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-rw-r--r--vendor/crypto-bigint/src/uint/add.rs72
1 files changed, 42 insertions, 30 deletions
diff --git a/vendor/crypto-bigint/src/uint/add.rs b/vendor/crypto-bigint/src/uint/add.rs
index 2822e9e67..21aa5d578 100644
--- a/vendor/crypto-bigint/src/uint/add.rs
+++ b/vendor/crypto-bigint/src/uint/add.rs
@@ -1,10 +1,10 @@
-//! [`UInt`] addition operations.
+//! [`Uint`] addition operations.
-use crate::{Checked, CheckedAdd, Limb, UInt, Wrapping, Zero};
+use crate::{Checked, CheckedAdd, CtChoice, Limb, Uint, Wrapping, Zero};
use core::ops::{Add, AddAssign};
use subtle::CtOption;
-impl<const LIMBS: usize> UInt<LIMBS> {
+impl<const LIMBS: usize> Uint<LIMBS> {
/// Computes `a + b + carry`, returning the result along with the new carry.
#[inline(always)]
pub const fn adc(&self, rhs: &Self, mut carry: Limb) -> (Self, Limb) {
@@ -36,9 +36,21 @@ impl<const LIMBS: usize> UInt<LIMBS> {
pub const fn wrapping_add(&self, rhs: &Self) -> Self {
self.adc(rhs, Limb::ZERO).0
}
+
+ /// Perform wrapping addition, returning the truthy value as the second element of the tuple
+ /// if an overflow has occurred.
+ pub(crate) const fn conditional_wrapping_add(
+ &self,
+ rhs: &Self,
+ choice: CtChoice,
+ ) -> (Self, CtChoice) {
+ let actual_rhs = Uint::ct_select(&Uint::ZERO, rhs, choice);
+ let (sum, carry) = self.adc(&actual_rhs, Limb::ZERO);
+ (sum, CtChoice::from_lsb(carry.0))
+ }
}
-impl<const LIMBS: usize> CheckedAdd<&UInt<LIMBS>> for UInt<LIMBS> {
+impl<const LIMBS: usize> CheckedAdd<&Uint<LIMBS>> for Uint<LIMBS> {
type Output = Self;
fn checked_add(&self, rhs: &Self) -> CtOption<Self> {
@@ -47,54 +59,54 @@ impl<const LIMBS: usize> CheckedAdd<&UInt<LIMBS>> for UInt<LIMBS> {
}
}
-impl<const LIMBS: usize> Add for Wrapping<UInt<LIMBS>> {
+impl<const LIMBS: usize> Add for Wrapping<Uint<LIMBS>> {
type Output = Self;
- fn add(self, rhs: Self) -> Wrapping<UInt<LIMBS>> {
+ fn add(self, rhs: Self) -> Wrapping<Uint<LIMBS>> {
Wrapping(self.0.wrapping_add(&rhs.0))
}
}
-impl<const LIMBS: usize> Add<&Wrapping<UInt<LIMBS>>> for Wrapping<UInt<LIMBS>> {
- type Output = Wrapping<UInt<LIMBS>>;
+impl<const LIMBS: usize> Add<&Wrapping<Uint<LIMBS>>> for Wrapping<Uint<LIMBS>> {
+ type Output = Wrapping<Uint<LIMBS>>;
- fn add(self, rhs: &Wrapping<UInt<LIMBS>>) -> Wrapping<UInt<LIMBS>> {
+ fn add(self, rhs: &Wrapping<Uint<LIMBS>>) -> Wrapping<Uint<LIMBS>> {
Wrapping(self.0.wrapping_add(&rhs.0))
}
}
-impl<const LIMBS: usize> Add<Wrapping<UInt<LIMBS>>> for &Wrapping<UInt<LIMBS>> {
- type Output = Wrapping<UInt<LIMBS>>;
+impl<const LIMBS: usize> Add<Wrapping<Uint<LIMBS>>> for &Wrapping<Uint<LIMBS>> {
+ type Output = Wrapping<Uint<LIMBS>>;
- fn add(self, rhs: Wrapping<UInt<LIMBS>>) -> Wrapping<UInt<LIMBS>> {
+ fn add(self, rhs: Wrapping<Uint<LIMBS>>) -> Wrapping<Uint<LIMBS>> {
Wrapping(self.0.wrapping_add(&rhs.0))
}
}
-impl<const LIMBS: usize> Add<&Wrapping<UInt<LIMBS>>> for &Wrapping<UInt<LIMBS>> {
- type Output = Wrapping<UInt<LIMBS>>;
+impl<const LIMBS: usize> Add<&Wrapping<Uint<LIMBS>>> for &Wrapping<Uint<LIMBS>> {
+ type Output = Wrapping<Uint<LIMBS>>;
- fn add(self, rhs: &Wrapping<UInt<LIMBS>>) -> Wrapping<UInt<LIMBS>> {
+ fn add(self, rhs: &Wrapping<Uint<LIMBS>>) -> Wrapping<Uint<LIMBS>> {
Wrapping(self.0.wrapping_add(&rhs.0))
}
}
-impl<const LIMBS: usize> AddAssign for Wrapping<UInt<LIMBS>> {
+impl<const LIMBS: usize> AddAssign for Wrapping<Uint<LIMBS>> {
fn add_assign(&mut self, other: Self) {
*self = *self + other;
}
}
-impl<const LIMBS: usize> AddAssign<&Wrapping<UInt<LIMBS>>> for Wrapping<UInt<LIMBS>> {
+impl<const LIMBS: usize> AddAssign<&Wrapping<Uint<LIMBS>>> for Wrapping<Uint<LIMBS>> {
fn add_assign(&mut self, other: &Self) {
*self = *self + other;
}
}
-impl<const LIMBS: usize> Add for Checked<UInt<LIMBS>> {
+impl<const LIMBS: usize> Add for Checked<Uint<LIMBS>> {
type Output = Self;
- fn add(self, rhs: Self) -> Checked<UInt<LIMBS>> {
+ fn add(self, rhs: Self) -> Checked<Uint<LIMBS>> {
Checked(
self.0
.and_then(|lhs| rhs.0.and_then(|rhs| lhs.checked_add(&rhs))),
@@ -102,10 +114,10 @@ impl<const LIMBS: usize> Add for Checked<UInt<LIMBS>> {
}
}
-impl<const LIMBS: usize> Add<&Checked<UInt<LIMBS>>> for Checked<UInt<LIMBS>> {
- type Output = Checked<UInt<LIMBS>>;
+impl<const LIMBS: usize> Add<&Checked<Uint<LIMBS>>> for Checked<Uint<LIMBS>> {
+ type Output = Checked<Uint<LIMBS>>;
- fn add(self, rhs: &Checked<UInt<LIMBS>>) -> Checked<UInt<LIMBS>> {
+ fn add(self, rhs: &Checked<Uint<LIMBS>>) -> Checked<Uint<LIMBS>> {
Checked(
self.0
.and_then(|lhs| rhs.0.and_then(|rhs| lhs.checked_add(&rhs))),
@@ -113,10 +125,10 @@ impl<const LIMBS: usize> Add<&Checked<UInt<LIMBS>>> for Checked<UInt<LIMBS>> {
}
}
-impl<const LIMBS: usize> Add<Checked<UInt<LIMBS>>> for &Checked<UInt<LIMBS>> {
- type Output = Checked<UInt<LIMBS>>;
+impl<const LIMBS: usize> Add<Checked<Uint<LIMBS>>> for &Checked<Uint<LIMBS>> {
+ type Output = Checked<Uint<LIMBS>>;
- fn add(self, rhs: Checked<UInt<LIMBS>>) -> Checked<UInt<LIMBS>> {
+ fn add(self, rhs: Checked<Uint<LIMBS>>) -> Checked<Uint<LIMBS>> {
Checked(
self.0
.and_then(|lhs| rhs.0.and_then(|rhs| lhs.checked_add(&rhs))),
@@ -124,10 +136,10 @@ impl<const LIMBS: usize> Add<Checked<UInt<LIMBS>>> for &Checked<UInt<LIMBS>> {
}
}
-impl<const LIMBS: usize> Add<&Checked<UInt<LIMBS>>> for &Checked<UInt<LIMBS>> {
- type Output = Checked<UInt<LIMBS>>;
+impl<const LIMBS: usize> Add<&Checked<Uint<LIMBS>>> for &Checked<Uint<LIMBS>> {
+ type Output = Checked<Uint<LIMBS>>;
- fn add(self, rhs: &Checked<UInt<LIMBS>>) -> Checked<UInt<LIMBS>> {
+ fn add(self, rhs: &Checked<Uint<LIMBS>>) -> Checked<Uint<LIMBS>> {
Checked(
self.0
.and_then(|lhs| rhs.0.and_then(|rhs| lhs.checked_add(&rhs))),
@@ -135,13 +147,13 @@ impl<const LIMBS: usize> Add<&Checked<UInt<LIMBS>>> for &Checked<UInt<LIMBS>> {
}
}
-impl<const LIMBS: usize> AddAssign for Checked<UInt<LIMBS>> {
+impl<const LIMBS: usize> AddAssign for Checked<Uint<LIMBS>> {
fn add_assign(&mut self, other: Self) {
*self = *self + other;
}
}
-impl<const LIMBS: usize> AddAssign<&Checked<UInt<LIMBS>>> for Checked<UInt<LIMBS>> {
+impl<const LIMBS: usize> AddAssign<&Checked<Uint<LIMBS>>> for Checked<Uint<LIMBS>> {
fn add_assign(&mut self, other: &Self) {
*self = *self + other;
}