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+Interfaces for working with Errors.
+
+# Error Handling In Rust
+
+The Rust language provides two complementary systems for constructing /
+representing, reporting, propagating, reacting to, and discarding errors.
+These responsibilities are collectively known as "error handling." The
+components of the first system, the panic runtime and interfaces, are most
+commonly used to represent bugs that have been detected in your program. The
+components of the second system, `Result`, the error traits, and user
+defined types, are used to represent anticipated runtime failure modes of
+your program.
+
+## The Panic Interfaces
+
+The following are the primary interfaces of the panic system and the
+responsibilities they cover:
+
+* [`panic!`] and [`panic_any`] (Constructing, Propagated automatically)
+* [`PanicInfo`] (Reporting)
+* [`set_hook`], [`take_hook`], and [`#[panic_handler]`][panic-handler] (Reporting)
+* [`catch_unwind`] and [`resume_unwind`] (Discarding, Propagating)
+
+The following are the primary interfaces of the error system and the
+responsibilities they cover:
+
+* [`Result`] (Propagating, Reacting)
+* The [`Error`] trait (Reporting)
+* User defined types (Constructing / Representing)
+* [`match`] and [`downcast`] (Reacting)
+* The question mark operator ([`?`]) (Propagating)
+* The partially stable [`Try`] traits (Propagating, Constructing)
+* [`Termination`] (Reporting)
+
+## Converting Errors into Panics
+
+The panic and error systems are not entirely distinct. Often times errors
+that are anticipated runtime failures in an API might instead represent bugs
+to a caller. For these situations the standard library provides APIs for
+constructing panics with an `Error` as it's source.
+
+* [`Result::unwrap`]
+* [`Result::expect`]
+
+These functions are equivalent, they either return the inner value if the
+`Result` is `Ok` or panic if the `Result` is `Err` printing the inner error
+as the source. The only difference between them is that with `expect` you
+provide a panic error message to be printed alongside the source, whereas
+`unwrap` has a default message indicating only that you unwraped an `Err`.
+
+Of the two, `expect` is generally preferred since its `msg` field allows you
+to convey your intent and assumptions which makes tracking down the source
+of a panic easier. `unwrap` on the other hand can still be a good fit in
+situations where you can trivially show that a piece of code will never
+panic, such as `"127.0.0.1".parse::<std::net::IpAddr>().unwrap()` or early
+prototyping.
+
+# Common Message Styles
+
+There are two common styles for how people word `expect` messages. Using
+the message to present information to users encountering a panic
+("expect as error message") or using the message to present information
+to developers debugging the panic ("expect as precondition").
+
+In the former case the expect message is used to describe the error that
+has occurred which is considered a bug. Consider the following example:
+
+```should_panic
+// Read environment variable, panic if it is not present
+let path = std::env::var("IMPORTANT_PATH").unwrap();
+```
+
+In the "expect as error message" style we would use expect to describe
+that the environment variable was not set when it should have been:
+
+```should_panic
+let path = std::env::var("IMPORTANT_PATH")
+ .expect("env variable `IMPORTANT_PATH` is not set");
+```
+
+In the "expect as precondition" style, we would instead describe the
+reason we _expect_ the `Result` should be `Ok`. With this style we would
+prefer to write:
+
+```should_panic
+let path = std::env::var("IMPORTANT_PATH")
+ .expect("env variable `IMPORTANT_PATH` should be set by `wrapper_script.sh`");
+```
+
+The "expect as error message" style does not work as well with the
+default output of the std panic hooks, and often ends up repeating
+information that is already communicated by the source error being
+unwrapped:
+
+```text
+thread 'main' panicked at 'env variable `IMPORTANT_PATH` is not set: NotPresent', src/main.rs:4:6
+```
+
+In this example we end up mentioning that an env variable is not set,
+followed by our source message that says the env is not present, the
+only additional information we're communicating is the name of the
+environment variable being checked.
+
+The "expect as precondition" style instead focuses on source code
+readability, making it easier to understand what must have gone wrong in
+situations where panics are being used to represent bugs exclusively.
+Also, by framing our expect in terms of what "SHOULD" have happened to
+prevent the source error, we end up introducing new information that is
+independent from our source error.
+
+```text
+thread 'main' panicked at 'env variable `IMPORTANT_PATH` should be set by `wrapper_script.sh`: NotPresent', src/main.rs:4:6
+```
+
+In this example we are communicating not only the name of the
+environment variable that should have been set, but also an explanation
+for why it should have been set, and we let the source error display as
+a clear contradiction to our expectation.
+
+**Hint**: If you're having trouble remembering how to phrase
+expect-as-precondition style error messages remember to focus on the word
+"should" as in "env variable should be set by blah" or "the given binary
+should be available and executable by the current user".
+
+[`panic_any`]: ../../std/panic/fn.panic_any.html
+[`PanicInfo`]: crate::panic::PanicInfo
+[`catch_unwind`]: ../../std/panic/fn.catch_unwind.html
+[`resume_unwind`]: ../../std/panic/fn.resume_unwind.html
+[`downcast`]: crate::error::Error
+[`Termination`]: ../../std/process/trait.Termination.html
+[`Try`]: crate::ops::Try
+[panic hook]: ../../std/panic/fn.set_hook.html
+[`set_hook`]: ../../std/panic/fn.set_hook.html
+[`take_hook`]: ../../std/panic/fn.take_hook.html
+[panic-handler]: <https://doc.rust-lang.org/nomicon/panic-handler.html>
+[`match`]: ../../std/keyword.match.html
+[`?`]: ../../std/result/index.html#the-question-mark-operator-