diff options
Diffstat (limited to 'vendor/web-sys/src/features/gen_GamepadAxisMoveEventInit.rs')
-rw-r--r-- | vendor/web-sys/src/features/gen_GamepadAxisMoveEventInit.rs | 122 |
1 files changed, 122 insertions, 0 deletions
diff --git a/vendor/web-sys/src/features/gen_GamepadAxisMoveEventInit.rs b/vendor/web-sys/src/features/gen_GamepadAxisMoveEventInit.rs new file mode 100644 index 000000000..4118c3e7a --- /dev/null +++ b/vendor/web-sys/src/features/gen_GamepadAxisMoveEventInit.rs @@ -0,0 +1,122 @@ +#![allow(unused_imports)] +use super::*; +use wasm_bindgen::prelude::*; +#[wasm_bindgen] +extern "C" { + # [wasm_bindgen (extends = :: js_sys :: Object , js_name = GamepadAxisMoveEventInit)] + #[derive(Debug, Clone, PartialEq, Eq)] + #[doc = "The `GamepadAxisMoveEventInit` dictionary."] + #[doc = ""] + #[doc = "*This API requires the following crate features to be activated: `GamepadAxisMoveEventInit`*"] + pub type GamepadAxisMoveEventInit; +} +impl GamepadAxisMoveEventInit { + #[doc = "Construct a new `GamepadAxisMoveEventInit`."] + #[doc = ""] + #[doc = "*This API requires the following crate features to be activated: `GamepadAxisMoveEventInit`*"] + pub fn new() -> Self { + #[allow(unused_mut)] + let mut ret: Self = ::wasm_bindgen::JsCast::unchecked_into(::js_sys::Object::new()); + ret + } + #[doc = "Change the `bubbles` field of this object."] + #[doc = ""] + #[doc = "*This API requires the following crate features to be activated: `GamepadAxisMoveEventInit`*"] + pub fn bubbles(&mut self, val: bool) -> &mut Self { + use wasm_bindgen::JsValue; + let r = ::js_sys::Reflect::set( + self.as_ref(), + &JsValue::from("bubbles"), + &JsValue::from(val), + ); + debug_assert!( + r.is_ok(), + "setting properties should never fail on our dictionary objects" + ); + let _ = r; + self + } + #[doc = "Change the `cancelable` field of this object."] + #[doc = ""] + #[doc = "*This API requires the following crate features to be activated: `GamepadAxisMoveEventInit`*"] + pub fn cancelable(&mut self, val: bool) -> &mut Self { + use wasm_bindgen::JsValue; + let r = ::js_sys::Reflect::set( + self.as_ref(), + &JsValue::from("cancelable"), + &JsValue::from(val), + ); + debug_assert!( + r.is_ok(), + "setting properties should never fail on our dictionary objects" + ); + let _ = r; + self + } + #[doc = "Change the `composed` field of this object."] + #[doc = ""] + #[doc = "*This API requires the following crate features to be activated: `GamepadAxisMoveEventInit`*"] + pub fn composed(&mut self, val: bool) -> &mut Self { + use wasm_bindgen::JsValue; + let r = ::js_sys::Reflect::set( + self.as_ref(), + &JsValue::from("composed"), + &JsValue::from(val), + ); + debug_assert!( + r.is_ok(), + "setting properties should never fail on our dictionary objects" + ); + let _ = r; + self + } + #[cfg(feature = "Gamepad")] + #[doc = "Change the `gamepad` field of this object."] + #[doc = ""] + #[doc = "*This API requires the following crate features to be activated: `Gamepad`, `GamepadAxisMoveEventInit`*"] + pub fn gamepad(&mut self, val: Option<&Gamepad>) -> &mut Self { + use wasm_bindgen::JsValue; + let r = ::js_sys::Reflect::set( + self.as_ref(), + &JsValue::from("gamepad"), + &JsValue::from(val), + ); + debug_assert!( + r.is_ok(), + "setting properties should never fail on our dictionary objects" + ); + let _ = r; + self + } + #[doc = "Change the `axis` field of this object."] + #[doc = ""] + #[doc = "*This API requires the following crate features to be activated: `GamepadAxisMoveEventInit`*"] + pub fn axis(&mut self, val: u32) -> &mut Self { + use wasm_bindgen::JsValue; + let r = ::js_sys::Reflect::set(self.as_ref(), &JsValue::from("axis"), &JsValue::from(val)); + debug_assert!( + r.is_ok(), + "setting properties should never fail on our dictionary objects" + ); + let _ = r; + self + } + #[doc = "Change the `value` field of this object."] + #[doc = ""] + #[doc = "*This API requires the following crate features to be activated: `GamepadAxisMoveEventInit`*"] + pub fn value(&mut self, val: f64) -> &mut Self { + use wasm_bindgen::JsValue; + let r = ::js_sys::Reflect::set(self.as_ref(), &JsValue::from("value"), &JsValue::from(val)); + debug_assert!( + r.is_ok(), + "setting properties should never fail on our dictionary objects" + ); + let _ = r; + self + } +} +impl Default for GamepadAxisMoveEventInit { + fn default() -> Self { + Self::new() + } +} |