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use core::num::Wrapping;
#[allow(dead_code, unused_assignments, clippy::useless_vec)]
#[warn(clippy::assign_op_pattern)]
fn main() {
let mut a = 5;
a += 1;
a += 1;
a -= 1;
a *= 99;
a *= 42;
a /= 2;
a %= 5;
a &= 1;
a = 1 - a;
a = 5 / a;
a = 42 % a;
a = 6 << a;
let mut s = String::new();
s += "bla";
// Issue #9180
let mut a = Wrapping(0u32);
a += Wrapping(1u32);
let mut v = vec![0u32, 1u32];
v[0] += v[1];
let mut v = vec![Wrapping(0u32), Wrapping(1u32)];
v[0] = v[0] + v[1];
let _ = || v[0] = v[0] + v[1];
}
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