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-rw-r--r--compiler/rustc_data_structures/src/sharded.rs6
1 files changed, 1 insertions, 5 deletions
diff --git a/compiler/rustc_data_structures/src/sharded.rs b/compiler/rustc_data_structures/src/sharded.rs
index bd7a86f67..7ed70ba1e 100644
--- a/compiler/rustc_data_structures/src/sharded.rs
+++ b/compiler/rustc_data_structures/src/sharded.rs
@@ -1,14 +1,10 @@
use crate::fx::{FxHashMap, FxHasher};
-use crate::sync::{Lock, LockGuard};
+use crate::sync::{CacheAligned, Lock, LockGuard};
use std::borrow::Borrow;
use std::collections::hash_map::RawEntryMut;
use std::hash::{Hash, Hasher};
use std::mem;
-#[derive(Default)]
-#[cfg_attr(parallel_compiler, repr(align(64)))]
-struct CacheAligned<T>(T);
-
#[cfg(parallel_compiler)]
// 32 shards is sufficient to reduce contention on an 8-core Ryzen 7 1700,
// but this should be tested on higher core count CPUs. How the `Sharded` type gets used