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#![feature(const_fn_floating_point_arithmetic)]
#![warn(clippy::suboptimal_flops)]

/// Allow suboptimal_ops in constant context
pub const fn in_const_context() {
    let a: f64 = 1234.567;
    let b: f64 = 45.67834;
    let c: f64 = 0.0004;

    let _ = a * b + c;
    let _ = c + a * b;
}

fn main() {
    let a: f64 = 1234.567;
    let b: f64 = 45.67834;
    let c: f64 = 0.0004;
    let d: f64 = 0.0001;

    let _ = a.mul_add(b, c);
    let _ = a.mul_add(b, -c);
    let _ = a.mul_add(b, c);
    let _ = a.mul_add(-b, c);
    let _ = 2.0f64.mul_add(4.0, a);
    let _ = 2.0f64.mul_add(4., a);

    let _ = a.mul_add(b, c);
    let _ = a.mul_add(b, c);
    let _ = (a * b).mul_add(c, d);

    let _ = a.mul_add(b, c).mul_add(a.mul_add(b, c), a.mul_add(b, c)) + c;
    let _ = 1234.567_f64.mul_add(45.67834_f64, 0.0004_f64);

    let _ = a.mul_add(a, b).sqrt();

    let u = 1usize;
    let _ = b.mul_add(-(u as f64), a);

    // Cases where the lint shouldn't be applied
    let _ = (a * a + b * b).sqrt();
}

fn _issue11831() {
    struct NotAFloat;

    impl std::ops::Add<f64> for NotAFloat {
        type Output = Self;

        fn add(self, _: f64) -> Self {
            NotAFloat
        }
    }

    let a = NotAFloat;
    let b = 1.0_f64;
    let c = 1.0;

    let _ = a + b * c;
}