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// Check that coercions are propagated through match and if expressions.
// pretty-expanded FIXME #23616
pub fn main() {
let _: Box<[isize]> = if true {
let b: Box<_> = Box::new([1, 2, 3]);
b
} else {
let b: Box<_> = Box::new([1]);
b
};
let _: Box<[isize]> = match true {
true => { let b: Box<_> = Box::new([1, 2, 3]); b }
false => { let b: Box<_> = Box::new([1]); b }
};
// Check we don't get over-keen at propagating coercions in the case of casts.
let x = if true { 42 } else { 42u8 } as u16;
let x = match true { true => 42, false => 42u8 } as u16;
}
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