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// run-pass
// revisions: stock precise
#![allow(unused)]
#![cfg_attr(precise, feature(const_precise_live_drops))]
// `x` is always moved into the final value and is not dropped inside the initializer.
const _: Option<Vec<i32>> = {
let y: Option<Vec<i32>> = None;
let x = Some(Vec::new());
if true {
x
} else {
x
}
};
const _: Option<Vec<i32>> = {
let x = Some(Vec::new());
match () {
() => x,
}
};
const _: Option<Vec<i32>> = {
let mut some = Some(Vec::new());
let mut tmp = None;
let mut i = 0;
while i < 10 {
tmp = some;
some = None;
// We can never exit the loop with `Some` in `tmp`.
some = tmp;
tmp = None;
i += 1;
}
some
};
fn main() {}
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