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// run-pass
// pretty-expanded FIXME #23616
struct S;
// Ensure S is moved, not copied, on assignment.
impl Drop for S { fn drop(&mut self) { } }
// user-defined function "returning" bottom (i.e., no return at all).
fn my_panic() -> ! { loop {} }
pub fn step(f: bool) {
let mut g = S;
let mut i = 0;
loop
{
if i > 10 { break; } else { i += 1; }
let _g = g;
if f {
// re-initialize g, but only before restarting loop.
g = S;
continue;
}
my_panic();
// we never get here, so we do not need to re-initialize g.
}
}
pub fn main() {
step(true);
}
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