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+//! The Rust Linkage Model and Symbol Names
+//! =======================================
+//!
+//! The semantic model of Rust linkage is, broadly, that "there's no global
+//! namespace" between crates. Our aim is to preserve the illusion of this
+//! model despite the fact that it's not *quite* possible to implement on
+//! modern linkers. We initially didn't use system linkers at all, but have
+//! been convinced of their utility.
+//!
+//! There are a few issues to handle:
+//!
+//! - Linkers operate on a flat namespace, so we have to flatten names.
+//! We do this using the C++ namespace-mangling technique. Foo::bar
+//! symbols and such.
+//!
+//! - Symbols for distinct items with the same *name* need to get different
+//! linkage-names. Examples of this are monomorphizations of functions or
+//! items within anonymous scopes that end up having the same path.
+//!
+//! - Symbols in different crates but with same names "within" the crate need
+//! to get different linkage-names.
+//!
+//! - Symbol names should be deterministic: Two consecutive runs of the
+//! compiler over the same code base should produce the same symbol names for
+//! the same items.
+//!
+//! - Symbol names should not depend on any global properties of the code base,
+//! so that small modifications to the code base do not result in all symbols
+//! changing. In previous versions of the compiler, symbol names incorporated
+//! the SVH (Stable Version Hash) of the crate. This scheme turned out to be
+//! infeasible when used in conjunction with incremental compilation because
+//! small code changes would invalidate all symbols generated previously.
+//!
+//! - Even symbols from different versions of the same crate should be able to
+//! live next to each other without conflict.
+//!
+//! In order to fulfill the above requirements the following scheme is used by
+//! the compiler:
+//!
+//! The main tool for avoiding naming conflicts is the incorporation of a 64-bit
+//! hash value into every exported symbol name. Anything that makes a difference
+//! to the symbol being named, but does not show up in the regular path needs to
+//! be fed into this hash:
+//!
+//! - Different monomorphizations of the same item have the same path but differ
+//! in their concrete type parameters, so these parameters are part of the
+//! data being digested for the symbol hash.
+//!
+//! - Rust allows items to be defined in anonymous scopes, such as in
+//! `fn foo() { { fn bar() {} } { fn bar() {} } }`. Both `bar` functions have
+//! the path `foo::bar`, since the anonymous scopes do not contribute to the
+//! path of an item. The compiler already handles this case via so-called
+//! disambiguating `DefPaths` which use indices to distinguish items with the
+//! same name. The DefPaths of the functions above are thus `foo[0]::bar[0]`
+//! and `foo[0]::bar[1]`. In order to incorporate this disambiguation
+//! information into the symbol name too, these indices are fed into the
+//! symbol hash, so that the above two symbols would end up with different
+//! hash values.
+//!
+//! The two measures described above suffice to avoid intra-crate conflicts. In
+//! order to also avoid inter-crate conflicts two more measures are taken:
+//!
+//! - The name of the crate containing the symbol is prepended to the symbol
+//! name, i.e., symbols are "crate qualified". For example, a function `foo` in
+//! module `bar` in crate `baz` would get a symbol name like
+//! `baz::bar::foo::{hash}` instead of just `bar::foo::{hash}`. This avoids
+//! simple conflicts between functions from different crates.
+//!
+//! - In order to be able to also use symbols from two versions of the same
+//! crate (which naturally also have the same name), a stronger measure is
+//! required: The compiler accepts an arbitrary "disambiguator" value via the
+//! `-C metadata` command-line argument. This disambiguator is then fed into
+//! the symbol hash of every exported item. Consequently, the symbols in two
+//! identical crates but with different disambiguators are not in conflict
+//! with each other. This facility is mainly intended to be used by build
+//! tools like Cargo.
+//!
+//! A note on symbol name stability
+//! -------------------------------
+//! Previous versions of the compiler resorted to feeding NodeIds into the
+//! symbol hash in order to disambiguate between items with the same path. The
+//! current version of the name generation algorithm takes great care not to do
+//! that, since NodeIds are notoriously unstable: A small change to the
+//! code base will offset all NodeIds after the change and thus, much as using
+//! the SVH in the hash, invalidate an unbounded number of symbol names. This
+//! makes re-using previously compiled code for incremental compilation
+//! virtually impossible. Thus, symbol hash generation exclusively relies on
+//! DefPaths which are much more robust in the face of changes to the code base.
+
+#![doc(html_root_url = "https://doc.rust-lang.org/nightly/nightly-rustc/")]
+#![feature(never_type)]
+#![recursion_limit = "256"]
+#![allow(rustc::potential_query_instability)]
+
+#[macro_use]
+extern crate rustc_middle;
+
+use rustc_hir::def::DefKind;
+use rustc_hir::def_id::{CrateNum, LOCAL_CRATE};
+use rustc_middle::middle::codegen_fn_attrs::CodegenFnAttrFlags;
+use rustc_middle::middle::codegen_fn_attrs::CodegenFnAttrs;
+use rustc_middle::mir::mono::{InstantiationMode, MonoItem};
+use rustc_middle::ty::query::Providers;
+use rustc_middle::ty::subst::SubstsRef;
+use rustc_middle::ty::{self, Instance, TyCtxt};
+use rustc_session::config::SymbolManglingVersion;
+
+use tracing::debug;
+
+mod legacy;
+mod v0;
+
+pub mod test;
+pub mod typeid;
+
+/// This function computes the symbol name for the given `instance` and the
+/// given instantiating crate. That is, if you know that instance X is
+/// instantiated in crate Y, this is the symbol name this instance would have.
+pub fn symbol_name_for_instance_in_crate<'tcx>(
+ tcx: TyCtxt<'tcx>,
+ instance: Instance<'tcx>,
+ instantiating_crate: CrateNum,
+) -> String {
+ compute_symbol_name(tcx, instance, || instantiating_crate)
+}
+
+pub fn provide(providers: &mut Providers) {
+ *providers = Providers { symbol_name: symbol_name_provider, ..*providers };
+}
+
+// The `symbol_name` query provides the symbol name for calling a given
+// instance from the local crate. In particular, it will also look up the
+// correct symbol name of instances from upstream crates.
+fn symbol_name_provider<'tcx>(tcx: TyCtxt<'tcx>, instance: Instance<'tcx>) -> ty::SymbolName<'tcx> {
+ let symbol_name = compute_symbol_name(tcx, instance, || {
+ // This closure determines the instantiating crate for instances that
+ // need an instantiating-crate-suffix for their symbol name, in order
+ // to differentiate between local copies.
+ if is_generic(instance.substs) {
+ // For generics we might find re-usable upstream instances. If there
+ // is one, we rely on the symbol being instantiated locally.
+ instance.upstream_monomorphization(tcx).unwrap_or(LOCAL_CRATE)
+ } else {
+ // For non-generic things that need to avoid naming conflicts, we
+ // always instantiate a copy in the local crate.
+ LOCAL_CRATE
+ }
+ });
+
+ ty::SymbolName::new(tcx, &symbol_name)
+}
+
+pub fn typeid_for_trait_ref<'tcx>(
+ tcx: TyCtxt<'tcx>,
+ trait_ref: ty::PolyExistentialTraitRef<'tcx>,
+) -> String {
+ v0::mangle_typeid_for_trait_ref(tcx, trait_ref)
+}
+
+/// Computes the symbol name for the given instance. This function will call
+/// `compute_instantiating_crate` if it needs to factor the instantiating crate
+/// into the symbol name.
+fn compute_symbol_name<'tcx>(
+ tcx: TyCtxt<'tcx>,
+ instance: Instance<'tcx>,
+ compute_instantiating_crate: impl FnOnce() -> CrateNum,
+) -> String {
+ let def_id = instance.def_id();
+ let substs = instance.substs;
+
+ debug!("symbol_name(def_id={:?}, substs={:?})", def_id, substs);
+
+ if let Some(def_id) = def_id.as_local() {
+ if tcx.proc_macro_decls_static(()) == Some(def_id) {
+ let stable_crate_id = tcx.sess.local_stable_crate_id();
+ return tcx.sess.generate_proc_macro_decls_symbol(stable_crate_id);
+ }
+ }
+
+ // FIXME(eddyb) Precompute a custom symbol name based on attributes.
+ let attrs = if tcx.def_kind(def_id).has_codegen_attrs() {
+ tcx.codegen_fn_attrs(def_id)
+ } else {
+ CodegenFnAttrs::EMPTY
+ };
+
+ // Foreign items by default use no mangling for their symbol name. There's a
+ // few exceptions to this rule though:
+ //
+ // * This can be overridden with the `#[link_name]` attribute
+ //
+ // * On the wasm32 targets there is a bug (or feature) in LLD [1] where the
+ // same-named symbol when imported from different wasm modules will get
+ // hooked up incorrectly. As a result foreign symbols, on the wasm target,
+ // with a wasm import module, get mangled. Additionally our codegen will
+ // deduplicate symbols based purely on the symbol name, but for wasm this
+ // isn't quite right because the same-named symbol on wasm can come from
+ // different modules. For these reasons if `#[link(wasm_import_module)]`
+ // is present we mangle everything on wasm because the demangled form will
+ // show up in the `wasm-import-name` custom attribute in LLVM IR.
+ //
+ // [1]: https://bugs.llvm.org/show_bug.cgi?id=44316
+ if tcx.is_foreign_item(def_id)
+ && (!tcx.sess.target.is_like_wasm
+ || !tcx.wasm_import_module_map(def_id.krate).contains_key(&def_id))
+ {
+ if let Some(name) = attrs.link_name {
+ return name.to_string();
+ }
+ return tcx.item_name(def_id).to_string();
+ }
+
+ if let Some(name) = attrs.export_name {
+ // Use provided name
+ return name.to_string();
+ }
+
+ if attrs.flags.contains(CodegenFnAttrFlags::NO_MANGLE) {
+ // Don't mangle
+ return tcx.item_name(def_id).to_string();
+ }
+
+ // If we're dealing with an instance of a function that's inlined from
+ // another crate but we're marking it as globally shared to our
+ // compilation (aka we're not making an internal copy in each of our
+ // codegen units) then this symbol may become an exported (but hidden
+ // visibility) symbol. This means that multiple crates may do the same
+ // and we want to be sure to avoid any symbol conflicts here.
+ let is_globally_shared_function = matches!(
+ tcx.def_kind(instance.def_id()),
+ DefKind::Fn | DefKind::AssocFn | DefKind::Closure | DefKind::Generator | DefKind::Ctor(..)
+ ) && matches!(
+ MonoItem::Fn(instance).instantiation_mode(tcx),
+ InstantiationMode::GloballyShared { may_conflict: true }
+ );
+
+ // If this is an instance of a generic function, we also hash in
+ // the ID of the instantiating crate. This avoids symbol conflicts
+ // in case the same instances is emitted in two crates of the same
+ // project.
+ let avoid_cross_crate_conflicts = is_generic(substs) || is_globally_shared_function;
+
+ let instantiating_crate =
+ if avoid_cross_crate_conflicts { Some(compute_instantiating_crate()) } else { None };
+
+ // Pick the crate responsible for the symbol mangling version, which has to:
+ // 1. be stable for each instance, whether it's being defined or imported
+ // 2. obey each crate's own `-C symbol-mangling-version`, as much as possible
+ // We solve these as follows:
+ // 1. because symbol names depend on both `def_id` and `instantiating_crate`,
+ // both their `CrateNum`s are stable for any given instance, so we can pick
+ // either and have a stable choice of symbol mangling version
+ // 2. we favor `instantiating_crate` where possible (i.e. when `Some`)
+ let mangling_version_crate = instantiating_crate.unwrap_or(def_id.krate);
+ let mangling_version = if mangling_version_crate == LOCAL_CRATE {
+ tcx.sess.opts.get_symbol_mangling_version()
+ } else {
+ tcx.symbol_mangling_version(mangling_version_crate)
+ };
+
+ let symbol = match mangling_version {
+ SymbolManglingVersion::Legacy => legacy::mangle(tcx, instance, instantiating_crate),
+ SymbolManglingVersion::V0 => v0::mangle(tcx, instance, instantiating_crate),
+ };
+
+ debug_assert!(
+ rustc_demangle::try_demangle(&symbol).is_ok(),
+ "compute_symbol_name: `{}` cannot be demangled",
+ symbol
+ );
+
+ symbol
+}
+
+fn is_generic(substs: SubstsRef<'_>) -> bool {
+ substs.non_erasable_generics().next().is_some()
+}