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- // MIR for `too_complex` before SeparateConstSwitch
+ // MIR for `too_complex` after SeparateConstSwitch
fn too_complex(_1: Result<i32, usize>) -> Option<i32> {
debug x => _1;
let mut _0: std::option::Option<i32>;
let mut _2: std::ops::ControlFlow<usize, i32>;
let mut _3: isize;
let _4: i32;
let mut _5: i32;
let _6: usize;
let mut _7: usize;
let mut _8: isize;
let _9: i32;
let mut _10: i32;
let _11: usize;
scope 1 {
debug v => _4;
}
scope 2 {
debug r => _6;
}
scope 3 {
debug v => _9;
}
scope 4 {
debug r => _11;
}
bb0: {
StorageLive(_2);
_3 = discriminant(_1);
switchInt(move _3) -> [0: bb3, 1: bb1, otherwise: bb2];
}
bb1: {
_6 = ((_1 as Err).0: usize);
_2 = ControlFlow::<usize, i32>::Break(_6);
goto -> bb4;
}
bb2: {
unreachable;
}
bb3: {
_4 = ((_1 as Ok).0: i32);
_2 = ControlFlow::<usize, i32>::Continue(_4);
goto -> bb4;
}
bb4: {
_8 = discriminant(_2);
switchInt(move _8) -> [0: bb6, 1: bb5, otherwise: bb2];
}
bb5: {
StorageLive(_11);
_11 = ((_2 as Break).0: usize);
_0 = Option::<i32>::None;
StorageDead(_11);
goto -> bb7;
}
bb6: {
_9 = ((_2 as Continue).0: i32);
_0 = Option::<i32>::Some(_9);
goto -> bb7;
}
bb7: {
StorageDead(_2);
return;
}
}
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