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Diffstat (limited to 'vendor/memchr/src/memmem/util.rs')
-rw-r--r-- | vendor/memchr/src/memmem/util.rs | 88 |
1 files changed, 0 insertions, 88 deletions
diff --git a/vendor/memchr/src/memmem/util.rs b/vendor/memchr/src/memmem/util.rs deleted file mode 100644 index de0e385e1..000000000 --- a/vendor/memchr/src/memmem/util.rs +++ /dev/null @@ -1,88 +0,0 @@ -// These routines are meant to be optimized specifically for low latency as -// compared to the equivalent routines offered by std. (Which may invoke the -// dynamic linker and call out to libc, which introduces a bit more latency -// than we'd like.) - -/// Returns true if and only if needle is a prefix of haystack. -#[inline(always)] -pub(crate) fn is_prefix(haystack: &[u8], needle: &[u8]) -> bool { - needle.len() <= haystack.len() && memcmp(&haystack[..needle.len()], needle) -} - -/// Returns true if and only if needle is a suffix of haystack. -#[inline(always)] -pub(crate) fn is_suffix(haystack: &[u8], needle: &[u8]) -> bool { - needle.len() <= haystack.len() - && memcmp(&haystack[haystack.len() - needle.len()..], needle) -} - -/// Return true if and only if x.len() == y.len() && x[i] == y[i] for all -/// 0 <= i < x.len(). -/// -/// Why not just use actual memcmp for this? Well, memcmp requires calling out -/// to libc, and this routine is called in fairly hot code paths. Other than -/// just calling out to libc, it also seems to result in worse codegen. By -/// rolling our own memcmp in pure Rust, it seems to appear more friendly to -/// the optimizer. -/// -/// We mark this as inline always, although, some callers may not want it -/// inlined for better codegen (like Rabin-Karp). In that case, callers are -/// advised to create a non-inlineable wrapper routine that calls memcmp. -#[inline(always)] -pub(crate) fn memcmp(x: &[u8], y: &[u8]) -> bool { - if x.len() != y.len() { - return false; - } - // If we don't have enough bytes to do 4-byte at a time loads, then - // fall back to the naive slow version. - // - // TODO: We could do a copy_nonoverlapping combined with a mask instead - // of a loop. Benchmark it. - if x.len() < 4 { - for (&b1, &b2) in x.iter().zip(y) { - if b1 != b2 { - return false; - } - } - return true; - } - // When we have 4 or more bytes to compare, then proceed in chunks of 4 at - // a time using unaligned loads. - // - // Also, why do 4 byte loads instead of, say, 8 byte loads? The reason is - // that this particular version of memcmp is likely to be called with tiny - // needles. That means that if we do 8 byte loads, then a higher proportion - // of memcmp calls will use the slower variant above. With that said, this - // is a hypothesis and is only loosely supported by benchmarks. There's - // likely some improvement that could be made here. The main thing here - // though is to optimize for latency, not throughput. - - // SAFETY: Via the conditional above, we know that both `px` and `py` - // have the same length, so `px < pxend` implies that `py < pyend`. - // Thus, derefencing both `px` and `py` in the loop below is safe. - // - // Moreover, we set `pxend` and `pyend` to be 4 bytes before the actual - // end of of `px` and `py`. Thus, the final dereference outside of the - // loop is guaranteed to be valid. (The final comparison will overlap with - // the last comparison done in the loop for lengths that aren't multiples - // of four.) - // - // Finally, we needn't worry about alignment here, since we do unaligned - // loads. - unsafe { - let (mut px, mut py) = (x.as_ptr(), y.as_ptr()); - let (pxend, pyend) = (px.add(x.len() - 4), py.add(y.len() - 4)); - while px < pxend { - let vx = (px as *const u32).read_unaligned(); - let vy = (py as *const u32).read_unaligned(); - if vx != vy { - return false; - } - px = px.add(4); - py = py.add(4); - } - let vx = (pxend as *const u32).read_unaligned(); - let vy = (pyend as *const u32).read_unaligned(); - vx == vy - } -} |