diff options
Diffstat (limited to 'vendor/web-sys/src/features/gen_GamepadPose.rs')
-rw-r--r-- | vendor/web-sys/src/features/gen_GamepadPose.rs | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/vendor/web-sys/src/features/gen_GamepadPose.rs b/vendor/web-sys/src/features/gen_GamepadPose.rs new file mode 100644 index 000000000..a8980c3f7 --- /dev/null +++ b/vendor/web-sys/src/features/gen_GamepadPose.rs @@ -0,0 +1,70 @@ +#![allow(unused_imports)] +use super::*; +use wasm_bindgen::prelude::*; +#[wasm_bindgen] +extern "C" { + # [wasm_bindgen (extends = :: js_sys :: Object , js_name = GamepadPose , typescript_type = "GamepadPose")] + #[derive(Debug, Clone, PartialEq, Eq)] + #[doc = "The `GamepadPose` class."] + #[doc = ""] + #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadPose)"] + #[doc = ""] + #[doc = "*This API requires the following crate features to be activated: `GamepadPose`*"] + pub type GamepadPose; + # [wasm_bindgen (structural , method , getter , js_class = "GamepadPose" , js_name = hasOrientation)] + #[doc = "Getter for the `hasOrientation` field of this object."] + #[doc = ""] + #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadPose/hasOrientation)"] + #[doc = ""] + #[doc = "*This API requires the following crate features to be activated: `GamepadPose`*"] + pub fn has_orientation(this: &GamepadPose) -> bool; + # [wasm_bindgen (structural , method , getter , js_class = "GamepadPose" , js_name = hasPosition)] + #[doc = "Getter for the `hasPosition` field of this object."] + #[doc = ""] + #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadPose/hasPosition)"] + #[doc = ""] + #[doc = "*This API requires the following crate features to be activated: `GamepadPose`*"] + pub fn has_position(this: &GamepadPose) -> bool; + # [wasm_bindgen (structural , catch , method , getter , js_class = "GamepadPose" , js_name = position)] + #[doc = "Getter for the `position` field of this object."] + #[doc = ""] + #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadPose/position)"] + #[doc = ""] + #[doc = "*This API requires the following crate features to be activated: `GamepadPose`*"] + pub fn position(this: &GamepadPose) -> Result<Option<Vec<f32>>, JsValue>; + # [wasm_bindgen (structural , catch , method , getter , js_class = "GamepadPose" , js_name = linearVelocity)] + #[doc = "Getter for the `linearVelocity` field of this object."] + #[doc = ""] + #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadPose/linearVelocity)"] + #[doc = ""] + #[doc = "*This API requires the following crate features to be activated: `GamepadPose`*"] + pub fn linear_velocity(this: &GamepadPose) -> Result<Option<Vec<f32>>, JsValue>; + # [wasm_bindgen (structural , catch , method , getter , js_class = "GamepadPose" , js_name = linearAcceleration)] + #[doc = "Getter for the `linearAcceleration` field of this object."] + #[doc = ""] + #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadPose/linearAcceleration)"] + #[doc = ""] + #[doc = "*This API requires the following crate features to be activated: `GamepadPose`*"] + pub fn linear_acceleration(this: &GamepadPose) -> Result<Option<Vec<f32>>, JsValue>; + # [wasm_bindgen (structural , catch , method , getter , js_class = "GamepadPose" , js_name = orientation)] + #[doc = "Getter for the `orientation` field of this object."] + #[doc = ""] + #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadPose/orientation)"] + #[doc = ""] + #[doc = "*This API requires the following crate features to be activated: `GamepadPose`*"] + pub fn orientation(this: &GamepadPose) -> Result<Option<Vec<f32>>, JsValue>; + # [wasm_bindgen (structural , catch , method , getter , js_class = "GamepadPose" , js_name = angularVelocity)] + #[doc = "Getter for the `angularVelocity` field of this object."] + #[doc = ""] + #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadPose/angularVelocity)"] + #[doc = ""] + #[doc = "*This API requires the following crate features to be activated: `GamepadPose`*"] + pub fn angular_velocity(this: &GamepadPose) -> Result<Option<Vec<f32>>, JsValue>; + # [wasm_bindgen (structural , catch , method , getter , js_class = "GamepadPose" , js_name = angularAcceleration)] + #[doc = "Getter for the `angularAcceleration` field of this object."] + #[doc = ""] + #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadPose/angularAcceleration)"] + #[doc = ""] + #[doc = "*This API requires the following crate features to be activated: `GamepadPose`*"] + pub fn angular_acceleration(this: &GamepadPose) -> Result<Option<Vec<f32>>, JsValue>; +} |