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// check-pass
#![allow(dead_code)]
// pretty-expanded FIXME #23616
const INVALID_ENUM : u32 = 0;
const INVALID_VALUE : u32 = 1;
fn gl_err_str(err: u32) -> String
{
match err
{
INVALID_ENUM => { "Invalid enum".to_string() },
INVALID_VALUE => { "Invalid value".to_string() },
_ => { "Unknown error".to_string() }
}
}
pub fn main() {}
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