1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
|
// `library/{std,core}/src/primitive_docs.rs` should have the same contents.
// These are different files so that relative links work properly without
// having to have `CARGO_PKG_NAME` set, but conceptually they should always be the same.
#[rustc_doc_primitive = "bool"]
#[doc(alias = "true")]
#[doc(alias = "false")]
/// The boolean type.
///
/// The `bool` represents a value, which could only be either [`true`] or [`false`]. If you cast
/// a `bool` into an integer, [`true`] will be 1 and [`false`] will be 0.
///
/// # Basic usage
///
/// `bool` implements various traits, such as [`BitAnd`], [`BitOr`], [`Not`], etc.,
/// which allow us to perform boolean operations using `&`, `|` and `!`.
///
/// [`if`] requires a `bool` value as its conditional. [`assert!`], which is an
/// important macro in testing, checks whether an expression is [`true`] and panics
/// if it isn't.
///
/// ```
/// let bool_val = true & false | false;
/// assert!(!bool_val);
/// ```
///
/// [`true`]: ../std/keyword.true.html
/// [`false`]: ../std/keyword.false.html
/// [`BitAnd`]: ops::BitAnd
/// [`BitOr`]: ops::BitOr
/// [`Not`]: ops::Not
/// [`if`]: ../std/keyword.if.html
///
/// # Examples
///
/// A trivial example of the usage of `bool`:
///
/// ```
/// let praise_the_borrow_checker = true;
///
/// // using the `if` conditional
/// if praise_the_borrow_checker {
/// println!("oh, yeah!");
/// } else {
/// println!("what?!!");
/// }
///
/// // ... or, a match pattern
/// match praise_the_borrow_checker {
/// true => println!("keep praising!"),
/// false => println!("you should praise!"),
/// }
/// ```
///
/// Also, since `bool` implements the [`Copy`] trait, we don't
/// have to worry about the move semantics (just like the integer and float primitives).
///
/// Now an example of `bool` cast to integer type:
///
/// ```
/// assert_eq!(true as i32, 1);
/// assert_eq!(false as i32, 0);
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_bool {}
#[rustc_doc_primitive = "never"]
#[doc(alias = "!")]
//
/// The `!` type, also called "never".
///
/// `!` represents the type of computations which never resolve to any value at all. For example,
/// the [`exit`] function `fn exit(code: i32) -> !` exits the process without ever returning, and
/// so returns `!`.
///
/// `break`, `continue` and `return` expressions also have type `!`. For example we are allowed to
/// write:
///
/// ```
/// #![feature(never_type)]
/// # fn foo() -> u32 {
/// let x: ! = {
/// return 123
/// };
/// # }
/// ```
///
/// Although the `let` is pointless here, it illustrates the meaning of `!`. Since `x` is never
/// assigned a value (because `return` returns from the entire function), `x` can be given type
/// `!`. We could also replace `return 123` with a `panic!` or a never-ending `loop` and this code
/// would still be valid.
///
/// A more realistic usage of `!` is in this code:
///
/// ```
/// # fn get_a_number() -> Option<u32> { None }
/// # loop {
/// let num: u32 = match get_a_number() {
/// Some(num) => num,
/// None => break,
/// };
/// # }
/// ```
///
/// Both match arms must produce values of type [`u32`], but since `break` never produces a value
/// at all we know it can never produce a value which isn't a [`u32`]. This illustrates another
/// behaviour of the `!` type - expressions with type `!` will coerce into any other type.
///
/// [`u32`]: prim@u32
#[doc = concat!("[`exit`]: ", include_str!("../primitive_docs/process_exit.md"))]
///
/// # `!` and generics
///
/// ## Infallible errors
///
/// The main place you'll see `!` used explicitly is in generic code. Consider the [`FromStr`]
/// trait:
///
/// ```
/// trait FromStr: Sized {
/// type Err;
/// fn from_str(s: &str) -> Result<Self, Self::Err>;
/// }
/// ```
///
/// When implementing this trait for [`String`] we need to pick a type for [`Err`]. And since
/// converting a string into a string will never result in an error, the appropriate type is `!`.
/// (Currently the type actually used is an enum with no variants, though this is only because `!`
/// was added to Rust at a later date and it may change in the future.) With an [`Err`] type of
/// `!`, if we have to call [`String::from_str`] for some reason the result will be a
/// [`Result<String, !>`] which we can unpack like this:
///
/// ```
/// #![feature(exhaustive_patterns)]
/// use std::str::FromStr;
/// let Ok(s) = String::from_str("hello");
/// ```
///
/// Since the [`Err`] variant contains a `!`, it can never occur. If the `exhaustive_patterns`
/// feature is present this means we can exhaustively match on [`Result<T, !>`] by just taking the
/// [`Ok`] variant. This illustrates another behaviour of `!` - it can be used to "delete" certain
/// enum variants from generic types like `Result`.
///
/// ## Infinite loops
///
/// While [`Result<T, !>`] is very useful for removing errors, `!` can also be used to remove
/// successes as well. If we think of [`Result<T, !>`] as "if this function returns, it has not
/// errored," we get a very intuitive idea of [`Result<!, E>`] as well: if the function returns, it
/// *has* errored.
///
/// For example, consider the case of a simple web server, which can be simplified to:
///
/// ```ignore (hypothetical-example)
/// loop {
/// let (client, request) = get_request().expect("disconnected");
/// let response = request.process();
/// response.send(client);
/// }
/// ```
///
/// Currently, this isn't ideal, because we simply panic whenever we fail to get a new connection.
/// Instead, we'd like to keep track of this error, like this:
///
/// ```ignore (hypothetical-example)
/// loop {
/// match get_request() {
/// Err(err) => break err,
/// Ok((client, request)) => {
/// let response = request.process();
/// response.send(client);
/// },
/// }
/// }
/// ```
///
/// Now, when the server disconnects, we exit the loop with an error instead of panicking. While it
/// might be intuitive to simply return the error, we might want to wrap it in a [`Result<!, E>`]
/// instead:
///
/// ```ignore (hypothetical-example)
/// fn server_loop() -> Result<!, ConnectionError> {
/// loop {
/// let (client, request) = get_request()?;
/// let response = request.process();
/// response.send(client);
/// }
/// }
/// ```
///
/// Now, we can use `?` instead of `match`, and the return type makes a lot more sense: if the loop
/// ever stops, it means that an error occurred. We don't even have to wrap the loop in an `Ok`
/// because `!` coerces to `Result<!, ConnectionError>` automatically.
///
/// [`String::from_str`]: str::FromStr::from_str
#[doc = concat!("[`String`]: ", include_str!("../primitive_docs/string_string.md"))]
/// [`FromStr`]: str::FromStr
///
/// # `!` and traits
///
/// When writing your own traits, `!` should have an `impl` whenever there is an obvious `impl`
/// which doesn't `panic!`. The reason is that functions returning an `impl Trait` where `!`
/// does not have an `impl` of `Trait` cannot diverge as their only possible code path. In other
/// words, they can't return `!` from every code path. As an example, this code doesn't compile:
///
/// ```compile_fail
/// use std::ops::Add;
///
/// fn foo() -> impl Add<u32> {
/// unimplemented!()
/// }
/// ```
///
/// But this code does:
///
/// ```
/// use std::ops::Add;
///
/// fn foo() -> impl Add<u32> {
/// if true {
/// unimplemented!()
/// } else {
/// 0
/// }
/// }
/// ```
///
/// The reason is that, in the first example, there are many possible types that `!` could coerce
/// to, because many types implement `Add<u32>`. However, in the second example,
/// the `else` branch returns a `0`, which the compiler infers from the return type to be of type
/// `u32`. Since `u32` is a concrete type, `!` can and will be coerced to it. See issue [#36375]
/// for more information on this quirk of `!`.
///
/// [#36375]: https://github.com/rust-lang/rust/issues/36375
///
/// As it turns out, though, most traits can have an `impl` for `!`. Take [`Debug`]
/// for example:
///
/// ```
/// #![feature(never_type)]
/// # use std::fmt;
/// # trait Debug {
/// # fn fmt(&self, formatter: &mut fmt::Formatter<'_>) -> fmt::Result;
/// # }
/// impl Debug for ! {
/// fn fmt(&self, formatter: &mut fmt::Formatter<'_>) -> fmt::Result {
/// *self
/// }
/// }
/// ```
///
/// Once again we're using `!`'s ability to coerce into any other type, in this case
/// [`fmt::Result`]. Since this method takes a `&!` as an argument we know that it can never be
/// called (because there is no value of type `!` for it to be called with). Writing `*self`
/// essentially tells the compiler "We know that this code can never be run, so just treat the
/// entire function body as having type [`fmt::Result`]". This pattern can be used a lot when
/// implementing traits for `!`. Generally, any trait which only has methods which take a `self`
/// parameter should have such an impl.
///
/// On the other hand, one trait which would not be appropriate to implement is [`Default`]:
///
/// ```
/// trait Default {
/// fn default() -> Self;
/// }
/// ```
///
/// Since `!` has no values, it has no default value either. It's true that we could write an
/// `impl` for this which simply panics, but the same is true for any type (we could `impl
/// Default` for (eg.) [`File`] by just making [`default()`] panic.)
///
#[doc = concat!("[`File`]: ", include_str!("../primitive_docs/fs_file.md"))]
/// [`Debug`]: fmt::Debug
/// [`default()`]: Default::default
///
#[unstable(feature = "never_type", issue = "35121")]
mod prim_never {}
#[rustc_doc_primitive = "char"]
#[allow(rustdoc::invalid_rust_codeblocks)]
/// A character type.
///
/// The `char` type represents a single character. More specifically, since
/// 'character' isn't a well-defined concept in Unicode, `char` is a '[Unicode
/// scalar value]'.
///
/// This documentation describes a number of methods and trait implementations on the
/// `char` type. For technical reasons, there is additional, separate
/// documentation in [the `std::char` module](char/index.html) as well.
///
/// # Validity
///
/// A `char` is a '[Unicode scalar value]', which is any '[Unicode code point]'
/// other than a [surrogate code point]. This has a fixed numerical definition:
/// code points are in the range 0 to 0x10FFFF, inclusive.
/// Surrogate code points, used by UTF-16, are in the range 0xD800 to 0xDFFF.
///
/// No `char` may be constructed, whether as a literal or at runtime, that is not a
/// Unicode scalar value:
///
/// ```compile_fail
/// // Each of these is a compiler error
/// ['\u{D800}', '\u{DFFF}', '\u{110000}'];
/// ```
///
/// ```should_panic
/// // Panics; from_u32 returns None.
/// char::from_u32(0xDE01).unwrap();
/// ```
///
/// ```no_run
/// // Undefined behaviour
/// unsafe { char::from_u32_unchecked(0x110000) };
/// ```
///
/// USVs are also the exact set of values that may be encoded in UTF-8. Because
/// `char` values are USVs and `str` values are valid UTF-8, it is safe to store
/// any `char` in a `str` or read any character from a `str` as a `char`.
///
/// The gap in valid `char` values is understood by the compiler, so in the
/// below example the two ranges are understood to cover the whole range of
/// possible `char` values and there is no error for a [non-exhaustive match].
///
/// ```
/// let c: char = 'a';
/// match c {
/// '\0' ..= '\u{D7FF}' => false,
/// '\u{E000}' ..= '\u{10FFFF}' => true,
/// };
/// ```
///
/// All USVs are valid `char` values, but not all of them represent a real
/// character. Many USVs are not currently assigned to a character, but may be
/// in the future ("reserved"); some will never be a character
/// ("noncharacters"); and some may be given different meanings by different
/// users ("private use").
///
/// [Unicode code point]: https://www.unicode.org/glossary/#code_point
/// [Unicode scalar value]: https://www.unicode.org/glossary/#unicode_scalar_value
/// [non-exhaustive match]: ../book/ch06-02-match.html#matches-are-exhaustive
/// [surrogate code point]: https://www.unicode.org/glossary/#surrogate_code_point
///
/// # Representation
///
/// `char` is always four bytes in size. This is a different representation than
/// a given character would have as part of a [`String`]. For example:
///
/// ```
/// let v = vec!['h', 'e', 'l', 'l', 'o'];
///
/// // five elements times four bytes for each element
/// assert_eq!(20, v.len() * std::mem::size_of::<char>());
///
/// let s = String::from("hello");
///
/// // five elements times one byte per element
/// assert_eq!(5, s.len() * std::mem::size_of::<u8>());
/// ```
///
#[doc = concat!("[`String`]: ", include_str!("../primitive_docs/string_string.md"))]
///
/// As always, remember that a human intuition for 'character' might not map to
/// Unicode's definitions. For example, despite looking similar, the 'é'
/// character is one Unicode code point while 'é' is two Unicode code points:
///
/// ```
/// let mut chars = "é".chars();
/// // U+00e9: 'latin small letter e with acute'
/// assert_eq!(Some('\u{00e9}'), chars.next());
/// assert_eq!(None, chars.next());
///
/// let mut chars = "é".chars();
/// // U+0065: 'latin small letter e'
/// assert_eq!(Some('\u{0065}'), chars.next());
/// // U+0301: 'combining acute accent'
/// assert_eq!(Some('\u{0301}'), chars.next());
/// assert_eq!(None, chars.next());
/// ```
///
/// This means that the contents of the first string above _will_ fit into a
/// `char` while the contents of the second string _will not_. Trying to create
/// a `char` literal with the contents of the second string gives an error:
///
/// ```text
/// error: character literal may only contain one codepoint: 'é'
/// let c = 'é';
/// ^^^
/// ```
///
/// Another implication of the 4-byte fixed size of a `char` is that
/// per-`char` processing can end up using a lot more memory:
///
/// ```
/// let s = String::from("love: ❤️");
/// let v: Vec<char> = s.chars().collect();
///
/// assert_eq!(12, std::mem::size_of_val(&s[..]));
/// assert_eq!(32, std::mem::size_of_val(&v[..]));
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_char {}
#[rustc_doc_primitive = "unit"]
#[doc(alias = "(")]
#[doc(alias = ")")]
#[doc(alias = "()")]
//
/// The `()` type, also called "unit".
///
/// The `()` type has exactly one value `()`, and is used when there
/// is no other meaningful value that could be returned. `()` is most
/// commonly seen implicitly: functions without a `-> ...` implicitly
/// have return type `()`, that is, these are equivalent:
///
/// ```rust
/// fn long() -> () {}
///
/// fn short() {}
/// ```
///
/// The semicolon `;` can be used to discard the result of an
/// expression at the end of a block, making the expression (and thus
/// the block) evaluate to `()`. For example,
///
/// ```rust
/// fn returns_i64() -> i64 {
/// 1i64
/// }
/// fn returns_unit() {
/// 1i64;
/// }
///
/// let is_i64 = {
/// returns_i64()
/// };
/// let is_unit = {
/// returns_i64();
/// };
/// ```
///
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_unit {}
// Required to make auto trait impls render.
// See src/librustdoc/passes/collect_trait_impls.rs:collect_trait_impls
#[doc(hidden)]
impl () {}
// Fake impl that's only really used for docs.
#[cfg(doc)]
#[stable(feature = "rust1", since = "1.0.0")]
impl Clone for () {
fn clone(&self) -> Self {
loop {}
}
}
// Fake impl that's only really used for docs.
#[cfg(doc)]
#[stable(feature = "rust1", since = "1.0.0")]
impl Copy for () {
// empty
}
#[rustc_doc_primitive = "pointer"]
#[doc(alias = "ptr")]
#[doc(alias = "*")]
#[doc(alias = "*const")]
#[doc(alias = "*mut")]
//
/// Raw, unsafe pointers, `*const T`, and `*mut T`.
///
/// *[See also the `std::ptr` module](ptr).*
///
/// Working with raw pointers in Rust is uncommon, typically limited to a few patterns.
/// Raw pointers can be unaligned or [`null`]. However, when a raw pointer is
/// dereferenced (using the `*` operator), it must be non-null and aligned.
///
/// Storing through a raw pointer using `*ptr = data` calls `drop` on the old value, so
/// [`write`] must be used if the type has drop glue and memory is not already
/// initialized - otherwise `drop` would be called on the uninitialized memory.
///
/// Use the [`null`] and [`null_mut`] functions to create null pointers, and the
/// [`is_null`] method of the `*const T` and `*mut T` types to check for null.
/// The `*const T` and `*mut T` types also define the [`offset`] method, for
/// pointer math.
///
/// # Common ways to create raw pointers
///
/// ## 1. Coerce a reference (`&T`) or mutable reference (`&mut T`).
///
/// ```
/// let my_num: i32 = 10;
/// let my_num_ptr: *const i32 = &my_num;
/// let mut my_speed: i32 = 88;
/// let my_speed_ptr: *mut i32 = &mut my_speed;
/// ```
///
/// To get a pointer to a boxed value, dereference the box:
///
/// ```
/// let my_num: Box<i32> = Box::new(10);
/// let my_num_ptr: *const i32 = &*my_num;
/// let mut my_speed: Box<i32> = Box::new(88);
/// let my_speed_ptr: *mut i32 = &mut *my_speed;
/// ```
///
/// This does not take ownership of the original allocation
/// and requires no resource management later,
/// but you must not use the pointer after its lifetime.
///
/// ## 2. Consume a box (`Box<T>`).
///
/// The [`into_raw`] function consumes a box and returns
/// the raw pointer. It doesn't destroy `T` or deallocate any memory.
///
/// ```
/// let my_speed: Box<i32> = Box::new(88);
/// let my_speed: *mut i32 = Box::into_raw(my_speed);
///
/// // By taking ownership of the original `Box<T>` though
/// // we are obligated to put it together later to be destroyed.
/// unsafe {
/// drop(Box::from_raw(my_speed));
/// }
/// ```
///
/// Note that here the call to [`drop`] is for clarity - it indicates
/// that we are done with the given value and it should be destroyed.
///
/// ## 3. Create it using `ptr::addr_of!`
///
/// Instead of coercing a reference to a raw pointer, you can use the macros
/// [`ptr::addr_of!`] (for `*const T`) and [`ptr::addr_of_mut!`] (for `*mut T`).
/// These macros allow you to create raw pointers to fields to which you cannot
/// create a reference (without causing undefined behaviour), such as an
/// unaligned field. This might be necessary if packed structs or uninitialized
/// memory is involved.
///
/// ```
/// #[derive(Debug, Default, Copy, Clone)]
/// #[repr(C, packed)]
/// struct S {
/// aligned: u8,
/// unaligned: u32,
/// }
/// let s = S::default();
/// let p = std::ptr::addr_of!(s.unaligned); // not allowed with coercion
/// ```
///
/// ## 4. Get it from C.
///
/// ```
/// # #![feature(rustc_private)]
/// #[allow(unused_extern_crates)]
/// extern crate libc;
///
/// use std::mem;
///
/// unsafe {
/// let my_num: *mut i32 = libc::malloc(mem::size_of::<i32>()) as *mut i32;
/// if my_num.is_null() {
/// panic!("failed to allocate memory");
/// }
/// libc::free(my_num as *mut libc::c_void);
/// }
/// ```
///
/// Usually you wouldn't literally use `malloc` and `free` from Rust,
/// but C APIs hand out a lot of pointers generally, so are a common source
/// of raw pointers in Rust.
///
/// [`null`]: ptr::null
/// [`null_mut`]: ptr::null_mut
/// [`is_null`]: pointer::is_null
/// [`offset`]: pointer::offset
#[doc = concat!("[`into_raw`]: ", include_str!("../primitive_docs/box_into_raw.md"))]
/// [`write`]: ptr::write
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_pointer {}
#[rustc_doc_primitive = "array"]
#[doc(alias = "[]")]
#[doc(alias = "[T;N]")] // unfortunately, rustdoc doesn't have fuzzy search for aliases
#[doc(alias = "[T; N]")]
/// A fixed-size array, denoted `[T; N]`, for the element type, `T`, and the
/// non-negative compile-time constant size, `N`.
///
/// There are two syntactic forms for creating an array:
///
/// * A list with each element, i.e., `[x, y, z]`.
/// * A repeat expression `[expr; N]` where `N` is how many times to repeat `expr` in the array. `expr` must either be:
///
/// * A value of a type implementing the [`Copy`] trait
/// * A `const` value
///
/// Note that `[expr; 0]` is allowed, and produces an empty array.
/// This will still evaluate `expr`, however, and immediately drop the resulting value, so
/// be mindful of side effects.
///
/// Arrays of *any* size implement the following traits if the element type allows it:
///
/// - [`Copy`]
/// - [`Clone`]
/// - [`Debug`]
/// - [`IntoIterator`] (implemented for `[T; N]`, `&[T; N]` and `&mut [T; N]`)
/// - [`PartialEq`], [`PartialOrd`], [`Eq`], [`Ord`]
/// - [`Hash`]
/// - [`AsRef`], [`AsMut`]
/// - [`Borrow`], [`BorrowMut`]
///
/// Arrays of sizes from 0 to 32 (inclusive) implement the [`Default`] trait
/// if the element type allows it. As a stopgap, trait implementations are
/// statically generated up to size 32.
///
/// Arrays of sizes from 1 to 12 (inclusive) implement [`From<Tuple>`], where `Tuple`
/// is a homogenous [prim@tuple] of appropriate length.
///
/// Arrays coerce to [slices (`[T]`)][slice], so a slice method may be called on
/// an array. Indeed, this provides most of the API for working with arrays.
///
/// Slices have a dynamic size and do not coerce to arrays. Instead, use
/// `slice.try_into().unwrap()` or `<ArrayType>::try_from(slice).unwrap()`.
///
/// Array's `try_from(slice)` implementations (and the corresponding `slice.try_into()`
/// array implementations) succeed if the input slice length is the same as the result
/// array length. They optimize especially well when the optimizer can easily determine
/// the slice length, e.g. `<[u8; 4]>::try_from(&slice[4..8]).unwrap()`. Array implements
/// [TryFrom](crate::convert::TryFrom) returning:
///
/// - `[T; N]` copies from the slice's elements
/// - `&[T; N]` references the original slice's elements
/// - `&mut [T; N]` references the original slice's elements
///
/// You can move elements out of an array with a [slice pattern]. If you want
/// one element, see [`mem::replace`].
///
/// # Examples
///
/// ```
/// let mut array: [i32; 3] = [0; 3];
///
/// array[1] = 1;
/// array[2] = 2;
///
/// assert_eq!([1, 2], &array[1..]);
///
/// // This loop prints: 0 1 2
/// for x in array {
/// print!("{x} ");
/// }
/// ```
///
/// You can also iterate over reference to the array's elements:
///
/// ```
/// let array: [i32; 3] = [0; 3];
///
/// for x in &array { }
/// ```
///
/// You can use `<ArrayType>::try_from(slice)` or `slice.try_into()` to get an array from
/// a slice:
///
/// ```
/// let bytes: [u8; 3] = [1, 0, 2];
/// assert_eq!(1, u16::from_le_bytes(<[u8; 2]>::try_from(&bytes[0..2]).unwrap()));
/// assert_eq!(512, u16::from_le_bytes(bytes[1..3].try_into().unwrap()));
/// ```
///
/// You can use a [slice pattern] to move elements out of an array:
///
/// ```
/// fn move_away(_: String) { /* Do interesting things. */ }
///
/// let [john, roa] = ["John".to_string(), "Roa".to_string()];
/// move_away(john);
/// move_away(roa);
/// ```
///
/// Arrays can be created from homogenous tuples of appropriate length:
///
/// ```
/// let tuple: (u32, u32, u32) = (1, 2, 3);
/// let array: [u32; 3] = tuple.into();
/// ```
///
/// # Editions
///
/// Prior to Rust 1.53, arrays did not implement [`IntoIterator`] by value, so the method call
/// `array.into_iter()` auto-referenced into a [slice iterator](slice::iter). Right now, the old
/// behavior is preserved in the 2015 and 2018 editions of Rust for compatibility, ignoring
/// [`IntoIterator`] by value. In the future, the behavior on the 2015 and 2018 edition
/// might be made consistent to the behavior of later editions.
///
/// ```rust,edition2018
/// // Rust 2015 and 2018:
///
/// # #![allow(array_into_iter)] // override our `deny(warnings)`
/// let array: [i32; 3] = [0; 3];
///
/// // This creates a slice iterator, producing references to each value.
/// for item in array.into_iter().enumerate() {
/// let (i, x): (usize, &i32) = item;
/// println!("array[{i}] = {x}");
/// }
///
/// // The `array_into_iter` lint suggests this change for future compatibility:
/// for item in array.iter().enumerate() {
/// let (i, x): (usize, &i32) = item;
/// println!("array[{i}] = {x}");
/// }
///
/// // You can explicitly iterate an array by value using `IntoIterator::into_iter`
/// for item in IntoIterator::into_iter(array).enumerate() {
/// let (i, x): (usize, i32) = item;
/// println!("array[{i}] = {x}");
/// }
/// ```
///
/// Starting in the 2021 edition, `array.into_iter()` uses `IntoIterator` normally to iterate
/// by value, and `iter()` should be used to iterate by reference like previous editions.
///
/// ```rust,edition2021
/// // Rust 2021:
///
/// let array: [i32; 3] = [0; 3];
///
/// // This iterates by reference:
/// for item in array.iter().enumerate() {
/// let (i, x): (usize, &i32) = item;
/// println!("array[{i}] = {x}");
/// }
///
/// // This iterates by value:
/// for item in array.into_iter().enumerate() {
/// let (i, x): (usize, i32) = item;
/// println!("array[{i}] = {x}");
/// }
/// ```
///
/// Future language versions might start treating the `array.into_iter()`
/// syntax on editions 2015 and 2018 the same as on edition 2021. So code using
/// those older editions should still be written with this change in mind, to
/// prevent breakage in the future. The safest way to accomplish this is to
/// avoid the `into_iter` syntax on those editions. If an edition update is not
/// viable/desired, there are multiple alternatives:
/// * use `iter`, equivalent to the old behavior, creating references
/// * use [`IntoIterator::into_iter`], equivalent to the post-2021 behavior (Rust 1.53+)
/// * replace `for ... in array.into_iter() {` with `for ... in array {`,
/// equivalent to the post-2021 behavior (Rust 1.53+)
///
/// ```rust,edition2018
/// // Rust 2015 and 2018:
///
/// let array: [i32; 3] = [0; 3];
///
/// // This iterates by reference:
/// for item in array.iter() {
/// let x: &i32 = item;
/// println!("{x}");
/// }
///
/// // This iterates by value:
/// for item in IntoIterator::into_iter(array) {
/// let x: i32 = item;
/// println!("{x}");
/// }
///
/// // This iterates by value:
/// for item in array {
/// let x: i32 = item;
/// println!("{x}");
/// }
///
/// // IntoIter can also start a chain.
/// // This iterates by value:
/// for item in IntoIterator::into_iter(array).enumerate() {
/// let (i, x): (usize, i32) = item;
/// println!("array[{i}] = {x}");
/// }
/// ```
///
/// [slice]: prim@slice
/// [`Debug`]: fmt::Debug
/// [`Hash`]: hash::Hash
/// [`Borrow`]: borrow::Borrow
/// [`BorrowMut`]: borrow::BorrowMut
/// [slice pattern]: ../reference/patterns.html#slice-patterns
/// [`From<Tuple>`]: convert::From
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_array {}
#[rustc_doc_primitive = "slice"]
#[doc(alias = "[")]
#[doc(alias = "]")]
#[doc(alias = "[]")]
/// A dynamically-sized view into a contiguous sequence, `[T]`. Contiguous here
/// means that elements are laid out so that every element is the same
/// distance from its neighbors.
///
/// *[See also the `std::slice` module](crate::slice).*
///
/// Slices are a view into a block of memory represented as a pointer and a
/// length.
///
/// ```
/// // slicing a Vec
/// let vec = vec![1, 2, 3];
/// let int_slice = &vec[..];
/// // coercing an array to a slice
/// let str_slice: &[&str] = &["one", "two", "three"];
/// ```
///
/// Slices are either mutable or shared. The shared slice type is `&[T]`,
/// while the mutable slice type is `&mut [T]`, where `T` represents the element
/// type. For example, you can mutate the block of memory that a mutable slice
/// points to:
///
/// ```
/// let mut x = [1, 2, 3];
/// let x = &mut x[..]; // Take a full slice of `x`.
/// x[1] = 7;
/// assert_eq!(x, &[1, 7, 3]);
/// ```
///
/// As slices store the length of the sequence they refer to, they have twice
/// the size of pointers to [`Sized`](marker/trait.Sized.html) types.
/// Also see the reference on
/// [dynamically sized types](../reference/dynamically-sized-types.html).
///
/// ```
/// # use std::rc::Rc;
/// let pointer_size = std::mem::size_of::<&u8>();
/// assert_eq!(2 * pointer_size, std::mem::size_of::<&[u8]>());
/// assert_eq!(2 * pointer_size, std::mem::size_of::<*const [u8]>());
/// assert_eq!(2 * pointer_size, std::mem::size_of::<Box<[u8]>>());
/// assert_eq!(2 * pointer_size, std::mem::size_of::<Rc<[u8]>>());
/// ```
///
/// ## Trait Implementations
///
/// Some traits are implemented for slices if the element type implements
/// that trait. This includes [`Eq`], [`Hash`] and [`Ord`].
///
/// ## Iteration
///
/// The slices implement `IntoIterator`. The iterator yields references to the
/// slice elements.
///
/// ```
/// let numbers: &[i32] = &[0, 1, 2];
/// for n in numbers {
/// println!("{n} is a number!");
/// }
/// ```
///
/// The mutable slice yields mutable references to the elements:
///
/// ```
/// let mut scores: &mut [i32] = &mut [7, 8, 9];
/// for score in scores {
/// *score += 1;
/// }
/// ```
///
/// This iterator yields mutable references to the slice's elements, so while
/// the element type of the slice is `i32`, the element type of the iterator is
/// `&mut i32`.
///
/// * [`.iter`] and [`.iter_mut`] are the explicit methods to return the default
/// iterators.
/// * Further methods that return iterators are [`.split`], [`.splitn`],
/// [`.chunks`], [`.windows`] and more.
///
/// [`Hash`]: core::hash::Hash
/// [`.iter`]: slice::iter
/// [`.iter_mut`]: slice::iter_mut
/// [`.split`]: slice::split
/// [`.splitn`]: slice::splitn
/// [`.chunks`]: slice::chunks
/// [`.windows`]: slice::windows
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_slice {}
#[rustc_doc_primitive = "str"]
/// String slices.
///
/// *[See also the `std::str` module](crate::str).*
///
/// The `str` type, also called a 'string slice', is the most primitive string
/// type. It is usually seen in its borrowed form, `&str`. It is also the type
/// of string literals, `&'static str`.
///
/// String slices are always valid UTF-8.
///
/// # Basic Usage
///
/// String literals are string slices:
///
/// ```
/// let hello_world = "Hello, World!";
/// ```
///
/// Here we have declared a string slice initialized with a string literal.
/// String literals have a static lifetime, which means the string `hello_world`
/// is guaranteed to be valid for the duration of the entire program.
/// We can explicitly specify `hello_world`'s lifetime as well:
///
/// ```
/// let hello_world: &'static str = "Hello, world!";
/// ```
///
/// # Representation
///
/// A `&str` is made up of two components: a pointer to some bytes, and a
/// length. You can look at these with the [`as_ptr`] and [`len`] methods:
///
/// ```
/// use std::slice;
/// use std::str;
///
/// let story = "Once upon a time...";
///
/// let ptr = story.as_ptr();
/// let len = story.len();
///
/// // story has nineteen bytes
/// assert_eq!(19, len);
///
/// // We can re-build a str out of ptr and len. This is all unsafe because
/// // we are responsible for making sure the two components are valid:
/// let s = unsafe {
/// // First, we build a &[u8]...
/// let slice = slice::from_raw_parts(ptr, len);
///
/// // ... and then convert that slice into a string slice
/// str::from_utf8(slice)
/// };
///
/// assert_eq!(s, Ok(story));
/// ```
///
/// [`as_ptr`]: str::as_ptr
/// [`len`]: str::len
///
/// Note: This example shows the internals of `&str`. `unsafe` should not be
/// used to get a string slice under normal circumstances. Use `as_str`
/// instead.
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_str {}
#[rustc_doc_primitive = "tuple"]
#[doc(alias = "(")]
#[doc(alias = ")")]
#[doc(alias = "()")]
//
/// A finite heterogeneous sequence, `(T, U, ..)`.
///
/// Let's cover each of those in turn:
///
/// Tuples are *finite*. In other words, a tuple has a length. Here's a tuple
/// of length `3`:
///
/// ```
/// ("hello", 5, 'c');
/// ```
///
/// 'Length' is also sometimes called 'arity' here; each tuple of a different
/// length is a different, distinct type.
///
/// Tuples are *heterogeneous*. This means that each element of the tuple can
/// have a different type. In that tuple above, it has the type:
///
/// ```
/// # let _:
/// (&'static str, i32, char)
/// # = ("hello", 5, 'c');
/// ```
///
/// Tuples are a *sequence*. This means that they can be accessed by position;
/// this is called 'tuple indexing', and it looks like this:
///
/// ```rust
/// let tuple = ("hello", 5, 'c');
///
/// assert_eq!(tuple.0, "hello");
/// assert_eq!(tuple.1, 5);
/// assert_eq!(tuple.2, 'c');
/// ```
///
/// The sequential nature of the tuple applies to its implementations of various
/// traits. For example, in [`PartialOrd`] and [`Ord`], the elements are compared
/// sequentially until the first non-equal set is found.
///
/// For more about tuples, see [the book](../book/ch03-02-data-types.html#the-tuple-type).
///
// Hardcoded anchor in src/librustdoc/html/format.rs
// linked to as `#trait-implementations-1`
/// # Trait implementations
///
/// In this documentation the shorthand `(T₁, T₂, …, Tₙ)` is used to represent tuples of varying
/// length. When that is used, any trait bound expressed on `T` applies to each element of the
/// tuple independently. Note that this is a convenience notation to avoid repetitive
/// documentation, not valid Rust syntax.
///
/// Due to a temporary restriction in Rust’s type system, the following traits are only
/// implemented on tuples of arity 12 or less. In the future, this may change:
///
/// * [`PartialEq`]
/// * [`Eq`]
/// * [`PartialOrd`]
/// * [`Ord`]
/// * [`Debug`]
/// * [`Default`]
/// * [`Hash`]
/// * [`From<[T; N]>`][from]
///
/// [from]: convert::From
/// [`Debug`]: fmt::Debug
/// [`Hash`]: hash::Hash
///
/// The following traits are implemented for tuples of any length. These traits have
/// implementations that are automatically generated by the compiler, so are not limited by
/// missing language features.
///
/// * [`Clone`]
/// * [`Copy`]
/// * [`Send`]
/// * [`Sync`]
/// * [`Unpin`]
/// * [`UnwindSafe`]
/// * [`RefUnwindSafe`]
///
/// [`UnwindSafe`]: panic::UnwindSafe
/// [`RefUnwindSafe`]: panic::RefUnwindSafe
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// let tuple = ("hello", 5, 'c');
///
/// assert_eq!(tuple.0, "hello");
/// ```
///
/// Tuples are often used as a return type when you want to return more than
/// one value:
///
/// ```
/// fn calculate_point() -> (i32, i32) {
/// // Don't do a calculation, that's not the point of the example
/// (4, 5)
/// }
///
/// let point = calculate_point();
///
/// assert_eq!(point.0, 4);
/// assert_eq!(point.1, 5);
///
/// // Combining this with patterns can be nicer.
///
/// let (x, y) = calculate_point();
///
/// assert_eq!(x, 4);
/// assert_eq!(y, 5);
/// ```
///
/// Homogenous tuples can be created from arrays of appropriate length:
///
/// ```
/// let array: [u32; 3] = [1, 2, 3];
/// let tuple: (u32, u32, u32) = array.into();
/// ```
///
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_tuple {}
// Required to make auto trait impls render.
// See src/librustdoc/passes/collect_trait_impls.rs:collect_trait_impls
#[doc(hidden)]
impl<T> (T,) {}
// Fake impl that's only really used for docs.
#[cfg(doc)]
#[stable(feature = "rust1", since = "1.0.0")]
#[doc(fake_variadic)]
/// This trait is implemented on arbitrary-length tuples.
impl<T: Clone> Clone for (T,) {
fn clone(&self) -> Self {
loop {}
}
}
// Fake impl that's only really used for docs.
#[cfg(doc)]
#[stable(feature = "rust1", since = "1.0.0")]
#[doc(fake_variadic)]
/// This trait is implemented on arbitrary-length tuples.
impl<T: Copy> Copy for (T,) {
// empty
}
#[rustc_doc_primitive = "f32"]
/// A 32-bit floating point type (specifically, the "binary32" type defined in IEEE 754-2008).
///
/// This type can represent a wide range of decimal numbers, like `3.5`, `27`,
/// `-113.75`, `0.0078125`, `34359738368`, `0`, `-1`. So unlike integer types
/// (such as `i32`), floating point types can represent non-integer numbers,
/// too.
///
/// However, being able to represent this wide range of numbers comes at the
/// cost of precision: floats can only represent some of the real numbers and
/// calculation with floats round to a nearby representable number. For example,
/// `5.0` and `1.0` can be exactly represented as `f32`, but `1.0 / 5.0` results
/// in `0.20000000298023223876953125` since `0.2` cannot be exactly represented
/// as `f32`. Note, however, that printing floats with `println` and friends will
/// often discard insignificant digits: `println!("{}", 1.0f32 / 5.0f32)` will
/// print `0.2`.
///
/// Additionally, `f32` can represent some special values:
///
/// - −0.0: IEEE 754 floating point numbers have a bit that indicates their sign, so −0.0 is a
/// possible value. For comparison −0.0 = +0.0, but floating point operations can carry
/// the sign bit through arithmetic operations. This means −0.0 × +0.0 produces −0.0 and
/// a negative number rounded to a value smaller than a float can represent also produces −0.0.
/// - [∞](#associatedconstant.INFINITY) and
/// [−∞](#associatedconstant.NEG_INFINITY): these result from calculations
/// like `1.0 / 0.0`.
/// - [NaN (not a number)](#associatedconstant.NAN): this value results from
/// calculations like `(-1.0).sqrt()`. NaN has some potentially unexpected
/// behavior:
/// - It is not equal to any float, including itself! This is the reason `f32`
/// doesn't implement the `Eq` trait.
/// - It is also neither smaller nor greater than any float, making it
/// impossible to sort by the default comparison operation, which is the
/// reason `f32` doesn't implement the `Ord` trait.
/// - It is also considered *infectious* as almost all calculations where one
/// of the operands is NaN will also result in NaN. The explanations on this
/// page only explicitly document behavior on NaN operands if this default
/// is deviated from.
/// - Lastly, there are multiple bit patterns that are considered NaN.
/// Rust does not currently guarantee that the bit patterns of NaN are
/// preserved over arithmetic operations, and they are not guaranteed to be
/// portable or even fully deterministic! This means that there may be some
/// surprising results upon inspecting the bit patterns,
/// as the same calculations might produce NaNs with different bit patterns.
///
/// When the number resulting from a primitive operation (addition,
/// subtraction, multiplication, or division) on this type is not exactly
/// representable as `f32`, it is rounded according to the roundTiesToEven
/// direction defined in IEEE 754-2008. That means:
///
/// - The result is the representable value closest to the true value, if there
/// is a unique closest representable value.
/// - If the true value is exactly half-way between two representable values,
/// the result is the one with an even least-significant binary digit.
/// - If the true value's magnitude is ≥ `f32::MAX` + 2<sup>(`f32::MAX_EXP` −
/// `f32::MANTISSA_DIGITS` − 1)</sup>, the result is ∞ or −∞ (preserving the
/// true value's sign).
///
/// For more information on floating point numbers, see [Wikipedia][wikipedia].
///
/// *[See also the `std::f32::consts` module](crate::f32::consts).*
///
/// [wikipedia]: https://en.wikipedia.org/wiki/Single-precision_floating-point_format
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_f32 {}
#[rustc_doc_primitive = "f64"]
/// A 64-bit floating point type (specifically, the "binary64" type defined in IEEE 754-2008).
///
/// This type is very similar to [`f32`], but has increased
/// precision by using twice as many bits. Please see [the documentation for
/// `f32`][`f32`] or [Wikipedia on double precision
/// values][wikipedia] for more information.
///
/// *[See also the `std::f64::consts` module](crate::f64::consts).*
///
/// [`f32`]: prim@f32
/// [wikipedia]: https://en.wikipedia.org/wiki/Double-precision_floating-point_format
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_f64 {}
#[rustc_doc_primitive = "i8"]
//
/// The 8-bit signed integer type.
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_i8 {}
#[rustc_doc_primitive = "i16"]
//
/// The 16-bit signed integer type.
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_i16 {}
#[rustc_doc_primitive = "i32"]
//
/// The 32-bit signed integer type.
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_i32 {}
#[rustc_doc_primitive = "i64"]
//
/// The 64-bit signed integer type.
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_i64 {}
#[rustc_doc_primitive = "i128"]
//
/// The 128-bit signed integer type.
#[stable(feature = "i128", since = "1.26.0")]
mod prim_i128 {}
#[rustc_doc_primitive = "u8"]
//
/// The 8-bit unsigned integer type.
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_u8 {}
#[rustc_doc_primitive = "u16"]
//
/// The 16-bit unsigned integer type.
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_u16 {}
#[rustc_doc_primitive = "u32"]
//
/// The 32-bit unsigned integer type.
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_u32 {}
#[rustc_doc_primitive = "u64"]
//
/// The 64-bit unsigned integer type.
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_u64 {}
#[rustc_doc_primitive = "u128"]
//
/// The 128-bit unsigned integer type.
#[stable(feature = "i128", since = "1.26.0")]
mod prim_u128 {}
#[rustc_doc_primitive = "isize"]
//
/// The pointer-sized signed integer type.
///
/// The size of this primitive is how many bytes it takes to reference any
/// location in memory. For example, on a 32 bit target, this is 4 bytes
/// and on a 64 bit target, this is 8 bytes.
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_isize {}
#[rustc_doc_primitive = "usize"]
//
/// The pointer-sized unsigned integer type.
///
/// The size of this primitive is how many bytes it takes to reference any
/// location in memory. For example, on a 32 bit target, this is 4 bytes
/// and on a 64 bit target, this is 8 bytes.
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_usize {}
#[rustc_doc_primitive = "reference"]
#[doc(alias = "&")]
#[doc(alias = "&mut")]
//
/// References, `&T` and `&mut T`.
///
/// A reference represents a borrow of some owned value. You can get one by using the `&` or `&mut`
/// operators on a value, or by using a [`ref`](../std/keyword.ref.html) or
/// <code>[ref](../std/keyword.ref.html) [mut](../std/keyword.mut.html)</code> pattern.
///
/// For those familiar with pointers, a reference is just a pointer that is assumed to be
/// aligned, not null, and pointing to memory containing a valid value of `T` - for example,
/// <code>&[bool]</code> can only point to an allocation containing the integer values `1`
/// ([`true`](../std/keyword.true.html)) or `0` ([`false`](../std/keyword.false.html)), but
/// creating a <code>&[bool]</code> that points to an allocation containing
/// the value `3` causes undefined behaviour.
/// In fact, <code>[Option]\<&T></code> has the same memory representation as a
/// nullable but aligned pointer, and can be passed across FFI boundaries as such.
///
/// In most cases, references can be used much like the original value. Field access, method
/// calling, and indexing work the same (save for mutability rules, of course). In addition, the
/// comparison operators transparently defer to the referent's implementation, allowing references
/// to be compared the same as owned values.
///
/// References have a lifetime attached to them, which represents the scope for which the borrow is
/// valid. A lifetime is said to "outlive" another one if its representative scope is as long or
/// longer than the other. The `'static` lifetime is the longest lifetime, which represents the
/// total life of the program. For example, string literals have a `'static` lifetime because the
/// text data is embedded into the binary of the program, rather than in an allocation that needs
/// to be dynamically managed.
///
/// `&mut T` references can be freely coerced into `&T` references with the same referent type, and
/// references with longer lifetimes can be freely coerced into references with shorter ones.
///
/// Reference equality by address, instead of comparing the values pointed to, is accomplished via
/// implicit reference-pointer coercion and raw pointer equality via [`ptr::eq`], while
/// [`PartialEq`] compares values.
///
/// ```
/// use std::ptr;
///
/// let five = 5;
/// let other_five = 5;
/// let five_ref = &five;
/// let same_five_ref = &five;
/// let other_five_ref = &other_five;
///
/// assert!(five_ref == same_five_ref);
/// assert!(five_ref == other_five_ref);
///
/// assert!(ptr::eq(five_ref, same_five_ref));
/// assert!(!ptr::eq(five_ref, other_five_ref));
/// ```
///
/// For more information on how to use references, see [the book's section on "References and
/// Borrowing"][book-refs].
///
/// [book-refs]: ../book/ch04-02-references-and-borrowing.html
///
/// # Trait implementations
///
/// The following traits are implemented for all `&T`, regardless of the type of its referent:
///
/// * [`Copy`]
/// * [`Clone`] \(Note that this will not defer to `T`'s `Clone` implementation if it exists!)
/// * [`Deref`]
/// * [`Borrow`]
/// * [`fmt::Pointer`]
///
/// [`Deref`]: ops::Deref
/// [`Borrow`]: borrow::Borrow
///
/// `&mut T` references get all of the above except `Copy` and `Clone` (to prevent creating
/// multiple simultaneous mutable borrows), plus the following, regardless of the type of its
/// referent:
///
/// * [`DerefMut`]
/// * [`BorrowMut`]
///
/// [`DerefMut`]: ops::DerefMut
/// [`BorrowMut`]: borrow::BorrowMut
/// [bool]: prim@bool
///
/// The following traits are implemented on `&T` references if the underlying `T` also implements
/// that trait:
///
/// * All the traits in [`std::fmt`] except [`fmt::Pointer`] (which is implemented regardless of the type of its referent) and [`fmt::Write`]
/// * [`PartialOrd`]
/// * [`Ord`]
/// * [`PartialEq`]
/// * [`Eq`]
/// * [`AsRef`]
/// * [`Fn`] \(in addition, `&T` references get [`FnMut`] and [`FnOnce`] if `T: Fn`)
/// * [`Hash`]
/// * [`ToSocketAddrs`]
/// * [`Send`] \(`&T` references also require <code>T: [Sync]</code>)
/// * [`Sync`]
///
/// [`std::fmt`]: fmt
/// [`Hash`]: hash::Hash
#[doc = concat!("[`ToSocketAddrs`]: ", include_str!("../primitive_docs/net_tosocketaddrs.md"))]
///
/// `&mut T` references get all of the above except `ToSocketAddrs`, plus the following, if `T`
/// implements that trait:
///
/// * [`AsMut`]
/// * [`FnMut`] \(in addition, `&mut T` references get [`FnOnce`] if `T: FnMut`)
/// * [`fmt::Write`]
/// * [`Iterator`]
/// * [`DoubleEndedIterator`]
/// * [`ExactSizeIterator`]
/// * [`FusedIterator`]
/// * [`TrustedLen`]
/// * [`io::Write`]
/// * [`Read`]
/// * [`Seek`]
/// * [`BufRead`]
///
/// [`FusedIterator`]: iter::FusedIterator
/// [`TrustedLen`]: iter::TrustedLen
#[doc = concat!("[`Seek`]: ", include_str!("../primitive_docs/io_seek.md"))]
#[doc = concat!("[`BufRead`]: ", include_str!("../primitive_docs/io_bufread.md"))]
#[doc = concat!("[`Read`]: ", include_str!("../primitive_docs/io_read.md"))]
#[doc = concat!("[`io::Write`]: ", include_str!("../primitive_docs/io_write.md"))]
///
/// Note that due to method call deref coercion, simply calling a trait method will act like they
/// work on references as well as they do on owned values! The implementations described here are
/// meant for generic contexts, where the final type `T` is a type parameter or otherwise not
/// locally known.
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_ref {}
#[rustc_doc_primitive = "fn"]
//
/// Function pointers, like `fn(usize) -> bool`.
///
/// *See also the traits [`Fn`], [`FnMut`], and [`FnOnce`].*
///
/// Function pointers are pointers that point to *code*, not data. They can be called
/// just like functions. Like references, function pointers are, among other things, assumed to
/// not be null, so if you want to pass a function pointer over FFI and be able to accommodate null
/// pointers, make your type [`Option<fn()>`](core::option#options-and-pointers-nullable-pointers)
/// with your required signature.
///
/// ### Safety
///
/// Plain function pointers are obtained by casting either plain functions, or closures that don't
/// capture an environment:
///
/// ```
/// fn add_one(x: usize) -> usize {
/// x + 1
/// }
///
/// let ptr: fn(usize) -> usize = add_one;
/// assert_eq!(ptr(5), 6);
///
/// let clos: fn(usize) -> usize = |x| x + 5;
/// assert_eq!(clos(5), 10);
/// ```
///
/// In addition to varying based on their signature, function pointers come in two flavors: safe
/// and unsafe. Plain `fn()` function pointers can only point to safe functions,
/// while `unsafe fn()` function pointers can point to safe or unsafe functions.
///
/// ```
/// fn add_one(x: usize) -> usize {
/// x + 1
/// }
///
/// unsafe fn add_one_unsafely(x: usize) -> usize {
/// x + 1
/// }
///
/// let safe_ptr: fn(usize) -> usize = add_one;
///
/// //ERROR: mismatched types: expected normal fn, found unsafe fn
/// //let bad_ptr: fn(usize) -> usize = add_one_unsafely;
///
/// let unsafe_ptr: unsafe fn(usize) -> usize = add_one_unsafely;
/// let really_safe_ptr: unsafe fn(usize) -> usize = add_one;
/// ```
///
/// ### ABI
///
/// On top of that, function pointers can vary based on what ABI they use. This
/// is achieved by adding the `extern` keyword before the type, followed by the
/// ABI in question. The default ABI is "Rust", i.e., `fn()` is the exact same
/// type as `extern "Rust" fn()`. A pointer to a function with C ABI would have
/// type `extern "C" fn()`.
///
/// `extern "ABI" { ... }` blocks declare functions with ABI "ABI". The default
/// here is "C", i.e., functions declared in an `extern {...}` block have "C"
/// ABI.
///
/// For more information and a list of supported ABIs, see [the nomicon's
/// section on foreign calling conventions][nomicon-abi].
///
/// [nomicon-abi]: ../nomicon/ffi.html#foreign-calling-conventions
///
/// ### Variadic functions
///
/// Extern function declarations with the "C" or "cdecl" ABIs can also be *variadic*, allowing them
/// to be called with a variable number of arguments. Normal Rust functions, even those with an
/// `extern "ABI"`, cannot be variadic. For more information, see [the nomicon's section on
/// variadic functions][nomicon-variadic].
///
/// [nomicon-variadic]: ../nomicon/ffi.html#variadic-functions
///
/// ### Creating function pointers
///
/// When `bar` is the name of a function, then the expression `bar` is *not* a
/// function pointer. Rather, it denotes a value of an unnameable type that
/// uniquely identifies the function `bar`. The value is zero-sized because the
/// type already identifies the function. This has the advantage that "calling"
/// the value (it implements the `Fn*` traits) does not require dynamic
/// dispatch.
///
/// This zero-sized type *coerces* to a regular function pointer. For example:
///
/// ```rust
/// use std::mem;
///
/// fn bar(x: i32) {}
///
/// let not_bar_ptr = bar; // `not_bar_ptr` is zero-sized, uniquely identifying `bar`
/// assert_eq!(mem::size_of_val(¬_bar_ptr), 0);
///
/// let bar_ptr: fn(i32) = not_bar_ptr; // force coercion to function pointer
/// assert_eq!(mem::size_of_val(&bar_ptr), mem::size_of::<usize>());
///
/// let footgun = &bar; // this is a shared reference to the zero-sized type identifying `bar`
/// ```
///
/// The last line shows that `&bar` is not a function pointer either. Rather, it
/// is a reference to the function-specific ZST. `&bar` is basically never what you
/// want when `bar` is a function.
///
/// ### Casting to and from integers
///
/// You cast function pointers directly to integers:
///
/// ```rust
/// let fnptr: fn(i32) -> i32 = |x| x+2;
/// let fnptr_addr = fnptr as usize;
/// ```
///
/// However, a direct cast back is not possible. You need to use `transmute`:
///
/// ```rust
/// # #[cfg(not(miri))] { // FIXME: use strict provenance APIs once they are stable, then remove this `cfg`
/// # let fnptr: fn(i32) -> i32 = |x| x+2;
/// # let fnptr_addr = fnptr as usize;
/// let fnptr = fnptr_addr as *const ();
/// let fnptr: fn(i32) -> i32 = unsafe { std::mem::transmute(fnptr) };
/// assert_eq!(fnptr(40), 42);
/// # }
/// ```
///
/// Crucially, we `as`-cast to a raw pointer before `transmute`ing to a function pointer.
/// This avoids an integer-to-pointer `transmute`, which can be problematic.
/// Transmuting between raw pointers and function pointers (i.e., two pointer types) is fine.
///
/// Note that all of this is not portable to platforms where function pointers and data pointers
/// have different sizes.
///
/// ### Trait implementations
///
/// In this documentation the shorthand `fn (T₁, T₂, …, Tₙ)` is used to represent non-variadic
/// function pointers of varying length. Note that this is a convenience notation to avoid
/// repetitive documentation, not valid Rust syntax.
///
/// Due to a temporary restriction in Rust's type system, these traits are only implemented on
/// functions that take 12 arguments or less, with the `"Rust"` and `"C"` ABIs. In the future, this
/// may change:
///
/// * [`PartialEq`]
/// * [`Eq`]
/// * [`PartialOrd`]
/// * [`Ord`]
/// * [`Hash`]
/// * [`Pointer`]
/// * [`Debug`]
///
/// The following traits are implemented for function pointers with any number of arguments and
/// any ABI. These traits have implementations that are automatically generated by the compiler,
/// so are not limited by missing language features:
///
/// * [`Clone`]
/// * [`Copy`]
/// * [`Send`]
/// * [`Sync`]
/// * [`Unpin`]
/// * [`UnwindSafe`]
/// * [`RefUnwindSafe`]
///
/// [`Hash`]: hash::Hash
/// [`Pointer`]: fmt::Pointer
/// [`UnwindSafe`]: panic::UnwindSafe
/// [`RefUnwindSafe`]: panic::RefUnwindSafe
///
/// In addition, all *safe* function pointers implement [`Fn`], [`FnMut`], and [`FnOnce`], because
/// these traits are specially known to the compiler.
#[stable(feature = "rust1", since = "1.0.0")]
mod prim_fn {}
// Required to make auto trait impls render.
// See src/librustdoc/passes/collect_trait_impls.rs:collect_trait_impls
#[doc(hidden)]
impl<Ret, T> fn(T) -> Ret {}
// Fake impl that's only really used for docs.
#[cfg(doc)]
#[stable(feature = "rust1", since = "1.0.0")]
#[doc(fake_variadic)]
/// This trait is implemented on function pointers with any number of arguments.
impl<Ret, T> Clone for fn(T) -> Ret {
fn clone(&self) -> Self {
loop {}
}
}
// Fake impl that's only really used for docs.
#[cfg(doc)]
#[stable(feature = "rust1", since = "1.0.0")]
#[doc(fake_variadic)]
/// This trait is implemented on function pointers with any number of arguments.
impl<Ret, T> Copy for fn(T) -> Ret {
// empty
}
|