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Diffstat (limited to 'vendor/libm/src/math/floor.rs')
-rw-r--r-- | vendor/libm/src/math/floor.rs | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/vendor/libm/src/math/floor.rs b/vendor/libm/src/math/floor.rs new file mode 100644 index 000000000..f6068c697 --- /dev/null +++ b/vendor/libm/src/math/floor.rs @@ -0,0 +1,41 @@ +use core::f64; + +const TOINT: f64 = 1. / f64::EPSILON; + +/// Floor (f64) +/// +/// Finds the nearest integer less than or equal to `x`. +#[inline] +#[cfg_attr(all(test, assert_no_panic), no_panic::no_panic)] +pub fn floor(x: f64) -> f64 { + // On wasm32 we know that LLVM's intrinsic will compile to an optimized + // `f64.floor` native instruction, so we can leverage this for both code size + // and speed. + llvm_intrinsically_optimized! { + #[cfg(target_arch = "wasm32")] { + return unsafe { ::core::intrinsics::floorf64(x) } + } + } + let ui = x.to_bits(); + let e = ((ui >> 52) & 0x7ff) as i32; + + if (e >= 0x3ff + 52) || (x == 0.) { + return x; + } + /* y = int(x) - x, where int(x) is an integer neighbor of x */ + let y = if (ui >> 63) != 0 { + x - TOINT + TOINT - x + } else { + x + TOINT - TOINT - x + }; + /* special case because of non-nearest rounding modes */ + if e < 0x3ff { + force_eval!(y); + return if (ui >> 63) != 0 { -1. } else { 0. }; + } + if y > 0. { + x + y - 1. + } else { + x + y + } +} |