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Diffstat (limited to 'vendor/libm/src/math/cbrtf.rs')
-rw-r--r-- | vendor/libm/src/math/cbrtf.rs | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/vendor/libm/src/math/cbrtf.rs b/vendor/libm/src/math/cbrtf.rs new file mode 100644 index 000000000..6e589c099 --- /dev/null +++ b/vendor/libm/src/math/cbrtf.rs @@ -0,0 +1,76 @@ +/* origin: FreeBSD /usr/src/lib/msun/src/s_cbrtf.c */ +/* + * Conversion to float by Ian Lance Taylor, Cygnus Support, ian@cygnus.com. + * Debugged and optimized by Bruce D. Evans. + */ +/* + * ==================================================== + * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved. + * + * Developed at SunPro, a Sun Microsystems, Inc. business. + * Permission to use, copy, modify, and distribute this + * software is freely granted, provided that this notice + * is preserved. + * ==================================================== + */ +/* cbrtf(x) + * Return cube root of x + */ + +use core::f32; + +const B1: u32 = 709958130; /* B1 = (127-127.0/3-0.03306235651)*2**23 */ +const B2: u32 = 642849266; /* B2 = (127-127.0/3-24/3-0.03306235651)*2**23 */ + +/// Cube root (f32) +/// +/// Computes the cube root of the argument. +#[inline] +#[cfg_attr(all(test, assert_no_panic), no_panic::no_panic)] +pub fn cbrtf(x: f32) -> f32 { + let x1p24 = f32::from_bits(0x4b800000); // 0x1p24f === 2 ^ 24 + + let mut r: f64; + let mut t: f64; + let mut ui: u32 = x.to_bits(); + let mut hx: u32 = ui & 0x7fffffff; + + if hx >= 0x7f800000 { + /* cbrt(NaN,INF) is itself */ + return x + x; + } + + /* rough cbrt to 5 bits */ + if hx < 0x00800000 { + /* zero or subnormal? */ + if hx == 0 { + return x; /* cbrt(+-0) is itself */ + } + ui = (x * x1p24).to_bits(); + hx = ui & 0x7fffffff; + hx = hx / 3 + B2; + } else { + hx = hx / 3 + B1; + } + ui &= 0x80000000; + ui |= hx; + + /* + * First step Newton iteration (solving t*t-x/t == 0) to 16 bits. In + * double precision so that its terms can be arranged for efficiency + * without causing overflow or underflow. + */ + t = f32::from_bits(ui) as f64; + r = t * t * t; + t = t * (x as f64 + x as f64 + r) / (x as f64 + r + r); + + /* + * Second step Newton iteration to 47 bits. In double precision for + * efficiency and accuracy. + */ + r = t * t * t; + t = t * (x as f64 + x as f64 + r) / (x as f64 + r + r); + + /* rounding to 24 bits is perfect in round-to-nearest mode */ + t as f32 +} |