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pub struct A<T> { pub v: T }
pub struct B<T> { pub v: T }
pub mod test {
pub struct A<T> { pub v: T }
impl<T> A<T> {
pub fn foo(&self) -> isize {
static a: isize = 5;
return a
}
pub fn bar(&self) -> isize {
static a: isize = 6;
return a;
}
}
}
impl<T> A<T> {
pub fn foo(&self) -> isize {
static a: isize = 1;
return a
}
pub fn bar(&self) -> isize {
static a: isize = 2;
return a;
}
}
impl<T> B<T> {
pub fn foo(&self) -> isize {
static a: isize = 3;
return a
}
pub fn bar(&self) -> isize {
static a: isize = 4;
return a;
}
}
pub fn foo() -> isize {
let a = A { v: () };
let b = B { v: () };
let c = test::A { v: () };
return a.foo() + a.bar() +
b.foo() + b.bar() +
c.foo() + c.bar();
}
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