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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-17 12:02:58 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-17 12:02:58 +0000 |
commit | 698f8c2f01ea549d77d7dc3338a12e04c11057b9 (patch) | |
tree | 173a775858bd501c378080a10dca74132f05bc50 /vendor/winapi/src/um/d3d10_1shader.rs | |
parent | Initial commit. (diff) | |
download | rustc-698f8c2f01ea549d77d7dc3338a12e04c11057b9.tar.xz rustc-698f8c2f01ea549d77d7dc3338a12e04c11057b9.zip |
Adding upstream version 1.64.0+dfsg1.upstream/1.64.0+dfsg1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'vendor/winapi/src/um/d3d10_1shader.rs')
-rw-r--r-- | vendor/winapi/src/um/d3d10_1shader.rs | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/vendor/winapi/src/um/d3d10_1shader.rs b/vendor/winapi/src/um/d3d10_1shader.rs new file mode 100644 index 000000000..69d9583ce --- /dev/null +++ b/vendor/winapi/src/um/d3d10_1shader.rs @@ -0,0 +1,7 @@ +// Licensed under the Apache License, Version 2.0 +// <LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0> or the MIT license +// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your option. +// All files in the project carrying such notice may not be copied, modified, or distributed +// except according to those terms. +DEFINE_GUID!{IID_ID3D10ShaderReflection1, + 0xc3457783, 0xa846, 0x47ce, 0x95, 0x20, 0xce, 0xa6, 0xf6, 0x6e, 0x74, 0x47} |