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-// Currently, rust warns when an unsafe fn contains an unsafe {} block. However,
-// in the future, this will change to the reverse. For now, suppress this
-// warning and generally stick with being explicit about unsafety.
-#![allow(unused_unsafe)]
-#![cfg_attr(not(feature = "rt"), allow(dead_code))]
-
-//! Time driver
-
-mod entry;
-pub(self) use self::entry::{EntryList, TimerEntry, TimerHandle, TimerShared};
-
-mod handle;
-pub(crate) use self::handle::Handle;
-
-mod wheel;
-
-pub(super) mod sleep;
-
-use crate::loom::sync::atomic::{AtomicBool, Ordering};
-use crate::loom::sync::{Arc, Mutex};
-use crate::park::{Park, Unpark};
-use crate::time::error::Error;
-use crate::time::{Clock, Duration, Instant};
-
-use std::convert::TryInto;
-use std::fmt;
-use std::{num::NonZeroU64, ptr::NonNull, task::Waker};
-
-/// Time implementation that drives [`Sleep`][sleep], [`Interval`][interval], and [`Timeout`][timeout].
-///
-/// A `Driver` instance tracks the state necessary for managing time and
-/// notifying the [`Sleep`][sleep] instances once their deadlines are reached.
-///
-/// It is expected that a single instance manages many individual [`Sleep`][sleep]
-/// instances. The `Driver` implementation is thread-safe and, as such, is able
-/// to handle callers from across threads.
-///
-/// After creating the `Driver` instance, the caller must repeatedly call `park`
-/// or `park_timeout`. The time driver will perform no work unless `park` or
-/// `park_timeout` is called repeatedly.
-///
-/// The driver has a resolution of one millisecond. Any unit of time that falls
-/// between milliseconds are rounded up to the next millisecond.
-///
-/// When an instance is dropped, any outstanding [`Sleep`][sleep] instance that has not
-/// elapsed will be notified with an error. At this point, calling `poll` on the
-/// [`Sleep`][sleep] instance will result in panic.
-///
-/// # Implementation
-///
-/// The time driver is based on the [paper by Varghese and Lauck][paper].
-///
-/// A hashed timing wheel is a vector of slots, where each slot handles a time
-/// slice. As time progresses, the timer walks over the slot for the current
-/// instant, and processes each entry for that slot. When the timer reaches the
-/// end of the wheel, it starts again at the beginning.
-///
-/// The implementation maintains six wheels arranged in a set of levels. As the
-/// levels go up, the slots of the associated wheel represent larger intervals
-/// of time. At each level, the wheel has 64 slots. Each slot covers a range of
-/// time equal to the wheel at the lower level. At level zero, each slot
-/// represents one millisecond of time.
-///
-/// The wheels are:
-///
-/// * Level 0: 64 x 1 millisecond slots.
-/// * Level 1: 64 x 64 millisecond slots.
-/// * Level 2: 64 x ~4 second slots.
-/// * Level 3: 64 x ~4 minute slots.
-/// * Level 4: 64 x ~4 hour slots.
-/// * Level 5: 64 x ~12 day slots.
-///
-/// When the timer processes entries at level zero, it will notify all the
-/// `Sleep` instances as their deadlines have been reached. For all higher
-/// levels, all entries will be redistributed across the wheel at the next level
-/// down. Eventually, as time progresses, entries with [`Sleep`][sleep] instances will
-/// either be canceled (dropped) or their associated entries will reach level
-/// zero and be notified.
-///
-/// [paper]: http://www.cs.columbia.edu/~nahum/w6998/papers/ton97-timing-wheels.pdf
-/// [sleep]: crate::time::Sleep
-/// [timeout]: crate::time::Timeout
-/// [interval]: crate::time::Interval
-#[derive(Debug)]
-pub(crate) struct Driver<P: Park + 'static> {
- /// Timing backend in use
- time_source: ClockTime,
-
- /// Shared state
- handle: Handle,
-
- /// Parker to delegate to
- park: P,
-
- // When `true`, a call to `park_timeout` should immediately return and time
- // should not advance. One reason for this to be `true` is if the task
- // passed to `Runtime::block_on` called `task::yield_now()`.
- //
- // While it may look racy, it only has any effect when the clock is paused
- // and pausing the clock is restricted to a single-threaded runtime.
- #[cfg(feature = "test-util")]
- did_wake: Arc<AtomicBool>,
-}
-
-/// A structure which handles conversion from Instants to u64 timestamps.
-#[derive(Debug, Clone)]
-pub(self) struct ClockTime {
- clock: super::clock::Clock,
- start_time: Instant,
-}
-
-impl ClockTime {
- pub(self) fn new(clock: Clock) -> Self {
- Self {
- start_time: clock.now(),
- clock,
- }
- }
-
- pub(self) fn deadline_to_tick(&self, t: Instant) -> u64 {
- // Round up to the end of a ms
- self.instant_to_tick(t + Duration::from_nanos(999_999))
- }
-
- pub(self) fn instant_to_tick(&self, t: Instant) -> u64 {
- // round up
- let dur: Duration = t
- .checked_duration_since(self.start_time)
- .unwrap_or_else(|| Duration::from_secs(0));
- let ms = dur.as_millis();
-
- ms.try_into().expect("Duration too far into the future")
- }
-
- pub(self) fn tick_to_duration(&self, t: u64) -> Duration {
- Duration::from_millis(t)
- }
-
- pub(self) fn now(&self) -> u64 {
- self.instant_to_tick(self.clock.now())
- }
-}
-
-/// Timer state shared between `Driver`, `Handle`, and `Registration`.
-struct Inner {
- // The state is split like this so `Handle` can access `is_shutdown` without locking the mutex
- pub(super) state: Mutex<InnerState>,
-
- /// True if the driver is being shutdown
- pub(super) is_shutdown: AtomicBool,
-}
-
-/// Time state shared which must be protected by a `Mutex`
-struct InnerState {
- /// Timing backend in use
- time_source: ClockTime,
-
- /// The last published timer `elapsed` value.
- elapsed: u64,
-
- /// The earliest time at which we promise to wake up without unparking
- next_wake: Option<NonZeroU64>,
-
- /// Timer wheel
- wheel: wheel::Wheel,
-
- /// Unparker that can be used to wake the time driver
- unpark: Box<dyn Unpark>,
-}
-
-// ===== impl Driver =====
-
-impl<P> Driver<P>
-where
- P: Park + 'static,
-{
- /// Creates a new `Driver` instance that uses `park` to block the current
- /// thread and `time_source` to get the current time and convert to ticks.
- ///
- /// Specifying the source of time is useful when testing.
- pub(crate) fn new(park: P, clock: Clock) -> Driver<P> {
- let time_source = ClockTime::new(clock);
-
- let inner = Inner::new(time_source.clone(), Box::new(park.unpark()));
-
- Driver {
- time_source,
- handle: Handle::new(Arc::new(inner)),
- park,
- #[cfg(feature = "test-util")]
- did_wake: Arc::new(AtomicBool::new(false)),
- }
- }
-
- /// Returns a handle to the timer.
- ///
- /// The `Handle` is how `Sleep` instances are created. The `Sleep` instances
- /// can either be created directly or the `Handle` instance can be passed to
- /// `with_default`, setting the timer as the default timer for the execution
- /// context.
- pub(crate) fn handle(&self) -> Handle {
- self.handle.clone()
- }
-
- fn park_internal(&mut self, limit: Option<Duration>) -> Result<(), P::Error> {
- let mut lock = self.handle.get().state.lock();
-
- assert!(!self.handle.is_shutdown());
-
- let next_wake = lock.wheel.next_expiration_time();
- lock.next_wake =
- next_wake.map(|t| NonZeroU64::new(t).unwrap_or_else(|| NonZeroU64::new(1).unwrap()));
-
- drop(lock);
-
- match next_wake {
- Some(when) => {
- let now = self.time_source.now();
- // Note that we effectively round up to 1ms here - this avoids
- // very short-duration microsecond-resolution sleeps that the OS
- // might treat as zero-length.
- let mut duration = self.time_source.tick_to_duration(when.saturating_sub(now));
-
- if duration > Duration::from_millis(0) {
- if let Some(limit) = limit {
- duration = std::cmp::min(limit, duration);
- }
-
- self.park_timeout(duration)?;
- } else {
- self.park.park_timeout(Duration::from_secs(0))?;
- }
- }
- None => {
- if let Some(duration) = limit {
- self.park_timeout(duration)?;
- } else {
- self.park.park()?;
- }
- }
- }
-
- // Process pending timers after waking up
- self.handle.process();
-
- Ok(())
- }
-
- cfg_test_util! {
- fn park_timeout(&mut self, duration: Duration) -> Result<(), P::Error> {
- let clock = &self.time_source.clock;
-
- if clock.is_paused() {
- self.park.park_timeout(Duration::from_secs(0))?;
-
- // If the time driver was woken, then the park completed
- // before the "duration" elapsed (usually caused by a
- // yield in `Runtime::block_on`). In this case, we don't
- // advance the clock.
- if !self.did_wake() {
- // Simulate advancing time
- clock.advance(duration);
- }
- } else {
- self.park.park_timeout(duration)?;
- }
-
- Ok(())
- }
-
- fn did_wake(&self) -> bool {
- self.did_wake.swap(false, Ordering::SeqCst)
- }
- }
-
- cfg_not_test_util! {
- fn park_timeout(&mut self, duration: Duration) -> Result<(), P::Error> {
- self.park.park_timeout(duration)
- }
- }
-}
-
-impl Handle {
- /// Runs timer related logic, and returns the next wakeup time
- pub(self) fn process(&self) {
- let now = self.time_source().now();
-
- self.process_at_time(now)
- }
-
- pub(self) fn process_at_time(&self, now: u64) {
- let mut waker_list: [Option<Waker>; 32] = Default::default();
- let mut waker_idx = 0;
-
- let mut lock = self.get().lock();
-
- assert!(now >= lock.elapsed);
-
- while let Some(entry) = lock.wheel.poll(now) {
- debug_assert!(unsafe { entry.is_pending() });
-
- // SAFETY: We hold the driver lock, and just removed the entry from any linked lists.
- if let Some(waker) = unsafe { entry.fire(Ok(())) } {
- waker_list[waker_idx] = Some(waker);
-
- waker_idx += 1;
-
- if waker_idx == waker_list.len() {
- // Wake a batch of wakers. To avoid deadlock, we must do this with the lock temporarily dropped.
- drop(lock);
-
- for waker in waker_list.iter_mut() {
- waker.take().unwrap().wake();
- }
-
- waker_idx = 0;
-
- lock = self.get().lock();
- }
- }
- }
-
- // Update the elapsed cache
- lock.elapsed = lock.wheel.elapsed();
- lock.next_wake = lock
- .wheel
- .poll_at()
- .map(|t| NonZeroU64::new(t).unwrap_or_else(|| NonZeroU64::new(1).unwrap()));
-
- drop(lock);
-
- for waker in waker_list[0..waker_idx].iter_mut() {
- waker.take().unwrap().wake();
- }
- }
-
- /// Removes a registered timer from the driver.
- ///
- /// The timer will be moved to the cancelled state. Wakers will _not_ be
- /// invoked. If the timer is already completed, this function is a no-op.
- ///
- /// This function always acquires the driver lock, even if the entry does
- /// not appear to be registered.
- ///
- /// SAFETY: The timer must not be registered with some other driver, and
- /// `add_entry` must not be called concurrently.
- pub(self) unsafe fn clear_entry(&self, entry: NonNull<TimerShared>) {
- unsafe {
- let mut lock = self.get().lock();
-
- if entry.as_ref().might_be_registered() {
- lock.wheel.remove(entry);
- }
-
- entry.as_ref().handle().fire(Ok(()));
- }
- }
-
- /// Removes and re-adds an entry to the driver.
- ///
- /// SAFETY: The timer must be either unregistered, or registered with this
- /// driver. No other threads are allowed to concurrently manipulate the
- /// timer at all (the current thread should hold an exclusive reference to
- /// the `TimerEntry`)
- pub(self) unsafe fn reregister(&self, new_tick: u64, entry: NonNull<TimerShared>) {
- let waker = unsafe {
- let mut lock = self.get().lock();
-
- // We may have raced with a firing/deregistration, so check before
- // deregistering.
- if unsafe { entry.as_ref().might_be_registered() } {
- lock.wheel.remove(entry);
- }
-
- // Now that we have exclusive control of this entry, mint a handle to reinsert it.
- let entry = entry.as_ref().handle();
-
- if self.is_shutdown() {
- unsafe { entry.fire(Err(crate::time::error::Error::shutdown())) }
- } else {
- entry.set_expiration(new_tick);
-
- // Note: We don't have to worry about racing with some other resetting
- // thread, because add_entry and reregister require exclusive control of
- // the timer entry.
- match unsafe { lock.wheel.insert(entry) } {
- Ok(when) => {
- if lock
- .next_wake
- .map(|next_wake| when < next_wake.get())
- .unwrap_or(true)
- {
- lock.unpark.unpark();
- }
-
- None
- }
- Err((entry, super::error::InsertError::Elapsed)) => unsafe {
- entry.fire(Ok(()))
- },
- }
- }
-
- // Must release lock before invoking waker to avoid the risk of deadlock.
- };
-
- // The timer was fired synchronously as a result of the reregistration.
- // Wake the waker; this is needed because we might reset _after_ a poll,
- // and otherwise the task won't be awoken to poll again.
- if let Some(waker) = waker {
- waker.wake();
- }
- }
-}
-
-impl<P> Park for Driver<P>
-where
- P: Park + 'static,
-{
- type Unpark = TimerUnpark<P>;
- type Error = P::Error;
-
- fn unpark(&self) -> Self::Unpark {
- TimerUnpark::new(self)
- }
-
- fn park(&mut self) -> Result<(), Self::Error> {
- self.park_internal(None)
- }
-
- fn park_timeout(&mut self, duration: Duration) -> Result<(), Self::Error> {
- self.park_internal(Some(duration))
- }
-
- fn shutdown(&mut self) {
- if self.handle.is_shutdown() {
- return;
- }
-
- self.handle.get().is_shutdown.store(true, Ordering::SeqCst);
-
- // Advance time forward to the end of time.
-
- self.handle.process_at_time(u64::MAX);
-
- self.park.shutdown();
- }
-}
-
-impl<P> Drop for Driver<P>
-where
- P: Park + 'static,
-{
- fn drop(&mut self) {
- self.shutdown();
- }
-}
-
-pub(crate) struct TimerUnpark<P: Park + 'static> {
- inner: P::Unpark,
-
- #[cfg(feature = "test-util")]
- did_wake: Arc<AtomicBool>,
-}
-
-impl<P: Park + 'static> TimerUnpark<P> {
- fn new(driver: &Driver<P>) -> TimerUnpark<P> {
- TimerUnpark {
- inner: driver.park.unpark(),
-
- #[cfg(feature = "test-util")]
- did_wake: driver.did_wake.clone(),
- }
- }
-}
-
-impl<P: Park + 'static> Unpark for TimerUnpark<P> {
- fn unpark(&self) {
- #[cfg(feature = "test-util")]
- self.did_wake.store(true, Ordering::SeqCst);
-
- self.inner.unpark();
- }
-}
-
-// ===== impl Inner =====
-
-impl Inner {
- pub(self) fn new(time_source: ClockTime, unpark: Box<dyn Unpark>) -> Self {
- Inner {
- state: Mutex::new(InnerState {
- time_source,
- elapsed: 0,
- next_wake: None,
- unpark,
- wheel: wheel::Wheel::new(),
- }),
- is_shutdown: AtomicBool::new(false),
- }
- }
-
- /// Locks the driver's inner structure
- pub(super) fn lock(&self) -> crate::loom::sync::MutexGuard<'_, InnerState> {
- self.state.lock()
- }
-
- // Check whether the driver has been shutdown
- pub(super) fn is_shutdown(&self) -> bool {
- self.is_shutdown.load(Ordering::SeqCst)
- }
-}
-
-impl fmt::Debug for Inner {
- fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
- fmt.debug_struct("Inner").finish()
- }
-}
-
-#[cfg(test)]
-mod tests;