbf, 0x97, 0x8d, 0xf0, 0x41)]
+interface ID2D1Bitmap1(ID2D1Bitmap1Vtbl): ID2D1Bitmap(ID2D1BitmapVtbl) {
+ fn GetColorContext(
+ colorContext: *mut *mut ID2D1ColorContext,
+ ) -> (),
+ fn GetOptions() -> D2D1_BITMAP_OPTIONS,
+ fn GetSurface(
+ dxgiSurface: *mut *mut IDXGISurface,
+ ) -> HRESULT,
+ fn Map(
+ options: D2D1_MAP_OPTIONS,
+ mappedRect: *mut D2D1_MAPPED_RECT,
+ ) -> HRESULT,
+ fn Unmap() -> HRESULT,
+}}
+RIDL!{#[uuid(0x1c4820bb, 0x5771, 0x4518, 0xa5, 0x81, 0x2f, 0xe4, 0xdd, 0x0e, 0xc6, 0x57)]
+interface ID2D1ColorContext(ID2D1ColorContextVtbl): ID2D1Resource(ID2D1ResourceVtbl) {
+ fn GetColorSpace() -> D2D1_COLOR_SPACE,
+ fn GetProfileSize() -> UINT32,
+ fn GetProfile(
+ profile: *mut BYTE,
+ profileSize: UINT32,
+ ) -> HRESULT,
+}}
+RIDL!{#[uuid(0xae1572f4, 0x5dd0, 0x4777, 0x99, 0x8b, 0x92, 0x79, 0x47, 0x2a, 0xe6, 0x3b)]
+interface ID2D1GradientStopCollection1(ID2D1GradientStopCollection1Vtbl):
+ ID2D1GradientStopCollection(ID2D1GradientStopCollectionVtbl) {
+ fn GetGradientStops1(
+ gradientStops: *mut D2D1_GRADIENT_STOP,
+ gradientStopsCount: UINT32,
+ ) -> (),
+ fn GetPreInterpolationSpace() -> D2D1_COLOR_SPACE,
+ fn GetPostInterpolationSpace() -> D2D1_COLOR_SPACE,
+ fn GetBufferPrecision() -> D2D1_BUFFER_PRECISION,
+ fn GetColorInterpolationMode() -> D2D1_COLOR_INTERPOLATION_MODE,
+}}
+RIDL!{#[uuid(0x689f1f85, 0xc72e, 0x4e33, 0x8f, 0x19, 0x85, 0x75, 0x4e, 0xfd, 0x5a, 0xce)]
+interface ID2D1DrawingStateBlock1(ID2D1DrawingStateBlock1Vtbl):
+ ID2D1DrawingStateBlock(ID2D1DrawingStateBlockVtbl) {
+ fn GetDescription(
+ stateDescription: *mut D2D1_DRAWING_STATE_DESCRIPTION1,
+ ) -> (),
+ fn SetDescription(
+ stateDescription: *const D2D1_DRAWING_STATE_DESCRIPTION1,
+ ) -> (),
+}}
+RIDL!{#[uuid(0xe8f7fe7a, 0x191c, 0x466d, 0xad, 0x95, 0x97, 0x56, 0x78, 0xbd, 0xa9, 0x98)]
+interface ID2D1DeviceContext(ID2D1DeviceContextVtbl): ID2D1RenderTarget(ID2D1RenderTargetVtbl) {
+ fn CreateBitmap(
+ size: D2D1_SIZE_U,
+ sourceData: *const c_void,
+ pitch: UINT32,
+ bitmapProperties: *const D2D1_BITMAP_PROPERTIES1,
+ bitmap: *mut *mut ID2D1Bitmap1,
+ ) -> HRESULT,
+ fn CreateBitmapFromWicBitmap(
+ wicBitmapSource: *const IWICBitmapSource,
+ bitmapProperties: *const D2D1_BITMAP_PROPERTIES1,
+ bitmap: *mut *mut ID2D1Bitmap1,
+ ) -> HRESULT,
+ fn CreateColorContext(
+ space: D2D1_COLOR_SPACE,
+ profile: *const BYTE,
+ profileSize: UINT32,
+ colorContext: *mut *mut ID2D1ColorContext,
+ ) -> HRESULT,
+ fn CreateColorContextFromFilename(
+ filename: PCWSTR,
+ colorContext: *mut *mut ID2D1ColorContext,
+ ) -> HRESULT,
+ fn CreateColorContextFromWicColorContext(
+ wicColorContext: *const IWICColorContext,
+ colorContext: *mut *mut ID2D1ColorContext,
+ ) -> HRESULT,
+ fn CreateBitmapFromDxgiSurface(
+ surface: *const IDXGISurface,
+ bitmapProperties: *const D2D1_BITMAP_PROPERTIES1,
+ bitmap: *mut *mut ID2D1Bitmap1,
+ ) -> HRESULT,
+ fn CreateEffect(
+ effectId: REFCLSID,
+ effect: *mut *mut ID2D1Effect,
+ ) -> HRESULT,
+ fn CreateGradientStopCollection(
+ straightAlphaGradientStops: *const D2D1_GRADIENT_STOP,
+ straightAlphaGradientStopsCount: UINT32,
+ preInterpolationSpace: D2D1_COLOR_SPACE,
+ postInterpolationSpace: D2D1_COLOR_SPACE,
+ bufferPrecision: D2D1_BUFFER_PRECISION,
+ extendMode: D2D1_EXTEND_MODE,
+ colorInterpolationMode: D2D1_COLOR_INTERPOLATION_MODE,
+ gradientStopCollection1: *mut *mut ID2D1GradientStopCollection1,
+ ) -> HRESULT,
+ fn CreateImageBrush(
+ image: *const ID2D1Image,
+ imageBrushProperties: *const D2D1_IMAGE_BRUSH_PROPERTIES,
+ brushProperties: *const D2D1_BRUSH_PROPERTIES,
+ imageBrush: *mut *mut ID2D1ImageBrush,
+ ) -> HRESULT,
+ fn CreateBitmapBrush(
+ bitmap: *const ID2D1Bitmap,
+ bitmapBrushProperties: *const D2D1_BITMAP_BRUSH_PROPERTIES1,
+ brushProperties: *const D2D1_BRUSH_PROPERTIES,
+ bitmapBrush: *mut *mut ID2D1BitmapBrush1,
+ ) -> HRESULT,
+ fn CreateCommandList(
+ commandList: *mut *mut ID2D1CommandList,
+ ) -> HRESULT,
+ fn IsDxgiFormatSupported(
+ format: DXGI_FORMAT,
+ ) -> BOOL,
+ fn IsBufferPrecisionSupported(
+ bufferPrecision: D2D1_BUFFER_PRECISION,
+ ) -> BOOL,
+ fn GetImageLocalBounds(
+ image: *const ID2D1Image,
+ localBounds: *mut D2D1_RECT_F,
+ ) -> HRESULT,
+ fn GetImageWorldBounds(
+ image: *const ID2D1Image,
+ worldBounds: *mut D2D1_RECT_F,
+ ) -> HRESULT,
+ fn GetGlyphRunWorldBounds(
+ baselineOrigin: D2D1_POINT_2F,
+ glyphRun: *const DWRITE_GLYPH_RUN,
+ measuringMode: DWRITE_MEASURING_MODE,
+ bounds: *mut D2D1_RECT_F,
+ ) -> HRESULT,
+ fn GetDevice(
+ device: *mut *mut ID2D1Device,
+ ) -> (),
+ fn SetTarget(
+ image: *const ID2D1Image,
+ ) -> (),
+ fn GetTarget(
+ image: *mut *mut ID2D1Image,
+ ) -> (),
+ fn SetRenderingControls(
+ renderingControls: *const D2D1_RENDERING_CONTROLS,
+ ) -> (),
+ fn GetRenderingControls(
+ renderingControls: *mut D2D1_RENDERING_CONTROLS,
+ ) -> (),
+ fn SetPrimitiveBlend(
+ primitiveBlend: D2D1_PRIMITIVE_BLEND,
+ ) -> (),
+ fn GetPrimitiveBlend() -> D2D1_PRIMITIVE_BLEND,
+ fn SetUnitMode(
+ unitMode: D2D1_UNIT_MODE,
+ ) -> (),
+ fn GetUnitMode() -> D2D1_UNIT_MODE,
+ fn DrawGlyphRun(
+ baselineOrigin: D2D1_POINT_2F,
+ glyphRun: *const DWRITE_GLYPH_RUN,
+ glyphRunDescription: *const DWRITE_GLYPH_RUN_DESCRIPTION,
+ foregroundBrush: *const ID2D1Brush,
+ measuringMode: DWRITE_MEASURING_MODE,
+ ) -> (),
+ fn DrawImage(
+ image: *const ID2D1Image,
+ targetOffset: *const D2D1_POINT_2F,
+ imageRectangle: *const D2D1_RECT_F,
+ interpolationMode: D2D1_INTERPOLATION_MODE,
+ compositeMode: D2D1_COMPOSITE_MODE,
+ ) -> (),
+ fn DrawGdiMetafile(
+ gdiMetafile: *const ID2D1GdiMetafile,
+ targetOffset: *const D2D1_POINT_2F,
+ ) -> (),
+ fn DrawBitmap(
+ bitmap: *const ID2D1Bitmap,
+ destinationRectangle: *const D2D1_RECT_F,
+ opacity: FLOAT,
+ interpolationMode: D2D1_INTERPOLATION_MODE,
+ sourceRectangle: *const D2D1_RECT_F,
+ perspectiveTransform: *const D2D1_MATRIX_4X4_F,
+ ) -> (),
+ fn PushLayer(
+ layerParameters: *const D2D1_LAYER_PARAMETERS1,
+ layer: *const ID2D1Layer,
+ ) -> (),
+ fn InvalidateEffectInputRectangle(
+ effect: *const ID2D1Effect,
+ input: UINT32,
+ inputRectangle: *const D2D1_RECT_F,
+ ) -> HRESULT,
+ fn GetEffectInvalidRectangleCount(
+ effect: *const ID2D1Effect,
+ rectangleCount: *mut UINT32,
+ ) -> HRESULT,
+ fn GetEffectInvalidRectangles(
+ effect: *const ID2D1Effect,
+ rectangles: *mut D2D1_RECT_F,
+ rectanglesCount: UINT32,
+ ) -> HRESULT,
+ fn GetEffectRequiredInputRectangles(
+ renderEffect: *const ID2D1Effect,
+ renderImageRectangle: *const D2D1_RECT_F,
+ inputDescriptions: *const D2D1_EFFECT_INPUT_DESCRIPTION,
+ requiredInputRects: *mut D2D1_RECT_F,
+ inputCount: UINT32,
+ ) -> HRESULT,
+ fn FillOpacityMask(
+ opacityMask: *const ID2D1Bitmap,
+ brush: *const ID2D1Brush,
+ destinationRectangle: *const D2D1_RECT_F,
+ sourceRectangle: *const D2D1_RECT_F,
+ ) -> (),
+}}
+RIDL!{#[uuid(0x47dd575d, 0xac05, 0x4cdd, 0x80, 0x49, 0x9b, 0x02, 0xcd, 0x16, 0xf4, 0x4c)]
+interface ID2D1Device(ID2D1DeviceVtbl): ID2D1Resource(ID2D1ResourceVtbl) {
+ fn CreateDeviceContext(
+ options: D2D1_DEVICE_CONTEXT_OPTIONS,
+ deviceContext: *mut *mut ID2D1DeviceContext,
+ ) -> HRESULT,
+ fn CreatePrintControl(
+ wicFactory: *const IWICImagingFactory,
+ documentTarget: *const IPrintDocumentPackageTarget,
+ printControlProperties: *const D2D1_PRINT_CONTROL_PROPERTIES,
+ printControl: *mut *mut ID2D1PrintControl,
+ ) -> HRESULT,
+ fn SetMaximumTextureMemory(
+ maximumInBytes: UINT64,
+ ) -> (),
+ fn GetMaximumTextureMemory() -> UINT64,
+ fn ClearResources(
+ millisecondsSinceUse: UINT32,
+ ) -> (),
+}}
+RIDL!{#[uuid(0xbb12d362, 0xdaee, 0x4b9a, 0xaa, 0x1d, 0x14, 0xba, 0x40, 0x1c, 0xfa, 0x1f)]
+interface ID2D1Factory1(ID2D1Factory1Vtbl): ID2D1Factory(ID2D1FactoryVtbl) {
+ fn CreateDevice(
+ dxgiDevice: *const IDXGIDevice,
+ d2dDevice: *mut *mut ID2D1Device,
+ ) -> HRESULT,
+ fn CreateStrokeStyle(
+ strokeStyleProperties: *const D2D1_STROKE_STYLE_PROPERTIES1,
+ dashes: *const FLOAT,
+ dashesCount: UINT32,
+ strokeStyle: *mut *mut ID2D1StrokeStyle1,
+ ) -> HRESULT,
+ fn CreatePathGeometry(
+ pathGeometry: *mut *mut ID2D1PathGeometry1,
+ ) -> HRESULT,
+ fn CreateDrawingStateBlock(
+ drawingStateDescription: *const D2D1_DRAWING_STATE_DESCRIPTION1,
+ textRenderingParams: *const IDWriteRenderingParams,
+ drawingStateBlock: *mut *mut ID2D1DrawingStateBlock1,
+ ) -> HRESULT,
+ fn CreateGdiMetafile(
+ metafileStream: *const IStream,
+ metafile: *mut *mut ID2D1GdiMetafile,
+ ) -> HRESULT,
+ fn RegisterEffectFromStream(
+ classId: REFCLSID,
+ propertyXml: *const IStream,
+ bindings: *const D2D1_PROPERTY_BINDING,
+ bindingsCount: UINT32,
+ effectFactory: PD2D1_EFFECT_FACTORY,
+ ) -> HRESULT,
+ fn RegisterEffectFromString(
+ classId: REFCLSID,
+ propertyXml: PCWSTR,
+ bindings: *const D2D1_PROPERTY_BINDING,
+ bindingsCount: UINT32,
+ effectFactory: PD2D1_EFFECT_FACTORY,
+ ) -> HRESULT,
+ fn UnregisterEffect(
+ classId: REFCLSID,
+ ) -> HRESULT,
+ fn GetRegisteredEffects(
+ effects: *mut CLSID,
+ effectsCount: UINT32,
+ effectsReturned: *mut UINT32,
+ effectsRegistered: *mut UINT32,
+ ) -> HRESULT,
+ fn GetEffectProperties(
+ effectId: REFCLSID,
+ properties: *mut *mut ID2D1Properties,
+ ) -> HRESULT,
+}}
+RIDL!{#[uuid(0x31e6e7bc, 0xe0ff, 0x4d46, 0x8c, 0x64, 0xa0, 0xa8, 0xc4, 0x1c, 0x15, 0xd3)]
+interface ID2D1Multithread(ID2D1MultithreadVtbl): IUnknown(IUnknownVtbl) {
+ fn GetMultithreadProtected() -> BOOL,
+ fn Enter() -> (),
+ fn Leave() -> (),
+}}
+extern "system" {
+ pub fn D2D1CreateDevice(
+ dxgiDevice: *const IDXGIDevice,
+ creationProperties: *const D2D1_CREATION_PROPERTIES,
+ d2dDevice: *mut *mut ID2D1Device,
+ ) -> HRESULT;
+ pub fn D2D1CreateDeviceContext(
+ dxgiSurface: *const IDXGISurface,
+ creationProperties: *const D2D1_CREATION_PROPERTIES,
+ d2dDeviceContext: *mut *mut ID2D1DeviceContext,
+ ) -> HRESULT;
+ pub fn D2D1ConvertColorSpace(
+ sourceColorSpace: D2D1_COLOR_SPACE,
+ destinationColorSpace: D2D1_COLOR_SPACE,
+ color: *const D2D1_COLOR_F,
+ ) -> D2D1_COLOR_F;
+ pub fn D2D1SinCos(
+ angle: FLOAT,
+ s: *mut FLOAT,
+ c: *mut FLOAT,
+ ) -> ();
+ pub fn D2D1Tan(
+ angle: FLOAT,
+ ) -> FLOAT;
+ pub fn D2D1Vec3Length(
+ x: FLOAT,
+ y: FLOAT,
+ z: FLOAT,
+ ) -> FLOAT;
+}