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-rw-r--r--vendor/tokio/src/net/tcp/socket.rs589
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diff --git a/vendor/tokio/src/net/tcp/socket.rs b/vendor/tokio/src/net/tcp/socket.rs
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+use crate::net::{TcpListener, TcpStream};
+
+use std::fmt;
+use std::io;
+use std::net::SocketAddr;
+
+#[cfg(unix)]
+use std::os::unix::io::{AsRawFd, FromRawFd, IntoRawFd, RawFd};
+#[cfg(windows)]
+use std::os::windows::io::{AsRawSocket, FromRawSocket, IntoRawSocket, RawSocket};
+
+cfg_net! {
+ /// A TCP socket that has not yet been converted to a `TcpStream` or
+ /// `TcpListener`.
+ ///
+ /// `TcpSocket` wraps an operating system socket and enables the caller to
+ /// configure the socket before establishing a TCP connection or accepting
+ /// inbound connections. The caller is able to set socket option and explicitly
+ /// bind the socket with a socket address.
+ ///
+ /// The underlying socket is closed when the `TcpSocket` value is dropped.
+ ///
+ /// `TcpSocket` should only be used directly if the default configuration used
+ /// by `TcpStream::connect` and `TcpListener::bind` does not meet the required
+ /// use case.
+ ///
+ /// Calling `TcpStream::connect("127.0.0.1:8080")` is equivalent to:
+ ///
+ /// ```no_run
+ /// use tokio::net::TcpSocket;
+ ///
+ /// use std::io;
+ ///
+ /// #[tokio::main]
+ /// async fn main() -> io::Result<()> {
+ /// let addr = "127.0.0.1:8080".parse().unwrap();
+ ///
+ /// let socket = TcpSocket::new_v4()?;
+ /// let stream = socket.connect(addr).await?;
+ /// # drop(stream);
+ ///
+ /// Ok(())
+ /// }
+ /// ```
+ ///
+ /// Calling `TcpListener::bind("127.0.0.1:8080")` is equivalent to:
+ ///
+ /// ```no_run
+ /// use tokio::net::TcpSocket;
+ ///
+ /// use std::io;
+ ///
+ /// #[tokio::main]
+ /// async fn main() -> io::Result<()> {
+ /// let addr = "127.0.0.1:8080".parse().unwrap();
+ ///
+ /// let socket = TcpSocket::new_v4()?;
+ /// // On platforms with Berkeley-derived sockets, this allows to quickly
+ /// // rebind a socket, without needing to wait for the OS to clean up the
+ /// // previous one.
+ /// //
+ /// // On Windows, this allows rebinding sockets which are actively in use,
+ /// // which allows “socket hijacking”, so we explicitly don't set it here.
+ /// // https://docs.microsoft.com/en-us/windows/win32/winsock/using-so-reuseaddr-and-so-exclusiveaddruse
+ /// socket.set_reuseaddr(true)?;
+ /// socket.bind(addr)?;
+ ///
+ /// let listener = socket.listen(1024)?;
+ /// # drop(listener);
+ ///
+ /// Ok(())
+ /// }
+ /// ```
+ ///
+ /// Setting socket options not explicitly provided by `TcpSocket` may be done by
+ /// accessing the `RawFd`/`RawSocket` using [`AsRawFd`]/[`AsRawSocket`] and
+ /// setting the option with a crate like [`socket2`].
+ ///
+ /// [`RawFd`]: https://doc.rust-lang.org/std/os/unix/io/type.RawFd.html
+ /// [`RawSocket`]: https://doc.rust-lang.org/std/os/windows/io/type.RawSocket.html
+ /// [`AsRawFd`]: https://doc.rust-lang.org/std/os/unix/io/trait.AsRawFd.html
+ /// [`AsRawSocket`]: https://doc.rust-lang.org/std/os/windows/io/trait.AsRawSocket.html
+ /// [`socket2`]: https://docs.rs/socket2/
+ pub struct TcpSocket {
+ inner: mio::net::TcpSocket,
+ }
+}
+
+impl TcpSocket {
+ /// Create a new socket configured for IPv4.
+ ///
+ /// Calls `socket(2)` with `AF_INET` and `SOCK_STREAM`.
+ ///
+ /// # Returns
+ ///
+ /// On success, the newly created `TcpSocket` is returned. If an error is
+ /// encountered, it is returned instead.
+ ///
+ /// # Examples
+ ///
+ /// Create a new IPv4 socket and start listening.
+ ///
+ /// ```no_run
+ /// use tokio::net::TcpSocket;
+ ///
+ /// use std::io;
+ ///
+ /// #[tokio::main]
+ /// async fn main() -> io::Result<()> {
+ /// let addr = "127.0.0.1:8080".parse().unwrap();
+ /// let socket = TcpSocket::new_v4()?;
+ /// socket.bind(addr)?;
+ ///
+ /// let listener = socket.listen(128)?;
+ /// # drop(listener);
+ /// Ok(())
+ /// }
+ /// ```
+ pub fn new_v4() -> io::Result<TcpSocket> {
+ let inner = mio::net::TcpSocket::new_v4()?;
+ Ok(TcpSocket { inner })
+ }
+
+ /// Create a new socket configured for IPv6.
+ ///
+ /// Calls `socket(2)` with `AF_INET6` and `SOCK_STREAM`.
+ ///
+ /// # Returns
+ ///
+ /// On success, the newly created `TcpSocket` is returned. If an error is
+ /// encountered, it is returned instead.
+ ///
+ /// # Examples
+ ///
+ /// Create a new IPv6 socket and start listening.
+ ///
+ /// ```no_run
+ /// use tokio::net::TcpSocket;
+ ///
+ /// use std::io;
+ ///
+ /// #[tokio::main]
+ /// async fn main() -> io::Result<()> {
+ /// let addr = "[::1]:8080".parse().unwrap();
+ /// let socket = TcpSocket::new_v6()?;
+ /// socket.bind(addr)?;
+ ///
+ /// let listener = socket.listen(128)?;
+ /// # drop(listener);
+ /// Ok(())
+ /// }
+ /// ```
+ pub fn new_v6() -> io::Result<TcpSocket> {
+ let inner = mio::net::TcpSocket::new_v6()?;
+ Ok(TcpSocket { inner })
+ }
+
+ /// Allow the socket to bind to an in-use address.
+ ///
+ /// Behavior is platform specific. Refer to the target platform's
+ /// documentation for more details.
+ ///
+ /// # Examples
+ ///
+ /// ```no_run
+ /// use tokio::net::TcpSocket;
+ ///
+ /// use std::io;
+ ///
+ /// #[tokio::main]
+ /// async fn main() -> io::Result<()> {
+ /// let addr = "127.0.0.1:8080".parse().unwrap();
+ ///
+ /// let socket = TcpSocket::new_v4()?;
+ /// socket.set_reuseaddr(true)?;
+ /// socket.bind(addr)?;
+ ///
+ /// let listener = socket.listen(1024)?;
+ /// # drop(listener);
+ ///
+ /// Ok(())
+ /// }
+ /// ```
+ pub fn set_reuseaddr(&self, reuseaddr: bool) -> io::Result<()> {
+ self.inner.set_reuseaddr(reuseaddr)
+ }
+
+ /// Retrieves the value set for `SO_REUSEADDR` on this socket
+ ///
+ /// # Examples
+ ///
+ /// ```no_run
+ /// use tokio::net::TcpSocket;
+ ///
+ /// use std::io;
+ ///
+ /// #[tokio::main]
+ /// async fn main() -> io::Result<()> {
+ /// let addr = "127.0.0.1:8080".parse().unwrap();
+ ///
+ /// let socket = TcpSocket::new_v4()?;
+ /// socket.set_reuseaddr(true)?;
+ /// assert!(socket.reuseaddr().unwrap());
+ /// socket.bind(addr)?;
+ ///
+ /// let listener = socket.listen(1024)?;
+ /// Ok(())
+ /// }
+ /// ```
+ pub fn reuseaddr(&self) -> io::Result<bool> {
+ self.inner.get_reuseaddr()
+ }
+
+ /// Allow the socket to bind to an in-use port. Only available for unix systems
+ /// (excluding Solaris & Illumos).
+ ///
+ /// Behavior is platform specific. Refer to the target platform's
+ /// documentation for more details.
+ ///
+ /// # Examples
+ ///
+ /// ```no_run
+ /// use tokio::net::TcpSocket;
+ ///
+ /// use std::io;
+ ///
+ /// #[tokio::main]
+ /// async fn main() -> io::Result<()> {
+ /// let addr = "127.0.0.1:8080".parse().unwrap();
+ ///
+ /// let socket = TcpSocket::new_v4()?;
+ /// socket.set_reuseport(true)?;
+ /// socket.bind(addr)?;
+ ///
+ /// let listener = socket.listen(1024)?;
+ /// Ok(())
+ /// }
+ /// ```
+ #[cfg(all(unix, not(target_os = "solaris"), not(target_os = "illumos")))]
+ #[cfg_attr(
+ docsrs,
+ doc(cfg(all(unix, not(target_os = "solaris"), not(target_os = "illumos"))))
+ )]
+ pub fn set_reuseport(&self, reuseport: bool) -> io::Result<()> {
+ self.inner.set_reuseport(reuseport)
+ }
+
+ /// Allow the socket to bind to an in-use port. Only available for unix systems
+ /// (excluding Solaris & Illumos).
+ ///
+ /// Behavior is platform specific. Refer to the target platform's
+ /// documentation for more details.
+ ///
+ /// # Examples
+ ///
+ /// ```no_run
+ /// use tokio::net::TcpSocket;
+ ///
+ /// use std::io;
+ ///
+ /// #[tokio::main]
+ /// async fn main() -> io::Result<()> {
+ /// let addr = "127.0.0.1:8080".parse().unwrap();
+ ///
+ /// let socket = TcpSocket::new_v4()?;
+ /// socket.set_reuseport(true)?;
+ /// assert!(socket.reuseport().unwrap());
+ /// socket.bind(addr)?;
+ ///
+ /// let listener = socket.listen(1024)?;
+ /// Ok(())
+ /// }
+ /// ```
+ #[cfg(all(unix, not(target_os = "solaris"), not(target_os = "illumos")))]
+ #[cfg_attr(
+ docsrs,
+ doc(cfg(all(unix, not(target_os = "solaris"), not(target_os = "illumos"))))
+ )]
+ pub fn reuseport(&self) -> io::Result<bool> {
+ self.inner.get_reuseport()
+ }
+
+ /// Sets the size of the TCP send buffer on this socket.
+ ///
+ /// On most operating systems, this sets the `SO_SNDBUF` socket option.
+ pub fn set_send_buffer_size(&self, size: u32) -> io::Result<()> {
+ self.inner.set_send_buffer_size(size)
+ }
+
+ /// Returns the size of the TCP send buffer for this socket.
+ ///
+ /// On most operating systems, this is the value of the `SO_SNDBUF` socket
+ /// option.
+ ///
+ /// Note that if [`set_send_buffer_size`] has been called on this socket
+ /// previously, the value returned by this function may not be the same as
+ /// the argument provided to `set_send_buffer_size`. This is for the
+ /// following reasons:
+ ///
+ /// * Most operating systems have minimum and maximum allowed sizes for the
+ /// send buffer, and will clamp the provided value if it is below the
+ /// minimum or above the maximum. The minimum and maximum buffer sizes are
+ /// OS-dependent.
+ /// * Linux will double the buffer size to account for internal bookkeeping
+ /// data, and returns the doubled value from `getsockopt(2)`. As per `man
+ /// 7 socket`:
+ /// > Sets or gets the maximum socket send buffer in bytes. The
+ /// > kernel doubles this value (to allow space for bookkeeping
+ /// > overhead) when it is set using `setsockopt(2)`, and this doubled
+ /// > value is returned by `getsockopt(2)`.
+ ///
+ /// [`set_send_buffer_size`]: #method.set_send_buffer_size
+ pub fn send_buffer_size(&self) -> io::Result<u32> {
+ self.inner.get_send_buffer_size()
+ }
+
+ /// Sets the size of the TCP receive buffer on this socket.
+ ///
+ /// On most operating systems, this sets the `SO_RCVBUF` socket option.
+ pub fn set_recv_buffer_size(&self, size: u32) -> io::Result<()> {
+ self.inner.set_recv_buffer_size(size)
+ }
+
+ /// Returns the size of the TCP receive buffer for this socket.
+ ///
+ /// On most operating systems, this is the value of the `SO_RCVBUF` socket
+ /// option.
+ ///
+ /// Note that if [`set_recv_buffer_size`] has been called on this socket
+ /// previously, the value returned by this function may not be the same as
+ /// the argument provided to `set_send_buffer_size`. This is for the
+ /// following reasons:
+ ///
+ /// * Most operating systems have minimum and maximum allowed sizes for the
+ /// receive buffer, and will clamp the provided value if it is below the
+ /// minimum or above the maximum. The minimum and maximum buffer sizes are
+ /// OS-dependent.
+ /// * Linux will double the buffer size to account for internal bookkeeping
+ /// data, and returns the doubled value from `getsockopt(2)`. As per `man
+ /// 7 socket`:
+ /// > Sets or gets the maximum socket send buffer in bytes. The
+ /// > kernel doubles this value (to allow space for bookkeeping
+ /// > overhead) when it is set using `setsockopt(2)`, and this doubled
+ /// > value is returned by `getsockopt(2)`.
+ ///
+ /// [`set_recv_buffer_size`]: #method.set_recv_buffer_size
+ pub fn recv_buffer_size(&self) -> io::Result<u32> {
+ self.inner.get_recv_buffer_size()
+ }
+
+ /// Get the local address of this socket.
+ ///
+ /// Will fail on windows if called before `bind`.
+ ///
+ /// # Examples
+ ///
+ /// ```no_run
+ /// use tokio::net::TcpSocket;
+ ///
+ /// use std::io;
+ ///
+ /// #[tokio::main]
+ /// async fn main() -> io::Result<()> {
+ /// let addr = "127.0.0.1:8080".parse().unwrap();
+ ///
+ /// let socket = TcpSocket::new_v4()?;
+ /// socket.bind(addr)?;
+ /// assert_eq!(socket.local_addr().unwrap().to_string(), "127.0.0.1:8080");
+ /// let listener = socket.listen(1024)?;
+ /// Ok(())
+ /// }
+ /// ```
+ pub fn local_addr(&self) -> io::Result<SocketAddr> {
+ self.inner.get_localaddr()
+ }
+
+ /// Bind the socket to the given address.
+ ///
+ /// This calls the `bind(2)` operating-system function. Behavior is
+ /// platform specific. Refer to the target platform's documentation for more
+ /// details.
+ ///
+ /// # Examples
+ ///
+ /// Bind a socket before listening.
+ ///
+ /// ```no_run
+ /// use tokio::net::TcpSocket;
+ ///
+ /// use std::io;
+ ///
+ /// #[tokio::main]
+ /// async fn main() -> io::Result<()> {
+ /// let addr = "127.0.0.1:8080".parse().unwrap();
+ ///
+ /// let socket = TcpSocket::new_v4()?;
+ /// socket.bind(addr)?;
+ ///
+ /// let listener = socket.listen(1024)?;
+ /// # drop(listener);
+ ///
+ /// Ok(())
+ /// }
+ /// ```
+ pub fn bind(&self, addr: SocketAddr) -> io::Result<()> {
+ self.inner.bind(addr)
+ }
+
+ /// Establish a TCP connection with a peer at the specified socket address.
+ ///
+ /// The `TcpSocket` is consumed. Once the connection is established, a
+ /// connected [`TcpStream`] is returned. If the connection fails, the
+ /// encountered error is returned.
+ ///
+ /// [`TcpStream`]: TcpStream
+ ///
+ /// This calls the `connect(2)` operating-system function. Behavior is
+ /// platform specific. Refer to the target platform's documentation for more
+ /// details.
+ ///
+ /// # Examples
+ ///
+ /// Connecting to a peer.
+ ///
+ /// ```no_run
+ /// use tokio::net::TcpSocket;
+ ///
+ /// use std::io;
+ ///
+ /// #[tokio::main]
+ /// async fn main() -> io::Result<()> {
+ /// let addr = "127.0.0.1:8080".parse().unwrap();
+ ///
+ /// let socket = TcpSocket::new_v4()?;
+ /// let stream = socket.connect(addr).await?;
+ /// # drop(stream);
+ ///
+ /// Ok(())
+ /// }
+ /// ```
+ pub async fn connect(self, addr: SocketAddr) -> io::Result<TcpStream> {
+ let mio = self.inner.connect(addr)?;
+ TcpStream::connect_mio(mio).await
+ }
+
+ /// Convert the socket into a `TcpListener`.
+ ///
+ /// `backlog` defines the maximum number of pending connections are queued
+ /// by the operating system at any given time. Connection are removed from
+ /// the queue with [`TcpListener::accept`]. When the queue is full, the
+ /// operating-system will start rejecting connections.
+ ///
+ /// [`TcpListener::accept`]: TcpListener::accept
+ ///
+ /// This calls the `listen(2)` operating-system function, marking the socket
+ /// as a passive socket. Behavior is platform specific. Refer to the target
+ /// platform's documentation for more details.
+ ///
+ /// # Examples
+ ///
+ /// Create a `TcpListener`.
+ ///
+ /// ```no_run
+ /// use tokio::net::TcpSocket;
+ ///
+ /// use std::io;
+ ///
+ /// #[tokio::main]
+ /// async fn main() -> io::Result<()> {
+ /// let addr = "127.0.0.1:8080".parse().unwrap();
+ ///
+ /// let socket = TcpSocket::new_v4()?;
+ /// socket.bind(addr)?;
+ ///
+ /// let listener = socket.listen(1024)?;
+ /// # drop(listener);
+ ///
+ /// Ok(())
+ /// }
+ /// ```
+ pub fn listen(self, backlog: u32) -> io::Result<TcpListener> {
+ let mio = self.inner.listen(backlog)?;
+ TcpListener::new(mio)
+ }
+
+ /// Converts a [`std::net::TcpStream`] into a `TcpSocket`. The provided
+ /// socket must not have been connected prior to calling this function. This
+ /// function is typically used together with crates such as [`socket2`] to
+ /// configure socket options that are not available on `TcpSocket`.
+ ///
+ /// [`std::net::TcpStream`]: struct@std::net::TcpStream
+ /// [`socket2`]: https://docs.rs/socket2/
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// use tokio::net::TcpSocket;
+ /// use socket2::{Domain, Socket, Type};
+ ///
+ /// #[tokio::main]
+ /// async fn main() -> std::io::Result<()> {
+ ///
+ /// let socket2_socket = Socket::new(Domain::IPV4, Type::STREAM, None)?;
+ ///
+ /// let socket = TcpSocket::from_std_stream(socket2_socket.into());
+ ///
+ /// Ok(())
+ /// }
+ /// ```
+ pub fn from_std_stream(std_stream: std::net::TcpStream) -> TcpSocket {
+ #[cfg(unix)]
+ {
+ use std::os::unix::io::{FromRawFd, IntoRawFd};
+
+ let raw_fd = std_stream.into_raw_fd();
+ unsafe { TcpSocket::from_raw_fd(raw_fd) }
+ }
+
+ #[cfg(windows)]
+ {
+ use std::os::windows::io::{FromRawSocket, IntoRawSocket};
+
+ let raw_socket = std_stream.into_raw_socket();
+ unsafe { TcpSocket::from_raw_socket(raw_socket) }
+ }
+ }
+}
+
+impl fmt::Debug for TcpSocket {
+ fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
+ self.inner.fmt(fmt)
+ }
+}
+
+#[cfg(unix)]
+impl AsRawFd for TcpSocket {
+ fn as_raw_fd(&self) -> RawFd {
+ self.inner.as_raw_fd()
+ }
+}
+
+#[cfg(unix)]
+impl FromRawFd for TcpSocket {
+ /// Converts a `RawFd` to a `TcpSocket`.
+ ///
+ /// # Notes
+ ///
+ /// The caller is responsible for ensuring that the socket is in
+ /// non-blocking mode.
+ unsafe fn from_raw_fd(fd: RawFd) -> TcpSocket {
+ let inner = mio::net::TcpSocket::from_raw_fd(fd);
+ TcpSocket { inner }
+ }
+}
+
+#[cfg(unix)]
+impl IntoRawFd for TcpSocket {
+ fn into_raw_fd(self) -> RawFd {
+ self.inner.into_raw_fd()
+ }
+}
+
+#[cfg(windows)]
+impl IntoRawSocket for TcpSocket {
+ fn into_raw_socket(self) -> RawSocket {
+ self.inner.into_raw_socket()
+ }
+}
+
+#[cfg(windows)]
+impl AsRawSocket for TcpSocket {
+ fn as_raw_socket(&self) -> RawSocket {
+ self.inner.as_raw_socket()
+ }
+}
+
+#[cfg(windows)]
+impl FromRawSocket for TcpSocket {
+ /// Converts a `RawSocket` to a `TcpStream`.
+ ///
+ /// # Notes
+ ///
+ /// The caller is responsible for ensuring that the socket is in
+ /// non-blocking mode.
+ unsafe fn from_raw_socket(socket: RawSocket) -> TcpSocket {
+ let inner = mio::net::TcpSocket::from_raw_socket(socket);
+ TcpSocket { inner }
+ }
+}