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- // MIR for `keep_fallthrough` before UninhabitedEnumBranching
+ // MIR for `keep_fallthrough` after UninhabitedEnumBranching
fn keep_fallthrough(_1: S) -> u32 {
debug s => _1; // in scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:+0:21: +0:22
let mut _0: u32; // return place in scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:+0:30: +0:33
let mut _2: isize; // in scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:+2:9: +2:13
bb0: {
_2 = discriminant(_1); // scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:+1:11: +1:12
- switchInt(move _2) -> [0: bb2, 1: bb3, otherwise: bb1]; // scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:+1:5: +1:12
+ switchInt(move _2) -> [1: bb3, otherwise: bb1]; // scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:+1:5: +1:12
}
bb1: {
_0 = const 3_u32; // scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:+4:14: +4:15
goto -> bb4; // scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:+4:14: +4:15
}
bb2: {
_0 = const 1_u32; // scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:+2:17: +2:18
goto -> bb4; // scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:+2:17: +2:18
}
bb3: {
_0 = const 2_u32; // scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:+3:14: +3:15
goto -> bb4; // scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:+3:14: +3:15
}
bb4: {
return; // scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:+6:2: +6:2
}
}
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