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// Unused `pub` fields in non-`pub` structs should also trigger dead code warnings.
// check-pass
#![warn(dead_code)]
struct Foo {
a: i32, //~ WARNING: fields `a` and `b` are never read
pub b: i32,
}
struct Bar;
impl Bar {
fn a(&self) -> i32 { 5 } //~ WARNING: methods `a` and `b` are never used [dead_code]
pub fn b(&self) -> i32 { 6 }
}
pub(crate) struct Foo1 {
a: i32, //~ WARNING: fields `a` and `b` are never read
pub b: i32,
}
pub(crate) struct Bar1;
impl Bar1 {
fn a(&self) -> i32 { 5 } //~ WARNING: methods `a` and `b` are never used [dead_code]
pub fn b(&self) -> i32 { 6 }
}
pub(crate) struct Foo2 {
a: i32, //~ WARNING: fields `a` and `b` are never read
pub b: i32,
}
pub(crate) struct Bar2;
impl Bar2 {
fn a(&self) -> i32 { 5 } //~ WARNING: methods `a` and `b` are never used [dead_code]
pub fn b(&self) -> i32 { 6 }
}
fn main() {
let _ = Foo { a: 1, b: 2 };
let _ = Bar;
let _ = Foo1 { a: 1, b: 2 };
let _ = Bar1;
let _ = Foo2 { a: 1, b: 2 };
let _ = Bar2;
}
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